Dave_K. wrote:It actually wasn't all that difficult to do with Shasta (as jpj eluded to in a non-medaling/non-bombing run). I milked two extends off the st3 midboss, plus that tank extend. I was able to do it a second time just now and kept the 5 ships through to stage 4 and then died just after the first midboss there, and still no bug.
Given that we're talking about the Meidi&Midi replay, have you tried to get a fourth Extend and see if the life counter switches over to a 2-life display? Seems like the unfixed versions require six total lives for the bug to be triggered (see next paragraph).
Dave_K. wrote:I have that replay, it was a low rank run ending in 5M (although the replay does not contain level 6 and 7, it shows the end complete screen with 2 ships in stock). The ships change to 2 when you get your 6th extend.
Its still a mystery what happens with getting extends after 5 ships, and what happens when your 6th ship dies, do you get 1 left, or does it go back to 5?
Yeah, it was
this one. I think
Kiken mentioned that it was a demonstration of the bug, since the other replay that came with it was of the end credits. Don't take my word for it on that, by the way
Also, NTSC-J describes a bug
here.
Also, I think once the bug is triggered, the life count does not decrease. Compare the end of the st1to5 vid with the end credits vid. Notice anything similar? Two lives on display. ^_-
Dave_K. wrote:Where was this fixed position extend in st4? None of my replays show this.
Variable Extend. I died on the st3 boss and ended up milking a ton of destroyable bullets, which put me over the trigger for the next Extend. The joys of having a crappy peashooter for a boss fight. ^_-
I'm going to keep trying Meidi&Midi until I can trigger the bug (if it exists on my board). I find it considerably easier to do with them over the other three characters.