Radiant Silvergun: Arcade or Saturn?
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majik989s
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Radiant Silvergun: Arcade or Saturn?
I am looking into finally spending the time and money getting this game. I do not know which version to get though. I know each has it's benefits (and dare I say downsides), but I would love your input in this time of indecission.
"Only entertains itself."- USA Today
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Fighter17
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cyrille2paris
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Definitely the saturn version , because of :
-The Animation (intro and during the game);
-And new bosses added;

-The Animation (intro and during the game);
-And new bosses added;

Last edited by cyrille2paris on Tue Sep 04, 2007 1:32 am, edited 4 times in total.
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kengou
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If you can emulate it, SSF is a great emulator and it works perfectly with Silvergun. I play it entirely on there. The load times are practically nonexistant, I don't even notice them.
Saturn mode on the hardest difficulty is one of the most impossible things I've ever experienced... it's like 2 hours of insanity.
Saturn mode on the hardest difficulty is one of the most impossible things I've ever experienced... it's like 2 hours of insanity.
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Zeether
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Speaking of the animation, someone dubbed the intro into English. It's a good dub, you can find it on Youtube I think. I hope they make a dub of the ingame conversations and the ending.cyrille2paris wrote:Definitely the saturn version , because of :
-The Animation (intro and during the game);
-And new bosses added;
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The Coop
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http://www.youtube.com/watch?v=Zbt5aXmLt7MZeetherKID77 wrote:Speaking of the animation, someone dubbed the intro into English. It's a good dub, you can find it on Youtube I think. I hope they make a dub of the ingame conversations and the ending.cyrille2paris wrote:Definitely the saturn version , because of :
-The Animation (intro and during the game);
-And new bosses added;
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Specineff
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Never_Scurred
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MAME that bitch.
save your money for a better game.
save your money for a better game.
"It's a joke how the Xbox platform has caught shit for years for only having shooters, but now it's taken on an entirely different meaning."-somebody on NeoGAF
Watch me make Ketsui my bitch.
Watch me make Ketsui my bitch.
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Zebra Airforce
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Kaiser
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You need at least Athlon 64 3,2 ghz AM2 to emulate it in 60 FPS trust me.... it doesn't run here on my 64 in 60 FPS on 2,4 Ghz lol... 32-bit os however cotton 2 and souky run perfectlyNever_Scurred wrote:MAME that bitch.
save your money for a better game.
Zenodyne R - My 2nd Steam Shmup
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evil_ash_xero
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Saturn.
When you play "Saturn Mode", it will make you play both of the stages that you have a choice of selecting in the arcade version, which makes the game longer, also more bosses and an intro and outro cutscenes. Also has story stuff during the game.
And one of my favorite things: you're able to unlock speed control, in the extra options menu. I always found the RS ship to be too slow.
And if RS is underrated now, that's a shame. It's one of the best, and is better than just about anything you'll see some folks here drooling over.
s/m
When you play "Saturn Mode", it will make you play both of the stages that you have a choice of selecting in the arcade version, which makes the game longer, also more bosses and an intro and outro cutscenes. Also has story stuff during the game.
And one of my favorite things: you're able to unlock speed control, in the extra options menu. I always found the RS ship to be too slow.
And if RS is underrated now, that's a shame. It's one of the best, and is better than just about anything you'll see some folks here drooling over.
s/m
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MJR
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Shatterhand
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jpj
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the thing that people really don't credit silvergun for, is that it was hiroshi iuchi's first shmup. previously he had just been a background graphics artist. he risked his job to make this game, he drew every background in silvergun pixel by pixel, and i can't think of any other developer who have released such an audacious, ambitious, jaw-dropping, innovative shooter on their first attempt.
people don't really take things like that into consideration when comparing it to the works of people like ikeda who has worked on 20+ shooters as a project director. iuchi has only done three: silvergun, ikaruga, and gradius v. that's not bad
the game isn't for everyone, sure. but you could say the same for any game.
back on topic: either or both
people don't really take things like that into consideration when comparing it to the works of people like ikeda who has worked on 20+ shooters as a project director. iuchi has only done three: silvergun, ikaruga, and gradius v. that's not bad
the game isn't for everyone, sure. but you could say the same for any game.
back on topic: either or both
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Shatterhand
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PooshhMao
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PC Engine Fan X!
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The 411 on the ST-V cartridge version of RSG...
The ST-V cartridge of Radiant Silvergun running on a Sega ST-V Titan motherboard (which has double the amount of memory of a Saturn console anyways) plays at a silky smooth 60 frames-per-second framerate. ^_~
It's known that some re-programming by Treasure was necessary to get such SS version of RSG to run properly on the ST-V hardware with some concessions lost in the process (such as no full FMV animated intros, etc. like that found on the SS ver.) -- is considered a "lean and mean" version of RSG for arcade hardware purposes though...
Just listening to the cool BGM tunes on a ST-V RSG cart is heavenly if using an optional stereo output harness adapter...legendary music indeed. ^_~
Of course, it's essential to get a Japanese Bios version of ST-V mobo so one may play the original Japanese 3-button layout scheme with support for 8-way digital joystick as well (as opposed to just the "2-button layout scheme" found on the U.S. region version of ST-V mobo) with said RSG cart. If one were to get a universal Bios chip set, then by selecting the JPN country region setting, it's possible to play with the "3-button setup" so desired with modded U.S. region ST-V mobo...
High scores are saved via CR-2032 coin-type "back up" battery upon powering down for the night, of course...
The extra hidden stages featured on the original Sega Saturn CD-Rom of RSG are present in the ST-V version as well -- the player must be very skilled to "unlock" them though...that's a given. ^_~
Sure, there aren't any "loading times" with the ST-V cart of RSG as it's instanteneous compared to the double-speed loading times of the SS ver. of RSG (which is a plus in my book)... ^_~
Plan on spending about $200.00-$250.00 for an ST-V RSG cart is the norm these days (assuming if you can find it, of course)...good luck! ^_~
PC Engine Fan X! ^_~
It's known that some re-programming by Treasure was necessary to get such SS version of RSG to run properly on the ST-V hardware with some concessions lost in the process (such as no full FMV animated intros, etc. like that found on the SS ver.) -- is considered a "lean and mean" version of RSG for arcade hardware purposes though...
Just listening to the cool BGM tunes on a ST-V RSG cart is heavenly if using an optional stereo output harness adapter...legendary music indeed. ^_~
Of course, it's essential to get a Japanese Bios version of ST-V mobo so one may play the original Japanese 3-button layout scheme with support for 8-way digital joystick as well (as opposed to just the "2-button layout scheme" found on the U.S. region version of ST-V mobo) with said RSG cart. If one were to get a universal Bios chip set, then by selecting the JPN country region setting, it's possible to play with the "3-button setup" so desired with modded U.S. region ST-V mobo...
High scores are saved via CR-2032 coin-type "back up" battery upon powering down for the night, of course...
The extra hidden stages featured on the original Sega Saturn CD-Rom of RSG are present in the ST-V version as well -- the player must be very skilled to "unlock" them though...that's a given. ^_~
Sure, there aren't any "loading times" with the ST-V cart of RSG as it's instanteneous compared to the double-speed loading times of the SS ver. of RSG (which is a plus in my book)... ^_~
Plan on spending about $200.00-$250.00 for an ST-V RSG cart is the norm these days (assuming if you can find it, of course)...good luck! ^_~
PC Engine Fan X! ^_~
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neorichieb1971
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Strider77
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LOL, so true. Even if you enjoy other shooters more, and I can see how that could be the case, I think it's stupid to say RSG isn't a quality product that deserves some credit.Saying "Radiant Silvergun is overrated" around here is the cool thing to do.
It's funny to me on here how some many folks will bash on a quality game yet leave games that are FAR worse alone with no comment.
yeah, lets bash RSG yet leave games like skull fang alone.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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majik989s
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Well guys, thanks so damn much for everything. I have played it on MAME. That was indeed the first taste, but I don't think I will ever be able to keep up with the blazing 39 fps it chooses to run at.
I guess the reason I started this is because I really want this game, and I want it in its best possible form. I know it is beautiful and I don't necessarily think that my tv could do it justice. So my thoughts are more so on the arcade version. It is a game built for the arcade, to be played on arcades screen witha tight joystick. But I cannot disregard the saturn version for it still maintains the core game plus some.
Le sigh. I am sure something will eventually come of this.
And thank you everyone that says the game sucks. I believe if we keep this up we will drive the market for the game into the ground. No one will want it and I will be able to grab all the copies I can handle! Keep it up my brothers!
I guess the reason I started this is because I really want this game, and I want it in its best possible form. I know it is beautiful and I don't necessarily think that my tv could do it justice. So my thoughts are more so on the arcade version. It is a game built for the arcade, to be played on arcades screen witha tight joystick. But I cannot disregard the saturn version for it still maintains the core game plus some.
Le sigh. I am sure something will eventually come of this.
And thank you everyone that says the game sucks. I believe if we keep this up we will drive the market for the game into the ground. No one will want it and I will be able to grab all the copies I can handle! Keep it up my brothers!
"Only entertains itself."- USA Today
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Arvandor
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Actually, wasn't Radiant designed with a Saturn port already in mind? I could be wrong, but I mean, it was at the very least designed for 4:3 ratio rather than 3:4 like most vert shooters.
Your TV will do Radiant Silvergun all the justice you need, just get S-Video cables for it. If you really want to, you can get an arcade stick for your Saturn, that's an easy enough problem to solve.
While I have no experience with the arcade version "aside from 'arcade mode' in the Saturn version," I do know that the Saturn version has more stuff. Some cool stuff too. I don't think any of the story conversations between the pilots is in the arcade version at all. Something about the arcade mentality of just wanting to dive into a game and start blowing stuffs up.
Your TV will do Radiant Silvergun all the justice you need, just get S-Video cables for it. If you really want to, you can get an arcade stick for your Saturn, that's an easy enough problem to solve.
While I have no experience with the arcade version "aside from 'arcade mode' in the Saturn version," I do know that the Saturn version has more stuff. Some cool stuff too. I don't think any of the story conversations between the pilots is in the arcade version at all. Something about the arcade mentality of just wanting to dive into a game and start blowing stuffs up.

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Zebra Airforce
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PC Engine Fan X!
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Yes, the SS port of RSG was the first version that Treasure did and they went back and did some re-programming of RSG so that it could run on the ST-V arcade hardware for the 2nd iteration of RSG...Arvandor wrote:Actually, wasn't Radiant designed with a Saturn port already in mind? I could be wrong, but I mean, it was at the very least designed for 4:3 ratio rather than 3:4 like most vert shooters.
Your TV will do Radiant Silvergun all the justice you need, just get S-Video cables for it. If you really want to, you can get an arcade stick for your Saturn, that's an easy enough problem to solve.
While I have no experience with the arcade version "aside from 'arcade mode' in the Saturn version," I do know that the Saturn version has more stuff. Some cool stuff too. I don't think any of the story conversations between the pilots is in the arcade version at all. Something about the arcade mentality of just wanting to dive into a game and start blowing stuffs up.
You're right about the 4:3 screen aspect ratio that Treasure had in mind for it's first shmup title -- it would've been interesting if Treasure had experimented with a true Tate'd version of RSG just to see if it was feasible (like how Cave did with it's Progear No Arashi arcade shmup game before settling with the current screen aspect ratio of 4:3 yoko mode)...of course, Treasue ended up using the latter method of employing Tate for it's sequel of Ikaruga.
It's really up to the developer to decide how to best approach from a design standpoint-of-view of whether or not to go with Tate or Yoko setup from the get-go when creating a brand new arcade shmup title from scratch... ^_~
The story conversations between the pilots isn't present in the ST-V ver. of RSG -- it's all pure shmupping action from the moment one inserts a credit & presses the "Start" button from beginning to eventual conclusion... ^_~
The arcade ver. of RSG has been designed as a game to eat your Japanese yen or American quarters by the bucketful, and yes, the difficulty factor is THAT hard..... ^_~
PC Engine Fan X! ^_~
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powerfuran
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I played RSG in HEY arcade in Tokyo years ago (although I had actually no knowledge of its gameplay), now I play it in SS and the Hori SS figthing stick: there's no huge difference, you can enjoy it parfectly. And as usual the SS pad does its great job as well. However if it was MAMEd correctly, I think that more people would be interested in th game ((though many seem more interested in buyibg really expensive PCBs (just kidding
)), and a save state feature would be a great help for practicing.
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Arvandor
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A similar discussion just popped up at gamefaqs because someone said "Cave is overrated." Which, as mentioned somewhere in this thread, seems to be the more popular flavor of the month. Bashing Cave is the new pink or whatever. Anyways, I like what kimimi had to say about it.Strider77 wrote:LOL, so true. Even if you enjoy other shooters more, and I can see how that could be the case, I think it's stupid to say RSG isn't a quality product that deserves some credit.Saying "Radiant Silvergun is overrated" around here is the cool thing to do.
It's funny to me on here how some many folks will bash on a quality game yet leave games that are FAR worse alone with no comment.
yeah, lets bash RSG yet leave games like skull fang alone.
This is why Radiant Silvergun, Cave games, and whatnot get stamped overrated by everyone who thinks they're cool, while the likes of Skull Fang get left alone. I bolded the key word ^_^ It definitely has more than a ring of truth to it.kimimi wrote:Also, Cave are overrated? Does sound like the usual monthly elitist bandwagon - some company/genre/series is always overrated by people "in the know" because liking popular games tarnishes the image of the discerning "hardcore" gamer.


