[fw.net update] STGT '07 Replays
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Icarus
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- Location: England
I'll have to give Batou a spin at some point. I tend to stick with easy to use characters, however, hence my liking for both versionf of Kuga at the moment. Kim-ko will take some getting used to.
I wouldn't put it past Niigi popping up at some point. I half-expect her to be a boss, like Kuga's evil twin was in the second game. ^_-
And abusing HT-MAX is great fun, but needs suicides to balance everything vis-a-vis Extending regularly and getting a freebit bomb to use in a HT-MAX attack. Its certainly something not expected in a game like Shikigami, and will probably drive Shikigami purists insane when they get their hands on the game. ^_-
Now where are the rest of the Shiki3 players?
I wouldn't put it past Niigi popping up at some point. I half-expect her to be a boss, like Kuga's evil twin was in the second game. ^_-
And abusing HT-MAX is great fun, but needs suicides to balance everything vis-a-vis Extending regularly and getting a freebit bomb to use in a HT-MAX attack. Its certainly something not expected in a game like Shikigami, and will probably drive Shikigami purists insane when they get their hands on the game. ^_-
Now where are the rest of the Shiki3 players?

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Twiddle
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Nope. Her similarities to 1P and 2P are uncanny though, it's as if she's been split in two.Icarus wrote:I wouldn't put it past Niigi popping up at some point. I half-expect her to be a boss, like Kuga's evil twin was in the second game. ^_-
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
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msm
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does this tate both ways? or even just left side <- at the top?
also does it have the guy with a guitar case and the 2 flappy sward things? (sorry don't know the names
)
really like number 2 but at a possible ~£45 (with customs) - trying to hold off for yesasia to hopefully stock it, it's possible they already have it but with alternate spelling i suppose
also does it have the guy with a guitar case and the 2 flappy sward things? (sorry don't know the names
really like number 2 but at a possible ~£45 (with customs) - trying to hold off for yesasia to hopefully stock it, it's possible they already have it but with alternate spelling i suppose
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Dandy J
- Posts: 726
- Joined: Fri Feb 25, 2005 6:02 am
Been playing this, I'll post a decent score when I get...a decent score.
I've been using Emirio, hes pretty dope on mid bosses. You can place the anchor for his laser clothesline at the top of the screen before they appear and then hit them with the middle damaging part from a very comfortable distance. For real bosses you gotta find a way to reach the top between forms and get em diagonally, or just use normal shot but that takes forever. Man I might switch back to Kuga, he is so much easier to score with.
Does anyone know the exact amount for getting extends? Is it just per every certain amount at the end of each stage? I need to figure out a good suicide/hi-tension distribution for the first few easy stages and pump my score up.
Does anyone know the exact amount for getting extends? Is it just per every certain amount at the end of each stage? I need to figure out a good suicide/hi-tension distribution for the first few easy stages and pump my score up.
Yes, both ways. There are 3 different resolution settings for each configuration as well.msm wrote:does this tate both ways? or even just left side <- at the top?
Yes, but he's a chick now, and her bomb sucks. The rest of the character seems the same though.msm wrote: also does it have the guy with a guitar case and the 2 flappy sward things?
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Sword
- Posts: 168
- Joined: Sun Jan 01, 2006 10:29 am
- Location: Netherlands
200M, and then every 400M. I think.Dandy J wrote: Does anyone know the exact amount for getting extends? Is it just per every certain amount at the end of each stage? I need to figure out a good suicide/hi-tension distribution for the first few easy stages and pump my score up.
Nearly twice as often as in shiki2.
Is it me, or are the bullet hitboxes smaller than before? I've had quite a few 'wtf? I'm still alive?!'-moments. Granted, i've only played one credit.
Does anyone know what the menu options mean? The top option has 5 different settings.. (2 green ones, and red I, II, and III)

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Dandy J
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Icarus
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- Location: England
Yeah, the Extend rates are a lot more frequent in this game. It does seem harder to stay in 8x range, however. It appears you have to be a lot closer to bullets than you did in Shikigami 2, increasing risk a bit.
I find I'm using HT-MAX a lot more frequently in the early stages, and then using them only to bridge gaps in enemy formations later on in the game.
I find I'm using HT-MAX a lot more frequently in the early stages, and then using them only to bridge gaps in enemy formations later on in the game.

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msm
- Posts: 479
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- Location: uk
Thanks for the answers - just ordered it 

the old guy's bomb sucked too so i guess it's just a gender changeDandy J wrote:Yes, but he's a chick now, and her bomb sucks. The rest of the character seems the same though.msm wrote: also does it have the guy with a guitar case and the 2 flappy sward things?
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Icarus
- Posts: 7321
- Joined: Mon Jan 31, 2005 2:55 am
- Location: England
As promised, here are all six replays for my entries to the STGT '06 competition.
Player: Icarus //
- Blazing Star: 43,869,530, ALL Clear, Windina
http://super-play.co.uk/index.php?superplay=668
- Armed Police Batrider: 10,875,240, ALL Clear, Strawman (A)
http://super-play.co.uk/index.php?superplay=667
(thanks to zakk for hosting the following replays)
- Star Force: 2,159,300, Area 13
http://bigcore.rsdio.com/icarus/starfor ... il_icr.avi
- Dragon Blaze: 1,278,200, 2-1, Quaid
http://bigcore.rsdio.com/icarus/dragonb ... id_icr.avi
- Air Gallet: 6,811,310, ALL Clear
http://bigcore.rsdio.com/icarus/airgall ... LL_icr.avi
- Guwange:, 17,099'785, 15,266 Chain, Stage 6, Kosame
http://bigcore.rsdio.com/icarus/guwange ... me_icr.avi
Player: Icarus //
- Blazing Star: 43,869,530, ALL Clear, Windina
http://super-play.co.uk/index.php?superplay=668
- Armed Police Batrider: 10,875,240, ALL Clear, Strawman (A)
http://super-play.co.uk/index.php?superplay=667
(thanks to zakk for hosting the following replays)
- Star Force: 2,159,300, Area 13
http://bigcore.rsdio.com/icarus/starfor ... il_icr.avi
- Dragon Blaze: 1,278,200, 2-1, Quaid
http://bigcore.rsdio.com/icarus/dragonb ... id_icr.avi
- Air Gallet: 6,811,310, ALL Clear
http://bigcore.rsdio.com/icarus/airgall ... LL_icr.avi
- Guwange:, 17,099'785, 15,266 Chain, Stage 6, Kosame
http://bigcore.rsdio.com/icarus/guwange ... me_icr.avi

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howmuchkeefe
- Posts: 724
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http://bigcore.rsdio.com/icarus/guwange ... me_icr.avi
D'oh! So close!
If Rob's been suffering something like that time and again, I guess I shouldn't blame him for changing his mind about Guwange.
Are you going to go for the 1CC?
If Rob's been suffering something like that time and again, I guess I shouldn't blame him for changing his mind about Guwange.
Are you going to go for the 1CC?
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Icarus
- Posts: 7321
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You'd be surprised at how annoyed I have been the past week, when every credit that takes me to stage6 always ends in the same way, at the last pattern of the last boss. >_<*howmuchkeefe wrote:D'oh! So close!
If Rob's been suffering something like that time and again, I guess I shouldn't blame him for changing his mind about Guwange.
Are you going to go for the 1CC?
Yep, I'm going to keep playing and go for the ALL. I was mainly wanting to break 20mil which I think I can do if I can hold my chain up to the stage5 boss. If I manage it I'll have an updated score and replay to follow.

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Rob
- Posts: 8080
- Joined: Wed Jan 26, 2005 12:58 am
By the end I realized it wasn't likely that I would make it through the last attack, so I used most of my bombs to secure the first ~2 million boss points.howmuchkeefe wrote:If Rob's been suffering something like that time and again, I guess I shouldn't blame him for changing his mind about Guwange.
This was my goal. Very hard to keep it together during the 5th boss, but everything before that seems easy enough.Icarus wrote:chain up to the stage5 boss.
I'd download the replay, but it's too big (~Air Gallet).
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Icarus
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- Location: England
Just a quick reminder: namakoHQ is now public and has a Personal Records Database (more correctly, a forum for keeping records) set up which is free to use. Some of namakoteam have started keeping a list of personal bests, and I hope that everyone here will use it as well to keep track of their playing progress.
The Records Database is here:
http://namakoteam.thestudio-uk.com/viewforum.php?f=2
You will have to register to use the forum, which shouldn't take more than a couple of minutes.
If I could hold the chain together past the section, I'd estimate a chain of about 20k by the time I hit the fifth boss.
The Records Database is here:
http://namakoteam.thestudio-uk.com/viewforum.php?f=2
You will have to register to use the forum, which shouldn't take more than a couple of minutes.
My main problem area is the end section of stage4. Getting there isn't difficult. Trying to get through it without taking three or more hits is. -_-;;Rob wrote:This was my goal. Very hard to keep it together during the 5th boss, but everything before that seems easy enough.
If I could hold the chain together past the section, I'd estimate a chain of about 20k by the time I hit the fifth boss.
Yeah, sorry. Constantly exiting and restarting MAME to make inputs got tiresome by the end of Blazing Star Week, so I switched to direct feed recording instead. ^_-Rob wrote:I'd download the replay, but it's too big (~Air Gallet).

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Edge
- Posts: 1052
- Joined: Thu Feb 17, 2005 12:32 am
- Location: Berlin, Germany
Thanks for sharing your replays with us, Icarus.
I am going to download them all in the next days.
I have recorded some of my scores too, but I don't think it's worth posting mine since I never placed in the top 10. I hope more people from this board will start to create replays and strategy talk, leading to a more organized western shooter community. So that one day we'll be able to keep up with the Japanese.
I am going to download them all in the next days.
I have recorded some of my scores too, but I don't think it's worth posting mine since I never placed in the top 10. I hope more people from this board will start to create replays and strategy talk, leading to a more organized western shooter community. So that one day we'll be able to keep up with the Japanese.
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Icarus
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- Location: England
Thanks Edge. ^_^Edge wrote:Thanks for sharing your replays with us, Icarus.
I am going to download them all in the next days.
I have recorded some of my scores too, but I don't think it's worth posting mine since I never placed in the top 10. I hope more people from this board will start to create replays and strategy talk, leading to a more organized western shooter community. So that one day we'll be able to keep up with the Japanese.
I think people should share their replays even if they think they aren't worth sharing. It's good to get a second opinion on your strategies and to have someone else analyse and spot potential mistakes, which can only benefit you in the long run as you play to improve. Strategy talk is just as good.
I hope some of our shmupsforum players can start to use the Records Database forum to keep a listing of their scoring records. I think it'll allow for good comparison with other players, as well as giving you a place to chart progress.

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Pirate1019
- Posts: 1752
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Icarus
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- Location: England
Click to highlight the game you want to play and record a credit for, then go to FILE / PLAY AND RECORD INPUT (or right-click the game you want to record and select the same option from the menu that appears). MAME will ask you to select a location to save the replay input. One you select a location, the game will load and record all your button presses for that credit only. Once you exit, the input will be ready to view.Pirate1019 wrote:How would I record runs through MAME32? I would start recording stuff just for posterity if I could learn how. I'm not a multimedia genius.

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Pirate1019
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Icarus
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You're thinking of conversion fron .inp to AVI, which requires some kind of video capture card. MAME inputs on their own can be viewed with the version of MAME you used to record it (so if you used WolfMAME 0.106 to record, you can use WolfMAME 0.106 to play the input back).Pirate1019 wrote:Ok, that's all well and good. It's saved as a .inp file. Can I just open that file with any sort of media player (windows media player, quicktime)? Or is it more complex then that?

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Pirate1019
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Icarus
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You do know how easy it is to find the different MAME builds right?Pirate1019 wrote:Wouldn't that mean that the replays would be relatively useless since nobody else could see it unless they had the same version of mame?
http://www.joymonkey.com/
All you do when you send someone a MAME input is let them know which version number of MAME to use and thats it. In the case of WolfMAME, you can easily track down their particular builds with a bit of Google-fu.

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msm
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- Location: uk
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zakk
- Posts: 1410
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All the videos I recorded for the tournament can be found on my site here:
http://bigcore.rsdio.com/zakk/replay/?cat=27
Only one I don't have is Star Force
http://bigcore.rsdio.com/zakk/replay/?cat=27
Only one I don't have is Star Force
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Edge
- Posts: 1052
- Joined: Thu Feb 17, 2005 12:32 am
- Location: Berlin, Germany
Well, ok then I post my input files too just for the sake of it. (They are for Mame Plus 0.106)
http://www.shooterecke.de
(you only have to click onto replays, sorry direct linking doesn't work)
It's a zip including the following scores:
Air Gallet: Edge - 2'386'970 - 5
Blazing Star: Edge - 22'554'690 - 6 - Windina
Dragon Blaze: Edge - 718'300 - 1-6 - Quaid
Guwange: Edge - 6'439'318 - 5 - Shishin - 11'681
Missing Batrider: Because of the save state usage to lower rank in the title screen.
And also Star Force: I forgot to rename the inp after my highscore and the next time I clicked on "Play and record input" in MAME, I accidently killed it. Nevermind wasn't that special anyway...
http://www.shooterecke.de
(you only have to click onto replays, sorry direct linking doesn't work)
It's a zip including the following scores:
Air Gallet: Edge - 2'386'970 - 5
Blazing Star: Edge - 22'554'690 - 6 - Windina
Dragon Blaze: Edge - 718'300 - 1-6 - Quaid
Guwange: Edge - 6'439'318 - 5 - Shishin - 11'681
Missing Batrider: Because of the save state usage to lower rank in the title screen.
And also Star Force: I forgot to rename the inp after my highscore and the next time I clicked on "Play and record input" in MAME, I accidently killed it. Nevermind wasn't that special anyway...
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dave4shmups
- Posts: 5630
- Joined: Wed Jan 26, 2005 2:01 am
- Location: Denver, Colorado, USA
Youtube isn't THAT bad in terms of video quality-if it was, it wouldn't be anywhere near as popular as it is, given that we're in the DVD-age, so to speak.
I've watched plenty of replays that rolins has put up, and they look fine. I'm just greatfull that there are sites that have these superplays (or even gameplay demonstrations) out there.
I've watched plenty of replays that rolins has put up, and they look fine. I'm just greatfull that there are sites that have these superplays (or even gameplay demonstrations) out there.
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
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Icarus
- Posts: 7321
- Joined: Mon Jan 31, 2005 2:55 am
- Location: England
Might as well post this now, in case anyone's still interested.
Twinbee Yahhoo - 5.15mil to Stage 6, using Option Type. (XVID - 150MB)
SiK's will be more interesting to watch when he releases it, though.
Twinbee Yahhoo - 5.15mil to Stage 6, using Option Type. (XVID - 150MB)
SiK's will be more interesting to watch when he releases it, though.

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sikraiken
- Posts: 1139
- Joined: Tue Jan 25, 2005 11:08 pm
My play is really sloppy, I think. I'll check out your replay after classes tomorrow while my video is (hopefully) encoding.Icarus wrote:Might as well post this now, in case anyone's still interested.
Twinbee Yahhoo - 5.15mil to Stage 6, using Option Type. (XVID - 150MB)
SiK's will be more interesting to watch when he releases it, though.
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zakk
- Posts: 1410
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- Location: New York, NY
- Contact:
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Icarus
- Posts: 7321
- Joined: Mon Jan 31, 2005 2:55 am
- Location: England
Releasing all my replays now...
- Twinbee Yahhoo - 5.15mil to Stage 6, using Option Type. (XVID - 150MB)
- Viper Phase One - 8.10mil to Stage 7 (XVID - 190MB)
- Darius Gaiden - 11.38mil, V Route ALL (WolfMAME 0.106required)
- Omega Fighter Special (Special Mode) - 20.99mil to Stage 2-7 (WolfMAME 0.106required)
- Gigawing - 83.6tril to Stage 7, using Ruby (XVID - 223MB)
... to appease some of the doubters (because there are probably one or two out there). Could have done better with some of the runs, but meh. Lack of free time and a change in priority for this tournament contributed to that.
As usual, thanks to zakk for hosting my AVI material. Always appreciated.
Enjoy the replays.
- Twinbee Yahhoo - 5.15mil to Stage 6, using Option Type. (XVID - 150MB)
- Viper Phase One - 8.10mil to Stage 7 (XVID - 190MB)
- Darius Gaiden - 11.38mil, V Route ALL (WolfMAME 0.106required)
- Omega Fighter Special (Special Mode) - 20.99mil to Stage 2-7 (WolfMAME 0.106required)
- Gigawing - 83.6tril to Stage 7, using Ruby (XVID - 223MB)
... to appease some of the doubters (because there are probably one or two out there). Could have done better with some of the runs, but meh. Lack of free time and a change in priority for this tournament contributed to that.
As usual, thanks to zakk for hosting my AVI material. Always appreciated.
Enjoy the replays.
