If there's one thing ACA's been consistent on, it's series chronology - so I suspect we'll see Ridge Racer 2 before Rave Racer.
I know RR2's more of an upgrade/revision than a true sequel, but, well, there's ACA New Rally X and ACA Assault Plus.

Actually, I shouldn't speak of Assault Plus that way, and it's very possible I'm impugning New Rally X, as well. ASAPURA is genuinely a
"For Maniacs (co-starring FUCKEN MONKEY FROM PSIKYO ;3)" compilation. I'm just spoiled by Namco Museum Vol.4 bundling it as a hidden game.
Also RR2's soundtrack is
AMAZIN and worth a pickup imo. Echoing Sumez, how I'd love to see a port of Ridge Racer Revolution (PS1)'s courses to RR2. (RRR sporting RR2's soundtrack) Probably way too much heavy lifting involved though. It'll be great just to have a definitive home port, indeed the first home port at all.
PS5 Ridge Racers 2 is a decent compromise there. (don't play it on PS4, it has a nasty frame-hitch... does my head in with 3D games)
I was pleasantly surprised and impressed that RR1's OST made it to ACA fully intact, with MEGA/AYA/SANODIGY and co's prodigious sampling. I hope they can keep form with the latter two. Ridge Racers 2's only real weakness in my book is the BGM selection from pre-R4 games suuucks. So many missing icons and deep cuts alike. I wondered if it was a legal thing.
OldSkoolShmuper wrote: ↑Fri Dec 19, 2025 5:05 amAnway, a few more reviews from other mags on GW from the same timeframe.
Ahaha, holy shit! I had no idea DECO (or at least a division of theirs) published the Apple+Commodore versions of Guerrilla War! I wonder what Obada thought, after those marvelous shitbirds stole his Ikari code. Dude's a true ge-sen soldier, probably something cool.
He's actually said Guevara's Mike Dukakis tank sprites were
inspired by an Ikari bootleg PCB that garbled the player and tank sprites into nightmarish chibi-Quake II abominations of flesh and steel. Great read, that... amongst my favourites of blackoak's estimable work. Obada and his crew would scope out the competition's noise levels with a dB meter, then jack up their own boards to drown 'em out.

ACA Ikari definitely captures that, it's a thumpingly noisy game right from the intro.