armed police batrider, batsugun, mars matrix XBOX :)

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DBH87
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armed police batrider, batsugun, mars matrix XBOX :)

Post by DBH87 »

i just remembered i have a disc with lots of emulated shooters on, only problem is that the xbox pad is poor for shmups, so ive just ordered a ps2 to xbox converter, hope that works.

Armed police batrider
batsugun
battle garegga
battle bakraid
strikers 1945 plus
slapfight
esp ra de
mars matrix
area 88
1941 counter attack
Dimahoo
gigawing
air gallot
Dangun Feveron
Donpachi
Dodonpachi
Dogyuun
Final Starforce
Gain Crusaders
Grind Stormer
Guwange
Rastan
Mahou Daisakusen
and more .......

forgot i even had this disc, glad i remembered
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Plasmo
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Post by Plasmo »

great topic
I like chocolate milk

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Kaede
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Post by Kaede »

My guess is he's posted this pointless fucking thread in an attempt for PM's so he can then sell teh romz.

Image plz.
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howmuchkeefe
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Post by howmuchkeefe »

Boo.

I thought this thread was going to be about something incalcuably more cool than what it turned out to be.
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Plasmo
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Post by Plasmo »

tacos anyone?
I like chocolate milk

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DBH87
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Post by DBH87 »

well your guess is wrong kaede, very wrong. for starters i dont accept PMs , i dont have a dvd writer, and 3rd i dont know anyone on this forum from adam so why would i want to sell stuff to you, your guess has sunk like a lead bloon :)
DBH87
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Post by DBH87 »

Balloon i should say
DBH87
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Post by DBH87 »

anyway FORGET THIS TOPIC IM A PRICK FOR EVEN SUGGESTING IT< NOT LIKE IM THE FIRST GOON TO SUGGEST POINTLESS TOPICS> EVERYONE GETS FLAMED AT SOME TIME
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gavin19
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Post by gavin19 »

Bakraid, Batrider, EspRaDe, Guwange, DoDonPachi and Dimahoo all have varying degrees of crippling slowdown. And Batsugun has no sound, and Dogyuun too IIRC.
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a.k.a - G19
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Hint: try buying your fav arcade PCB titles instead of emu

Post by PC Engine Fan X! »

g19 wrote:Bakraid, Batrider, EspRaDe, Guwange, DoDonPachi and Dimahoo all have varying degrees of crippling slowdown. And Batsugun has no sound, and Dogyuun too IIRC.
So all the better to get actual arcade PCBs of the above listed arcade shmup titles then...the "real deal" of PCBs compared to emulation can't better expressed -- of course, there is this notion of a possible breakdown of PCBs will occur unless not played at all (reburned EPROMs will, most of the time, will solve the problem).

Arcade PCBs aren't cheap and neither is console gaming either...however, one can make this truly interactive video gaming/arcade gaming hobby as cheap or as expensive as he or she wants to.....

Now, as for the arcade owners and/or operators, getting the latest arcade PCBs or deluxe full size cabinet set-ups is just good business common sense to keep the customer base flowing in and returning on a consistant basis (this may hold true for the Japanese arcade industry, but as for the USA arcade industry, there's not much happening stateside). The old business adage phrase: "It takes money to make money" holds true when running an arcade establishment.

So the real question is ask of USA arcades: "Why isn't there more of the latest Japanese arcade games on USA soil, instead of the same ol' stagnant arcade game cabinets that never get rotated on a monthly basis" (that I see at my local arcade joints in California)?

Can USA arcades return to their "former glory days" of the early 1980's for the upcoming 2007 fiscal year? -- that may just be wishful thinking but the sad reality is that USA arcades are a dying breed -- a former relic from what the arcades once were in their prime at the height of their popularity {referring to the early 1980's here again} -- was it just a passing "fad" or not?

In 1982, there were 22,000 USA-based arcades and now for the end of the 2006 year, less than 2,000 arcades are in existence today across the vast land known as America. (There used to be what was known as the "true" arcade joint that had all the latest arcade games + pinball tables and not a single prize ticket redemption type of arcade games in existence...now, that type of arcade joint is what I would like to patronize myself but they all vanished back in the mid 1990's never to return ever again.) ^_~

Same thing with the USA produced pinball tables every year, only two new pins come out every year courtesy of Stern USA. Sad but pathetic..... Only if Williams were to go back into the pinball manufacturing business as they held 70%-80% of the USA pinball market share (back in 1999-2000 timeline). But since Williams has a business to run and to satisfy their shareholders, they since focused on manufacturing gambling machines for profitability. Times change and so does the market.....

I've got some vintage mid-1980's Jamma PCB titles that are still 100% operational. Treat them with respect and care and they should last you a long time is my advice..... ^_~

PC Engine Fan X! ^_~
Last edited by PC Engine Fan X! on Fri Nov 17, 2006 10:35 pm, edited 1 time in total.
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theevilfunkster
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Post by theevilfunkster »

g19 wrote:Bakraid, Batrider, EspRaDe, Guwange, DoDonPachi and Dimahoo all have varying degrees of crippling slowdown. And Batsugun has no sound, and Dogyuun too IIRC.
All work just fine for me, you're right about Batsugun and Dogyuun plus Grind Stormer. Do these still not work properly in MAME?
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gavin19
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Post by gavin19 »

theevilfunkster wrote:
g19 wrote:Bakraid, Batrider, EspRaDe, Guwange, DoDonPachi and Dimahoo all have varying degrees of crippling slowdown. And Batsugun has no sound, and Dogyuun too IIRC.
All work just fine for me, you're right about Batsugun and Dogyuun plus Grind Stormer. Do these still not work properly in MAME?
They 'work', but unless the original pcbs have masses of slowdown too then they aren't running at near 100%. EspRaDe, Guwange and Bakraid especially, crawl in certain places. Not to mention that none of the psx-based taito shmups run properly, or at all, either. The only emulated shmup I really ever play via Xbox is Progear, which runs smoothly.
IIRC Batsugun does have sound in newer versions of Mame, just not the old core the Xbox runs from.
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Rob
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Post by Rob »

PC-E Fan X: giving you more opinion than you ever dreamed of!
DBH87 wrote:for starters i dont accept PMs
I delete them instantly.
PC Engine Fan X!
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For Rob -- just my two cents on sad state of USA arcades...

Post by PC Engine Fan X! »

Rob wrote:PC-E Fan X: giving you more opinion than you ever dreamed of!
DBH87 wrote:for starters i dont accept PMs
I delete them instantly.
For Rob,

I got a chuckle from reading your comment on my USA arcades post...keep it up, fellow shmuppers! ^_~

Just my two cents on the sad state of the American arcades...now if there could be some kind of "major" arcade revival (like how it is in Japan's "entertainment centers" aka arcades), then I'm all for it -- the USA arcades will still be around in 2007..... ^_~

PC Engine Fan X! ^_~
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theevilfunkster
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Post by theevilfunkster »

g19 wrote:
theevilfunkster wrote:
g19 wrote:Bakraid, Batrider, EspRaDe, Guwange, DoDonPachi and Dimahoo all have varying degrees of crippling slowdown. And Batsugun has no sound, and Dogyuun too IIRC.
All work just fine for me, you're right about Batsugun and Dogyuun plus Grind Stormer. Do these still not work properly in MAME?
They 'work', but unless the original pcbs have masses of slowdown too then they aren't running at near 100%. EspRaDe, Guwange and Bakraid especially, crawl in certain places. Not to mention that none of the psx-based taito shmups run properly, or at all, either. The only emulated shmup I really ever play via Xbox is Progear, which runs smoothly.
IIRC Batsugun does have sound in newer versions of Mame, just not the old core the Xbox runs from.
I've never experienced any major slowdown on any shmup played on Xbox, though I'm compraing them to PC MAME rather than the original PCBs. Only times I've had any bother is when using an old version of MAME X and when my Xbox was set to 50htz, lot's of slowdown then.
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