Radilgy Precious GameCube - US release delayed
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XERO
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Radilgy Precious GameCube - US release delayed
got a email from amazon.com that the release has been pushed till 4/07, no date for shipment given.

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RyanDG
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Re: Radilgy Precious GameCube - US release delayed
Yeah, this was discussed on the thread for the game I believe...XERO wrote:got a email from amazon.com that the release has been pushed till 4/07, no date for shipment given.
:cry:
According to the game's official website, it's 4/27/07 as it's ship date.
We'll see if it holds through however, since it seems to be suffering the Raiden III "mysteriously slipping ship date syndrome".
With that said, the game does appear to be complete however, since it was featured in a Nintendo Power review this month.
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Super Laydock
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Re: Radilgy Precious GameCube - US release delayed
What score did it get?RyanDG wrote: With that said, the game does appear to be complete however, since it was featured in a Nintendo Power review this month.
I am curious about the scores shmups get in western publications these days.
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themachinist
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Re: Radilgy Precious GameCube - US release delayed
I heard something like 4 or 5 out of 10?Super Laydock wrote:What score did it get?RyanDG wrote: With that said, the game does appear to be complete however, since it was featured in a Nintendo Power review this month.
I am curious about the scores shmups get in western publications these days.
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Super Laydock
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Re: Radilgy Precious GameCube - US release delayed
themachinist wrote:I heard something like 4 or 5 out of 10?Super Laydock wrote:What score did it get?RyanDG wrote: With that said, the game does appear to be complete however, since it was featured in a Nintendo Power review this month.
I am curious about the scores shmups get in western publications these days.
Not that it´s the greatest shooter or even close but a 4/10 would seem a bit underrated.
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themachinist
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Re: Radilgy Precious GameCube - US release delayed
I haven't played it yet (waiting for GC release). I don't know though, Nintendo Power is biased and propaganda-ishSuper Laydock wrote:themachinist wrote:I heard something like 4 or 5 out of 10?Super Laydock wrote: What score did it get?
I am curious about the scores shmups get in western publications these days.Ouch, that´s pretty bad.
Not that it´s the greatest shooter or even close but a 4/10 would seem a bit underrated.
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Kiken
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Now I'm going to have to pick up an issue just to read the review.RyanDG wrote:It scored 5/10
But I don't know how much weight you should put in that score since Chaos Field scored a 6/10, and personally I consider Radilgy a much better game than Chaos Field.
I'm willing to bet that they really didn't care for the cel-shaded graphics.
And really guys... the last time Nintendo Power was relevant was nearly 20 years ago when they first came out (replacing The Nintendo Player's Club magazine).
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Pixel_Outlaw
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Naslectric27
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I'm surprised this is being released at all in the US, especially on the dead Gamecube.
Several copies of Chaos Field sat in my local EB for almost a year before I told a friend(who's also into schmups) about it, and as a far as I know, the other copies are still there. Brand new for 14.99, and no one has bought them.
I just figured that most people in America who'd want to play this game and other schmups would have long ago imported them for the PS2 or DC.
Several copies of Chaos Field sat in my local EB for almost a year before I told a friend(who's also into schmups) about it, and as a far as I know, the other copies are still there. Brand new for 14.99, and no one has bought them.
I just figured that most people in America who'd want to play this game and other schmups would have long ago imported them for the PS2 or DC.
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al138
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Absolutely dead on, Kiken. Three years ago I subscribed to Nintendo Power just to get the Zelda Collection disk. As for the magazine, the pages make fairly decent packaging material for mailing gifts. I did peruse the reviews from time to time, but I quickly realized that the mini-reviews rarely gave me the impression that the title had been played with any serious time involved.Kiken wrote:And really guys... the last time Nintendo Power was relevant was nearly 20 years ago when they first came out (replacing The Nintendo Player's Club magazine).
Even from the very first issue, Nintendo Power was a thick advertisement posing as a magazine. At least the first year or two of issues had charm. I stilll have mine from back then--good for nostalgia, but nothing more.
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eretsua
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same here, though a dead console is the perfect platform for niche games / genres like shmups (@ a nice price).Naslectric27 wrote:I'm surprised this is being released at all in the US, especially on the dead Gamecube.
i think that the packaging of the US version of Chaos Field is absolutely terrible (my Jap version isnt' too hot either, though)! But the US version looks like a cheesy 3d spaceflyer and i guess that when who are into that kind of game pick it up and see the back cover they are not getting interested in the game. think also the budget price isn't helping much... a lot of people think "oh, it's cheap than it must suck" and stick to that conclusion without ever playing the game.Naslectric27 wrote:Several copies of Chaos Field sat in my local EB for almost a year before I told a friend(who's also into schmups) about it, and as a far as I know, the other copies are still there. Brand new for 14.99, and no one has bought them.
quite so, the Japanese versions of RadioAllergy on the dc/ngc/ps2 have been out for so long that it seems likely the majority of their market has already imported the game. then again maybe people are big time into shmups and hang out on fora like these are not their main target audience. but if that's the case then who are their main target audiece?Naslectric27 wrote:I just figured that most people in America who'd want to play this game and other schmups would have long ago imported them for the PS2 or DC.
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RyanDG
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For those who care, I've posted a copy of the review from Nintendo Power on my site:
http://arcaderenaissance.blogspot.com/2 ... eview.html
Here's the text from Nintendo Power -
Chances are if you liked the brain busting insanity of a game like Ikaruga, then you'll appreciate an intense old-style shooter like Radio Allergy-that is, if you can stomach its quirkiness and rudimentary mechanics. Of course, it's natural for a top-down shooter like this to be a little weird, but Radio Allergy makes a special effort to showcase pointless dialogue, odd bosses, and even odder enemy projectiles that take the form of baseballs and soccer balls.
But what makes Radio Allergy especially difficult to recommend is the fact that there just isn't much to it. Sure, it offers a challenge that any shooter fan would respect, but there's no real interesting weapon management or strategy involved, save for the fact that there are three weapon types and three ships to choose from before you enter the actual game. Ultimately, Radio Allergy is just a bland old-school shooter in a candy colored, cel-shaded shell.
http://arcaderenaissance.blogspot.com/2 ... eview.html
Here's the text from Nintendo Power -
Chances are if you liked the brain busting insanity of a game like Ikaruga, then you'll appreciate an intense old-style shooter like Radio Allergy-that is, if you can stomach its quirkiness and rudimentary mechanics. Of course, it's natural for a top-down shooter like this to be a little weird, but Radio Allergy makes a special effort to showcase pointless dialogue, odd bosses, and even odder enemy projectiles that take the form of baseballs and soccer balls.
But what makes Radio Allergy especially difficult to recommend is the fact that there just isn't much to it. Sure, it offers a challenge that any shooter fan would respect, but there's no real interesting weapon management or strategy involved, save for the fact that there are three weapon types and three ships to choose from before you enter the actual game. Ultimately, Radio Allergy is just a bland old-school shooter in a candy colored, cel-shaded shell.
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Pixel_Outlaw
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Ok then I challange Nintendo to make a shmup and do better. The game may be garbage I don't know. Nintendo Power makes sure that if it has any trace of the Mario Brothers cast in it it gets an instant A+.
People need to stop saying Old School, they keep making the genre seem dead. Nintendo Power is only concerened with pushing rehashed garbage with no actual play value to it.
They like games that cost 50 USD and take a weekend to complete with no replay value whatsoever.
People need to stop saying Old School, they keep making the genre seem dead. Nintendo Power is only concerened with pushing rehashed garbage with no actual play value to it.
They like games that cost 50 USD and take a weekend to complete with no replay value whatsoever.
Some of the best shmups don't actually end in a vowel.
No, this game is not Space Invaders.
No, this game is not Space Invaders.
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Super Laydock
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iatneH
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I thought Nintendo Power was even bigger propaganda machine back then. It's like they denied the existence of good games on any other system.
I got a free issue a while back and thought it was a big improvement (around the time Gunstar Super Heroes was released)... Sega is no longer a home console hardware competitor so I guess it was OK for them to say that Gunstar Heroes was a good Genesis game...
I got a free issue a while back and thought it was a big improvement (around the time Gunstar Super Heroes was released)... Sega is no longer a home console hardware competitor so I guess it was OK for them to say that Gunstar Heroes was a good Genesis game...
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BulletMagnet
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Apparently the reviewer never bothered trying to play for score, wherein you have to constantly shift your attention back and forth between the shield meter and multiplier meter, and juggle which weapon you're using in order to manage one meter or the other most effectively. Seriously, the game's far from perfect, but saying that it lacks variety and strategy means that you just don't understand how the thing works.RyanDG wrote:But what makes Radio Allergy especially difficult to recommend is the fact that there just isn't much to it...there's no real interesting weapon management or strategy involved[/i]
In some cases it seemed like they denied the existence of good games on their own systems which weren't made, or at least published, by Nintendo. It was enough to turn me off the mag after having been a subscriber for years when I was younger.I thought Nintendo Power was even bigger propaganda machine back then. It's like they denied the existence of good games on any other system.
