Any definate confirmation/more news about Taito Memories 1+2

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dave4shmups
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Any definate confirmation/more news about Taito Memories 1+2

Post by dave4shmups »

The Vagrant mentioned this in the Mushihimesama PS2 release thread, and I am actually as excited about these two possible Taito Collections! Taito has an encyclopedic back catalogue of arcade games, and someone mentioned that between the 2 collections, we could get 60 Taito arcade games!

So, has there been any confirmation, or more news about these collections? I sure would like to know if there has been, and I'm certain others would as well.
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Post by neorichieb1971 »

A UK based company called Empire Interactive picked up the rights to make a compilation but nothing has been finalized on the selection of games.

60 games is alot though, so I would imagine pretty much all of them will be ported. At least to about 1990 anyway.

I want to see a densha de go English port pretty badly :(
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Post by Ganelon »

I somehow doubt Taito would release everything. As long as the emulation is pretty much perfect, there's some meaningful extras, and there's the first 2 Darius games, I'll be a happy camper.
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Post by dave4shmups »

Yeah, but as things stand now; it looks as though this is only coming out in Europe. :(
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Post by Ganelon »

Couldn't care less since I've got a fliptop... 8) Of course, the budget US version that SCEA would impose on Taito if a US version ever came out would be even more appreciated.
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Post by neorichieb1971 »

Empire have both European and US distribution rights for the compilations.

I think the reason its taking so long is because there are alot of licenses there and plus Taito are over seeing the project to make sure its 100% to their origonal standards.

This is what I found on Empires website.

EMPIRE INTERACTIVE PLC

Empire wins publishing rights to Taito’s Arcade Classics

Empire, the leading AIM listed computer game developer and publisher, today announced that it has signed the US and European rights to publish Taito Arcade Classics, a compilation of Taito’s 30 greatest titles from the past 25 years.

Included in the massive retro gaming collection are such classic games as Space Invaders, Operation Wolf, Rainbow Islands and Bubble Bobble. The game will be published on PS2, Xbox and PC and is scheduled for launch in 2005.
According to a friend who works in the industry, there are now 2 compilations on the cards amounting to a total of 60 games.
This industry has become 2 dimensional as it transcended into a 3D world.
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Post by chtimi-CLA »

so there wouldn't be a jp version, like the saturn taito pack?
anyway, nice to see taito is caring that the ports are faithful. there are tons of very good unported taito pcb's (or unperfect ports), i hope for slightly more obscure stuff than darius
fairyland story, bubble memories, dondokodon, chack'n pop would be great and that's just single screen platformers.
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Post by Ghegs »

chtimi wrote:so there wouldn't be a jp version, like the saturn taito pack?
Actually, Play-Asia already has pre-orders open for the first volume, JPN version.
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Post by CMoon »

Ha! Comes out about the same time as the new Cave game...I'm gonna be BUSY!
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Post by Randorama »

chtimi wrote:so there wouldn't be a jp version, like the saturn taito pack?
anyway, nice to see taito is caring that the ports are faithful. there are tons of very good unported taito pcb's (or unperfect ports), i hope for slightly more obscure stuff than darius
fairyland story, bubble memories, dondokodon, chack'n pop would be great and that's just single screen platformers.
I would add Super Chase - Criminal Termination, or Akkanvader (the space invaders parody) or any of the expensive Saturn-only ports...

I think i will be set for the rest of my life, game-wise, if this is done in the proper way :o
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Post by dave4shmups »

Randorama wrote:
chtimi wrote:so there wouldn't be a jp version, like the saturn taito pack?
anyway, nice to see taito is caring that the ports are faithful. there are tons of very good unported taito pcb's (or unperfect ports), i hope for slightly more obscure stuff than darius
fairyland story, bubble memories, dondokodon, chack'n pop would be great and that's just single screen platformers.
I would add Super Chase - Criminal Termination, or Akkanvader (the space invaders parody) or any of the expensive Saturn-only ports...

I think i will be set for the rest of my life, game-wise, if this is done in the proper way :o
I will be too! I already plan on getting a J-PSTwo to go along with my American one, and assuming this comes out in the US-oooohhhh mama!! :D :D
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Data on Japanese first volume contents...

Post by Skyknight »

Space Invader Color, 1978

I suppose that, unlike SIDX, the color bars WILL be aligned.

Lunar Rescue, 1980
Alpine Ski, 1982
The Fairyland Story, 1985

I guess we could think of this one as a Bubble Bobble prototype...

KiKi KaiKai, 1986
Bubble Bobble, 1986
Rastan Saga, 1987
Kuri Kinton, 1988
Syvalion, 1988
Jigoku Meguri, 1988

We know this better as "Bonze Adventure".

Cameltry, 1989
Don Doko Don, 1989

Fairyland Story Mk. II (at least)

Flipull, 1989

Flipull was a title only used for Nintendo system iterations. I think they mean Puzznic (I just hope Empire remembers to Do Something about the hentai strands...).

Aa Eikou No Koshien, 1990
Majestic Twelve - The Space Invaders Part IV, 1990
Runark, 1990

And we knew THIS one as "Growl".

PuLiRuLa, 1991
Metal Black, 1991
Grid Seeker: Project Storm Hammer, 1992
Space Invaders DX, 1994
Darius Gaiden, 1994

This is the BIG draw for me.

Light Bringer, 1994
Elevator Action Returns, 1995
Cleopatra Fortune, 1996
Puchi Carat, 1997

Arkanoid meets Bust-a-Move.

Now, why would SCEA force a bargain flag? They didn't do that with Midway vol. 1, if I remember correctly...

In any case, I see at least four shmups on here--Syvalion, Metal Black, Grid Seeker, and Darius Gaiden. I *don't* see Operation: Wolf (which was supposed to be confirmed. Is it on the second volume, then?)...
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Re: Data on Japanese first volume contents...

Post by Ganelon »

Skyknight wrote: Now, why would SCEA force a bargain flag? They didn't do that with Midway vol. 1, if I remember correctly...
They did. It sold for $20 retail. It's SCEA's idea of a way to move sales of 2D or older games (or prevent them altogether) I guess.
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...PREVENT sales?!

Post by Skyknight »

Just what on Earth does SCEA fear will happen if 2D games are given closer status to 3D?
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Post by Ganelon »

Their PS systems not being considered cool, trendy, and powerful of course.
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Post by BulletMagnet »

If a US version is released, I can't imagine that the game list would be exactly the same as the Japanese one...I don't know what most Westerners would make of something like PuLiRuLa. I could, of course, be wrong, though.
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Post by dave4shmups »

BulletMagnet wrote:If a US version is released, I can't imagine that the game list would be exactly the same as the Japanese one...I don't know what most Westerners would make of something like PuLiRuLa. I could, of course, be wrong, though.
I agree, but that's fine by me, as we'll see plenty of games from the Arkanoid and Bubble Bobble series, plus other great games like Rastan. I wouldn't be surprised at any inclusion of the Elevator Action games either, as at least the first one is a well known classic here in the US. I dunno how many games in the Darius series we'd see, but even if it was just the first two, that'd satisfy me!

And I don't see any reason why SCEA wouldn't allow this to be released over here; there's already plenty of classic gaming collections out for the PS2; all of which are pretty much collections of 2D games. SCEA seems, IMO, to be more lenient on 2D games when it comes to classic gaming collections.
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Post by Ganelon »

Yeah, I'm definitely sure they'd allow it, just as I'm definitely sure they wouldn't let Taito release it for $40.
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Post by dave4shmups »

Ganelon wrote:Yeah, I'm definitely sure they'd allow it, just as I'm definitely sure they wouldn't let Taito release it for $40.
I don't see why Taito would want to release only one volume for that much-this is supposed to be a 2-volume collection, so each one would be $20, which SCEA wouldn't have a problem with.
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Post by Ganelon »

Exactly. And everybody could benefit.
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{facepalms}

Post by Skyknight »

Would someone PLEASE explain to me what's so important about coolness and trendyness? I find it hard to believe that people WANT to pledge themselves to non-entities...
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Post by Ganelon »

A system is considered to be defined by its software. If that software was mostly Madden and Metal Gear, the system would get mainstream approval. Mainstream approval gets more sales. Niche games alienate the mainstream and hamper those sales not only by their "uncoolness" but also by looking bad (since the average gamer is perceived of as desiring great 2D graphics). That's the theory at least.
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Post by chtimi-CLA »

Randorama wrote: I would add Super Chase - Criminal Termination, or Akkanvader (the space invaders parody) or any of the expensive Saturn-only ports...
he randorama, that's off-topic but did you ever play zupapa (MVS)?
i have it and it's one of my favourite single screens, i'm sure you would like it.
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Post by Randorama »

BulletMagnet wrote:If a US version is released, I can't imagine that the game list would be exactly the same as the Japanese one...I don't know what most Westerners would make of something like PuLiRuLa. I could, of course, be wrong, though.


Pulirula is an homage to early 20th century english and french illustrators, but also to artists like Winsor Mc Kay (Little Nemo in Slumberland), in that sense it can be appreciated by, uhm, "cultured people". Puchi Carat is probably one of the most beatiful games i ever played. The art and the soundtrack are simply superb, and the game itself is very funny (arkanoid in vs. mode).
Chtimi: i need to try out Zupapa, never really did it...

But, as this is the main shmup chat :P , the compilation has FINALLY a port of the great Grid Seeker, which is an excellent game by itself (let's "Varth done good") with great boss battles and, obviously, a great design...in case, gameoverdude reviewed the game on his site, ages ago.
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Post by BulletMagnet »

Randorama wrote:Pulirula is an homage to early 20th century english and french illustrators, but also to artists like Winsor Mc Kay (Little Nemo in Slumberland), in that sense it can be appreciated by, uhm, "cultured people".
Exactly why I figure that it'd never make it around here. :P

Interesting that it's supposed to be some kind of homage to early illustrators though...I figured that it had something to do with old-style design when I saw the text font used for the title (characteristic of the late 1800s and early 1900s, if I remember my old graphic design classes), but the brief time I tried the game out it struck me as more bizarre than anything else, heh. It definitely didn't bring Little Nemo to mind, although I do like Nemo's style quite a bit, from what I've seen of it...too bad there's nothing much like it in the newspapers these days.
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Post by undamned »

Randorama wrote:...or Akkanvader (the space invaders parody) or...
Word. They just need to get their F3 emulation down and make an F3 compilation or two.
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Post by Skyknight »

Actually, what I meant was that I wanted to know why coolness and trendyness are important to the populace at large...For a nation that prizes individuality, conformity seems to be frequent...
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Post by Dylan1CC »

CMoon wrote:Ha! Comes out about the same time as the new Cave game...I'm gonna be BUSY!
Yeah, as I said in a thread on this in the chat board, it is released about the same time as Mushi. Talk about a great summer! 8)

I'm getting a slimline import PS2 and will just pick up the Jpn version. Don't feel like mucking with the flip top method. Plus I'm guessing a good 80-90% of text in the games will be in English anyways, Jap or PAL disc.
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