Easy shmups

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ave
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Post by ave »

Don't know if it has already been mentioned:

Gradius (NES-Version)
Pretty easy. After your first 1cc Loop, you'll be able to 1CC it again and again. And there is nearly no rising difficulty from loop to loop.

Super Star Soldier (PCE)
Also very easy, I think. Got the 1CC the 2nd time I've made it to the last stage and 1-lifed it short time after. Well, it's a console shooter but it's fun so you should try it if you have a PC Engine.
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Damocles
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Post by Damocles »

PFG 9000 wrote:
Damocles wrote:
Icarus wrote: The second rule of Shooter Club is:
YOU DO NOT TALK ABOUT SHOOTER CLUB.
I thought that was the first rule.
Somebody hasn't seen Fight Club.
Somebody didn't let my humorous exchange flourish.
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Dale
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Post by Dale »

PFG 9000 wrote:
Damocles wrote:
Icarus wrote: The second rule of Shooter Club is:
YOU DO NOT TALK ABOUT SHOOTER CLUB.
I thought that was the first rule.
Somebody hasn't seen Fight Club.
First and secound rule.
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Twiddle
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Post by Twiddle »

Icarus wrote:
PFG 9000 wrote:Somebody hasn't seen Fight Club.
Quite a few haven't by the looks of it.
i have, actually

but "don't use more than one credit per serious run" should have been the first two rules
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DJ Incompetent
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Post by DJ Incompetent »

I'll take this one, gentleman.

The first rule of Shooter Club is you do not talk about Shooter Club.

The second Rule of Shooter Club is YOU DO NOT TALK ABOUT SHOOTER CLUB.

Third Rule. If somebody goes catatonic, runs out of lives, or breaks into epileptic seizures, the play is over.

Fourth Rule. Only one person on full defaults to a play.

Fifth Rule. One credit per play at a time.

Sixth Rule. No Mame throttle slowdown. No cheats. No save states.

Seventh Rule. Plays go on AS LONG as they have to.

Eighth Rule. If this is your first night at Shooter Club, YOU HAVE to post.
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Icarus
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Post by Icarus »

Round of applause! ^_^
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Post by Acid King »

Ha ha... awesome...
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Post by Pirate1019 »

Huzzah! And they all rejoiced! :P It should be written into law.
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Vincere
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Post by Vincere »

Herr Schatten wrote:
Vincere wrote:The most easy shmup I've played is Marchen Adventure Cotton 100% on SFC.
Is it the same that was re-released for PS1? The game is really easy - with the exception of the last boss. I got there on my first try, but couldn't beat it despite having several extra lives left.
Don't know... But what you describe fits perfectly to the game. It's horribly easy apart the last boss, who's easy as hell though if you know what to do. But I got screwed a couple of times before ripping her tight little ass off.
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Herr Schatten
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Post by Herr Schatten »

Vincere wrote:It's horribly easy apart the last boss, who's easy as hell though if you know what to do. But I got screwed a couple of times before ripping her tight little ass off.
So what do I have to do?

It's been a while since I played it, but I seem to remember her conjuring up screen-wide barriers, which seemed impossible to dodge and which just crushed me. It'd be nice to re-visit the game once again and beat it, I guess.
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Post by Arvandor »

Well, for a general idea of how long it takes to get good (1cc is good in my opinion, after that, going for score, etc, is just going into the great and masterful stages ;P), it took me about 70 hours to 1cc Ikaruga. After that I moved on to Mars Matrix and ESPGALUDA. I'd made some progress in Mars Matrix, and haven't played much ESPGALUDA, but haven't played them as frequently as I should to actually get better. Been too busy reading and playing non-shooters =/ Though, I've started to do at least two attempts at a shooter on the system I'll be playing before actually playing the game. For example, I want to play Rayman 2? Do two tries of Mars Matrix. Want to play some Disgaea 2? Play 2 rounds of ESPGALUDA first. Ikaruga is my only GC shooter, and I've 1cc'ed that one =/ And also don't want to play more than 2 shooters at a time. 2 seems ok to me, but more than that could slow progress too much. Which means I need to 1cc Mars Matrix quickly so I can dive into Under Defeat =)
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Twiddle
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Post by Twiddle »

why stop at 1cc?

go for the counter stop!
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Arvandor
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Post by Arvandor »

Because there are A LOT of awesome shooters I want to 1cc. I'll worry about figuring out which ones I want to totally devote myself to after I have a bunch more 1cc's under my belt.
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captain ahar
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Post by captain ahar »

Twiddle wrote:why stop at 1cc?

go for the counter stop!
what was the counter stop for mars matrix? arcade of course.
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Twiddle
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Post by Twiddle »

999,999,999,990
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Icarus
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Post by Icarus »

Twiddle wrote:999,999,999,990
Weren't there more numbers than that on the score display, and grouped into blocks of four?
Something like 9999,9999,9999,9999,9999,9999,9999,9999,9999,9999,9999,9999,9999,9990.
The most absurd score display of any game developer style, ever. How the heck you're supposed to write that down when you're in an arcade, I'll never know. -_-;;
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captain ahar
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Post by captain ahar »

know the current record for the dreamcast?
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Icarus
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Post by Icarus »

captain ahar wrote:know the current record for the dreamcast?
Nope, haven't seen any DC records anywhere.
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Twiddle
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Post by Twiddle »

Icarus wrote:
Twiddle wrote:999,999,999,990
Weren't there more numbers than that on the score display, and grouped into blocks of four?
Something like 9999,9999,9999,9999,9999,9999,9999,9999,9999,9999,9999,9999,9999,9990.
The most absurd score display of any game developer style, ever. How the heck you're supposed to write that down when you're in an arcade, I'll never know. -_-;;
Nope, MM has only 12. Giga Wing Generations can have up to 36.

If they counted EXP in the score board, players would have that to work with and we'd still see Japanese players play it today.
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
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Icarus
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Post by Icarus »

I'm waiting for the next Takumi game to have a score display consisting of two complete rows of digits stretching the width of the screen.
Agreed about the EXP counting though, it would have provided incentive to keep playing at least.
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benj
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Post by benj »

Herr Schatten wrote:
Vincere wrote:It's horribly easy apart the last boss, who's easy as hell though if you know what to do. But I got screwed a couple of times before ripping her tight little ass off.
So what do I have to do?

It's been a while since I played it, but I seem to remember her conjuring up screen-wide barriers, which seemed impossible to dodge and which just crushed me. It'd be nice to re-visit the game once again and beat it, I guess.
The barrier she shoots covers the entire height of the screen but it doesn't reach very far. You have to know when she's about to shoot it, then you point-blank her to knock her back to the right edge of the screen. Dash back to the left and the barrier shouldn't reach you.
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