If there are three stretches of vertical arrow boxes, is that a potential 3 X 80,000 bonus?
And someone please take a snap of the fossil and the tile that's supposed to be hit. Thanks.
I think amount of enemies killed is the likely reason. This seems to be how the midboss appears, at least.MJR wrote:I have no hard data to back this up, but I think it is the amount of score you make - try killing the midboss and destroy as many arrows you can - and level will end.
Rank is affected by survival time and getting the powerup. There's nothing you can do about the former, but keeping your survivability up is a must, especially if you gain no benefit for getting the powerup, shot-wise depending on your playing style.professor ganson wrote:Is rank in fact affected by how long you survive?
Observation from about a few dozen plays. Games with numerical rank values that increase are impossible to find, because the value of just about everything else increases.BulletMagnet wrote:Outta curiosity, Twiddle, did you hack the ROM for this one, or are your rank-based statements from observation only?
It'd better be, because they're more vital to understand than nearly any other shmups', and Raizing, philanthropists that they are, tell us exactly squat about them.Twiddle wrote:This is why Yagawa's rank systems are so wonderful. The value is easily found because it does something nearly everything else isn't (decreasing).
Yeah, for me they appear on stage 1 - 4/5 - 7. Not sure after that.Herr Schatten wrote: The "midboss" is just part of the normal sequence of enemy waves. I think it always comes after a wave of the fast ships that drop down and leave the screen, but I could be mistaken.
Building on that, the spinny thing that has the powerup appears after the midboss.Rob wrote:Since the waves are in a predictable order, you can manipulate it to coordinate with the map as you need to get the 80,000 bonus, cleopatra, etc.
The third batch of purple (violet) ground with no tiles. You will see that fish fossil "picture puzzle" everybody talks about on the left side, facing right. It so happens the fish's mouth horizontally points right where the head is. Column-wise, the head is at the 2nd to last tile on the right side of the map.Cleopatra
I think these carryover. Meaning you don't have to destroy an entire row. I accidentally hit the first two arrows, then the rest on the left side. Stage ended. Next stage, got a great bonus after destroying the first one on the left side.Rob wrote:Er, I got a great bonus by destroying maybe 2-5 of the arrow boxes (at the end, I guess). wtf?

English:Kaiser wrote:More arrows you destroy then boss faster appears heh i checked it out