Nanostray 2 - it's finally out in the stores

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MathU
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Post by MathU »

I don't think it'll be getting delayed again. Manfred Linzner has posted about it himself on GameFAQs.
Of course, that's just an opinion.
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Post by sfried »

MathU wrote:I don't think it'll be getting delayed again. Manfred Linzner has posted about it himself on GameFAQs.
I hope he also visits forums such as this one. Perhaps shmups.com might influence future installments to be less Euroshmup and more Cave/G-Rev-ish by putting emphasis on the importance of the scoring mechanic.
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Post by 320x240 »

I have a feeling they are targeting people that "played shooters back in the day, have fond (i.e clouded) memories of it and may want to try this type of game again" rather than "us".
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Post by Frederik »

320x240 wrote:I have a feeling they are targeting people that "played shooters back in the day, have fond (i.e clouded) memories of it and may want to try this type of game again" rather than "us".
I don´t think Shinen had a specific target audience in mind, seeing as their shooters were purely lovechilds, as opposed to the many licensed games they do. I bet they know they won´t earn much money with their shooter installments. I believe they themselves are not too much into the whole modern shmup genre, and form a game to their knowledge of more classic games like R-Type, Gradius and Axelay. They most certainly played Gradius V and Ikaruga, I just don´t think they pop in DDP DOJ during their lunch breaks.

This being said, the new trailers looks great, and with enough bullet patterns to make me interested in it. It certainly is not one of these "we want to make a game but we suck at game design so we make the easiest genre to create: A plain shooter" kind of things. From each one of their games, as flawed as they were, you can tell those guys really like shooters, that´s why they took the development of NS2 completely on their own shoulders.
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Post by 320x240 »

I think we agree (only, you said it much better than I did).
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Post by Frederik »

I read your post as a bit of an attack, so I defended them - like they would cash in on peoples memories of old genres. Ah, you know, internet... :lol: :roll:
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Post by MathU »

Again at [url=http://boards.gamefaqs.com/gfaqs/genmessage.php?board=935401&topic=41500206]GameFAQs[/url], Manfred wrote:to our best knowledge the given release date is good, tho release dates are finally on the publishers control. We don't even know it officially.

We read from time to time the posts on "shmups.com". We try to answer questions here on GameFaqs to have one source for fans information.

Regarding the score system:
It is very simple to understand and has a lot of potential to get better and better scores.

I also want to point again on the new "touch control". Tho this may sound as a typical DS gimmick we think that moving your ship with the stylus plays really good. It also gives a really new feeling. The stylus control allows to move more carefully then the digital pad. However, the pad control is perfect as well and maybe the first choice for oldschool heroes.
Of course, that's just an opinion.
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Post by Frederik »

I wonder if the stylus control lets you control your ship directly - the ship being exactly where your stylus is. That way, it might be a nice mode for shits and giggles (I really loved the bob-omb minigame in New Super Mario Bros). If it is anything other than direct touch control, then meh. But being optional, I am not going to moan about it.

And when I think back to that meteor boss game in Wario Ware Touched! (the only real good moment in a game that was otherwise a disgrace for the otherwise briliant series) I wished they would turn that into a whole game. Leading the earth carefully through bullet clouds had something weirdly satisfying about it, unlike mouse-control in certain games. I am still a d-pad person, but besides Point Blank DS this was the only time I really enjoyed having touch control.

And "simple to understand" scoring sounds good to me. The system in NS was everything but easy to understand. I am still surprised what a big impact the valor bonus has on your score. So if this is easy to learn and hard to master, then yeah!
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Post by God »

At about 1 minute into the second trailer, you can see those yellow coins the enemies drop are worth 500 points each.

It was part of a challenge stage, so they could work differently in the main game.
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Post by Frederik »

Only two days left!

Seems that there isn´t a PAL release planned, so I just placed an import order. Those bastards!
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Post by Kaspal »

march 11 will be a good day for the DS owners... there will be at least 3 games worth buyin... too bad, im not buyin N2, but im sure as hell i'll be playin it (unless i die or somethin like that).
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Post by DocileMouse »

I've been waiting about 17 months for this game. It's about freakin' time it's released.
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Post by Kaspal »

DocileMouse wrote:I've been waiting about 17 months for this game. It's about freakin' time it's released.
thats why im not buyin it... delayed games are pretty common in the game industry, but this game has gone gold about 6 months ago, was announced by the developer itself to be released on january, and GOT DELAYED TWICE AFTER THAT!!!... heck! it'd be ok if it wasnt done already, but after six months?... i dont blame shin'en but Majesco seems to be a really bad publisher.

now, all i hope is for the game been a good piece of software for my DS.
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Post by Frederik »

Kaspal wrote:
DocileMouse wrote:I've been waiting about 17 months for this game. It's about freakin' time it's released.
i dont blame shin'en but Majesco seems to be a really bad publisher.
Majesco won´t care about this since they pump out shovelware either way; but Shin'en is a small, devoted company that doesn´t deserve to be punished for bad publisher decisions. I mean, this isn´t even getting a PAL release, even though NS1 did.

So I am not telling you what you should do and what is right or wrong (I "tested" a fair share of DS games myself if you catch my drift), but if you enjoy this game and want more of that in the future I would support these guys if I were you. It´s a pretty affordable game anyways. They sure as hell don´t plan on getting rich by their shooter titles, otherwise they´d just stick to Maya The Bee and other franchise games.
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Post by MX7 »

FrederikJurk wrote: I mean, this isn´t even getting a PAL release, even though NS1 did.
Really? Balls.
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Post by eretsua »

not yet anyway. but back in 2005 when nanostray was first published it also had a us release so they may very well later on release it in euroland. i also wonder if taito will publish a danshaku2 in japan.
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Post by eretsua »

@ kaspal

i fail to see the logic behind your reasoning of not buying nanostray 2 because(?) it has been delayed by the publisher(?). not buying it will not result in a speedier release next time around, rather the opposite.

like frederikjurk, i don't want to tell you what to and not to do but ultimately but not buying the game (but pirating it instead) you are hurting the developer and therefore yourself.

majesco is a big company and they probably don't have a whole lot ridding on nanostray 2, financially speaking. hence why they delayed it a couple of times. so not buying it will likely not hurt them too bad but will result in them refraining from publishing games like nanostray in the future.

it's not likely that they'll think "oh sh!t, if only we had released nanostray 2 a year earlier then everybody would have bought it! but since we've delayed they won't buy it now in retaliation."

no, if nanostray 2 sells poorly they'll conclude there is no (longer) a market for this kind of game and draw their conclusions. your protest non-purchase will not be interpreted by them as such.
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Post by UnscathedFlyingObject »

I personally will try before buying this time around. "Once bitten, twice shy." The first Nanostray was really not worthy of my $30 bones.
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Post by Kaspal »

eretsua wrote:@ kaspal

i fail to see the logic behind your reasoning of not buying nanostray 2 because(?) it has been delayed by the publisher(?). not buying it will not result in a speedier release next time around, rather the opposite.

like frederikjurk, i don't want to tell you what to and not to do but ultimately but not buying the game (but pirating it instead) you are hurting the developer and therefore yourself.

majesco is a big company and they probably don't have a whole lot ridding on nanostray 2, financially speaking. hence why they delayed it a couple of times. so not buying it will likely not hurt them too bad but will result in them refraining from publishing games like nanostray in the future.

it's not likely that they'll think "oh sh!t, if only we had released nanostray 2 a year earlier then everybody would have bought it! but since we've delayed they won't buy it now in retaliation."

no, if nanostray 2 sells poorly they'll conclude there is no (longer) a market for this kind of game and draw their conclusions. your protest non-purchase will not be interpreted by them as such.
Your points are spot on, no doubt, but still im not buyin it... i dont like it when they treat customers as fools, and thats the way i look at it when they delay over and over again a game (and it hurts even more, if you take into consideration that its has gone gold 6+ months ago!).

this game has a lotta spectation for us, shmup fans and DS owners, so tauntin us with release dates that are not gonna be met is a no-no for me.

if it was shin'en fault, i wouldnt even try the game (what?... i might be lyin' here), but because its majesco's, then lets just hope Shin'en finds a better publisher next time.

lets wait for the game to come anyway... 1 day left.

btw, what happened with that other shmup that was in development for the DS?... Raid over the river was it? any news on it?
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Post by MathU »

Maybe Majesco is just punishing Shin'en for financing themselves this time. :lol:
Majesco had a lot of say over Nanostray (the reason for some of its flaws), but Shin'en made Nanostray 2 entirely independently, only letting Majesco publish it.
Of course, that's just an opinion.
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Post by sfried »

MathU wrote:Maybe Majesco is just punishing Shin'en for financing themselves this time. :lol:
Majesco had a lot of say over Nanostray (the reason for some of its flaws), but Shin'en made Nanostray 2 entirely independently, only letting Majesco publish it.
Wasn't Majesco the one who insisted Shin'En to use touch controls?
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Post by eretsua »

Kaspal wrote:Your points are spot on, no doubt, but still im not buyin it... i dont like it when they treat customers as fools, and thats the way i look at it when they delay over and over again a game (and it hurts even more, if you take into consideration that its has gone gold 6+ months ago!).

this game has a lotta spectation for us, shmup fans and DS owners, so tauntin us with release dates that are not gonna be met is a no-no for me.
i agree with you that making us fans wait for the game is rather shitty of majesco. but sadly this kind of thing happens when ever things get published, be it games, dvds, cds or books.

sometimes it are perfectly legit reasons to why a publisher decides to delay a title (think not the optimal season, needing the funds to pay for a bigger release that will yield more revenue and so on). i don't think we will ever know what motivated majesco to delay nanostray2.
Kaspal wrote:if it was shin'en fault, i wouldnt even try the game (what?... i might be lyin' here), but because its majesco's, then lets just hope Shin'en finds a better publisher next time.
aren't you selling yourself short this way? assuming you'll play the pirated version and will enjoy it. what i mean is by not buying it you'll not have the joy of coming home with a new game / the joy of receiving a package with a new game for you.

for me it's "half the fun" knowing that a package will soon be heading my way with nanostray 2 in it. and once i get that email from videogamesplus that my pre-order has shipped i will be happily looking forward to the daily mail delivery.

also, knowing that i paid, quite literary, my support to shin'en by buying it is something that gives me, in some ways, a sense of fulfilment.
Kaspal wrote:lets wait for the game to come anyway... 1 day left.
and then another week or more for me before my pre-order will arrive. :/
Kaspal wrote:btw, what happened with that other shmup that was in development for the DS?... Raid over the river was it? any news on it?
sadly that game, yes it was called raid over river, has completely dropped off the radar. looked into it again a few months ago but the page hadn't been updated in years. so i don't think will ever see this game. :(
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Post by jp »

Thats a shame. I still have the video for Raid Over River, and it looked like it would have been really good.
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Post by eretsua »

the nanostray 2 website has been updated with a link to amazon where you can buy the game. also the world ranking board has been opened up.
listing both a us and european scoreboard! so a pal release seems likely to happen!
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Post by jp »

As long as the scoring system isn't total shit like it was in the last game.


"You can NEVER use your powerful attacks... EVER!"

What a joke. :evil:
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Post by nem »

Kaspal wrote:if it was shin'en fault, i wouldnt even try the game (what?... i might be lyin' here)
And since it isn't their fault, you'll happily pirate the game. Wow, you're a douche.
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Post by Kaspal »

nem wrote:
Kaspal wrote:if it was shin'en fault, i wouldnt even try the game (what?... i might be lyin' here)
And since it isn't their fault, you'll happily pirate the game. Wow, you're a douche.
i already said that months (weeks?) ago... im mad at majesco so im not buyin the game (i did the same with MSA on the PSP... too many delays got me using the Neo Geo Emulator on the handheld...), i however try the games, be it piratin it or rentin it... (pro'ly the former).
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Post by the2bears »

What's with talk of a "PAL" release for this. I suppose if that's generic for "European release" that's fine, but PAL implies technical incompatibility due to refresh rates, etc.

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Post by eretsua »

well, nintendo, the past, has been talking about pal releases when talking about gameboy games released in euroland.

splitting hairs: pal does not imply technical incompatibilities due to refresh rates. it just refers to 'phase alternating line' and is nothing else but color coding scheme used in large parts of europe (and some other places). the incompatibility only comes from when viewing pal-encoded stuff on other non-pal (and primarily on ntsc) systems. the refresh rates have not to do with it i believe, they are just a by-product.
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Post by MathU »

sfried wrote:Wasn't Majesco the one who insisted Shin'En to use touch controls?
Yep. I believe they also rushed the release and Shin'en didn't get to put as much content in the game as they would have liked.

Anyone notice that the worldranking page links to GameFAQs' Nanostray 2 board? I think they're paying close attention there to critical reaction.
Of course, that's just an opinion.
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