blood pumping music
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dre1
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blood pumping music
I'm looking for the best shoot 'em up tracks that really get your blood pumping while playing, like “Battle Garegga” Boss Theme 1, the “Thunder Force 4” theme, or the theme from “Musha.”
What else is out there?
What else is out there?
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Sumez
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Jonpachi
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Re: blood pumping music
DODONPACHI STAGE 1
*in Beavis & Butthead voice*
DUN-DUN-DUN DUN-DUN-DUN-DU-NU-NU-NA DUN-DUN-DUN-DUN-RAAAAW!
*in Beavis & Butthead voice*
DUN-DUN-DUN DUN-DUN-DUN-DU-NU-NU-NA DUN-DUN-DUN-DUN-RAAAAW!
Formerly known as 8 1/2. I return on my second credit!
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bobhasashotgun
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Lemnear
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lastemperorjubei
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Re: blood pumping music
RAGING DEICIDE (Atomic Remix)
ESP RA.DE. PSI
https://www.youtube.com/watch?v=LT6joP_DhQ0
After a grueling stage 5 the boss phases begin.
Raiden V has some bangers, this is one
https://www.youtube.com/watch?v=F_49BQ_Bx3U
Sisters Royale final boss
https://www.youtube.com/watch?v=5up9evn2-Fw
ESP RA.DE. PSI
https://www.youtube.com/watch?v=LT6joP_DhQ0
After a grueling stage 5 the boss phases begin.
Raiden V has some bangers, this is one
https://www.youtube.com/watch?v=F_49BQ_Bx3U
Sisters Royale final boss
https://www.youtube.com/watch?v=5up9evn2-Fw
Last edited by lastemperorjubei on Wed Apr 01, 2026 6:34 pm, edited 2 times in total.
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CStarFlare
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To Far Away Times
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Herr Schatten
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AGermanArtist
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CIT
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Re: blood pumping music
Doesn't get any more blood-pumping than Raiden Fighters Jet, imo.
The regular stage music is already like most other games' final boss theme.
Simulation Level 05/15
The regular stage music is already like most other games' final boss theme.
Simulation Level 05/15
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PerishedFraud ឵឵
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Re: blood pumping music
In a similar vein, Termination 4 U
The only wrong way to play a game is whatever stops you from having fun with it.
Links of Note: Shmusic Archive, Old Account
Contact: [email protected]
Links of Note: Shmusic Archive, Old Account
Contact: [email protected]
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Whiskers
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Re: blood pumping music
Garegga’s aerial bosses theme and Hellsinker’s segment 4 boss theme. I like the thump-thump. 
World Yamataizer is also pretty sick.
World Yamataizer is also pretty sick.
Last edited by Whiskers on Fri Apr 03, 2026 3:03 pm, edited 1 time in total.
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Loom1es
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Re: blood pumping music
I really like the remixed orchestral soundtrack for Mahou Daisakusen on ps4.
https://youtu.be/kilLgB3QMpE?si=uwZmhJLqPOtM5S1P
Skim the surface stage 2 music for Batsugun is also a favouite.
https://youtu.be/V7hSG7cpfjk?si=agywH4_YgwRk3GDa
https://youtu.be/kilLgB3QMpE?si=uwZmhJLqPOtM5S1P
Skim the surface stage 2 music for Batsugun is also a favouite.
https://youtu.be/V7hSG7cpfjk?si=agywH4_YgwRk3GDa
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BIL
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Warning! THE PUMPENING
Always glad to see TD1 love ^__^
Utter fire! Seriously underrated OST in Konami STG canon, from the king of consistency (and artful/brazen lifts
Came to post exactly this track.CIT wrote: ↑Thu Apr 02, 2026 7:43 am Doesn't get any more blood-pumping than Raiden Fighters Jet, imo.
The regular stage music is already like most other games' final boss theme.
Simulation Level 05/15
Hell yes, ofc my esteemed Dick Stock colleague know what's up (`w´メ)
---
Some picks that unfailingly get me PUMPED UP YALL
BOSS TYPE II / NEGATIVE from Image Fight. Monstrously heavy and imposing, apropos fuckoff massive metal juggernauts looking to crush your rookie ass like a coke can.
CRUEL KILLERS from Dogosoken. After the pensive opening BGM, a liberating but appropriately martial blast of ROCKIN for Ikari II's methodical-yet-rampant onslaught gunner.
CRY OUT ENEMY from Pulstar. Particularly for the immense gravity of its intro - unforgettably set to the first boss telekinetically cannibalising the room to manifest its body, Akira-style.
DESTINY from Viper Phase 1. Galloping heroism with a shade of pathos. Cut from Sato-san's inimitably melancholic Raiden II OST, being too unashamedly adrenal for the brief.
DOG FIGHT II from Raiga. Middle chapter of Yuhki's Super Star Force / Raiga / Thunder Cross II Dog Fight trilogy, appropriately roiling and furied. Metal Yuhki is the man.
Interlude: ~Teh Storied History of DOGFIGHT~
Excerpt from DOGFIGHT Senki (■`w´■)
Dog Fight from Super Star Force [Air Battle]
Dog Fight II from Raiga [Stage 5]
Dog Fight III from Thunder Cross 2 [Stage 4]
Vividly fiery triptych, the very image of indomitable shooting valour. Loving the cataclysmic intensity and struggle of Raiga's Part II; an archetypal middle chapter, opposite Part III's cathartic release. Part I seems a popular song in the Japanese VGM community; found lots of arrangements both professional and amateur. Particularly liked this one, by Gopi. Super Star Force is a gap in my FC STG knowledge; I seem to recall writing it off as a Gamp no Nazo-style curio. Probably time to give both another look.
Dog Fight II from Raiga [Stage 5]
Dog Fight III from Thunder Cross 2 [Stage 4]
Vividly fiery triptych, the very image of indomitable shooting valour. Loving the cataclysmic intensity and struggle of Raiga's Part II; an archetypal middle chapter, opposite Part III's cathartic release. Part I seems a popular song in the Japanese VGM community; found lots of arrangements both professional and amateur. Particularly liked this one, by Gopi. Super Star Force is a gap in my FC STG knowledge; I seem to recall writing it off as a Gamp no Nazo-style curio. Probably time to give both another look.
EVASION from Radiant Silvergun. Few can marshal orchestral grandeur to the bracing immediacy of coinops like Hitoshi Sakimoto. The searing heart of a doomed but ferociously hard-fought battle to survive, even its victor left a husk.
FIRE TRIPPER from Salamander 2. Strong contender for shooting's #1 "WTF?!" unused BGM! A masterpiece of good STG vibes, tuneful and catchy yet arrestingly headstrong. Especially electrifying when paired to good footage, like that Gradius V superplay DVD trailer.
GREAT BATTLESHIP from Thunder Cross. Late 80s Konami had some seriously balls-out ravenous heavy metal going on - and this is some of their fiercest, lurking in a mostly tunefully cheerful set ala Gradius II & III. Bestially hammering at the door from start to end. The daemonically keening lead is especially killer over those jackhammer chords!
HEAVY WIND from Genshi-Tou 1930s. Motorheadesque double bass fury, as relentless as the skyline ripping past in the Pteranodon dogfight it soundtracks.
IN THE RAIN from Thunder Dragon. HIDE-KAZ's masterpiece of his trademark austere post-punk anger. A calculatedly reedy lead, impelled by some of the most convincingly desperate intensity ever wrought from FM synth. Worth investigating his Black Heart too, as well as his co-produced Rapid Hero, if you dig this woundedly fiery garage-bred sound.
NU ERA OF TECHNOLOGY from Shock Troopers. In perhaps the ultimate feelgood topdown run/gunner, this is a jolt of junglist bloodlust... the insatiable death-drone, the hallucinatory chanting, and that shredding dnb make me scroll the screen and enter pointblank most rashly.
OUT OF THE BLUE FROM THE HYPERSPACE JUMP from XEXEX. Between the thundering drums, the booming Fairlights, and the cheerfully unhinged melodies, it's Konami's trademark late 80s / early 90s STG exuberance at its most liberatingly unhinged.
THE ROLLING WORMS, PARTS I & II from X-Multiply. Insatiably rising horror. Masahiko Ishida's signature steely pulse, marshalled to spiralling baroque madness. Super cool dude, with an authentic rockstar's nous for RIDDIM!
RUINED AREA from Verytex. Sakimoto & Iwata, a killer duo in eroge and STG alike.
STURDY WINGS from Trigon. Goodnaturedly nails-hard and soaring, ala golden age Konami. Deathless fiery arcade valour epitomised.
TSUBAZERIAI from Akai Katana. "Handguard clash." Head-on violence in name and nature; a calculatedly brutal contest to drive the enemy back and land a murderous judgment. The highlight are those pounding drums, particularly when they remorselessly crash back in as the leads flame out.
TSUGARU (MD ver) from Kyuukyoku Tiger. TOA-BUSHI and GAMUSHARA epitomised. The port really completes the iron-jawed militance with its stomping kick drum and balls-hard guitar tone. Same driver used in Battle Mania Daiginjou, another MD metal classic.
Operation 4 BGM from Soldier Blade. Amongst STG canon's sunnier, melodic, indomitably upbeat side, this is revving at redline. Cheerfully bloodening.
Stage 4 BGM from Crying: Aseimei Sensou. Utter chest-clutching nightmare! With a tight-fought stage to match. Your blood will pump, or your blood will freeze!

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
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GGA_HAN
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Re: blood pumping music
came here to post Thunder Cross II's Heavy Metal Bomber, but I see it's been mentioned already - great pick!
Would also like to submit Thunder Force III's Venus Fire.
Gradius III's (SFC/SNES) track Sand Storm is another favorite of mine.
Lots of other great tracks I need to listen to now...thanks everyone for the recommendations!
Would also like to submit Thunder Force III's Venus Fire.
Gradius III's (SFC/SNES) track Sand Storm is another favorite of mine.
Lots of other great tracks I need to listen to now...thanks everyone for the recommendations!
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KAI
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Re: blood pumping music
Akashicverse Stage 5 - the guys behind this game always wanted to get their music into rhythm games, they had no luck so they made a shmup full of action synchronized bgm instead
Bullet Soul TLB - the arranged version if this track on the 2022 switch port must be Kamikura's best work on a shmup (Fierce Fighting Ver.2022), its not on yt sadly
Mecha Ritz Steel Rondo TLB
Karous TLB
Dragon Saber round 6 (dragon spirit arrange) - Hosoe the GOAT!
Bullet Soul TLB - the arranged version if this track on the 2022 switch port must be Kamikura's best work on a shmup (Fierce Fighting Ver.2022), its not on yt sadly
Mecha Ritz Steel Rondo TLB
Karous TLB
Dragon Saber round 6 (dragon spirit arrange) - Hosoe the GOAT!

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locoBro1196
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Re: blood pumping music
I still think Espgaluda's Stage 3 theme is absolute peak CAVE.
Even the OST composer SOU1 mentioned this is his favorite theme. I don't really understand why it isn't mentioned more often, but I think this theme really encompasses the best of electronic music style from the early 2000s. I still play the game from time to time just to be able to get to that stage, it's right in the middle of the journey so it comes at the perfect moment, not too early and not too late.
Aside from that one, I was very pleasantly surprised by Gunvein's OST, many of the themes (special mention to Stage 4's, talk about BLOOD PUMPING) wouldn't be out of place in a club that plays dark industrial music. I really like the game but the OST alone elevates it to the point where IMHO it's NGDEVs best release.
Even the OST composer SOU1 mentioned this is his favorite theme. I don't really understand why it isn't mentioned more often, but I think this theme really encompasses the best of electronic music style from the early 2000s. I still play the game from time to time just to be able to get to that stage, it's right in the middle of the journey so it comes at the perfect moment, not too early and not too late.
Aside from that one, I was very pleasantly surprised by Gunvein's OST, many of the themes (special mention to Stage 4's, talk about BLOOD PUMPING) wouldn't be out of place in a club that plays dark industrial music. I really like the game but the OST alone elevates it to the point where IMHO it's NGDEVs best release.
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R79
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Turrican4
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Re: blood pumping music
Söldner-X 2: Final Prototype Level 2 music!
Entering The Complex
https://youtu.be/B6ECPP6pSUA?t=617&is=1c9xKDYOCZKOEU5S
Project-X: Light Years Level 8 Subboss!
Crimson Worm
https://youtu.be/hzvUi4O9HxE?t=2547&is=E-ToH2bG51kWLmzG
Söldner-X Himmelsstürmer Level 3 music!
Hyper Space Assault
https://youtu.be/BF_lMdy13vI?t=1359&is=h68VQy_D8M4g-Q2A
Entering The Complex
https://youtu.be/B6ECPP6pSUA?t=617&is=1c9xKDYOCZKOEU5S
Project-X: Light Years Level 8 Subboss!
Crimson Worm
https://youtu.be/hzvUi4O9HxE?t=2547&is=E-ToH2bG51kWLmzG
Söldner-X Himmelsstürmer Level 3 music!
Hyper Space Assault
https://youtu.be/BF_lMdy13vI?t=1359&is=h68VQy_D8M4g-Q2A
Last edited by Turrican4 on Sat Apr 04, 2026 9:08 pm, edited 1 time in total.
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dre1
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Re: blood pumping music
Whats the name of the ost from the first 30 seconds in this Shmup Video on Youtube?
https://youtu.be/kA4ZiQmQclQ?is=dJs_uXxFIq8TZOFc
https://youtu.be/kA4ZiQmQclQ?is=dJs_uXxFIq8TZOFc
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KAI
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Re: blood pumping music
Thats the stage 1 track from ZANAC×ZANAC by Kou Hayashi.
k.h.d.n. rules, go check their work if you want more bangers.
k.h.d.n. rules, go check their work if you want more bangers.

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xEbb1993x
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Re: blood pumping music
Almost any shmup with Manabu Namiki doing the music is gonna be a certified banger. Here are some examples.
Zed Blade: https://www.youtube.com/playlist?list=P ... HiiGXlZWtf
Battle Garegga: https://www.youtube.com/playlist?list=P ... A65E1F8E36
DoDonPachi SaiDaiOuJou: https://www.youtube.com/playlist?list=P ... tjqoDmnymB
Zed Blade: https://www.youtube.com/playlist?list=P ... HiiGXlZWtf
Battle Garegga: https://www.youtube.com/playlist?list=P ... A65E1F8E36
DoDonPachi SaiDaiOuJou: https://www.youtube.com/playlist?list=P ... tjqoDmnymB
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ChurchOfSolipsism
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Re: blood pumping music
Now that you mention it, I think that's one of the things I wasn't a fan of; after all, where do you go from there? Also, I don't appreciate being pushed close to a heart attack every time I play a shootn game.CIT wrote: ↑Thu Apr 02, 2026 7:43 am Doesn't get any more blood-pumping than Raiden Fighters Jet, imo.
The regular stage music is already like most other games' final boss theme.
Simulation Level 05/15

