Any definate confirmation/more news about Taito Memories 1+2
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dave4shmups
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Any definate confirmation/more news about Taito Memories 1+2
The Vagrant mentioned this in the Mushihimesama PS2 release thread, and I am actually as excited about these two possible Taito Collections! Taito has an encyclopedic back catalogue of arcade games, and someone mentioned that between the 2 collections, we could get 60 Taito arcade games!
So, has there been any confirmation, or more news about these collections? I sure would like to know if there has been, and I'm certain others would as well.
So, has there been any confirmation, or more news about these collections? I sure would like to know if there has been, and I'm certain others would as well.
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A UK based company called Empire Interactive picked up the rights to make a compilation but nothing has been finalized on the selection of games.
60 games is alot though, so I would imagine pretty much all of them will be ported. At least to about 1990 anyway.
I want to see a densha de go English port pretty badly
60 games is alot though, so I would imagine pretty much all of them will be ported. At least to about 1990 anyway.
I want to see a densha de go English port pretty badly

This industry has become 2 dimensional as it transcended into a 3D world.
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dave4shmups
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Empire have both European and US distribution rights for the compilations.
I think the reason its taking so long is because there are alot of licenses there and plus Taito are over seeing the project to make sure its 100% to their origonal standards.
This is what I found on Empires website.
I think the reason its taking so long is because there are alot of licenses there and plus Taito are over seeing the project to make sure its 100% to their origonal standards.
This is what I found on Empires website.
According to a friend who works in the industry, there are now 2 compilations on the cards amounting to a total of 60 games.EMPIRE INTERACTIVE PLC
Empire wins publishing rights to Taito’s Arcade Classics
Empire, the leading AIM listed computer game developer and publisher, today announced that it has signed the US and European rights to publish Taito Arcade Classics, a compilation of Taito’s 30 greatest titles from the past 25 years.
Included in the massive retro gaming collection are such classic games as Space Invaders, Operation Wolf, Rainbow Islands and Bubble Bobble. The game will be published on PS2, Xbox and PC and is scheduled for launch in 2005.
This industry has become 2 dimensional as it transcended into a 3D world.
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chtimi-CLA
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so there wouldn't be a jp version, like the saturn taito pack?
anyway, nice to see taito is caring that the ports are faithful. there are tons of very good unported taito pcb's (or unperfect ports), i hope for slightly more obscure stuff than darius
fairyland story, bubble memories, dondokodon, chack'n pop would be great and that's just single screen platformers.
anyway, nice to see taito is caring that the ports are faithful. there are tons of very good unported taito pcb's (or unperfect ports), i hope for slightly more obscure stuff than darius
fairyland story, bubble memories, dondokodon, chack'n pop would be great and that's just single screen platformers.
Actually, Play-Asia already has pre-orders open for the first volume, JPN version.chtimi wrote:so there wouldn't be a jp version, like the saturn taito pack?
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
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Ha! Comes out about the same time as the new Cave game...I'm gonna be BUSY!
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
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I would add Super Chase - Criminal Termination, or Akkanvader (the space invaders parody) or any of the expensive Saturn-only ports...chtimi wrote:so there wouldn't be a jp version, like the saturn taito pack?
anyway, nice to see taito is caring that the ports are faithful. there are tons of very good unported taito pcb's (or unperfect ports), i hope for slightly more obscure stuff than darius
fairyland story, bubble memories, dondokodon, chack'n pop would be great and that's just single screen platformers.
I think i will be set for the rest of my life, game-wise, if this is done in the proper way

"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."
I.M. Banks, "Consider Phlebas" (1988: 43).
I.M. Banks, "Consider Phlebas" (1988: 43).
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dave4shmups
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I will be too! I already plan on getting a J-PSTwo to go along with my American one, and assuming this comes out in the US-oooohhhh mama!!Randorama wrote:I would add Super Chase - Criminal Termination, or Akkanvader (the space invaders parody) or any of the expensive Saturn-only ports...chtimi wrote:so there wouldn't be a jp version, like the saturn taito pack?
anyway, nice to see taito is caring that the ports are faithful. there are tons of very good unported taito pcb's (or unperfect ports), i hope for slightly more obscure stuff than darius
fairyland story, bubble memories, dondokodon, chack'n pop would be great and that's just single screen platformers.
I think i will be set for the rest of my life, game-wise, if this is done in the proper way


Data on Japanese first volume contents...
Space Invader Color, 1978
I suppose that, unlike SIDX, the color bars WILL be aligned.
Lunar Rescue, 1980
Alpine Ski, 1982
The Fairyland Story, 1985
I guess we could think of this one as a Bubble Bobble prototype...
KiKi KaiKai, 1986
Bubble Bobble, 1986
Rastan Saga, 1987
Kuri Kinton, 1988
Syvalion, 1988
Jigoku Meguri, 1988
We know this better as "Bonze Adventure".
Cameltry, 1989
Don Doko Don, 1989
Fairyland Story Mk. II (at least)
Flipull, 1989
Flipull was a title only used for Nintendo system iterations. I think they mean Puzznic (I just hope Empire remembers to Do Something about the hentai strands...).
Aa Eikou No Koshien, 1990
Majestic Twelve - The Space Invaders Part IV, 1990
Runark, 1990
And we knew THIS one as "Growl".
PuLiRuLa, 1991
Metal Black, 1991
Grid Seeker: Project Storm Hammer, 1992
Space Invaders DX, 1994
Darius Gaiden, 1994
This is the BIG draw for me.
Light Bringer, 1994
Elevator Action Returns, 1995
Cleopatra Fortune, 1996
Puchi Carat, 1997
Arkanoid meets Bust-a-Move.
Now, why would SCEA force a bargain flag? They didn't do that with Midway vol. 1, if I remember correctly...
In any case, I see at least four shmups on here--Syvalion, Metal Black, Grid Seeker, and Darius Gaiden. I *don't* see Operation: Wolf (which was supposed to be confirmed. Is it on the second volume, then?)...
I suppose that, unlike SIDX, the color bars WILL be aligned.
Lunar Rescue, 1980
Alpine Ski, 1982
The Fairyland Story, 1985
I guess we could think of this one as a Bubble Bobble prototype...
KiKi KaiKai, 1986
Bubble Bobble, 1986
Rastan Saga, 1987
Kuri Kinton, 1988
Syvalion, 1988
Jigoku Meguri, 1988
We know this better as "Bonze Adventure".
Cameltry, 1989
Don Doko Don, 1989
Fairyland Story Mk. II (at least)
Flipull, 1989
Flipull was a title only used for Nintendo system iterations. I think they mean Puzznic (I just hope Empire remembers to Do Something about the hentai strands...).
Aa Eikou No Koshien, 1990
Majestic Twelve - The Space Invaders Part IV, 1990
Runark, 1990
And we knew THIS one as "Growl".
PuLiRuLa, 1991
Metal Black, 1991
Grid Seeker: Project Storm Hammer, 1992
Space Invaders DX, 1994
Darius Gaiden, 1994
This is the BIG draw for me.
Light Bringer, 1994
Elevator Action Returns, 1995
Cleopatra Fortune, 1996
Puchi Carat, 1997
Arkanoid meets Bust-a-Move.
Now, why would SCEA force a bargain flag? They didn't do that with Midway vol. 1, if I remember correctly...
In any case, I see at least four shmups on here--Syvalion, Metal Black, Grid Seeker, and Darius Gaiden. I *don't* see Operation: Wolf (which was supposed to be confirmed. Is it on the second volume, then?)...
Re: Data on Japanese first volume contents...
They did. It sold for $20 retail. It's SCEA's idea of a way to move sales of 2D or older games (or prevent them altogether) I guess.Skyknight wrote: Now, why would SCEA force a bargain flag? They didn't do that with Midway vol. 1, if I remember correctly...
...PREVENT sales?!
Just what on Earth does SCEA fear will happen if 2D games are given closer status to 3D?
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BulletMagnet
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dave4shmups
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I agree, but that's fine by me, as we'll see plenty of games from the Arkanoid and Bubble Bobble series, plus other great games like Rastan. I wouldn't be surprised at any inclusion of the Elevator Action games either, as at least the first one is a well known classic here in the US. I dunno how many games in the Darius series we'd see, but even if it was just the first two, that'd satisfy me!BulletMagnet wrote:If a US version is released, I can't imagine that the game list would be exactly the same as the Japanese one...I don't know what most Westerners would make of something like PuLiRuLa. I could, of course, be wrong, though.
And I don't see any reason why SCEA wouldn't allow this to be released over here; there's already plenty of classic gaming collections out for the PS2; all of which are pretty much collections of 2D games. SCEA seems, IMO, to be more lenient on 2D games when it comes to classic gaming collections.
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dave4shmups
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I don't see why Taito would want to release only one volume for that much-this is supposed to be a 2-volume collection, so each one would be $20, which SCEA wouldn't have a problem with.Ganelon wrote:Yeah, I'm definitely sure they'd allow it, just as I'm definitely sure they wouldn't let Taito release it for $40.
{facepalms}
Would someone PLEASE explain to me what's so important about coolness and trendyness? I find it hard to believe that people WANT to pledge themselves to non-entities...
A system is considered to be defined by its software. If that software was mostly Madden and Metal Gear, the system would get mainstream approval. Mainstream approval gets more sales. Niche games alienate the mainstream and hamper those sales not only by their "uncoolness" but also by looking bad (since the average gamer is perceived of as desiring great 2D graphics). That's the theory at least.
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chtimi-CLA
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he randorama, that's off-topic but did you ever play zupapa (MVS)?Randorama wrote: I would add Super Chase - Criminal Termination, or Akkanvader (the space invaders parody) or any of the expensive Saturn-only ports...
i have it and it's one of my favourite single screens, i'm sure you would like it.
BulletMagnet wrote:If a US version is released, I can't imagine that the game list would be exactly the same as the Japanese one...I don't know what most Westerners would make of something like PuLiRuLa. I could, of course, be wrong, though.
Pulirula is an homage to early 20th century english and french illustrators, but also to artists like Winsor Mc Kay (Little Nemo in Slumberland), in that sense it can be appreciated by, uhm, "cultured people". Puchi Carat is probably one of the most beatiful games i ever played. The art and the soundtrack are simply superb, and the game itself is very funny (arkanoid in vs. mode).
Chtimi: i need to try out Zupapa, never really did it...
But, as this is the main shmup chat

"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."
I.M. Banks, "Consider Phlebas" (1988: 43).
I.M. Banks, "Consider Phlebas" (1988: 43).
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BulletMagnet
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Exactly why I figure that it'd never make it around here.Randorama wrote:Pulirula is an homage to early 20th century english and french illustrators, but also to artists like Winsor Mc Kay (Little Nemo in Slumberland), in that sense it can be appreciated by, uhm, "cultured people".

Interesting that it's supposed to be some kind of homage to early illustrators though...I figured that it had something to do with old-style design when I saw the text font used for the title (characteristic of the late 1800s and early 1900s, if I remember my old graphic design classes), but the brief time I tried the game out it struck me as more bizarre than anything else, heh. It definitely didn't bring Little Nemo to mind, although I do like Nemo's style quite a bit, from what I've seen of it...too bad there's nothing much like it in the newspapers these days.
Yeah, as I said in a thread on this in the chat board, it is released about the same time as Mushi. Talk about a great summer!CMoon wrote:Ha! Comes out about the same time as the new Cave game...I'm gonna be BUSY!

I'm getting a slimline import PS2 and will just pick up the Jpn version. Don't feel like mucking with the flip top method. Plus I'm guessing a good 80-90% of text in the games will be in English anyways, Jap or PAL disc.