Raiden III official thread.

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lmn4096
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Post by lmn4096 »

I just received today my Raiden Fighters DVD compil from Tanomi.com included with RaidenIII DVD bonus :)

from first look, the background is blend, no more cows, and I don't see debris flying and touching the ground with impact like in old Raiden...

but it is clearly writed at the begining of the video (in Japanese) this is still a work in progress and in no way the final product. :)
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EvilAkito
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Post by EvilAkito »

This is another shmup that I really want to play. Let's hope it gets ported to a home console.

I wonder if it'll play like Raiden Fighters or more like an old Raiden game? I'd prefer the latter, personally.
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Thunder Force
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Post by Thunder Force »

lmn4096 wrote:I don't see debris flying and touching the ground with impact like in old Raiden...
:(
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Dylan1CC
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Post by Dylan1CC »

lmn4096 wrote:I just received today my Raiden Fighters DVD compil from Tanomi.com included with RaidenIII DVD bonus :)

from first look, the background is blend, no more cows, and I don't see debris flying and touching the ground with impact like in old Raiden...
Thanks for the info, lmn4096.

I'll second what TF said: :( How can they take out a visual element that gave the series so much character?
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chtimi-CLA
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Post by chtimi-CLA »

yeah, even if it's good (and it does look better in motion) it will have the bitter taste of what it could have been in 2D (but do 2D animators still exist at all outside of Cave and SNK).
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Post by Thunder Force »

chtimi wrote:but do 2D animators still exist at all outside of Cave and SNK
Absolutely, they do!
Randorama
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Post by Randorama »

Everyone seems to be obssessed by the graphics, so let me step out from the masses for a moment and say:

I hope they'll refresh the gameplay and make a third millennium version of the so-called "old skool". I tried to play a bit Raiden DX but, after 10 years, i prefer fast ships with small hitboxes, i like more to completely side-step streams of bullets. Beside that, if it's true that they've put the quick shot feature ( iremember something about getting a multiplier onpoints based on how fast your are at destroying enemies) the game will have an extra gear in speed, which basically makes me say...



I'm in frothing demand!







(Sorry :wink: )
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Ord
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Post by Ord »

Like i've said a few times in the past, i got the chance to play this a few times in January and it played bloody well. I mean this is a new Raiden game folks. C'mon! :D
We should be celebrating the release of this title and not bitch about how 3D graphics are a bitter disapointment and moan about how they should have used 2D graphics instead. To much bloody whinging going on this thread.
Ibara, Homura, Senko No Ronde, Rajirugi, Raiden III, Gigawing Generations....2005 looks to be an INCREDIBLE year for shooters. Personaly i can't stop smiling. :D
Chill.
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Rastan78
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Post by Rastan78 »

I think the way the system works is similar to the quick shot in Raiden Fighters except you can quick shot pretty much everything. 2.0 is the highest multiplier given for destroying something as soon as it comes on the screen. If it lingers for a while, you get decreasing increments like 1.9, 1.8, 1.7 etc. on down to 1. In other words the game will become a mad dash to destroy everything the split second that it comes on the screen. The faster you destroy the more points you get.

Sounds like a good system for those who like to complain about scoring systems that are "counter-intuitive" since scoring is based on simply blowing everything up as quickly as possible. Of course that's going to require crazy memorization and risky/aggressive play to point blank the bigger guys as soon as possible and get lots of 2.0's.

Keep in mind I haven't played it yet, so I'm just basing this from seeing the DVD replay. Another thing I would say is that enemy bullet speed appears to be quite fast as in Raiden Fighters.
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Devilsheep
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Post by Devilsheep »

Doesn't look bad at all! It's just cool to see another one coming out, considering I thought Raiden Fighters Jet was the end...
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Post by Randorama »

Uh Rastan78, what about medals, tricks, secrets, etc? Any infos on that part :?
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."

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Post by chtimi-CLA »

yeah i know i'm bitching about graphics like an old lady, because raiden has a strong and well-defined identity and i don't like seeing that being replaced with a design that's not as good and more impersonnal, at the same time i'm really curious about the game believe me. from the videos it looks like a blast to play, i'm that critical because raiden isn't some no-name shmup, and i've been wanting a pixel-art sequel for years.
thunderforce wrote:Absolutely, they do!
forgot about that :oops:
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Post by Randorama »

chtimi wrote:yeah i know i'm bitching about graphics like an old lady, because raiden has a strong and well-defined identity
Which lies in gameplay, the most hilarious part of your comment (in a benign sense, sorry if it sounds even vaguely offensive) is that the first game had very generic and doujin-like graphics,but created a new style out of the '80s Toaplan games. However, once the gameplay style became easily recognizable, people associated a more or less common design with a pretty unique system.
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."

I.M. Banks, "Consider Phlebas" (1988: 43).
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Post by CMoon »

Randorama wrote:
Which lies in gameplay, the most hilarious part of your comment (in a benign sense, sorry if it sounds even vaguely offensive) is that the first game had very generic and doujin-like graphics,but created a new style out of the '80s Toaplan games. However, once the gameplay style became easily recognizable, people associated a more or less common design with a pretty unique system.
*nods* This is why I am going to believe in Raiden III. I too with we could have the old sprites, and it does have that 'empty 3D look', but Seibu have proven themselves several times. The Raidens are still in my top 10 and if Raiden III has any chance of failing, it is probably only because my expectations for it are so high.
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chtimi-CLA
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Post by chtimi-CLA »

Randorama wrote:
chtimi wrote:yeah i know i'm bitching about graphics like an old lady, because raiden has a strong and well-defined identity
Which lies in gameplay, the most hilarious part of your comment (in a benign sense, sorry if it sounds even vaguely offensive) is that the first game had very generic and doujin-like graphics,but created a new style out of the '80s Toaplan games. However, once the gameplay style became easily recognizable, people associated a more or less common design with a pretty unique system.
don't worry, i'm not offended in the slightest. i strongly disagree with you on the graphics though. doujin-like, raiden?
the amount of work that has gone into it must be huge. the design is not extravagant, it's almost soviet realism, but that's what i like about it, it's classy like say rolling thunder. to me raiden must have cows, flying debris, various rotating cannons, huge kaboom explosions and noisy bosses.
can you seriously look at the level of detail in raiden 2 and tell me it's doujin?
i thought border down looked and sounded like a doujin, so to each his own i guess
:wink:
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Post by Randorama »

chtimi wrote: don't worry, i'm not offended in the slightest. i strongly disagree with you on the graphics though. doujin-like, raiden?
the amount of work that has gone into it must be huge. the design is not extravagant, it's almost soviet realism, but that's what i like about it, it's classy like say rolling thunder. to me raiden must have cows, flying debris, various rotating cannons, huge kaboom explosions and noisy bosses.
can you seriously look at the level of detail in raiden 2 and tell me it's doujin?
i thought border down looked and sounded like a doujin, so to each his own i guess
:wink:
Nice that you quote Raiden 2, which is a huge improvement over the FIRST Raiden, which was pretty a doujin title (unlike Border Down, maybe you have a very distorted idea of "Doujin" :roll: ). Beside that, an unplayable game with cows doesn't make a Raiden title...but the core point is gameplay, i seriously fail to understand all this obsession with graphics :?
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."

I.M. Banks, "Consider Phlebas" (1988: 43).
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Post by FatCobra »

I'm just glad that there is another Raiden game coming out. Raiden is the quintessental vertical shmup. I know it will be awesome, but it won't be on any US-Friendly console probably. :cry:
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chtimi-CLA
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Post by chtimi-CLA »

Randorama wrote: Nice that you quote Raiden 2, which is a huge improvement over the FIRST Raiden, which was pretty a doujin title (unlike Border Down, maybe you have a very distorted idea of "Doujin" :roll: ). Beside that, an unplayable game with cows doesn't make a Raiden title...but the core point is gameplay, i seriously fail to understand all this obsession with graphics :?
no need to roll eyes man. besides raiden 1 has exactly the same style as raiden 2. it's not the technical prowess that matters most, it's the quality of the design (eg. i think twin cobra looks much better than say gigawing 2).
sure the gameplay is the biggest factor, but for me the atmosphere is very important too, i'm not fully satisfied with a shmup where i dislike the design even if the gameplay is spot on. if the gameplay is the only thing that matters to you i can understand, but that's not my case.
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Post by Darkcomet72 »

chtimi wrote: -green, brown, grey? check
Hey, what's wrong with Green? :lol:

Anyway, I really am looking foward to this. I really don't see what's wrong with 3D graphics.
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TVG
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Post by TVG »

judging from the screens this seems on par with ikaruga, so i dont know what the complaint is, besides the change of style.

id rather have 3D 2D shmups than none at all, if they dont play like shit and look decently nice, that is.
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Post by gigadrive32 »

Herr Schatten wrote:I'm not impressed. Raiden II looked a million times better than that. It has too much of that "generic 3D" look to it. The asteroids in particular look really awful.

The sandworm boss seems cool, though.

I'll just wait until I see it in motion.

yeah I agree with those sentiments....
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Post by Randorama »

chtimi wrote:
no need to roll eyes man etc
since you invoke detail, i thought you were more focused on things like debris and so on. But beside that, i can't seriously understand the whole discourse: if it plays like shit and it has cows, it's not Raiden. But in order to appreciate gameplay instead of minding about absolutely trivial matters like the omg 2d graphics, you need to have at least a basic grasp of what gameplay is. The past is the past, doing 2D games is now more expensive than 3D ones and, on top of that, the game is for a market where gameplay matters (luckily). Just thought you were a tad more "serious" than the rest, sorry.
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."

I.M. Banks, "Consider Phlebas" (1988: 43).
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chtimi-CLA
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Post by chtimi-CLA »

Randorama wrote: since you invoke detail, i thought you were more focused on things like debris and so on. But beside that, i can't seriously understand the whole discourse: if it plays like shit and it has cows, it's not Raiden. But in order to appreciate gameplay instead of minding about absolutely trivial matters like the omg 2d graphics, you need to have at least a basic grasp of what gameplay is. The past is the past, doing 2D games is now more expensive than 3D ones and, on top of that, the game is for a market where gameplay matters (luckily). Just thought you were a tad more "serious" than the rest, sorry.
i don't know where you see in my posts anything implying it would be ok if it had cows but the gameplay was shit or even flawed. i sure as hell wasn't saying that at all.
i'm not arguing that good graphics>good gameplay, i'm arguing that good gameplay+good graphics>good gameplay+not as good graphics. that sounds reasonable to me.
let's take an example so that i'm perfectly clear: i like chaos field and it's certainly not because of the graphics, but because of the gameplay, which i enjoy. however, if chaos field was the sequel to another shmup with the same gameplay but detailed 2D graphics (or good 3D ones for that matter), i would be ranting about that too. in the case of the raiden series i'm ranting this much because it's as emblematic of 2D as metal slug.
also i'm aware of the fact that 3D graphics are cheaper to create. if it's the only way we're getting raiden3 at all, then so be it (and i'll very probably get it), but i think the game would have looked better in 2D.
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Post by Neon »

I know it will be awesome, but it won't be on any US-Friendly console probably. Crying or Very sad
So buy some swap magics and import. It's not hard. I don't get why people say things like this...
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Post by Dave_K. »

Neon wrote:
I know it will be awesome, but it won't be on any US-Friendly console probably. Crying or Very sad
So buy some swap magics and import. It's not hard. I don't get why people say things like this...
Swap Magix discs do not work for all games. I know this first hand. :(
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Post by Ganelon »

Neon wrote:So buy some swap magics and import. It's not hard. I don't get why people say things like this...
Exactly. The game itself costs over 3/2 times as much as a fliptop and Swap Magic together.
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FatCobra
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Post by FatCobra »

I'd rather get a JPS2. It's expensive but you don't have to hack or mod your console and you get access to more shmups anyway.

I have the slim model, so the fliptop lip and swap magic is out of the question.
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icepick
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Post by icepick »

Have you all seen the new (?) full-featured Raiden III HP? System, screens, movies, wallpaper, survey, history?

http://www.mossjp.co.jp/raiden/raiden.htm

I'd be interested in hearing impressions from the regulars here...
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FatCobra
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Post by FatCobra »

I'm a little curious though....was Seibu dead for a while and then revived so they could make Raiden III? When was their last game made?
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Stormowl
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Post by Stormowl »

icepick wrote:Have you all seen the new (?) full-featured Raiden III HP? System, screens, movies, wallpaper, survey, history?

http://www.mossjp.co.jp/raiden/raiden.htm

I'd be interested in hearing impressions from the regulars here...
thanks for the heads up. nice little movies that are pretty selective in showing the heavy action.

there is obviously a score multiplier whose value seems to depend on how close you are to the ship you destroy, ala ketsui. the multiplier seems to be extended then by destroying other ships quickly, like DDP. i'm no expert, that's just what i get from the vids.

the only potential problem i see is the speed of the raiden ship, however the original raiden ships have always been sluggish. perhaps there is an unlockable hot rod from raiden fighters jet or something...
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