Battle Garegga

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Icarus
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Battle Garegga

Post by Icarus »

NOTE: This thread is no longer being updated. If there is no new thread created and you wish to make one, just copy-paste and notify a mod to lock this one down.

Under agreement from my good friend Rando, I've taken over the maintenance of the Battle Garegga thread. Thanks to the man for running it for so long, and for providing me with countless help and information for the ST thread over the years. I owe you big. ^_^

So, Garegga. Bane of all shmuppers, due to it's unconventional gameplay systems. However, this is one of the deepest, most balanced games ever created, and definitely one for those who are dedicated enough to learn the game.

As with all my other threads, post your scores in the format:

Code: Select all

SCORE - NAME - STAGE - SHIP (SUBTYPE)
A quick note on the tables. Each table has the main ship name listed, with the names of the subtypes in the order B/C/ABC below it. You can either post in the format Wild Snail (B) or Iron Mackerel, whichever makes you more comfortable.

Be aware that I will only accept scores posted with the JAPANESE DEFAULTS - that's Extends set to every 1mil, Normal difficulty. The things that will disqualify a score are Red Ball and Stage Edit, as well as scores submitted for the other versions of the game (like the China revision).

If you want help, the old score thread has quite a lot of tips posted, and there's always the ST thread, too. ^_-

Get those scores in! And enjoy this great game.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

>> Scores as of SamIAm's post: (Sat Jan 05, 2008 5:17 am)
Icarus wrote:TOP TEN OVERALL SCORES:
  1. G,715,920 - KET - ALL - Baster Sword
  2. D,600,000 - Randorama - ALL - Golden Bat
  3. A.840.290 - DMC - ALL - Iron Mackerel
  4. A,324,750 - Cowboy-NOA - ALL - Iron Mackerel
  5. 9,313,140 - Radegou - Stage 6 - S. Magic Bomb
  6. 9,191,090 - Rastan78 - Stage 7 - S. Magic Bomb
  7. 9,188,760 - Vorpal - Stage 7 - Golden Bat
  8. 8,321,660 - Neon - Stage 6 - Golden Bat
  9. 8,126,670 - Nicolas le jardinier - Stage 6 - S.Magic Bomb
  10. 7,738,860 - jpj - ALL - Battle Valhalyzer

SILVER SWORD:
Cannon Ball / Masamune / Shatter Star
  1. E,661,160 - KET - ALL - Shatter Star
  2. 6,254,930 - Vorpal - Stage 6 - Shatter Star
  3. 3,259,240 - BulletMagnet - Stage 4 - Masamune
  4. 2,352,050 - zebraairforce - Stage 5 - Cannonball
  5. 1,596,380 - Kaiser - Stage 4 - Cannon Ball
  6. ...
GRASSHOPPER:
Reinforcer / DGR October / Diving Fox
  1. B,284,760 - KET - ALL - Reinforcer
  2. 6,228,600 - Rastan78 - Stage 6 - Reinforcer
  3. 5,435,420 - BulletMagnet - Stage 6 - Diving Fox
  4. 2,581,910 - Ayanami - Stage 5 - DGR October
  5. ...
FLYING BARON:
Stormy Omen / Red Impulse / Black Zeppelin
  1. D,213,790 - KET - ALL - Red Impulse
  2. 3,857,050 - BulletMagnet - Stage 5 - Red Impulse
  3. 2,279,420 - shiftace - Stage 4 - Flying Baron
  4. ...
WILD SNAIL:
Iron Mackerel / Rust Champion / Golden Bat
  1. D,600,000 - Randorama - ALL - Golden Bat
  2. C,271,080 - KET - ALL - Golden Bat
  3. A.840.290 - DMC - ALL - Iron Mackerel
  4. A,324,750 - Cowboy-NOA - ALL - Iron Mackerel
  5. 9,188,760 - Vorpal - Stage 7 - Golden Bat
  6. 8,321,660 - Neon - Stage 6 - Golden Bat
  7. 7,698,960 - SamIAm - Stage 6 - Iron Mackerel
  8. 7,226,770 - Gakidou - Stage 6 - Iron Mackerel
  9. 7.050.120 - sven666 - Stage 6 - Iron Mackerel
  10. 6,957,560 - CRI - Stage 6 - Iron Mackerel
  11. 6 713 060 - D-Ku VCR - stage 6 - Golden Bat
  12. 6,637,060 - SalemWitchTrials - Stage 6 - Golden Bat
  13. 6,333,090 - Punkfox - Stage 5 - Golden Bat
  14. 6,091,860 - charlie chong - Stage 6 - Rust Champion
  15. 5,586,870 - trevor spencer - Stage 5 - Iron Mackerel
  16. 5,555,220 - CIT - Stage 5 - Iron Mackerel
  17. 5,458,780 - Guardians Knight - Stage 5 - Wild Snail
  18. 5,202,620 - Leandro - Stage 6 - Iron Mackarel
  19. 4,915,010 - beam - Stage 5 - Iron Mackerel
  20. 4,695,900 - AST-POW - Stage 5 - Iron Mackerel
  21. 4,957,170 - BulletMagnet - Stage 6 - Golden Bat
  22. 4,898,860 - JTW - Stage 6 - Iron Mackerel
  23. 4,890,250 - DC906270 - Stage 5 - Rust Champion
  24. 4,800,590 - gameoverDude - Stage 5 - Golden Bat
  25. 4,659,800 - Imhotep - Stage 6 - Rust Champion
  26. 4,088,010 - silvergunner/RIG - Stage 5 - Iron Mackerel
  27. 3,818,460 - thesuperkillerxxx - Stage ? - Iron Mackerel
  28. 3,638,960 - raiden - Stage 5 - Golden Bat
  29. 3,597,070 - Ayanami - Stage 4 - Rust Champion
  30. 3,587,360 - Cthulhu - Stage 5 - Golden Bat
  31. 3,249,000 - RFP - Stage 4 - Golden Bat
  32. 3,135,460 - alpha5099 - Stage 4 - Golden Bat
  33. 2,255,600 - Sonic R - Stage 4 - Rust Champion
  34. 2,145,800 - professor ganson - Stage 4 - Iron Mackerel
  35. ...
GAIN:
Battle Valhalyzer / Baster Sword / Magic S-Bomb
  1. G,715,920 - KET - ALL - Baster Sword
  2. 9,313,140 - Radegou - Stage 6 - S. Magic Bomb
  3. 9,191,090 - Rastan78 - Stage 7 - S. Magic Bomb
  4. 8,126,670 - Nicolas le jardinier - Stage 6 - S.Magic Bomb
  5. 7,738,860 - jpj - ALL - Battle Valhalyzer
  6. 7,168,620 - Twiddle - Stage 6 - Magic Bomb
  7. 6,393,050 - D-ku VCR - Stage 6 - S. Magic Bomb
  8. 5,942,870 - zinger - Stage 5 - Gain
  9. 5,650,010 - MLeJazz - stage 5 - S. Magic Bomb
  10. 5,401,420 - Randorama - Stage 5 - Baster Sword
  11. 4,132,130 - BulletMagnet - Stage 5 - Baster Sword
  12. 1,682,070 - TKGB - Stage 4 - Battle Valhalyzer
  13. ...
CHITTA:
Neo Guidallf / Magic Fire / Jinn The Mountain
  1. G,159,850 - KET - ALL - Magic Fire
  2. 6,725,210 - Rastan78 - Stage 6 - Jinn the Mountain
  3. 5,822,930 - AFXisatwin - Stage 6 - Chitta
  4. 3,470,570 - BulletMagnet - Stage 5 - Jinn the Mountain
  5. ...
MIYAMOTO:
Samurai Dragon / Ninjyutu Bomb / Simhuu-Giri
  1. C,904,290 - KET - ALL - Ninjyutu Bomb
  2. 9,108,080 - Rastan78 - Stage 7 - Simhuu-Giri
  3. 5,474,290 - TWE - Stage 5 - Miyamoto
  4. 5,285,970 - BulletMagnet - Stage 5 - Ninjyutu Bomb
  5. ...
BORNNAM:
Final Golgdian / Bat Wave / Gate Of Hell
  1. G,401,260 - KET - ALL - Gate of Hell
  2. 5,116,000 - BulletMagnet - Stage 6 - Gate of Hell
  3. 1,692,220 - Sonic R - Stage 3 - Gate of Hell
  4. ...
Last edited by Icarus on Wed Jan 23, 2008 12:40 am, edited 10 times in total.
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Post by Twiddle »

KET (of Garelab/MOG) posted? Awesome.
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
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Post by Icarus »

Twiddle wrote:KET (of Garelab/MOG) posted? Awesome.
Yeah, he noticed that his site had both Rando's old score thread and the ST thread linking to it, so he visited and dropped up two posts before disappearing again. One was a posting of his scores, the other was a present- a secret page on his site with a bunch of MAME replays, which is still there, by the way.
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Post by Nicolas le jardinier »

Hello, it's my first score without losing medals in the stage 4. But Blackheart kick my ass ! Now I'm going to try to milk completly madball and and the stage 3 boss to improuve my score :)

7 020 150 - Nicolas le jardinier - Stage 5 - Gain
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Post by Limbrooke »

The things that will disqualify a score are Red Ball...
Was this true in the previous HS since I don't remember it being illustrated there? This isn't something that drastically changes the game, it's basically a matter of preference for missiles over bullets/balls.
I've decided to split off KET's scores into one master table, to allow competition back into the standard tables.
Not that it matters, but why split KET's off for competitions sake? He posted his scores and should be on the normal HS like everyone else, it shouldn't matter nearly owns all the records. I wager if more top players started posting would they too be segregated from the rest, I hope not.
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Post by Icarus »

Limbrooke wrote:Was this true in the previous HS since I don't remember it being illustrated there? This isn't something that drastically changes the game, it's basically a matter of preference for missiles over bullets/balls.
People playing on the Japanese PCB or on the Japanese ROMset in MAME don't have the "luxury" of Red Ball.
Limbrooke wrote:I wager if more top players started posting would they too be segregated from the rest, I hope not.
KET's scores are excellent, however they also add a permanent first place to the tables. By splitting them off, it allows people to fight for the first place spots again, and more competition is something I'd like.

The likelihood of more Japanese players dropping by and posting their best is quite low. And hardly anyone on this forum is capable of challenging the top spots even if I had left them in their places, anyway. No one seems willing to go for the really high scores here.
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Post by CIT »

Well, Rando already beat KET's Wild Snail score, no?
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Post by Icarus »

CIT wrote:Well, Rando already beat KET's Wild Snail score, no?
And?
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Post by CIT »

So KET's score isn't exactly permament first place.
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Post by Icarus »

CIT wrote:So KET's score isn't exactly permament first place.
So? One person beating one of KET's scores does not automatically mean I should recombine the tables for your benefit. I split off the scores to keep competition between Western players, and KET's submissions in a seperate table in a price of place at the very top of the list. If more Japanese players came in and submitted, then I would give serious consideration towards combining the scores back in, but for now, this is how I want the tables to look and work.

Your comments are duly noted, and have been filed in the appropriate location.

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If it concerns you so much, then go beat KET's scores, and take your rightful place at the top of the tables.
Last edited by Icarus on Wed Aug 29, 2007 2:24 pm, edited 1 time in total.
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Post by Limbrooke »

Icarus wrote:
Limbrooke wrote:Was this true in the previous HS since I don't remember it being illustrated there? This isn't something that drastically changes the game, it's basically a matter of preference for missiles over bullets/balls.
People playing on the Japanese PCB or on the Japanese ROMset in MAME don't have the "luxury" of Red Ball.
Then perhaps you should split the tables (Arcade/MAME and Saturn) as I don't think it's fair to blacklist Saturn owners who prefer to use Red Ball mode. And it's not like Red Ball isn't accesible to everyone, it's probably well known by those who own the PCB that the Saturn version offers such a feature, and a result they probably don't care. At least if people are using Red Ball they should make note of it when posting a score at the very least.
Last edited by Limbrooke on Wed Aug 29, 2007 2:30 pm, edited 1 time in total.
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Post by Icarus »

Limbrooke wrote:Then perhaps you should split the tables (Arcade/MAME and Saturn) as I don't think it's fair to blacklist Saturn owners who prefer to use Red Ball mode.
Why should I? I'm going off the rules of the old table.
Randorama wrote:Please play the game and post your scores here, of course you have to play on full default mode (i.e. no easy-to-see bullets, edit stages) but you can use the Mahou characters via dipswitches.
Randorama wrote:the "red bullets" option is out, technically it's like playing the later revisions of the game and even if doesn't give a big advantage, i prefer to stick to the "first model" of the game.Any option that automatically triggers the other types of plane (B,C, ABC) is in, after all the effect is the same as the normal option.Maybe this is a controversial issue, but autofire is also on: i strongly advice to learn the subtleties of the different speeds (in case the part in the ST is unclear, we'll add stuff). One possible trick is (in case of a saturn joystick) to change the autofire speed with the specific control.
Red Ball is more of a detriment than an advantage, anyway, as you lose the ability to judge the movement angle of the bullets being fired.
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Post by Limbrooke »

Icarus wrote:
Limbrooke wrote:Then perhaps you should split the tables (Arcade/MAME and Saturn) as I don't think it's fair to blacklist Saturn owners who prefer to use Red Ball mode.
Why should I? I'm going off the rules of the old table.
Randorama wrote:Please play the game and post your scores here, of course you have to play on full default mode (i.e. no easy-to-see bullets, edit stages) but you can use the Mahou characters via dipswitches.
It never helped that in the old thread these 'rules' weren't posted on the first post or first page even. It boils down to one man's opinion versus another's (perhaps I'm in the minority) and if you want to keep it stingy... no one can stop you anyway.
I believe Red Ball is more of a detriment than an advantage, anyway, as you lose the ability to judge the movement angle of the bullets being fired.
Fixed.
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Post by Icarus »

Limbrooke wrote:It never helped that in the old thread these 'rules' weren't posted on the first post or first page even. It boils down to one man's opinion versus another's (perhaps I'm in the minority) and if you want to keep it stingy... no one can stop you anyway.
It's funny, because the rules were posted on the first post of the thread.
Learn to read.
The players who posted knew the rules, and posted their scores regardless.

And hey, if you want to get by in an electric wheelchair while the rest of us are using crutches, then so be it. I'm not changing the rules just for your benefit, however.
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Post by Limbrooke »

Icarus wrote:
Limbrooke wrote:It never helped that in the old thread these 'rules' weren't posted on the first post or first page even. It boils down to one man's opinion versus another's (perhaps I'm in the minority) and if you want to keep it stingy... no one can stop you anyway.
It's funny, because the rules are posted on the first post of the thread. Learn to read. The players who posted knew the rules, and posted their scores regardless.
This was based on your original post, not the one you edited, so lighten up.
And hey, if you want to get by in an electric wheelchair while the rest of us are using crutches, then so be it. I'm not changing the rules just for your benefit, however.
That's a really nice thing to say, yet I doubt I'm the only person who has used or would use Red Ball mode due to preference. Bottom-line, I'm one person who felt like speaking my mind and saying I'm unhappy Red Ball is omitted so it's best to leave it at that.
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Post by CIT »

Icarus wrote:So? One person beating one of KET's scores does not automatically mean I should recombine the tables for your benefit. I split off the scores to keep competition between Western players, and KET's submissions in a seperate table in a price of place at the very top of the list. If more Japanese players came in and submitted, then I would give serious consideration towards combining the scores back in, but for now, this is how I want the tables to look and work.

Your comments are duly noted, and have been filed in the appropriate location.

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If it concerns you so much, then go beat KET's scores, and take your rightful place at the top of the tables.

Hmm, must be having your period again...

Sorry, to have bothered you.
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Post by Icarus »

CIT wrote:Hmm, must be having your period again...
Sorry, to have bothered you.
No problem.
It is the end of the month, you know.
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Post by jpj »

whats up with all the attitude? shouldnt take it all so serious. bit harsh on ket tho. no #1 spot up for grabs wouldnt stop people being competitive :)
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Post by Twiddle »

Some forum members still have the stupid "ugh, we can't beat the japanese scores ever!" mentality

If SiK still insisted on using no extends, then he beat the shit out of Novice in Twinbee Yahhoo.
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Post by Limbrooke »

Here's to show I'm not a sore sport and can play on the same terms.

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3,249,000 - RFP - Stage 4 - Golden Bat

Full defaults and yes... no Red Ball. Hopefully this can get the thread back on course.
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Post by Twiddle »

I still think KET's should be integrated into the board. I mean he did post scores like everyone else did...
so long and tanks for all the spacefish
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Post by Kaiser »

Twiddle wrote:I still think KET's should be integrated into the board. I mean he did post scores like everyone else did...
Yeah O_o, KET is a human too... icarus for god's sake his scores should'nt be seperated, don't listen to those mental morons who say "OMG I CAN'T WIN WITH JAPANESE SPLIT!"
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Post by Icarus »

Y'know, I don't go and tell people how to run their scorethreads.
What gives you people the right to tell me how to run mine?
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Post by shoe-sama »

lol internets
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Post by jpj »

it's only a bit of constructive criticism.

you are right to make the high score boards more competitive, but that still may not be the correct way of doing it. and can you expect any other japanese players to submit scores on this forum if you wont enter them onto the group table anyway?
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Post by Icarus »

jpj wrote:it's only a bit of constructive criticism.

you are right to make the high score boards more competitive, but that still may not be the correct way of doing it. and can you expect any other japanese players to submit scores on this forum if you wont enter them onto the group table anyway?
"Constructive criticism" is subjective, and in the case of this forum, is about as warranted as someone wandering in to someone's trading station thread and yelling "I think your prices are wrong, LOL".

Also, aside from people like KET and RAM (who get my eternal gratitude for actually taking the time to interact with Western players, even with the language barrier), most Japanese players probably wouldn't even give this forum a second glance. If I remember correctly, there was a discussion on Click-Stick's old forum where some of the members there found a pretty long 2ch thread of gamers bashing Western players for being scrubs and lowbies. One of the comments that stuck out for me was a 2ch Anon saying something along the lines of "they get so excited then they score over a 100mil in Daioujou, what a bunch of faggots, Christ they suck". Fun, eh?

In any rate, I've had a think over the way the scores are displayed, and have changed the tables around. KET's scores are back in, and changed the top-most table into a top 10 overall scoreboard.

My "constructive criticism" to all the people pissing and moaning about the way someone else runs their table is thus: shut the hell up, and invest that energy you have complaining about other people's work into trying to get onto the top 10. Because while I don't think you're capable of doing so, I'd like to be proved wrong.

That is all. Back to work, gentlemen. Scores updated.
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Post by Twiddle »

2ch trolls laughing at people proud of their milestones they thought they couldn't break != all japanese arcade players

gamespy/progamer trolls laughing at japanese players suffering from motion sickness != all american fps players

parallels are easy to draw and i assume you've been on the internet long enough to know that, and considering people like ket have been nice enough to acknowledge this place and even post in it despite not knowing much of the language used on this forum it could probably be indicative that generalizations are piss
Last edited by Twiddle on Sat Sep 01, 2007 12:29 am, edited 1 time in total.
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Post by Icarus »

Twiddle wrote:2ch trolls != all japanese arcade players

gamespy/progamer trolls laughing at japanese players suffering from motion sickness != all american fps players

parallels are easy to draw and i assume you've been on the internet long enough to know that
That is true, but it still makes you think.
In any rate, I'd like to lay this whole matter to rest. Had a shit day at work, and would like to spend my free time playing RFJ and not typing paragraphs of arguments. I'll save that for 4chan trolling, TYVM.
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Post by PROMETHEUS »

xD
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Post by Arvandor »

Icarus wrote:2ch Anon saying something along the lines of "they get so excited then they score over a 100mil in Daioujou, what a bunch of faggots, Christ they suck".
Gotta love the bastards who've forgotten that they too were once newbies ^_^

Love to cuff 'em that is.
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