Are you looking for something you can use legally in homegrown shmups? Or for specific game sprites? (Actually, this might be semi-oibvious from your no rips comment - I just wasn't sure exactly what you are after)
I was after stuff you could use legally. I'm not quite at a stage where I need to worry too much about graphics, so I just thought I'd see what options where there for later down the line. I came up with...
- do them myself
- buy them
- find free ones
- ask someone else to do them
I might just use coloured blocks, afterall playability is the most important thing
What I like to do, personally, since I'm doing my own Shmup project as well, is to Draw Big, and then shrink it down to a reasonable size using Bilinear Resampling and the image turns out great and you can clean up whatever you feel needs more detail.
The world would be a better place if there were less shooters and more dot-eaters.
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
Since there's so many people here doing their own shmups do any of you know any good equations and such for getting the points along a vector, for bullets and projectiles fired and various angles across the screen. I've been playing a lot of Gunbird2 on the DC and I'm courious about whay kinds of formulas they use to make all those goovy bullet patterns.
Button masher extrordinaire
"and on the eighth day, he stopped resting"
I've been playing a lot of Gunbird2 on the DC and I'm courious about whay kinds of formulas they use to make all those goovy bullet patterns.
I think you should start a new thread for this, and to go practical, add examples of which bullet patterns you are talking about. A small .avi file consisting of just the pattern would be ideal, but for people who know the game a screenshot would probably suffice. The topic has no link to "shmup sprite packs", though.