Theoretical Question: Taito Type X/X+

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jpolz
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Theoretical Question: Taito Type X/X+

Post by jpolz »

Since Type X/X+ hardware is just a PC, what would it take to get Type X games to run on a typical PC?

Since the graphics processor can be several diference choices from the ATI product range, I'm assuming that the software doesn't talk directly to the hardware registers? Is there any kind of security/encryption built into the board?

It would seem that home PC versions of the Type X game souwld be a no-brainer for a budget release line as it would seemt that there would be very minal modification necessary.

Then again I could just be talking out of my ass..... :shock:
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Post by SuperGrafx »

Far as I know, the games themselves come on individual hard drives.
Apart from that, the hardware is standard PC fare.
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Post by PC Engine Fan X! »

It's the special USB dongle key that allows one to play the encrypted HDD that runs on the Taito Type X hardware. Without it, you can't play it.

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Post by jpolz »

PC Engine Fan X! wrote:It's the special USB dongle key that allows one to play the encrypted HDD that runs on the Taito Type X hardware. Without it, you can't play it.

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So techncially, as long as one has the dongel and the HDD, you could throw it into any PC and play (assuming it met with minimum hardware specs?
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Post by Dave_K. »

I believe Type X spec uses an embedded Windows OS, which means it may have strict hardware requirements. So is not going to be simple plug and play. I know RFK has one of these, so maybe we can convince him to try it out on a standard PC?

I'd love to buy that Gigawing Generations HD+Donggle for $100 on YAJ and just plug it into a similarly stocked PC.
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Post by PC Engine Fan X! »

jpolz wrote:
PC Engine Fan X! wrote:It's the special USB dongle key that allows one to play the encrypted HDD that runs on the Taito Type X hardware. Without it, you can't play it.

PC Engine Fan X! ^_~
So techncially, as long as one has the dongle and the HDD, you could throw it into any PC and play (assuming it met with minimum hardware specs?
That would seem to be the case...I really don't know since I personally don't have a Taito Type X PC tower setup myself but do know about the Type X USB dongle key trivia info. Can anyone who does actually own a Taito Type X setup vouch for this?

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Post by gameoverDude »

Type X's Windows XP version is WinXP Embedded, with less overhead than WinXP Pro. I'd imagine WinXP Home could fill in OK. Yet, there may be a hitch.

http://72.14.203.104/search?q=cache:CaA ... =clnk&cd=1
It looks like Taito uses their own proprietary file system here, and you could very well need a Type X BIOS. The Type X BIOS has a special software codification key which the HDD's one must match.

Taito's Yoshikazu Kaneko says in the article: “Even if the software codification key resides in the hard drive as a file, it can’t be used unless it matches the key in the CSS (BIOS)"
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Post by PC Engine Fan X! »

gameoverDude wrote:Type X's Windows XP version is WinXP Embedded, with less overhead than WinXP Pro. I'd imagine WinXP Home could fill in OK. Yet, there may be a hitch.

http://72.14.203.104/search?q=cache:CaA ... =clnk&cd=1
It looks like Taito uses their own proprietary file system here, and you could very well need a Type X BIOS. The Type X BIOS has a special software codification key which the HDD's one must match.

Taito's Yoshikazu Kaneko says in the article: “Even if the software codification key resides in the hard drive as a file, it can’t be used unless it matches the key in the CSS (BIOS)"
So then one would need a Taito Type X PC tower setup to play any of the released Type X HDD software along with the required USB dongle key and you're all set then... ^_~

It sounds like Taito has built some serious custom encryption schemes for it's Type X hardware... ^_~

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Post by PC Engine Fan X! »

Just out of curiosity, what are the specs of this Taito Type X hardware?

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Post by Turrican »

Can a Type X+ game be replicated fully on a PS2, or is the upgrade more than current-gen can handle?

(yeah, this is basically asking how faithful you'd expect to be an hypothetical raiden 4 on ps2)
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Post by nZero »

Turrican wrote:Can a Type X+ game be replicated fully on a PS2, or is the upgrade more than current-gen can handle?

(yeah, this is basically asking how faithful you'd expect to be an hypothetical raiden 4 on ps2)
Raiden III wasn't replicated exactly either (missing geometry, downsampled textures, lighting precision) but it's still a quality port and fully gameplay-intact.
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Post by gameoverDude »

PC Engine Fan X! wrote:Just out of curiosity, what are the specs of this Taito Type X hardware?

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Here's the spec taken from System 16.

OS : Windows XP Embedded (customized)
CPU : Celeron 2.5Ghz (upgradable to Pentium 4 2.8GHz)
FSB : 400MHz (Upgradable to 800MHz)
Chipset : Intel 865G
Memory : DDR266 DIMM 256MB (upgradable to DDR400 2GB)
Graphics Board : AGP Radeon 9200SE (128 MB) through to X800XT (256 MB) (complete ATI Radeon Range)
Audio : AC97 onboard 6 channel audio CODEC
Lan : On-board 10/100Base-TX
USB : 4ch (ver 1.1 & 2.0 compatible)
Parallel port : 1 port
PS/2 port : keyboard, mouse
PCI : 2 slots
IDE : 2ch U-DMA(100/66/33)
Serial ATA : 2ch
Audio inputs : Microphone (stereo pin-jack), line-in (stereo pin-jack)
Audio outputs : line-out (stereo pin-jack), SPDI/F
Power : ATX AC 100v

Type X+ has some added graphical effect capabilities (i.e. particle effects).
I don't expect Raiden IV to be graphically exact unless it is done on 360, PS3, or PC. Gameplay exact on PS2? Probably again.

A game that used enough of the Type X+ graphics capabilities would probably be too much for PS2- maybe requiring PS3 or 360.
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Post by Raidenfighter Kirkov »

Dave_K. wrote:I believe Type X spec uses an embedded Windows OS, which means it may have strict hardware requirements. So is not going to be simple plug and play. I know RFK has one of these, so maybe we can convince him to try it out on a standard PC?

I'd love to buy that Gigawing Generations HD+Donggle for $100 on YAJ and just plug it into a similarly stocked PC.
:D

No second "Devil Switch" action for the sake of the community.
:lol:

Even if you could use the hd and dongle usb stick with a normal pc there is a big problem...you did not have the porper software for controllerinput.

The taito type x / x+ is a jvs standard arcade pcb system.
So you either have to use a naomi cabinet or a naomi I/O board.

Greetings
RFK
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Post by D »

Hijack
What would it take to make AW games run on the DC?
The systems are identical. But offcourse a cd based system it's much harder to do. Or can you mod your DC into a AW? with a connector cable?
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Post by Raidenfighter Kirkov »

I dont think there will be a chance to produce such an adapter for the dc.

Greetings
RFK
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Post by gameoverDude »

D wrote:Hijack
What would it take to make AW games run on the DC?
The systems are identical. But offcourse a cd based system it's much harder to do. Or can you mod your DC into a AW? with a connector cable?
That is probably bordering on impossible. Though DC and AW share specs that are even closer than Naomi, a PC running Type X would be far more likely. Atomiswave would have its special BIOS, and it likely has a nasty encryption scheme also.
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Couple of Taito Type X ?s to ask of RFK... ^_~

Post by PC Engine Fan X! »

Raidenfighter Kirkov wrote:
Dave_K. wrote:I believe Type X spec uses an embedded Windows OS, which means it may have strict hardware requirements. So is not going to be simple plug and play. I know RFK has one of these, so maybe we can convince him to try it out on a standard PC?

I'd love to buy that Gigawing Generations HD+Donggle for $100 on YAJ and just plug it into a similarly stocked PC.
:D

No second "Devil Switch" action for the sake of the community.
:lol:

Even if you could use the hd and dongle usb stick with a normal pc there is a big problem...you did not have the porper software for controllerinput.

The taito type x / x+ is a jvs standard arcade pcb system.
So you either have to use a naomi cabinet or a naomi I/O board.

Greetings
RFK
For RFK,

A couple of Taito Type X hardware related questions for you:

1.) Can one use the optional Naomi Jamma I/O adapter with the Taito Type X platform for use with standard Jamma arcade cabs and/or Supergun setups?

2.) What is the native kHz frequency output of this Taito Type X hardware? (True low-resolution mode at 15.7 kHz, medium res at 24 kHz or high res at 31 kHz?)

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Post by ill6 »

I have wondered about both these questions. The answers I have managed to get so far are:

1) Yes this should be possible (though some confirmation would be good)
2) It outputs at 31 and I have seen a Type X onto a 15 monitor so that must be possible too (though the mobo did blow up!).
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Post by Raidenfighter Kirkov »

Hi !

Yes, you can use the naomi i/o board with a standard arcade cab (15 khz or 31 khz) and also with a mak.

The taito type x has two connectors...one is for 31 khz and the other one for 15 khz.

Greetings
RFK
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Post by BAD »

nZero wrote:
Turrican wrote:Can a Type X+ game be replicated fully on a PS2, or is the upgrade more than current-gen can handle?

(yeah, this is basically asking how faithful you'd expect to be an hypothetical raiden 4 on ps2)
Raiden III wasn't replicated exactly either (missing geometry, downsampled textures, lighting precision) but it's still a quality port and fully gameplay-intact.
Really? Did the same thing happen to Giga Wing Generations? What about Homura?
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Post by nZero »

BAD wrote:
nZero wrote:
Turrican wrote:Can a Type X+ game be replicated fully on a PS2, or is the upgrade more than current-gen can handle?

(yeah, this is basically asking how faithful you'd expect to be an hypothetical raiden 4 on ps2)
Raiden III wasn't replicated exactly either (missing geometry, downsampled textures, lighting precision) but it's still a quality port and fully gameplay-intact.
Really? Did the same thing happen to Giga Wing Generations? What about Homura?
I couldn't tell you, I never played Homura or Giga Wing Generations in the arcade. Of course, those ports have their own issues: the green blood in Homura and the forced 30fps yoko in Giga Wing Generations.
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Post by Raidenfighter Kirkov »

The taito type x version of homura has also green blood instead of red.

Only the prototype version has red blood *arghhhhhhhhh*

Greetings
RFK

PS: The port of Gigawing Generations is totally fucked up.
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Post by gameoverDude »

Raidenfighter Kirkov wrote:The taito type x version of homura has also green blood instead of red.

Only the prototype version has red blood *arghhhhhhhhh*

Greetings
RFK

PS: The port of Gigawing Generations is totally fucked up.
It plays all right, but the graphics aren't so impressive thanks to being locked into that lame Yoko mode. Takumi dropped the ball big time. When Homura and Raiden III have Tate, WTF could Takumi have failed here?

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Thanks for the Type X kHz frequency output rates...

Post by PC Engine Fan X! »

Raidenfighter Kirkov wrote:The taito type x version of homura has also green blood instead of red.

Only the prototype version has red blood *arghhhhhhhhh*

Greetings
RFK

PS: The port of Gigawing Generations is totally fucked up.
For ill6 and RFK,

Thanks for clearing up the issue of Type X's kHz output...that is interesting info to know. And yes, I do have one of those cool small-ass minature MAK Superguns. I like how it's easy to adjust the seperate Red, Green and Blue levels for optimum output on such an analog RGB monitor setup (looks better than some the local arcade cabinets in my area which are in pretty bad shape...where's the local arcade techinician when you need him or her?). ^_~

And is it possible to procure the prototype version of Type X Homura or does it belong to Taito Corporation themselves and/or shmup developer?
(It would seem that some serious $$$ would be need to buy such proto Type X variant of "Homura' HDD, assuming there's a buyer for it...)

And isn't there's a hidden code to turn the 'green' colored blood back to it's original color of 'red' either (for the Type X version of Homura or PS2 port)?

PC Engine Fan X! ^_~
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