The mere "opinion" I have only comes from what people said in this thread and a bit more, since I have almost never played the game. I could absolutely not make any final conclusion myself and I haven't. I'm just discussing. You came up with a conclusion repeating the opinion you had at the beginning without taking much of what was said into account at all which is why I quoted this...
no offense though, I just thought it was nonconstructive to say what you said at that point of the discussion.
Is Mushihimesama worth buying?
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jpj
- Posts: 3670
- Joined: Sun Feb 05, 2006 4:44 pm
no probs mate.
i've said before that i'm really into the masochistic chain-em-up style games. and i have tried and tried and tried to get into mushi maniac, but it just isn't happening. if you have the jamma board, playing the game without installing autofire circuits can actually be quite painful to your hands after some time. especially the stuff where you have to hold C, and very rapidly tap A. even eoj would concede that.
i didn't forge my opinion on this issue till some two years after i bought the pcb. if i had some crazy seven button set-up, i would probably be really into it. and i never said it wasn't worth buying
edit: and the post did what it was intended
i've said before that i'm really into the masochistic chain-em-up style games. and i have tried and tried and tried to get into mushi maniac, but it just isn't happening. if you have the jamma board, playing the game without installing autofire circuits can actually be quite painful to your hands after some time. especially the stuff where you have to hold C, and very rapidly tap A. even eoj would concede that.
i didn't forge my opinion on this issue till some two years after i bought the pcb. if i had some crazy seven button set-up, i would probably be really into it. and i never said it wasn't worth buying
edit: and the post did what it was intended
Last edited by jpj on Tue Nov 06, 2007 12:59 pm, edited 1 time in total.
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Nuke
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