Skull Fang

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
User avatar
TKGB_Mental_Gear
Posts: 210
Joined: Tue Feb 27, 2007 8:32 pm

Skull Fang

Post by TKGB_Mental_Gear »

I just discovered this game on MAME and I LOVE IT. I would love it even more if it were in english cuz all I can do is shoot. The intro says other stuff to do but it's all in japanese. Is there an english version to this game and if not, does anyone know how to play this game?
Image
Fan art by me, TKGB. New one every month. Click to enlarge and comment.
User avatar
SkylineR32
Posts: 63
Joined: Sat Feb 10, 2007 7:53 pm
Location: Down Under

Post by SkylineR32 »

I have it for the Japanese Saturn. In game menu's and the like are in English but the game manual is Japanese naturally.

I haven't played it in a little while though.
Touch Me, I'm Sick

Still Silvergunning after 12 years!
User avatar
BulletMagnet
Posts: 14424
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Post by BulletMagnet »

I'm sure there was a thread or two on this at some point, but it was some time ago...as for Skull Fang, the main "gimmick" is the ability to speed up or slow down how fast you scroll through the stage, in order to either get bigger bonuses, or in some cases meet requirements to finish the stage. You do the same thing at bosses, which is kind of neat, since they speed up and slow down too, and you have to chase them down before you can get at them - adds a bit of extra tension to the encounter.

There are a handful of charge weapons and some sort of limited invincibility spin/bomb, though offhand I forget how to use them all...there has to be some sort of FAQ out there someplace.
User avatar
CIT
Posts: 4692
Joined: Thu Jun 30, 2005 2:39 pm
Location: Germany
Contact:

Post by CIT »

You only do all the air maneuvers if you pick one of the fighter pilots. There's different stuff you can do like a loop, or a dive, etc, executet with Street Fighter-like commands. If you choose a bomber pilot you can't do the gimmicks but you get bombs instead, so it's more like a regular shooter. You can also choose auto speed, then you don't have to worry about racing against the bosses at all.

I have the game, but haven't played it much. My initial reaction was that the game really sucks, but I'm gonna give it another chance soon, as I'm currently working through my unbeaten Saturn Shooters.
User avatar
Shatterhand
Posts: 4124
Joined: Wed Jan 26, 2005 3:01 am
Location: Rio de Janeiro - Brazil
Contact:

Post by Shatterhand »

My initial reaction was that the game really sucks,
Yeah, mine too. Then I played it a little more and I found out that it really sucks indeed.
Image
User avatar
Ganelon
Posts: 4413
Joined: Tue Feb 01, 2005 1:43 am

Post by Ganelon »

The "racing against time" element is a lot more difficult than actually avoiding boss attacks...
clp

Post by clp »

Shatterhand wrote:
My initial reaction was that the game really sucks,
Yeah, mine too. Then I played it a little more and I found out that it really sucks indeed.
aye im pretty tolerant when it comes to shmups but i think this one is straight off the shit pile .
User avatar
TKGB_Mental_Gear
Posts: 210
Joined: Tue Feb 27, 2007 8:32 pm

Post by TKGB_Mental_Gear »

What exactly don't you guys like about it?
Image
Fan art by me, TKGB. New one every month. Click to enlarge and comment.
User avatar
SkylineR32
Posts: 63
Joined: Sat Feb 10, 2007 7:53 pm
Location: Down Under

Post by SkylineR32 »

For the record, I really like it. I wouldn't put it in a Top 10 list or anything but it's enjoyable. There's a lot worse out there.
Touch Me, I'm Sick

Still Silvergunning after 12 years!
User avatar
BulletMagnet
Posts: 14424
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Post by BulletMagnet »

It's not a great shmup, but it's hardly a total waste of space either...the mechanics are unusual and not to everyone's liking, and the presentation is really awful (seriously, the original Vapor Trail looked better), but if you can get it at a reasonable price it's not a bad addition to one's collection, especially if you're looking for something a little different.
User avatar
shoe-sama
Banned User
Posts: 2723
Joined: Mon Jan 01, 2007 1:15 am
Location: gobble gobble

Post by shoe-sama »

is this a racing game or something?
<Sidwell> TSS is manlier than a jet figher made of biceps.
User avatar
Strider77
Posts: 4740
Joined: Thu Jul 27, 2006 7:01 am

Post by Strider77 »

I hated it to.... looked like total ass.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
User avatar
dpful
Posts: 1205
Joined: Tue Feb 01, 2005 5:19 pm
Location: SLC, UT, US
Contact:

Post by dpful »

I gave it a go, tried to keep up with the bosses, and pulled off some special moves.

I got the impression that if you could memorise when to do the moves, could pull them off, and knew just when to do them, it would be pretty bad-ass blowing up all the right stuff during the stages and against the bosses.

The games pretty rough otherwise. If it was my only game, I bet I could get into it.

Pretty ugly thing, but definitely some interesting bits about it.

The PCB comes in a really cool orange plastic case.
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Post by Ed Oscuro »

Vapor Trail series: Not widely played for a reason

Most games in the series I go "lol this looks fun" and then end up forgetting after a short while.
User avatar
CIT
Posts: 4692
Joined: Thu Jun 30, 2005 2:39 pm
Location: Germany
Contact:

Post by CIT »

I think Wolf Fang is pretty good, actually.

I hated the first Vapor Trail though.
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Post by Ed Oscuro »

I was recently talking about how good Wolf Fang/Rhoga was, then I started playing it again and rediscovered the hateful fire angles (no firing straight up, argh)...
User avatar
CIT
Posts: 4692
Joined: Thu Jun 30, 2005 2:39 pm
Location: Germany
Contact:

Post by CIT »

Haha, so true!
User avatar
P_HAT
Posts: 1954
Joined: Mon Mar 12, 2007 10:52 am
Location: Germany/Ukraine
Contact:

Post by P_HAT »

clp wrote:
Shatterhand wrote:
My initial reaction was that the game really sucks,
Yeah, mine too. Then I played it a little more and I found out that it really sucks indeed.
aye im pretty tolerant when it comes to shmups but i think this one is straight off the shit pile .
Agree.
User avatar
Macaw
Posts: 954
Joined: Wed Jan 25, 2006 5:08 am
Location: Australia

Post by Macaw »

Kuuga = Decent
Wolf Fang = Total awesomness
Skull Fang = good ideas and style, but ruined by some of the shittest graphics of all time
User avatar
DEL
Posts: 4189
Joined: Tue Jan 25, 2005 10:23 pm
Location: Oort Cloud

Post by DEL »

CIT wrote;
I think Wolf Fang is pretty good, actually.

I hated the first Vapor Trail though.
Me and Mills both liked Skull Fang when it was in the arcade. It saves the highest score, displaying it in the middle and Mills hated the fact that my score remained No.1 :lol: .
Its nothing special really, but we certainly didn't mind playing it.

As for Vapor Trail, I liked that too, especially when you understand how to trigger the mega firepower. (Arcade version only).
User avatar
zinger
Posts: 1387
Joined: Sun Jan 30, 2005 10:58 pm
Location: Sweden
Contact:

Post by zinger »

DEL wrote:As for Vapor Trail, I liked that too, especially when you understand how to trigger the mega firepower. (Arcade version only).
What's this now? :o
SOUNDSHOCK
User avatar
DEL
Posts: 4189
Joined: Tue Jan 25, 2005 10:23 pm
Location: Oort Cloud

VAPOR TRAIL

Post by DEL »

^I've mentioned it before on the Hi Sc thread. Get the upgrade casing then blow it away and keep tapping fast throughout the rest of the life. The mega swirling firepower disappears if you have a break in your tapping. I guess you could use autofire to save your fingers :idea: .

As far as has been reported, the port doesn't have this mega firepower, so becomes a less interesting game.
User avatar
Mills
Posts: 1131
Joined: Mon Oct 02, 2006 6:57 pm
Location: London, United Kingdom
Contact:

Post by Mills »

boring game! had to tell the game designer who came to london with an american/japanese translater years ago why it was boring. Old skool shumper Micheal Campbell who loved this game. his technical reason for for saying how good this game was because it had speed up option. the original Viper Trail was way better.
Image
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Re: VAPOR TRAIL

Post by Ed Oscuro »

DEL wrote:^I've mentioned it before on the Hi Sc thread. Get the upgrade casing then blow it away and keep tapping fast throughout the rest of the life. The mega swirling firepower disappears if you have a break in your tapping. I guess you could use autofire to save your fingers :idea: .
For Vapor Trail? The big floating S thing that usually fires flames?

I started typing "ho" (for "holy shit") into MAME's search window in my haste to try this out. True story.

Then I found out I can't get this to work, and I don't see an explanation for the mega firepower in the high score thread. I'm assuming you mean "pick up special firepower, hit the bomb button to launch its explosion, and keep pressing main fire rapidly as possible," is that right?
User avatar
D
Posts: 3853
Joined: Tue Feb 01, 2005 3:49 pm
Location: Almere, Netherlands
Contact:

Post by D »

Vapor Trail on megadrive is actually very decent.
Post Reply