your longest practice session ever?

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
mirkvid
Posts: 607
Joined: Wed Jan 26, 2005 11:41 pm
Location: las vegas NV

your longest practice session ever?

Post by mirkvid »

hey guys, i have only 1 final this semester and 2 full days off of school and work following it. i was thinking about catching up on some shmups by having an epic session (like at least 4 hours, maybe up to 6!) of either Batrider, Raiden Fighters 2 or Esprade (also trying to get my $ worth from these pcbs).

has anybody here ever sat down with a game for a long period of time and seen a big improvement? it may sound boring or tedious to some, but i really need to do some shooting.

i'll update my progress if i do this. hopefully i can finally 1cc that damned Batrider!

anyway, tell us about your epic shmup sessions!
stanski
Posts: 219
Joined: Fri Jun 22, 2007 8:56 pm
Contact:

Post by stanski »

I played giga wing for about 10 hours once, improving my score from about 40 trillion to 100 trillion in the process.

Non-related to shmupping, but on my most recent single segment speedrun of sonic 2, I played the game for about 14 hours doing attempts and got a ridiculously good improvement (improved my own record from 18:54 to 18:12 when i didn't think i could improve my own run by more than 15 seconds).
Image
User avatar
RGC
Posts: 1571
Joined: Wed Jan 31, 2007 12:23 am
Location: UK

Post by RGC »

After approx. 2 hours I get bored of just about any shooter and find myself moving onto something else (often accompanied by drinking). Rarely do I play for longer than an hour at a time. I've made plans in the past to spend "an entire day" practicing all the levels on Mushi, for example. But again, after around 2 hours I have to switch to something different. My gaming ability takes a nosedive around that point anyway.

My favourite sessions are the ones where I rotate through 2 or 3 games, occasionally beating my best score on one of them. That'll explain my overall low ranking I guess...
User avatar
shoe-sama
Banned User
Posts: 2723
Joined: Mon Jan 01, 2007 1:15 am
Location: gobble gobble

Post by shoe-sama »

i played viper phase 1 for like 50 hours during stgt07

all of that was concentrated into monday saturday sunday i believe
<Sidwell> TSS is manlier than a jet figher made of biceps.
User avatar
Necronopticous
Posts: 2130
Joined: Sat Sep 29, 2007 8:50 pm
Location: Baltimore

Post by Necronopticous »

If I practice for more than a couple of hours I just find myself getting frustrated and doing worse as more time passes. I start dying on easy sections at the beginning and such because I'm just not as focused as I was the first few runs.

My longest is probably less than four hours, and I can't really see ever going longer than that on a single game unless I was practicing with friends and taking turns. Unfortunately, I don't know anyone who would play a shmup with me for that long.
User avatar
sven666
Posts: 4545
Joined: Wed Feb 02, 2005 2:04 am
Location: sweden
Contact:

Post by sven666 »

when i was in japan i did several 6-10hour sessions in the arcades there.. awesome!

at home.. who knows what the longest have been, definetly longer.

usually i dont improve my score beyond the first two runs, but my stability and confidence in patterns and such definetly does.
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
User avatar
Shion
Posts: 228
Joined: Wed Sep 05, 2007 8:28 pm
Location: Netherlands

Post by Shion »

I can only play computer games for a long time straight. When I play too long on my PS2 or cab, my fingers start to hurt :( I should consider building a better control panel though.

I've played full days on some computer shmups back a while ago though :oops: with breaks for food and piss (I fail, I know real pro's piss in empty bottles :().
User avatar
drboom
Posts: 953
Joined: Sat Oct 27, 2007 8:10 pm
Location: Colorado Springs
Contact:

Post by drboom »

Whatever I'm playing, my second run is always the best. More than an hour and I have to move onto something else.
User avatar
elfhentaifan
Posts: 1528
Joined: Sun Jun 04, 2006 3:55 pm

Post by elfhentaifan »

referring to shmups my best hardcore training was 5 hours Ibara in one piece.
I really felt like 3 cans of coffee after that.
User avatar
overkill55
Posts: 196
Joined: Tue Jul 10, 2007 7:13 pm

Post by overkill55 »

I find that playing for awhile and then taking a large enough break and then coming back to the game really help, must be different for everyone though
People I have dealt with successfully: bleem (x2), spazicon, sven666, sparky, iatneH, Dragon1952, kozo, Ghegs
User avatar
kccttzj
Posts: 235
Joined: Wed Jun 29, 2005 5:00 am

Post by kccttzj »

overkill55 wrote:I find that playing for awhile and then taking a large enough break and then coming back to the game really help, must be different for everyone though
That's what works best for me too. It depends on a lot of different things though. If it's a new game to me, I can play for hours because there's so much room for improvement. If it's something I've already played a lot, chances are I'm not going to improve as easily, so I get more frustrated and don't play as long (if I'm playing for score).

I think the longest session I had was with Gradius V. I played that game ALL day when it came out. Unfortunately, I don't have that much free time anymore.
User avatar
henry dark
Posts: 442
Joined: Sat Mar 31, 2007 12:26 am
Location: VFD

Post by henry dark »

The most I ever managed on Dodonpachi was 30 minutes and I felt quite proud of myself for that.

Any longer than an hour on a game and I start to get bored (or in DDP's case, very very frustrated).

The only exception I've ever found to this is Espgaluda.
User avatar
viniciusvbf
Posts: 107
Joined: Wed Aug 01, 2007 2:05 am

Post by viniciusvbf »

shoe-sama wrote:i played viper phase 1 for like 50 hours during stgt07

all of that was concentrated into monday saturday sunday i believe
I feel bad for you :(
I played for about 15 hours and almost killed myself
Image
User avatar
overkill55
Posts: 196
Joined: Tue Jul 10, 2007 7:13 pm

Post by overkill55 »

I played it for like 5 hours and did kill myself :cry:
People I have dealt with successfully: bleem (x2), spazicon, sven666, sparky, iatneH, Dragon1952, kozo, Ghegs
User avatar
Zebra Airforce
Posts: 1695
Joined: Mon Aug 13, 2007 9:10 pm

Post by Zebra Airforce »

I find that playing for awhile and then taking a large enough break and then coming back to the game really help, must be different for everyone though
Yeah, exactly. I'll play for maybe 3-5 hours, then take a break for a couple of days. Once I come back I'm usually much, much better than before I left.
Image
User avatar
-Bridget-
Posts: 636
Joined: Sat Jun 02, 2007 3:09 am
Location: Wherever my cat commands me to go

Post by -Bridget- »

Due to certain circumstances, I tend to have absolutely silly amounts of free time, so, depending on the game, my mood, and other stuff, I can play these for quite long periods indeed.

Most notable was Giga Wing a few weeks ago.... I'd gotten close to finally beating it earlier in the day, so I wanted to finally 1cc it, AND get it recorded into a replay.

Five hours of swearing later, lol, I finally had what I wanted :P


I can do this with Cave's games alot, or Psikyo's. Or with Shikigami.

I intend on FINALLY ordering Shikigami no Shiro 3 for my PC soon, and likely when that comes in, that'll be the only thing I do aaaaaaaalllllllllll day, lol.
Image
User avatar
Ozymandiaz1260
Posts: 779
Joined: Thu Feb 15, 2007 3:49 pm
Location: Evansville, IN

Post by Ozymandiaz1260 »

There are certain games I can play until I pass out, like a couple years ago I was at a LAN party with some friends and we played Quake III for more than thirty hours straight with no sleep only taking breaks a few minutes at a time for small snacks and copious amounts overly caffeinated beverages... but when it comes to shmups I really can't play a single game for more than forty five minutes or so without getting either extremely bored or extremely frustrated with how ridiculously difficult the scoring system is...
Image
User avatar
Pirate1019
Posts: 1752
Joined: Fri Sep 15, 2006 11:35 pm

Post by Pirate1019 »

The longest I have played was probably a 4 or 5 hour session when I first got Ikaruga. It was only that long because it was the first shooter I bought. Aside from that it's maybe an hour and 15 minutes tops before I stop to check and see if anything interesting has happened here.
"You are the Hero of Tomorrow!"
User avatar
mirkvid
Posts: 607
Joined: Wed Jan 26, 2005 11:41 pm
Location: las vegas NV

Post by mirkvid »

progress report:
played raiden fighters 2 for about an hour and a half today, (im pretty new at this one) with breaks after every 2 restarts and finally beat my high score by about 100k. i keep hitting a wall at level 3, but almost cleared it today. my final exam got moved to wednesday, so i'll do my epic practice day later in the week. it'll be a neat experiment. if i can get to lvl 4 with only 1 death i'll be happy.

current high for rf2: 3902000 (continues are for bitches)
User avatar
charlie chong
Posts: 1529
Joined: Fri Dec 08, 2006 12:19 pm
Location: borders

Post by charlie chong »

i only stick to one game at a time(usually for about a month or 2)
usually play for quite a few hours on the weekdays(i have little breaks for cups of tea and joints tho) on the weekends tho i can seriously rack up the hours(play all day if i aint got shit to do) but i always take little breaks and stretch out my legs ,eat etc... i often find myself getting my best scores either at the beginning of a session or right at the end!!!
User avatar
DEL
Posts: 4189
Joined: Tue Jan 25, 2005 10:23 pm
Location: Oort Cloud

!

Post by DEL »

5 hours per credit is the most I tend to stand (on the older multi-loopers).

--------------
shoe-sama wrote:
i played viper phase 1 for like 50 hours during stgt07

all of that was concentrated into monday saturday sunday i believe
viniciusvbf wrote;
I feel bad for you
I played for about 15 hours and almost killed myself
^STG put in some silly hours on that too.

My definition of Self-Harm.
User avatar
Fu
Posts: 287
Joined: Sun May 13, 2007 9:58 am
Location: France

Post by Fu »

I don't understand, practice session in one time (without stop) or playing time on a game ?
For my playing time it was 100 hours on DoDonPachi for reaching 45 million. I should kill me a long time ago.
User avatar
Aquas
Posts: 1576
Joined: Thu Jan 11, 2007 1:37 am
Location: Minnesota, USA
Contact:

Post by Aquas »

Around when I first got Mushihime-sama, I practiced it on a tate'd TV on the floor for about half of a day... about 6 hours more or less... I saw a substancial improvement, I would play stages, and then look at replays, then play stages, etc, trying to emulate the greatness.
STG Weekly!, 1cc's, twitch, XBL: DJ Aquazition
The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro
User avatar
Frederik
Posts: 2554
Joined: Sun Nov 06, 2005 7:14 pm

Post by Frederik »

Fu wrote:practice session in one time (without stop)
That.

I hardly play longer than half an hour, the most was maybe two hours on Batrider, and recently almost no shmupping at all.
User avatar
hermosaguy
Posts: 497
Joined: Fri May 26, 2006 10:33 pm
Location: Hermosa Beach, CA

Post by hermosaguy »

For me since I play with Neo Geo pads, its till I'm comfortable. I can never play a certain way...sometimes my elbows are resting on my legs or on the chair. When I've found my 'comfy' zone then I start to get serious!
User avatar
Gorecki
Posts: 213
Joined: Wed Feb 22, 2006 10:49 am
Location: London

Post by Gorecki »

I'll play until I meet a particularly annoying death, at which point the controller bounces off the wall and the game is shut down rather forcibly. So about 30 minutes a time basically.
User avatar
BIL
Posts: 20400
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Post by BIL »

Necronopticous wrote:If I practice for more than a couple of hours I just find myself getting frustrated and doing worse as more time passes. I start dying on easy sections at the beginning and such because I'm just not as focused as I was the first few runs.
overkill55 wrote:I find that playing for awhile and then taking a large enough break and then coming back to the game really help, must be different for everyone though
I definitely relate to these two responses, having spent this evening chipping away at Under Defeat's first loop. I really have to make an effort to not screw up a game's early stages, after I've played more than two hours straight (even if I'm making good progress on later, harder areas). I find myself increasingly suffering irritating avoidable deaths, and switching the game off soon after. I definitely notice any progress I've made more the next day, when I can approach the game's initial 90% with a lot more enthusiasm.

I guess this is the root of my bad habit for dropping a game that's teetering on the brink of being 1CCd! Sometimes I find just concentrating for a shooter's full duration harder than the actual playing itself.
JacobXScum
Posts: 103
Joined: Fri May 04, 2007 3:14 am

Post by JacobXScum »

I can't play any shooter for more than an hour or two. They're great games, in small doeses, you know. My longest gaming session ever is 22 hours. I spent 22 straight hours playing Megaman X3. I got pretty good at it too.
User avatar
indstr
Posts: 802
Joined: Mon Oct 29, 2007 4:27 pm
Contact:

Post by indstr »

i've only been playing shmups at any serious level over the past 3 months or so. so far i usually attempt cave games with 3 credits .... dodonpachi, i can usually get to the 4th level before i run out of my 3 credits. tonight i decided i would use savestates in finalburn alpha to practice the bosses and levels 2 through 4 with no bombs, and restarting at the beginning of the level/boss every time i died.. i did this for about 3 hours straight, and then started the game over from the beginning and got all the way to level 5 on my first credit

:D :D :D

no bombs helped me get a waaaay better feeling for the hitbox, and basically i reloaded level 3 a bunch of times and just messed around at the beginning, intentionally trying to weave through the narrowest bullet gaps i could, it helped a LOT, i only spent about 1/2 as long practicing level 4 as i did level 3
User avatar
CIT
Posts: 4692
Joined: Thu Jun 30, 2005 2:39 pm
Location: Germany
Contact:

Post by CIT »

I can't really play any shooter for more than 2 hours max. Then I just start sucking. The second or third runs of a day are usually the best.
Post Reply