Milestone release 'Karous' - Arcade 2006 / Dreamcast 2007
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It has nothing to do with the developers. The publishers are the ones who control the ported home console releases.neorichieb1971 wrote:I don't think devs care about DC, but in my opinion all Naomi games should be converted to DC.
Developers have little control over these sorts of things at the best of times.
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GaijinPunch
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GaijinPunch
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Only one that I know for sure they've published is Puyo Puyo Fever.
Publisher's generally have their company logo somewhat visible, if nto plastered on the front and/or back. You can find Seag's logo nowhere on any of the Milestone or G.Rev games.
Publisher's generally have their company logo somewhat visible, if nto plastered on the front and/or back. You can find Seag's logo nowhere on any of the Milestone or G.Rev games.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
first vids
http://www.youtube.com/results?search_q ... rch=Search
From www.neo-arcadia.com (French site)
http://www.neo-arcadia.com/News/voir_ne ... n=voirtout
translated:
The third shoot' EM up of Milestone Karous (Karasu) is in this moment in hiring test in Sega Club of Shinjuku. Not really of surprise, the play resembles “Radilgy obviously much” left it y' has a few months on Naomi, then on Dreamcast, Playstation 2 and Gamecube.
Graphically one finds the same “concealment shading” used in Radilgy, same explosions, and obviously the same system of play with however a darker graphic topic, very black and white, what seems to give a rather special atmosphere to the play.
Karous will turn on Naomi gdrom.
From www.neo-arcadia.com (French site)
http://www.neo-arcadia.com/News/voir_ne ... n=voirtout
translated:
The third shoot' EM up of Milestone Karous (Karasu) is in this moment in hiring test in Sega Club of Shinjuku. Not really of surprise, the play resembles “Radilgy obviously much” left it y' has a few months on Naomi, then on Dreamcast, Playstation 2 and Gamecube.
Graphically one finds the same “concealment shading” used in Radilgy, same explosions, and obviously the same system of play with however a darker graphic topic, very black and white, what seems to give a rather special atmosphere to the play.
Karous will turn on Naomi gdrom.
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Ok I found a new picture
and a mp3 of stage1 ad Boss1 here :
http://up.spawn.jp/file/up36432.mp3
and here I found a video of 97Meg...
EDIT:
ok I uploaded the file now on rapidshare
http://rapidshare.de/files/31232207/Kar ... t.avi.html
and a mp3 of stage1 ad Boss1 here :
http://up.spawn.jp/file/up36432.mp3
and here I found a video of 97Meg...
EDIT:
ok I uploaded the file now on rapidshare
http://rapidshare.de/files/31232207/Kar ... t.avi.html
Last edited by lmn4096 on Tue Aug 29, 2006 8:12 pm, edited 1 time in total.
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Gungriffon Geona
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Pretty much identical to Radirgy. Build up the barrier weapon and then plow into enemy bullets and enemies themselves to collect bonus items.Gungriffon Geona wrote:I really like the style of this game. it looks exceptionally good for a game. though I must say that it has me confused on how it works because of how fast it moves.
One thing I'd like to add... given that new, lengthier replay, it really looks like the game is pretty much complete. I suppose the final GD-ROM will become available to arcades around the end of next month/beginning of October. Which, if given the port turn-around time of Radirgy, could mean an announcement in December and a home version by February.
Even if they do forgo a DC release in favour of Wii, I can't see the port taking that long as there'd be no reason to alter the graphics since they're in a specific style. Unless they try to come up with some ridiculous control-format to take advantage of the WiiMote.
I want to hump your leglmn4096 wrote:ok I uploaded the file now on rapidshare
http://rapidshare.de/files/31232207/Kar ... t.avi.html
edit: this looks awesome and i see they have removed extends
I don't know how scoring works though
edit 2: Upon further investigation, it looks like score is flatly multiplied by the total of all of your weapon power levels added up. Simple. Not sure if I'd like this better than Radirgy's.
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
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stellarola
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Herr Schatten
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Super Laydock
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fl0w wrote:I did. Overall, the gameplay has apparently been simplified (compared to Radirgy). No sword, no ground enemies/bonuses... I hope it won't be boring Radirgy was great!Twiddle wrote:Did anyone else notice the lack of ground enemies in this?
If you look at the first video posted (the 6 second one) on YouTube you'll notice that the sword is in fact present.
Barroom hero!
Bathroom hero!
Bathroom hero!
Just keep in mind that this is a Loke Test version... Extends could have either been disabled, or MileStone hadn't decided on appropriate score values to grant them at.Twiddle wrote:this looks awesome and i see they have removed extends
I don't know how scoring works though
edit 2: Upon further investigation, it looks like score is flatly multiplied by the total of all of your weapon power levels added up. Simple. Not sure if I'd like this better than Radirgy's.
Despite the simplified scoring mechanic, it looks like the scores in Karous will be several magnitudes higher than those in Radirgy (by stage 3 the player had already amassed over 157 million).
The push seems to be focused more around intense bullet patterns (very Cave-y).Twiddle wrote:
Did anyone else notice the lack of ground enemies in this?
Other quick things I noticed... there's a huge sub-boss in stage 3 that escapes after taking significant damage. The enemies and bosses appear to feature more texture maps than the ones in Radirgy (despite the continued use of cel-shading, the textures look more detailed).
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Herr Schatten
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It does have the same mail system and setting... not sure what the plot's about though.nZero wrote:That's kind of an odd holdover from the previous game.
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
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BulletMagnet
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dave4shmups
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The final version is due out sometime in November, according to NCSX:
http://www.ncsx.com/2006/090406/ncs0904h.htm
So if they plan on doing a homeport, we won't see it until 2007.
http://www.ncsx.com/2006/090406/ncs0904h.htm
So if they plan on doing a homeport, we won't see it until 2007.
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RoninBuddha
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