
X-Multiply appreciate
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Sly Cherry Chunks
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Otherwise known as Baphomet:

Which has all manner of conotations, and pre-dates Geigers use of the image by several hundred years... http://en.wikipedia.org/wiki/Baphomet

Which has all manner of conotations, and pre-dates Geigers use of the image by several hundred years... http://en.wikipedia.org/wiki/Baphomet
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Klatrymadon
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Thinking about the descriptors I found on that Japanese site for stages 3, 4, 6, and 7, I'm thinking that this might be a good way of describing the stage layout...
1 (Hastur): Pulmonary vein
2 (Locus): Heart (a ventricle should a big enough "dark cavity" to hold Locus...)
3 (Zarikas): Lungs
4 (Ghoums): Larynx
5 (Hydra): Esophagus
6 (Darya): Intraperitoneal cavity (i.e. the abdomen area)
7 (Byakhee): Uterus
1 (Hastur): Pulmonary vein
2 (Locus): Heart (a ventricle should a big enough "dark cavity" to hold Locus...)
3 (Zarikas): Lungs
4 (Ghoums): Larynx
5 (Hydra): Esophagus
6 (Darya): Intraperitoneal cavity (i.e. the abdomen area)
7 (Byakhee): Uterus
Sorry to dredge up an old topic, but I decided to take out X-Multiply and play it on my Saturn today. I'm not the greatest player, so I got to the final level and gave up after several attempts to reach the end -- the final level has NO restart points mid-level, and those annoying indestructible balls that need to be avoided.
I guess the strategy is to destroy those ball dispensers before they even come on-screen, as I've learnt that the balls are released by their dispensers as soon as they are onscreen in the arcade version. On the Saturn version it's even tougher, because the balls are released before you can even see them. Observe:

Arcade version is on top; Saturn version is on the bottom. You can see that the graphics are cut off on all edges in the Saturn version, so the game is that much more annoying to play.
I guess the strategy is to destroy those ball dispensers before they even come on-screen, as I've learnt that the balls are released by their dispensers as soon as they are onscreen in the arcade version. On the Saturn version it's even tougher, because the balls are released before you can even see them. Observe:

Arcade version is on top; Saturn version is on the bottom. You can see that the graphics are cut off on all edges in the Saturn version, so the game is that much more annoying to play.

http://www.chrismcovell.com
Chris' Journey
Chris' Journey
Sup guys, since I made this thread all these months ago, I have actually written a review:
http://insomnia.ac/reviews/ac/xmultiply/review.php
http://insomnia.ac/reviews/ac/xmultiply/review.php
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Klatrymadon
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Nice review Icy. I like how you put the game in a historical perspective.
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Klatrymadon
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Klatrymadon
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Klatrymadon
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Yeah, every piece of music in it is shockingly well composed and fitting. My fave tune's probably the one from the first level, though. Level 3's is still faintly disturbing today! It's all such a wondeful achievement...
Assuming it isn't against the board's rules, I can upload the R-Type II CD (which contains X-Multiply's soundtrack) for anyone who fancies a slice.
Assuming it isn't against the board's rules, I can upload the R-Type II CD (which contains X-Multiply's soundtrack) for anyone who fancies a slice.

It is. It's distributing copyrighted material, which isn't kosher.Bal-Sagoth wrote:Assuming it isn't against the board's rules, I can upload the R-Type II CD (which contains X-Multiply's soundtrack) for anyone who fancies a slice.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
My videos
My videos
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Klatrymadon
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I hope it's not against the rules, then, to recommend the great program M1, which plays the music from MAME-supported games.
http://www.chrismcovell.com
Chris' Journey
Chris' Journey
Indeed. BridgeM1 too as the front-end of choice for M1.
The thing is though, those IREM CDs are mastered to a very high standard, with some subtle mixing (NOT remixing) which brings out the audio more than on the PCBs and via emulation. Arcade VGM doesn't get much better than those old IREM soundtracks. Light years ahead of anything you hear in games these days.
The thing is though, those IREM CDs are mastered to a very high standard, with some subtle mixing (NOT remixing) which brings out the audio more than on the PCBs and via emulation. Arcade VGM doesn't get much better than those old IREM soundtracks. Light years ahead of anything you hear in games these days.
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Last Guardian
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Battlesmurf
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not surprised it was made years ago.Shocky wrote:"looks awesome"?? It looks like shit, graphically. It's a great game, but it lacks a graphical style, unless one counts having multi-color puke all over the screen as style. I just played the ultra-crappy neogeo game Andro Dunos, which suffers from the same problem: Single objects may be drawn well, but when they're on the screen at the same time it's a total mess.
OK, I admit that the X-Multiply graphics are at least interesting idea-wise, even though they may look ugly.
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Bloodreign
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It's a pretty good game, though the Saturn borders don't bother me too much. Perhaps a nice Irem Arcade Collection (released worldwide with all the great Irem shooters no named R-Type like Dragon Breed, Image Fight, and XMultiply, and nonshooters like Ninja Spirit) could someday pop up, but it's only a dream. 

Skyknight wrote:St. 3 ("The Rolling Worms"; I think there are two versions of this)
Into some of the victim's internal organs, blasted by inflammation and tumors, as well as the creature "Ganyuru" (at least, that's what the katakana elicit).
Just gave X-Multiply a go in MAME, after this thread and several similar ones elsewhere got me very interested in hearing "The Rolling Worms" (horror game & game music fan here). Is there another version of the song besides the one heard in Stage 3 of the X-Multiply (Japan) ROM? Although it sounds very, very cool as per Irem's usual standard, it doesn't seem overtly creepy to me. Maybe I just blew it out of proportion in my mind, as it was late and dark while I was tracking down the song. ^^Skyknight wrote:"Bloody Bloom", meanwhile, is just plain STRANGE. "Babe Good-Lookin'" is pretty somber, so I'm wondering how it got its name (it certainly wasn't for the composite alien!). "The Rolling Worms"...whatever you do, DON'T play the first part just before bedtime. I doubt you'll get to sleep, it's so unsettling.
I really like this game's overall look and atmosphere, from what little I've seen. Has a real morbidity to it. The second boss in particular, what an evil-looking SOB (with an interesting attack pattern too). I love the intuitive control on the ships' tentacles, too. I might take this game up after I get off my current RayForce kick.

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
It looked ugly back then also. R-Type is older but has _much_ better and more stylish graphics. Image Fight and even Dragon Breed from the same times look considerably better too.DBH87 wrote:not surprised it was made years ago.Shocky wrote:"looks awesome"?? It looks like shit, graphically. It's a great game, but it lacks a graphical style, unless one counts having multi-color puke all over the screen as style. I just played the ultra-crappy neogeo game Andro Dunos, which suffers from the same problem: Single objects may be drawn well, but when they're on the screen at the same time it's a total mess.
OK, I admit that the X-Multiply graphics are at least interesting idea-wise, even though they may look ugly.
I was thinking that maybe I was too harsh but a couple of weeks ago I played X-M again and it looked even worse than I remembered X_x
Before Pope John Paul died he decreed that Aliens were also GOD's creatures and we should treat them with respect.

