What comes next, CAVE ?

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
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Kaede
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Post by Kaede »

elvis wrote: If they're anything like me, most of this board lives in countries where shmups don't appear in arcades, and probably have real world expenses like mortgages and children that take priority to $1000+ PCBs.

Console ports are the only way I get to play these titles. I'd say there's more than a few folks here in the same boat.
Well said, Elvis.

And not only that, for many of us in this boat we have other interests that come before playing video games. Do you have any idea how much it costs to see Chelsea play these days? :cry:
Wanderer wrote:They should release 2 shooters next year, one original concept and the second a Cave Allstar shooter like Batrider which featured teams of ships/characters from the various Raizing games.
This would be awesome.
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Frederik
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Post by Frederik »

Plasmo wrote:imo pink sweets is an excellent game, whys everyone bashing it?!
Because so few people actually played it. Damn it, even I thought it was a stinker judging from a low-score no-risk replay, but since you (at the italian shmup meet) had the unison that it is a great game, I rather believe you guys. Up to this point I haven`t read a single consistent description of how this game is played properly; and the discussion about it got under the wheels of the upcoming Mushi 2 I guess.

"... a Cave Allstar shooter like Batrider which featured teams of ships/characters from the various Raizing games."

That would be the sweetest thing ever. On the other hand, the ships in Batrider vary so wildly, I wonder how well this would work in a Cave game, where the ships are more subtle in their variations, and are very balanced.

And Mushi -> Galaga, Pink Sweets -> Recca? Thinking about it, that could be the case. I just recently discovered Recca and it made me think of the charge attack in PS instantly. I always thought the themes in Cave games were random. Dangun could be the Toaplan tribute graphicwise, and isn`t Guwange a similar to an Aleste game (running on the ground, fighting ancient japanese demons)?
Last edited by Frederik on Fri Oct 06, 2006 1:11 pm, edited 1 time in total.
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BulletMagnet
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Post by BulletMagnet »

CFO wrote:elitism in a cave thread? unheard of !
Yeah, you NEVER see any of that in threads about non-Cave games. :P
They should release 2 shooters next year, one original concept and the second a Cave Allstar shooter like Batrider which featured teams of ships/characters from the various Raizing games.
...and be universally bashed for always recycling the same material over and over again. :P
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Blade
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Post by Blade »

Just give me a Cave game with a nice game mechanic that either:

A. Hasn't been used in a long time
B. Hasn't been used before EVER.
C. Isn't a sequel
D. Isn't a remake

Realistic Hope: Actually I gave it some thought, and I'd really like to see Cave try their hand at Hori Shmups the likes of Xexex, R-Type, or Gradius...

Unreaslistic Hope: They buy RenOvation Games Properties and remake/make a sequel to Arrowflash.

God I wanna see Arrowflash make a comeback.
The world would be a better place if there were less shooters and more dot-eaters.

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Post by Xexyz »

Renovation/Telnet Japan had no hand in Arrowflash other then publishing it. Even so, only the U.S. branch (Renovation) published it. Arrowflash was made and released in Japan by Sega. Another Renovation U.S. release that seems to share the same confusion is Whip Rush. Whip Rush was also developed and released in Japan by Sega.
...
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sffan
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Post by sffan »

Twiddle wrote:
sffan wrote:Since Mushi was a tribute to Galaxian & Galaga
I can't find the connection
The "popcorn" enemies look just like the Galaxian bugs. Take a look.
SHOOT IT QUICKLY !
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Icarus
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Post by Icarus »

Kaede wrote:Do you have any idea how much it costs to see Chelsea play these days? :cry:
Chelsea?? Chelsea?!? GTFO!! :arrow: :arrow: :arrow:
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MA7
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Post by MA7 »

that's "Chelsea FC, Premiership Champions 2004-2005, 2005-2006" thank you very much :wink:

That's it! Cave should do a manic shooter bullet hell football game.......
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Icarus
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Post by Icarus »

<offtopic>
You do realise that Chelski wouldn't be where they are today without Moneybags Abramovich?
Most amusing thing being, they still haven't won the Champions League, even with all those expensive players. ^_-
</offtopic>
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LUNardei
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Post by LUNardei »

FrederikJurk wrote:since you (at the italian shmup meet) had the unison that it is a great game, I rather believe you guys.
Talking about that, Raiden Fighters 2 is still trying to capture an entire run just to show the game around. The problem is that he is trying to get a ALL :?
Let's wait, but I told him that even a credit-feed run would be enjoyed around ;)
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Twiddle
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Post by Twiddle »

Is he trying to ALL the 2-loop version?
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Post by LUNardei »

Hell no, 1 loop only :D
Actually I don't think he's aware of a 2 loops version. Actually I think that we know only a little bit about this game. Btw, I need to say that the sound track of this game totally sucks :lol:
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elvis
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Post by elvis »

Blade wrote: C. Isn't a sequel
D. Isn't a remake

*snip*

God I wanna see Arrowflash make a comeback.
Anyone else not following this logic? :P

There's a very good chance I took that quote out of context, and if so please don't hate me.
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Post by Valgar »

Holy shit, how do you get elitism from my post? All I said was most of the board hasn't played their 3 newest game, AND NEITHER HAVE I. Yet here we are discussing our fantasies (I call them fantasies because if we are honest with ourselves we know that Progear 2 is impossible since CAPCOM owns the rights... ECT) for their newest game. And guess what? Their newest game is going to be on a PCB TOO! SO YOU WON'T BE PLAYING THAT ONE EITHER.
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EOJ
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Post by EOJ »

There won't be a Progear 2, or any other hori shooter from Cave. But not because of Capcom. Ikeda said as much in an interview, he basically said "maniac" horis are near impossible to play due to the screen orientation, and Progear was an experiment they don't intend to duplicate.
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eretsua
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Post by eretsua »

Danny wrote:I'm proberbly the only guy in the room that wants some sort of crazy tempest clone heh. :D
no!
i'd alomost buy a 360 for Space Giraffe!
An interesting Tempest(-ish) clone by Jeff Minter.
FrederikJurk wrote:And Mushi -> Galaga, Pink Sweets -> Recca? Thinking about it, that could be the case. I just recently discovered Recca and it made me think of the charge attack in PS instantly. I always thought the themes in Cave games were random. Dangun could be the Toaplan tribute graphicwise, and isn`t Guwange a similar to an Aleste game (running on the ground, fighting ancient japanese demons)?
if that's true does anyone have a name for that Aleste game?
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CIT
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Post by CIT »

Only two Aleste games have a Japanese theme (and not one with demons and ghosts) and there's only one Aleste where you walk on the ground (Aleste Gaiden).

I don't see at all how Guwange could be in any way related to the Aleste series. IMO they're as far apart as it gets.

If anything Guwange is a modern take on Kiki Kaikai. But why don't we just call it an original? ;)
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Post by Twiddle »

ketsui is a modern take on kyukyoku tiger

where's our modern take on outzone
so long and tanks for all the spacefish
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Blade
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Post by Blade »

elvis wrote: Anyone else not following this logic? :P
Sorry. :oops: Maybe it's just that I'm actually kinda sick of Cave games being the only shmup that tends to come out lately.
The world would be a better place if there were less shooters and more dot-eaters.

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GeneralWong
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Post by GeneralWong »

Valgar wrote:And guess what? Their newest game is going to be on a PCB TOO! SO YOU WON'T BE PLAYING THAT ONE EITHER.
Well, I guess that you could say that for most people here, it's gonna be the game they will be playing in about 3 or 4 years on their own cabinet, when the price of the PCB drops.
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elvis
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Post by elvis »

Blade wrote:Sorry. :oops: Maybe it's just that I'm actually kinda sick of Cave games being the only shmup that tends to come out lately.
No need to apologies - I was being a naughty troll.

And don't forget G-Rev! They're still putting a few out there (that new "Crow" title is due soonish, from what I gather in the other thread).

Sadly this world is driven by money, and shmups aren't seen as a universal cash cow. But as long as we have a few independants and doujin folk out there, there should always be a slow trickle of new stuff.
Last edited by elvis on Sat Oct 07, 2006 9:50 pm, edited 1 time in total.
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Strider77
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Post by Strider77 »

Yeah, you NEVER see any of that in threads about non-Cave games.
No... never ever :roll:
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by BulletMagnet »

elvis wrote:And don't forget G-Rev! They're still putting a few out there (that new "Crow" title is due soonish, from what I gather in the other thread).
That game ("Karous," "Karasu," something like that...) is actually from MileStone, I'm not sure if G-Rev is working on anything shmuppish atm (or at least has announced it).
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Post by neorichieb1971 »

Non homage please.

Underwater?
Alien based?


Something that loses the pink and purple.

Mind, Japanese don't like moody type games do they?
This industry has become 2 dimensional as it transcended into a 3D world.
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russ
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Post by russ »

Less sequels and more orignal material and home ports. That would be ideal, but considering there's still a gap in my small ps2 library reserved for a potential Ketsui, it doesn't seem likely. :(
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Post by SamIAm »

I was honestly very impressed with what Cave did with ESPGaluda II. They still know how to make a good game over there. However, I believe that if Cave really wants to prove themselves as masters of the shmup genre, it's time for them to try something besides the ol' bullet sprayers. A balanced, reasonably simple, yet modern take on an R-Type game would do this nicely. I have in mind something like variation on Blazing Star, but there are really a number of different ways they could approach something like this.

Of course, thinking practically, I don't care what they put out as long as they stay in the shmup business. Sequel, re-hash, clone, whatever, as long as it plays well and looks nice.

And as long as we're throwing in little fantasies, here's mine: An new Space Harrier-modeled game. All the rail shooters nowadays that are not in 2D are basically in pure 3D, and you all know 3D can make things too complicated. What I want to see is a return to the old flat-scaling, confined-area chase-view shooter. You can keep all your hundreds of bullets on screen in recent shmups - Space Harrier is the one and only game that has actually made my body twitch while I was playing it.
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elvis
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Post by elvis »

BulletMagnet wrote:
elvis wrote:And don't forget G-Rev! They're still putting a few out there (that new "Crow" title is due soonish, from what I gather in the other thread).
That game ("Karous," "Karasu," something like that...) is actually from MileStone
Gak! I am an idiot.
russ wrote:Less sequels and more orignal material and home ports. That would be ideal, but considering there's still a gap in my small ps2 library reserved for a potential Ketsui, it doesn't seem likely. :(
I wouldn't be surprised if the Wii becomes the next shmuppers must-have platform. The PS2 is starting to show it's age. The much faster Wii and much more independant and 2D friendly Nintendo will be a very tempting platform for home console ports of shmups.

(And I will scream like a cheerleader in a B-grade horror flick if one more person tells me you can't play shmups/fighters with the Wiimote - it can take other joypads/sticks for Pete's sake!!!).
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Twiddle
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Post by Twiddle »

BulletMagnet wrote:
elvis wrote:And don't forget G-Rev! They're still putting a few out there (that new "Crow" title is due soonish, from what I gather in the other thread).
That game ("Karous," "Karasu," something like that...) is actually from MileStone, I'm not sure if G-Rev is working on anything shmuppish atm (or at least has announced it).
Every project of theirs is pretty hush-hush, and Under Defeat only started getting screens when it was a little more than halfway done.
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russ
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Post by russ »

elvis wrote:(And I will scream like a cheerleader in a B-grade horror flick if one more person tells me you can't play shmups/fighters with the Wiimote - it can take other joypads/sticks for Pete's sake!!!).
We're getting off topic here, but I believe you can TATE the Wiimote and use it classic style for some games. :roll: Either we could do that, or spend the 20 wingwangs for the classic controller.
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jpj
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Post by jpj »

i want cave to go bankrupt.
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