What do you want from a shmup in 2007?

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shinsage
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Post by shinsage »

Something old-school akin to console shmups from back then.

Not a big fan of cave's offerings. Or what I've played of cave's stuff, I'd rather play Gaiares or Axelay or something...
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LSU
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Post by LSU »

icepick wrote:LSU, I can't help but imagine that the type of game that you described would drive you up the wall at some point.
Yep quite possibly. :)
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Ceph
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Post by Ceph »

Zanac is of the "something different each time you play"-variety (no learning bosses, of course).
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jp
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Post by jp »

A shmup with advanced AI...


You either 1CC your first time through (or at least early on) or never. :lol:

Just kiddin', I think it could be cool. Though I imagine it would really fuck with the mindset of hardcore "1CC/score" fiends.

Anyways, what I would like to see in a shmup in 2007:
The DC-X boot screen followed by the G.Rev logo.
RABBLE RABBLE RABBLE!!!!!!
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szycag
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Post by szycag »

I had an idea that is kind of like Chaos Field but far more complicated... it would be like Super Paper Mario, where in 2d the bullets would be bullet hell but then you'd get into the 3d "dimension" which would sort of go to like Star Fox style or something and the patterns would be far easier to dodge. Either you'd do far less damage in this zone, or you could only be in it for so long, probably a little bit of both.

I got this idea after watching some Border Down vids on youtube, where the bullet patterns looked like 3d hoops but the playfield was 3d. Wish I could propose this to Intelligent Systems :)
That is Galactic Dancing
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J-Manic
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Post by J-Manic »

What do you want from a shmup in 2007?
The same thing I always want in a shmup:

- nice hand-drawn 2D graphics
- something new/original that's never been done in a shmup before
- silky smooth, but very manic gameplay
- a new soundtrack from Factory Noise/ANG 8)
- to be released on the SEGA Dreamcast
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