many thanx to icarus, without his help this would have never been possible.
ed: aww shite, the last crab and star form were in the next file anyways the game ends with a score of 2.253.800 after he pretty much just kills the 2 last forms (no milking, uses 2 bombs).
Last edited by sven666 on Tue Jun 26, 2007 9:46 pm, edited 1 time in total.
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
Wow that was amazing, how long did it take you to 1cc it?
Squirrel, its a Japanese replay, avi'd for viewing by Sven for my mate Mills.
Mills can 1CC Strikers 1945 (both loops) with all selectable craft. It took him a year to master both loops, but he needs to increase his score from a 1.8mil 2-ALL to something over 2mil. The World Record is something in the region of 2.4mil. This replay will help Mills fill in the gaps in his scoring knowledge.
Sven - Mills will need the 1st loop too, if possible
ill look at this replay tomorrow afternoon. ive not played much strikers1945 or logged on this forum for months. managed to get 160,000 1st stage without leeching (via train stage) and get 1.1 million at the of stage 1-8.
Mills wrote:ill look at this replay tomorrow afternoon. ive not played much strikers1945 or logged on this forum for months. managed to get 160,000 1st stage without leeching (via train stage) and get 1.1 million at the of stage 1-8.
well this guy gets 1159300 in the first loop so id say youre nearly there.
ill try to get the first loop vid up, hope you enjoy it anyways, best of luck in breaking the record!
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
Mills wrote:ill look at this replay tomorrow afternoon. ive not played much strikers1945 or logged on this forum for months. managed to get 160,000 1st stage without leeching (via train stage) and get 1.1 million at the of stage 1-8.
well this guy gets 1159300 in the first loop so id say youre nearly there.
ill try to get the first loop vid up, hope you enjoy it anyways, best of luck in breaking the record!
Unlikely, considering the new record 2.4million with Zero fighter. how the f**k does someone smash the record with the slowest fighter craft in the game? need to observe the leeching sh*t on the 1st loop. because ive tried it and cant make it work in my favor. still dont understand how the guy destroys the tank and still gets the gunbird bonus train on 2nd loop, but then ive only had time to view this replay once at my local internet cafe. just tried wasted an hour trying to play my disc and download it again. failed on both counts. so fuck it, im going to work now. just will have to wait for ARC to do the business for me
Mills wrote:Unlikely, considering the new record 2.4million with Zero fighter. how the f**k does someone smash the record with the slowest fighter craft in the game? need to observe the leeching sh*t on the 1st loop. because ive tried it and cant make it work in my favor. still dont understand how the guy destroys the tank and still gets the gunbird bonus train on 2nd loop, but then ive only had time to view this replay once at my local internet cafe.
Isn't Zero one of the weaker ships in the game? It would be possible to pull more support fighters from bosses by using a weaker ship combined with the rapid power-down technique.
As for the "leeching shit", again I'd expect it to be the rapid power-down technique that is used in quite a number of other Psikyo games. All the player does is purposely ram into boss support fighters (and on occasion some drones in-stage) to generate the power-up carrying fighters. The total amount of points aren't massive, but they do add up in the end. I've seen this tech used in Strikers 1999 where the player force-generated five powerups at the start of stage1 for an extra 4k in points.
That and leeching some of the respawning boss parts, like the 8x mines on the blimp boss, the satellite boss' trapping fighters, the crab boss' eggpod things...
Dont know. in any event, its unlikely ill see a replay of that judging by how long ive had to wait for someone like Sven666 to dig out the 2.2million 2loop replay.
After just wasting my time stressing with the idot technican at london/trocadero to adjust the monitor brightness and no sound, i wont be playing this game period. just cant get nothing done right in this f**king arcade.
Put it on the Raiden cab if the joysticks are ok. colours might be a litttle off but not a major problem as the game cgi is not very colourful. what happened to Mushi cab as i was at casino yesterday noticed that some cabs have been moved around?
Mills wrote:After just wasting my time stressing with the idot technican at london/trocadero to adjust the monitor brightness and no sound, i wont be playing this game period. just cant get nothing done right in this f**king arcade.
Hey man, at least you have an arcade
SiKrAiKeN: While I don't think everyone here -is- a Ninja Turtle, I DO believe everyone here has the potential to be a Ninja Turtle. No doubt.
Mills wrote:After just wasting my time stressing with the idot technican at london/trocadero to adjust the monitor brightness and no sound, i wont be playing this game period. just cant get nothing done right in this f**king arcade.
Hey man, at least you have an arcade
id rather own an affordable decent supergun/monitor and games than waste an hour train journey trekking to central london then wasting another 20-30mins stressing with technician staff whom dont know what the f**k im talking about. though one technician staff was cool enough to give me free credits so i could experiement in getting highscores. so if i dont get more than 160,000 at the end of stage1 and 520,000 at the end of stage4, i just give up and start again.
Why isn't this game reviewed in the Xenocide files?
Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
CMoon wrote:Why isn't this game reviewed in the Xenocide files?
Probably because the game is 10yrs old (1996 psikyo release) and had its share of positive/negative reviews. when it beat Streetfighter2 champion edition at japanese arcades in terms of popularity (lets not forget that SF champ edition was around a long time and most japanes players just rated it for playing something new at that time), that was when the game was at its most at its peak. the rest of the gaming world (less dedicated gaming generation) didnt know or experience this rise to video fame.
the monitor brightness at London trocadero has been corrected, but not my highscore attempt gameplan. tried leeching technique and couldnt gain any extra enough enemy fighters to make a significant leap in score before destroying the boss. these bosses just dont last long enough before they self destruct. cant get more than 160,000 on the train stage and 510,000 at the end of stage4. need japanese 1st loop tips.