Amiga CD32 and Amiga 500/1200 Shoot Em Ups
-
Ceph
- Posts: 3693
- Joined: Tue May 31, 2005 2:58 pm
- Location: Europe
Amiga CD32 and Amiga 500/1200 Shoot Em Ups
I suppose only few people here have an Amiga CD32; it was only sold for a short time in 1993/94 (until Commodore went belly up) and got most support from European developers. Back in the day the high price and lack of original games was prohibitve (many titles were just slightly reworked Amiga 500 games with CD music slapped on).
Nowadays you can get used CD32s and games relatively cheap, and since no-one knows how long those old magnetic Amiga floppies are going to last, I decided to buy a CD32 a short while ago. After all the real thing is so much nicer than an emulator.
Which shmups are must-haves for the system?
So far I got:
-Project X (vertical): Left me underwhelmed. Looks very basic; has a PD feel to it. Why does it get so much praise?
-Disposable Hero (vertical): One of the best Euro shmups. Great music and graphics. Not an easy game; you get 1 credit only.
-Banshee: Nice looking horizontal shooter by Core Design apparently inspired by 1942. I haven't played it much yet. Very weird background story.
Nowadays you can get used CD32s and games relatively cheap, and since no-one knows how long those old magnetic Amiga floppies are going to last, I decided to buy a CD32 a short while ago. After all the real thing is so much nicer than an emulator.
Which shmups are must-haves for the system?
So far I got:
-Project X (vertical): Left me underwhelmed. Looks very basic; has a PD feel to it. Why does it get so much praise?
-Disposable Hero (vertical): One of the best Euro shmups. Great music and graphics. Not an easy game; you get 1 credit only.
-Banshee: Nice looking horizontal shooter by Core Design apparently inspired by 1942. I haven't played it much yet. Very weird background story.
Last edited by Ceph on Sun Oct 01, 2006 9:05 am, edited 1 time in total.
-
Shatterhand
- Posts: 4124
- Joined: Wed Jan 26, 2005 3:01 am
- Location: Rio de Janeiro - Brazil
- Contact:
You already got the 2 must-have shmups for the system: Disposable Hero and Banshee.
Super Stardust is an asteroids clone.... but it is THE asteroids clone, if you have any interest in Asteroids gameplay, then this is a must have
Other options are Fly Harder and Jetstrike, though neither of them are exactly shmups.
Overkill is a nice defender clone
There's an horizontal shmup by the name of "Lunar-C" which I never played, so I have no idea.
Seek & Destroy is awesome, though far from being a shmup (It's more a Desert Strike alike without strategy and with lots more of shooting and explosions).
And that pretty much nails the whole shmup library for the system. There are some borderlines though.
Super Stardust is an asteroids clone.... but it is THE asteroids clone, if you have any interest in Asteroids gameplay, then this is a must have
Other options are Fly Harder and Jetstrike, though neither of them are exactly shmups.
Overkill is a nice defender clone
There's an horizontal shmup by the name of "Lunar-C" which I never played, so I have no idea.
Seek & Destroy is awesome, though far from being a shmup (It's more a Desert Strike alike without strategy and with lots more of shooting and explosions).
And that pretty much nails the whole shmup library for the system. There are some borderlines though.

-
neorichieb1971
- Posts: 8019
- Joined: Wed Jan 26, 2005 1:28 am
- Location: Bedford, UK
- Contact:
-
Shatterhand
- Posts: 4124
- Joined: Wed Jan 26, 2005 3:01 am
- Location: Rio de Janeiro - Brazil
- Contact:
-
Shatterhand
- Posts: 4124
- Joined: Wed Jan 26, 2005 3:01 am
- Location: Rio de Janeiro - Brazil
- Contact:
-
dakidski
- Posts: 44
- Joined: Tue Jan 24, 2006 1:37 am
-
Turrican
- Posts: 4735
- Joined: Wed Jan 26, 2005 5:28 am
- Location: Landorin
- Contact:
Re: Amiga CD32 Shoot Em Ups
Did you get these two original, or just you know, through other means? Because I've been looking for them, especially DHero - maybe you can redirect me to a trusted seller?Ceph wrote:So far I got:
-Disposable Hero (vertical): One of the best Euro shmups. Great music and graphics. Not an easy game; you get 1 credit only.
-Banshee: Nice looking horizontal shooter by Core Design apparently inspired by 1942. I haven't played it much yet. Very weird background story.
-
dakidski
- Posts: 44
- Joined: Tue Jan 24, 2006 1:37 am
Re: Amiga CD32 Shoot Em Ups
I might have them, I'll check and report back. My copies are pal though. One store here in scandinavia still sells cd32 games, they even have unopened stuff... www.betafon.dkTurrican wrote:Did you get these two original, or just you know, through other means? Because I've been looking for them, especially DHero - maybe you can redirect me to a trusted seller?Ceph wrote:So far I got:
-Disposable Hero (vertical): One of the best Euro shmups. Great music and graphics. Not an easy game; you get 1 credit only.
-Banshee: Nice looking horizontal shooter by Core Design apparently inspired by 1942. I haven't played it much yet. Very weird background story.
-
Turrican
- Posts: 4735
- Joined: Wed Jan 26, 2005 5:28 am
- Location: Landorin
- Contact:
Re: Amiga CD32 Shoot Em Ups
That's perfect with me, I live in Italy so I am PAL. Thanks a bunch!!dakidski wrote:I might have them, I'll check and report back. My copies are pal though. One store here in scandinavia still sells cd32 games, they even have unopened stuff... www.betafon.dk
-
Ceph
- Posts: 3693
- Joined: Tue May 31, 2005 2:58 pm
- Location: Europe
Re: Amiga CD32 Shoot Em Ups
Yes, they are originals. I got them from ebay; there may actually be a second copy of Disposable Hero on the way to me right now (part of a bulk sale). I'll know in a few days.Turrican wrote:Did you get these two original, or just you know, through other means? Because I've been looking for them, especially DHero - maybe you can redirect me to a trusted seller?Ceph wrote:So far I got:
-Disposable Hero (vertical): One of the best Euro shmups. Great music and graphics. Not an easy game; you get 1 credit only.
-Banshee: Nice looking horizontal shooter by Core Design apparently inspired by 1942. I haven't played it much yet. Very weird background story.
-
Limbrooke
- Posts: 1893
- Joined: Fri Dec 23, 2005 4:24 am
- Location: Ontario, Canada
- Contact:
-
Shatterhand
- Posts: 4124
- Joined: Wed Jan 26, 2005 3:01 am
- Location: Rio de Janeiro - Brazil
- Contact:
-
NAVVARR
- Posts: 284
- Joined: Sun Aug 27, 2006 1:04 pm
- Location: Bonny Scotland
There were also the 'alien breed' games released for the CD32.
A must-have is 'Tower Assault'- its a great game. Also the CD32 version had a 'intro movie' -starring some of the authors of the game - it is one of the funniest intro's you'll ever see -not intensionally. -Its pure CHEESE -hilarious.
I know these ain't classic shooters, but the CD32 version of the Chaos Engine is also worth checking out- you can pick it up for buttons on ebay tooo.
A must-have is 'Tower Assault'- its a great game. Also the CD32 version had a 'intro movie' -starring some of the authors of the game - it is one of the funniest intro's you'll ever see -not intensionally. -Its pure CHEESE -hilarious.
I know these ain't classic shooters, but the CD32 version of the Chaos Engine is also worth checking out- you can pick it up for buttons on ebay tooo.
-
Shatterhand
- Posts: 4124
- Joined: Wed Jan 26, 2005 3:01 am
- Location: Rio de Janeiro - Brazil
- Contact:
-
elend
- Posts: 6
- Joined: Thu Sep 28, 2006 11:27 am
- Location: Germany
- Contact:
I vote Disposable Hero for the best Shmup on the Amiga. (http://www.andersdenkend.com/zwischenra ... able_Hero/ for a gallery).
Also Banshee has already been recommend and the infamous Project X, too. For some odd reason I don't like Project X that much anymore. It just feels weird to play it after all these years whilst playing japanese shmups in the meantime.
I know, this is a CD32 topic, but I have to recommend some normal (as in Amiga 500 / 1200) and maybe less known Amiga games, too.
Carcharodon - White Shark
I never ever played that one and it's quite expensive on ebay, but hey, it looks rather gorgeous?

T-Zer0
Released very very late in the Amigas last days by ClickBoom (who also released Capital Punishment). This Game is very european, yet features some great graphics and fullscreen bosses. The follow up was released on the PC as T-Zwei or.. uh.. forgot the other name.
Here's a videoclip: http://video.google.co.uk/videoplay?doc ... 3834815492
Also Banshee has already been recommend and the infamous Project X, too. For some odd reason I don't like Project X that much anymore. It just feels weird to play it after all these years whilst playing japanese shmups in the meantime.
I know, this is a CD32 topic, but I have to recommend some normal (as in Amiga 500 / 1200) and maybe less known Amiga games, too.
Carcharodon - White Shark
I never ever played that one and it's quite expensive on ebay, but hey, it looks rather gorgeous?

T-Zer0
Released very very late in the Amigas last days by ClickBoom (who also released Capital Punishment). This Game is very european, yet features some great graphics and fullscreen bosses. The follow up was released on the PC as T-Zwei or.. uh.. forgot the other name.
Here's a videoclip: http://video.google.co.uk/videoplay?doc ... 3834815492
-
Herr Schatten
- Posts: 3307
- Joined: Wed Jan 26, 2005 12:14 pm
- Location: Germany
- Contact:
Only if you go by graphics alone. The best Amiga shmup is still Apidya. Uridium 2 and Z-Out I like also better than Disposable Hero. However, it's easily in the same league as Battle Squadron, which means it's top stuff.elend wrote:I vote Disposable Hero for the best Shmup on the Amiga.
It looks better in stills than in the actual game. The backgrounds don't look that great on every stage and they are very very repetitive. Most of the sprites look rather shitty and are badly animated. The gameplay is not so hot either. Lots of very uninspired formations. An interesting twist is that you have to fullfill a certain shotdown ratio per level. If you don't reach it, you have to play the level you just beat over again. While this is an interesting idea, it gets annoying really soon. The game's not totally bad, but there's a ton of shmups for the system I'd get and play before that.elend wrote:Carcharodon - White Shark
I never ever played that one and it's quite expensive on ebay, but hey, it looks rather gorgeous?
-
Ceph
- Posts: 3693
- Joined: Tue May 31, 2005 2:58 pm
- Location: Europe
I've got the compilations recommended above; unfortunately some of my old favorites aren't on them.
Can anyone point me to a guide that explains how to convert adf-files so they can be loaded from CD? Better yet, is there a tool to create CD32 CDs?
For instance, I'd love to play some Paradroid '90 on my CD32. Uridium 2 isn't on any of the of the compilation CDs either...
Can anyone point me to a guide that explains how to convert adf-files so they can be loaded from CD? Better yet, is there a tool to create CD32 CDs?
For instance, I'd love to play some Paradroid '90 on my CD32. Uridium 2 isn't on any of the of the compilation CDs either...
-
Necronom
- Posts: 1057
- Joined: Mon Apr 03, 2006 10:36 pm
@elend
You probably mean Steel Saviour...most people I know hate it, but I think it's pretty cool. It's definitely rather strange and it's hard to describe but you have to get the groove of it in order to enjoy it. At the beginning it seemed totally unplayable but after a while...has some impressively surreal shipdesigns though.
@ceph
Imho Uridium2 is by far the best one - fast gameplay and a really nice metalic look similar to the one of the Bitmap Brothers. Get one of those USB-Competitionpros for your PC and play it on Winuae. Even by todays high standards it's a nice one
You probably mean Steel Saviour...most people I know hate it, but I think it's pretty cool. It's definitely rather strange and it's hard to describe but you have to get the groove of it in order to enjoy it. At the beginning it seemed totally unplayable but after a while...has some impressively surreal shipdesigns though.
@ceph
Imho Uridium2 is by far the best one - fast gameplay and a really nice metalic look similar to the one of the Bitmap Brothers. Get one of those USB-Competitionpros for your PC and play it on Winuae. Even by todays high standards it's a nice one
-
Shatterhand
- Posts: 4124
- Joined: Wed Jan 26, 2005 3:01 am
- Location: Rio de Janeiro - Brazil
- Contact:
Well, T-Zero is often regarded as shit...great graphics, bad gameplay.
Not to mention that anything published by Clickboom should be avoided by other reasons (Research a bit about them and you will find they were a PUBLISHER who BADLY fucked up with the live of many people)
And I'll agree with Herr Schatten, Apidya is by far the best shmup on Amiga. Even then, Uridium 2, Battle Squadron and Disposable Hero are among the best surely
I don't dig Z-Out as much as Herr Schatten though
I think it's an awesome game, but I like Disposable Hero a little more 
Regarding graphics, XP8 is usually regarded as a shmup with awesome graphics (As T-Zero is), but I can't say much about it, as the gameplay is HORRIBLE and I could never stand playing it for too long
http://hol.abime.net/1612/
And of course Stardust and Super Stardust , if you consider them shmups, though they are more about pre-rendered stuff than cool pixel-art.
Not to mention that anything published by Clickboom should be avoided by other reasons (Research a bit about them and you will find they were a PUBLISHER who BADLY fucked up with the live of many people)
And I'll agree with Herr Schatten, Apidya is by far the best shmup on Amiga. Even then, Uridium 2, Battle Squadron and Disposable Hero are among the best surely
Regarding graphics, XP8 is usually regarded as a shmup with awesome graphics (As T-Zero is), but I can't say much about it, as the gameplay is HORRIBLE and I could never stand playing it for too long
http://hol.abime.net/1612/
And of course Stardust and Super Stardust , if you consider them shmups, though they are more about pre-rendered stuff than cool pixel-art.

-
Ceph
- Posts: 3693
- Joined: Tue May 31, 2005 2:58 pm
- Location: Europe
Stardust sure was impressive back in the day, especially the tunnel sequence. I played it on my trusty Amiga 500 about 12 years ago; didn't know there was a CD32 version.Shatterhand wrote: And of course Stardust and Super Stardust , if you consider them shmups, though they are more about pre-rendered stuff than cool pixel-art.
-
Shatterhand
- Posts: 4124
- Joined: Wed Jan 26, 2005 3:01 am
- Location: Rio de Janeiro - Brazil
- Contact:
Only Super Stardust has a CD32 version.
The Tunnel sequence was mind-blowing for its time and hardware indeed.
There was an article in a british magazine (The One) where Andrew Braybrook (The guy behind Uridium 2, and one of the most amazing coders of its time) analysed the coding of the most impressive games on Amiga (like Elfmania and Turrican 2), and one of the games was Stardust.. he said that the Tunnel Sequence atually had just 3 frames of animation (If you remember, it looked SMOOTH as hell), and the thing animated in such a way to create an optical illusion that made it look very smooth. What made he go really crazy though was that the WHOLE sequence, with sprites, music and everything occupied just 96kb on the disk. At this he said something to the lines "I have no idea of how they crammed all this in just 96kb".
That article was very interesting reading
The Tunnel sequence was mind-blowing for its time and hardware indeed.
There was an article in a british magazine (The One) where Andrew Braybrook (The guy behind Uridium 2, and one of the most amazing coders of its time) analysed the coding of the most impressive games on Amiga (like Elfmania and Turrican 2), and one of the games was Stardust.. he said that the Tunnel Sequence atually had just 3 frames of animation (If you remember, it looked SMOOTH as hell), and the thing animated in such a way to create an optical illusion that made it look very smooth. What made he go really crazy though was that the WHOLE sequence, with sprites, music and everything occupied just 96kb on the disk. At this he said something to the lines "I have no idea of how they crammed all this in just 96kb".
That article was very interesting reading

-
Necronom
- Posts: 1057
- Joined: Mon Apr 03, 2006 10:36 pm
@Shatterhand
Do have maybe a link to this article or even a scan of the magazine? Would love to read it. This whole 96kb talk reminds me very much of the demo scene...mainly a European thing. Are you guys familiar with the German codergroup Farbrausch? They did this really nice looking FPS called "kkrieger"...seriously cool graphics and just 96k! Just mindblowing! Would love to see backgrounds for 2Dshmups rendered this way...
Here's the link to the FPS...yeah I know, slightly offtopic, sorry:
http://212.202.219.162/kkrieger
Do have maybe a link to this article or even a scan of the magazine? Would love to read it. This whole 96kb talk reminds me very much of the demo scene...mainly a European thing. Are you guys familiar with the German codergroup Farbrausch? They did this really nice looking FPS called "kkrieger"...seriously cool graphics and just 96k! Just mindblowing! Would love to see backgrounds for 2Dshmups rendered this way...
Here's the link to the FPS...yeah I know, slightly offtopic, sorry:
http://212.202.219.162/kkrieger
-
Shatterhand
- Posts: 4124
- Joined: Wed Jan 26, 2005 3:01 am
- Location: Rio de Janeiro - Brazil
- Contact:
Yeah, I've seen this game, though it needed a heavy machine to run properly.
I don't have a scan of this article... I'll look on my old magazines later to see if I can find it, if I do, I'll scan it and post it somewhere, ok?
The stuff he found about Elfmania was really nice, I would never notice if I hadn't read that article. Turrican 2, in other hand, for most of the time uses just old tricks
I don't have a scan of this article... I'll look on my old magazines later to see if I can find it, if I do, I'll scan it and post it somewhere, ok?
The stuff he found about Elfmania was really nice, I would never notice if I hadn't read that article. Turrican 2, in other hand, for most of the time uses just old tricks

