Ibara question
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Zeether
- Posts: 1275
- Joined: Fri Aug 12, 2005 7:22 pm
Ibara question
How in hell is that train in level 3 being moved? It looks like a series of flying boats or something... 
<Aquas> EDMOND DROPPED OUT OF HIGH SCHOOL TO SMOKE COPIOUS AMOUNTS OF OPIUM
<Zeether> shoe failed college again <croikle> credit feed
<Zeether> shoe failed college again <croikle> credit feed
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BulletMagnet
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PC Engine Fan X!
- Posts: 9794
- Joined: Wed Jan 26, 2005 10:32 pm
What category would Ibara's technology be classified as?
Interesting method of transportation of the train segments shown in the Ibara shmup game...moving on hundreds of mechanical legs (i.e. -- centipede or millipede stylized locomotion).
The technology shown in the Ibara universe would seem to indicate an alternate universe with some exotic locomotion technologies for the aircraft fighters and smaller enemy fry + mid-stage bosses..."Cyber Steampunk" (ala Nasicuaa - Valley of the Winds, Steamboy or Progear No Arashi-like emergent technologies) type of setting would best describe the world of Ibara but more refined to the point of such intricate mechanical ingenuity combined with rose-theme aestethics to complete the overall stylized look presented to the Ibara viewer/player/observer.
Even Ibara's end-stage enemy bosses' clothing designs reflect such an air of luxury & extravagent look although some perhaps pushing envelope with the sexy lace 'n' garter type of look for some the Rose sister characters...a little T&A tillatation doesn't hurt, right? ^_~
Would the first Ibara shmup title be categorized at being placed in the early 20th century timeline, albeit an "alternate" one than the one we currently live in now? ^_~
PC Engine Fan X! ^_~
The technology shown in the Ibara universe would seem to indicate an alternate universe with some exotic locomotion technologies for the aircraft fighters and smaller enemy fry + mid-stage bosses..."Cyber Steampunk" (ala Nasicuaa - Valley of the Winds, Steamboy or Progear No Arashi-like emergent technologies) type of setting would best describe the world of Ibara but more refined to the point of such intricate mechanical ingenuity combined with rose-theme aestethics to complete the overall stylized look presented to the Ibara viewer/player/observer.
Even Ibara's end-stage enemy bosses' clothing designs reflect such an air of luxury & extravagent look although some perhaps pushing envelope with the sexy lace 'n' garter type of look for some the Rose sister characters...a little T&A tillatation doesn't hurt, right? ^_~
Would the first Ibara shmup title be categorized at being placed in the early 20th century timeline, albeit an "alternate" one than the one we currently live in now? ^_~
PC Engine Fan X! ^_~