sfried wrote:Turrican wrote:I expect at least two other batches of crappiness before we can deal with the decent stuff...
Poor little Gameboy had tons of awesome games, but shooters definitely were not its forte.
Aww...but it had Magical Chase...
Then again, even that was significantly watered down.
Magical Chase is a GBC only game. The GBC doesn't use the exact same hardware as the original b/w GB, despite being able to play b/w GB games. That said, from what I tried, Magical Chase isn't even impressive for a GBC game. It slows down even when only a few enemies are on screen.
I don't know about that "watered down" thing with GB shmups. A few may have less features compared to similar games, but most of them aren't ports, and a few of them stand up well on their own. Nemesis has less stages than other Gradius games, but it's not a port of the original and stands on its own with its own unique bosses and stages (even the first stage, while similar to Gradius's stage 1, is different). Twinbee Da!! is often mistaken for a port, but it's an original game, and, in some ways, toned up compared to the original Twinbee.
The b/w GB actually has more shmups than most other portables. Quality ones from companies like Konami, Nintendo, Namco (if you count Galaga as a shmup), and Taito too. Game Gear only has a few, though, it got some Compile shmups and also had support from Namco and Taito. Neo Geo Pocket Color only has one shmup. WSC has two, though I heard one of them is extremely good.