Are these games shmups ?

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rtw
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Are these games shmups ?

Post by rtw »

KikiKaiKai : http://www.mameworld.net/maws/romset/kikikai

Magical Crystals: http://www.mameworld.net/maws/romset/mgcrystl

In both games you walk around shooting at enemies much like Guwange. There is an end of level boss which has to be defeated.

So what is the verdict, are these shmups ?

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Post by D »

A shmup has fixed scrolling.
Commando and mercs are not shmups.
Gun Smoke is a shmup
So it depends if these games have fixed scrolling, if so they are welcomed by the shmups community, if they do not have fixed scrolling we frown upon them 8) .
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Post by junkeR »

D wrote:A shmup has fixed scrolling.
Commando and mercs are not shmups.
Gun Smoke is a shmup
So it depends if these games have fixed scrolling, if so they are welcomed by the shmups community, if they do not have fixed scrolling we frown upon them 8) .
What about the Fantasy Zone Series? They don't really have fixed scrolling, yet are considered a shmup.
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Post by Kiken »

D wrote:A shmup has fixed scrolling.
Commando and mercs are not shmups.
Gun Smoke is a shmup
So it depends if these games have fixed scrolling, if so they are welcomed by the shmups community, if they do not have fixed scrolling we frown upon them 8) .
Kaitei Daisensou/In The Hunt would like to have a word with you.
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Post by GaijinPunch »

Never played Magic Crystals. Kikikaikai is indeed a "shooting game". Whether it's a shmup or not is another story. It's kind of a dipshit word anyway. :)
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Post by Atamosk »

Contra
Contra: hard corps
Contra: alien wars
Contra: shattered soldier

Certainly these great games are not frowned upon?
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Post by Ceph »

Atamosk wrote:Contra
Contra: hard corps
Contra: alien wars
Contra: shattered soldier

Certainly these great games are not frowned upon?
Not at all. However, they are run and gun games, possibly jump and runs or platformers, but not shoot em ups.
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Post by GaijinPunch »

Contra JP. First line: An action shooting game series by Konami. Perhaps Japanese lump too much stuff into one genre. Perhaps we space stuff out too much.
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Post by Kiken »

GaijinPunch wrote:Contra JP. First line: An action shooting game series by Konami. Perhaps Japanese lump too much stuff into one genre. Perhaps we space stuff out too much.
"Shooting" is such a vague term.
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Post by GaijinPunch »

Kiken wrote: "Shooting" is such a vague term.
I don't make the rules.

EDIT: But if you want to get technical, there are subdivisions which I think work much better:
Fixed screen shooting
vertical scroll shooting
horizontal scroll shooting
3D shooting
etc., etc.
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Post by shinsage »

Eh, I don't consider In the Hunt a shmup.
Just a run 'n gunner without legs.
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Post by CIT »

For me "Shooter" is a general term, that includes everything from Ikaruga, to Bangaioh to Gears of War and Afterburner.

Then you can take it from there and use a more specific term, like "horizontal scrolling shooter", "run n gun", "FPS", "3D Shooter", "tube shooter", "single screen shooter", etc, etc.

And let's face it, "shmups" is a term for shmucks.
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Post by professor ganson »

CIT wrote:And let's face it, "shmups" is a term for shmucks.
Good point. But I'm having a hard time figuring out whether certain people are shmucks. Is Dick Cheney a shmuck? (He's clearly an asshole.) And what about people who give up their personal information in response to scamming emails? Or is that a chump? And what's the difference between a shmuck and chump anyway?
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Post by cigsthecat »

professor ganson wrote:And what's the difference between a shmuck and chump anyway?
A schmup!
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Post by shinsage »

I feel embarrassed when I say the word shmup in real life.
That's why I just call them shooters now.
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Post by jp »

I feel embarrassed whenever people call "shmups" "shumps" and I get irritated.

Every shooter fan I've met in the really-real world says "shumps". :?
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Post by rtw »

The reason I thought that these games would fit under the shmup label is that the protaganist is seen top down. However the playing field does not scroll automatically. In Magical Crystals there is a timer and in Kiki Kai Kai skeletons pop up from the ground if you use too much time.

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The 411 on the "In The Hunt" side-scrolling shoote

Post by PC Engine Fan X! »

shinsage wrote:Eh, I don't consider In the Hunt a shmup.
Just a run 'n gunner without legs.
I'd have to say that "In The Hunt" is a shmup -- sure I've played the USA Bios region version of the PCB at the arcades back in the early 1990's. And when I finally found a used PSX copy of "In the Hunt" at my local Gamestop for a mere three bucks, I was overjoyed!

Just by playing the first 12 "intial" credits & it was mine to keep forever + the fact that it's one of the more harder-to-find PSX game titles due to it's limited production run from the likes of Kokopeli Studios, 3rd-party PSX game publisher & a subsidairy of THQ Inc. (Toy Headquarters Incorporated). ^_~

Sure, the overall factor that propels the player to try to beat each stage in the shortest time possible is the simple but effective "countdown timer" device method that Irem/Nazca employs. ^_~

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Last edited by PC Engine Fan X! on Tue Apr 10, 2007 7:58 pm, edited 1 time in total.
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Post by JBC »

I still love games like that though - especially Pocky and Rocky. It almost feels like a traditional shmup. ^___^
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Post by EatenByGrues »

Don't forget the first two Thunder Force games were also free-scrolling (or at least multi-directional).
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Post by Pixel_Outlaw »

Well I think flying is a key element. Of course shmups can go a little outside the genre sometimes, however there are games that just have too many strikes agianst them to be called shmups.
Some of the best shmups don't actually end in a vowel.
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Post by ubersaurus »

Asteroids has no scrolling, but it is quite clearly a shooter.

Commando certainly seems shooter enough to me :P
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Post by shoe-sama »

I'd say these walking games that may be similar to shmups would be action rpgs. Shmups nowadays tend to be characterized by their dodging element, and there are distinct gameplay differences between shmups and these things (mostly due to character speed being bleh in action rpgs and compensation for that present in the bullet patterns).
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Post by GaijinPunch »

circuitface wrote:- especially Pocky and Rocky.
Now that, is a title that really makes my asshole pucker.
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Post by JBC »

GaijinPunch wrote:Now that, is a title that really makes my asshole pucker.
Gross :x
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Post by sfried »

What about games like GunRoar and Geometry Wars? The scrolling is completely arbitrary.
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Post by Pirate1019 »

GaijinPunch wrote:
circuitface wrote:- especially Pocky and Rocky.
Now that, is a title that really makes my asshole pucker.
That, good sir, I agree with.
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Post by system11 »

I'll throw this one out here - it's been discussed a little on the mod forum.

I had an idea to form a small council of Shmup Procaimers (or somesuch other name). Something like a Klingon court room if you've seen that film.

Anyway, the idea was that where things are borderline and lead to continued disagreement, a game can be referred to this group who will decide whether it's on topic or not. Their word would be final. Games which have had to be decided upon either way, would be in a sticky list somewhere, probably attached to the rules one as to avoid cluttering up the board.

These people would be uneven in number, and not necessarily be mods (and indeed being a member of this group infers no moderation powers), just people who have reasonably proved themselves to have a good feel for what fits and what doesn't. No definition can ever work, we've seen this year on year.

While the list would not apply to the current top 25 voting, it would apply to the next one, and it would directly affect whether or not threads get moderated into off-topic or shmups chat. I had a few people in mind for this role if they were interested.

So - does anyone think this is a particularly good or a particularly terrible idea? Overkill perhaps? Would it bring any value to you, the community?
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Post by rtw »

bloodflowers wrote:I'll throw this one out here - it's been discussed a little on the mod forum.

I had an idea to form a small council of Shmup Procaimers (or somesuch other name). Something like a Klingon court room if you've seen that film.

Anyway, the idea was that where things are borderline and lead to continued disagreement, a game can be referred to this group who will decide whether it's on topic or not. Their word would be final. Games which have had to be decided upon either way, would be in a sticky list somewhere, probably attached to the rules one as to avoid cluttering up the board.
I think it's a good idea, let's define what we mean by shmups :D

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Post by Acid King »

As long as the decisions were made using science! then I have no problem with it.
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