What [not shmup] game are you playing now?

Anything from run & guns to modern RPGs, what else do you play?
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Sumez
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Re: What [not shmup] game are you playing now?

Post by Sumez »

Sweatlord_STG wrote: Fri Sep 26, 2025 11:54 am But did u mean both Galaxy 1&2 are part of your top 5 3D platformers? Cause Galaxy 1 is such an easy, shallow game. Typical Nintendo, presentation is great, creative ideas, but the difficulty so easy it ruins the entire game for me.
If you didn't like Galaxy 1, you won't like 2. I agree the games are easy, but I would never call them shallow. There's so much going on, and to me it's impossible not to have a ton of fun.

Galaxy 2 is basically just "more of the same". I'd say I like 1 a lot better though, but I couldn't pinpoint an exact reason why. It just feels like Galaxy 2 is built from the remaining ideas that they had but went unused in the first game, like a collection of B-sides basically. And I'm pretty sure that's also exactly what it is. Both are good, but Galaxy 1 is an all-time 10/10 for me.
Sweatlord_STG wrote: Sun Sep 28, 2025 6:21 am Anybody got any thoughts on this game? I wasn't sure what to expect because apparently a lot of people don't like it. They claim it had severe input lag, which is funny, because it doesn't have more IL than any other games for the Switch. It's just designed that way that animations have some startup frames to emphasize the weight of DK and to force the player to play carefully and stick to decisions once they have been made, kind of like Makaimura a little bit, meaning that for instance, unlike in something like Contra, you can't change direction a few times once you are in the air, and so on.
You gotta be crazy to not enjoy Tropical Freeze, it's a fantastic game IMO.
I do think it suffers a bit from the input lag (but like you said, it's not a technical issue - it's by design, due to how motions are tied to animations coming out), and in general most of the game's challenges are based around trial and error, even if it's usually not in a strict memorizer manner. It's very typical for western designed platformers IMO, but I also think as far as those go, it works well within those parameters. The presentation in that game is incredibly, and it has possibly the best soundtrack I have ever heard in any video game.
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Re: What [not shmup] game are you playing now?

Post by AGermanArtist »

I bought a Mayflash Dolphin Bar, so I'm replaying No More Heroes with a Wii-mote/Nunchuck. It's been long enough to return for a replay. The art-style is stil a bit jank, but it's a lot better looking at 1080p with MSAA. Also dipping in and out of Madworld which benefits greatly from a res-boost.
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Re: What [not shmup] game are you playing now?

Post by guigui »

ryu wrote: Sun Sep 28, 2025 6:08 pm Sonic Racing Crossworlds
I just tried the demo on the NSW. First thing that comes to mind is "why the hell cant I map drift to Left Shoulder instead of Right Shoulder ?!"

Once that is overcome, gameplay sounds good and satisfying. I played low speed only to understand what is happening because you're right that it is a bit chaotic, but I think it tends to remain fair.
Lots of customization, challenges, upgrades to handle and I usually like it, nice sense of speed. Sounds like it can be a decent successor to Transformed, will buy full version when it reaches a more affordable price.
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Re: What [not shmup] game are you playing now?

Post by ryu »

guigui wrote: Tue Sep 30, 2025 3:36 pm I just tried the demo on the NSW. First thing that comes to mind is "why the hell cant I map drift to Left Shoulder instead of Right Shoulder ?!"
You can, actually. Just map accelerate to R1 in the controls - it also maps drift to L2 and accelerate to R2 making the game control like the previous Sonic Racing games.

I fought the first proper boss in Silent Hill f the day before yesterday (on hard mode) and it almost drove me mad. They really went out of their way to make you feel as underpowered as possible compared to the enemies. Had learn the patterns and play this almost perfectly because of how much damage I was taking from the various attacks.
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Re: What [not shmup] game are you playing now?

Post by Sweatlord_STG »

Sumez wrote: Mon Sep 29, 2025 7:09 am You gotta be crazy to not enjoy Tropical Freeze, it's a fantastic game IMO.
Yeah I totally agree.

OK you convinced me regarding Galaxy 2, I've ordered it. I did have fun with the first one, I'm just always disappointed when a game is good but too easy, cause I think if it would have just been more challenging, the game would have been so much better overall. It's like wasted potential or a missed opportunity imo.
However, I was told I would like Galaxy 2 even more than the first one anyway, because "it started where the prequel ended", meaning there is supposed to be way more substance in terms of actual 3D platformer core gameplay.
Gamer707b wrote: Mon Sep 29, 2025 5:00 am Grew up playing 2D platformers, but only been into 3D platformers for around 5 or so years, but I would definitely put Mario Odyssey up there with Crash 4, Sonic Adventure, Spyro 2 Remake and maybe Mario 64
I've never played any of the Spyro games. Are they really that good?

I just discovered Hell Ground (video linked), one of the best WADs ever imo (seven new maps for DOOM II). Highly recommended. The horror themed atmosphere they managed to pull off is insane, just by the use of new music and textures. There are also a few new sound effects for some weapons but core gameplay is classic DOOM II.
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Re: What [not shmup] game are you playing now?

Post by Steven »

I have owned Mario Galaxy 2 for like two decades or whatever even though it probably hasn't been out that long, but I've never played it. I seem to remember buying a used copy somehow. It's apparently pretty good, right? I guess the selling point this time is... Yoshi? Huh. Maybe I'll give it a try eventually, but I've never really liked 3D platformers that much. Gotta go find it first anyway because I don't know where I put it. I thought I saw it somewhere the other day, so maybe I'll go look for it.

Well, after a friend has been telling me how great Silent Hill 2 is for about a decade now, I tried it briefly not long ago. I have never played Silent Hill before, and it seems pretty cool, but the lack of camera control is VERY annoying. The camera seems to swing about wildly of its own accord. Seriously, just let me control the camera with the mouse! It's not that hard! Will continue playing it, though. It's been a VERY long time since I played a Japanese game of this era with English voices, and oh man was English voice acting in Japanese games usually pretty bad back then, and this game is no exception. Even Japan wasn't spared because this game has only English voice acting even in Japan.

I did try Silent Hill f. Beat it on the highest difficulty settings possible twice. It's... okay, I guess? At least it has mouse control for the camera! I still need to get two more endings, or I guess I can skip one if I want, but I might burn myself out playing it first. At least it's relatively short if you fight only when you need to and skip the cutscenes that you've seen already, but it's still quite tedious and I think I like the game less as I play it more. Needed to check a few kanji on rare occasions (and was almost always right!), but otherwise I was okay with all of the puzzles on 五里霧中 puzzle difficulty in Japanese. Not really sure what to make of this game so far, but I should probably get the other two endings before deciding.
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Re: What [not shmup] game are you playing now?

Post by ryu »

Steven wrote: Thu Oct 02, 2025 2:43 pm otherwise I was okay with all of the puzzles on 五里霧中 puzzle difficulty in Japanese. Not really sure what to make of this game so far, but I should probably get the other two endings before deciding.
What was the first one where you match sacrifices at a shrine like on that difficulty? On the medium puzzle difficulty I only had to match the flower patterns on the irems. Does that puzzle require obscure shinto knowledge on lost in fog or is there an actual hint?
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Re: What [not shmup] game are you playing now?

Post by Steven »

It gives you this
Spoiler
Image
This is actually one of the ones I had to check because I didn't know the readings for 葛 and 菊. I know what the plants are, but I didn't know the kanji for them. Rest of it was fine. It doesn't give you anything else, though, so you have to inspect the items very carefully to understand what they are except for 葛, which is pretty obvious.
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Re: What [not shmup] game are you playing now?

Post by ryu »

So it's a regular puzzle even on the highest difficulty, thanks. My first thought before I realized there were patterns to match was that I needed outside knowledge to solve the puzzle. Would have been neat on lost in fog.

I got a bit lost on the locker puzzle because I tried to solve it before picking up the other notes in the old annex. Been doing well so far too. Except for the locker with the bag, without looking that up I would have searched the dungeon for hours looking for more hints that don't exist.
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Re: What [not shmup] game are you playing now?

Post by Steven »

Only one in the game that I had any trouble with was the last one in the game, which was just one of those WTF types of puzzles. Still got it, though. There are a few things I'd like to say about New Game+, but you aren't there yet, so...

I will say this, however: there's basically no reason to ever play on 五里霧中 action difficulty at all. It says it reduces how many items appear, but I had so many items that I couldn't carry them all, even with max inventory slots, and I couldn't tell any difference between that and hard. It doesn't seem to affect enemy HP or how much damage you do, either. As far as I can tell, all it does is add some enemies in some places, make certain enemies come back to life faster, and massively increase the damage you take. Everything else seemed 100% the same, so I don't think I will ever play this game on the highest action difficulty again. It's kind of pointless.

I am also almost 100% convinced that the knife is by far the best weapon in the game, surpassing even most of the spoilers weapons, and that most of the rest are not really worth using if you have a knife, except maybe axe and hammer, but I only saw like one hammer in the whole game. Axe shows up here and there, but it's not very common either. Knife breaks easily, which is its only disadvantage, but even that is a non-issue eventually. Naginata (a very stereotypical weapon for Japanese girls, naturally, but for good reason because it is an excellent weapon IRL. Of course you get one in this game, considering what the game is about) is of course pretty good too, but...
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Re: What [not shmup] game are you playing now?

Post by XoPachi »

I played two demos I didn't know were available today.

Lumines Arise. I was a bit iffy on this one because the trailers and horrid gameplay showcases on YouTube made it seem like it'd just be a garish visual mess of particle vomit and obnoxious camera effects. Thankfully, Arise let's you tone a ton of it down and I don't recall the drop trail being a thing either so that's helpful. There's still some nonsense for some skins when you get a big combo though. As early as the demo's third and final skin so I'm expecting some others in the full game to be a problem.
I do miss the more uh...I guess "club" vibe the series used to go for. It's got the whole ethereal emotion thing going on that they did for Tetris Effect, like exactly Tetris Effect which I'm curious why they wouldn't do something different. It's nice though. And the game feels really good for some reason. I'm not sure what's different. I feel like it's the smooth rotation of the squares making better visual feedback than the binary 1 frame swap the series has always done. Makes reading things clearer. There's also a new burst mechanic that seems...there. I guess they know people expect a new gimmick in a sequel. It seems a little half baked and like another comeback mechanic like Electronic Symphony's shuffle squares.

It's nuts a new Lumines is even being made though. Will be grabbing.

And then Marvel Cosmic Invasion. I didn't like Shredder's Revenge much. Dragged and was kind of dumb with terrible bosses. So I wasn't over the moon for a Marvel game in the same vein. But having played it, it seems like it's on the right track mostly. The worst part is definitely the audio. The VA is unremarkable (and cannot be shut off) and the hit effects are sooooo flat. But it felt nice. I feel like they're handling the "defense button" in a more interesting way than everyone dodge rolling. Everyone just has a unique defensive tool and it seems like the option can go into other things. I did a cool extension with Phyla's back dash after bouncing an enemy off the wall and then catching them with an attack out of my dash. The combat seems deceptively robust but of course there's no kind of apparent scoring it seems (despite there being a combo counter). This one seems fun too.

Aside from the demos, BOY, am I addicted to Deadlock and Sonic CrossWorlds. Holy SHIT these games. @u@
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Re: What [not shmup] game are you playing now?

Post by Sima Tuna »

I got a steam deck so I'm downloading 1000gb of games lmao.

So many crpgs, or should I call them carpigs? I love carpigs. I've got 5-6 of them all set up and ready to go. Plus Morrowind works out of the box on deck. :P I haven't been doing much arcade gaming lately. I get on a kick of rpg games for a while, and then after I burn out on those I switch to action games. I started up Rogue Trader and it looks pretty alright, although of course the typical Owlcat balance is present and so is the overly-wordy-and-conditional skill/ability descriptions. One reason I will always prefer 2E over 3rd or modified third edition D&D like Pathfinder is that 2E just gives you your shit when you level. You're a fighter and you leveled? Ok, so here is your extra accuracy, proficiency points if you get any, spells if you get any/slots if you get any, and if you have a breakthrough ability or something that comes at x level, you get that too. But you don't sit there spending 40 minutes choosing between a laundry list of feats, trying to decide which is the best. You just get your stuff and move on with life.

It's one of many reasons I always will rank baldur's gate 1 above pathfinder kingmaker, wrath of the righteous, neverwinter nights 1 and 2, knights of the old republic etc. No featspam in 2E.

Rogue Trader unfortunately has some kind of feat system, which means I get to scroll through a laundry list of mostly conditional buff feats and try to decide which ones actually do something vs which ones are too negligible to matter.
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Re: What [not shmup] game are you playing now?

Post by Sweatlord_STG »

Steven wrote: Thu Oct 02, 2025 2:43 pm I've never really liked 3D platformers that much
I almost see it as a guilty pleasure of myself because I think the genre is kinda silly but fun. By silly I mean it doesn't work very well, if you take a closer look. Fighting enemies and jumping doesn't work as well as in 2D. Therefore developers have to make the games easier (as precise jumps etc are hardly possible). And that's always bad when they have to make a game easier because it doesn't actually work well at its core.

I really liked the idea of Captain Toad: Treasure Tracker where they made it a 3D puzzle platformer, I wish that game got a sequel. It was easy but tons of fun and there were so many great ideas in it.
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Re: What [not shmup] game are you playing now?

Post by Steven »

Jumping Flash is kind of cool, though. Never played Geograph Seal, but I'd like to try that eventually too.
Sima Tuna wrote: Fri Oct 03, 2025 2:30 am I got a steam deck
Good! It's almost certainly the best game hardware to release since probably the Dreamcast, I think, and if nothing else it's pretty rad to dump Star Trek Blu-rays/DVDs and watch them in bed on the Steam Deck.

Obligatory reminder to try Proton-GE if something doesn't work 100% properly for any reason whatsoever. Only thing that I can remember that runs better on regular Proton than GE is Game Tengoku. Pre-rendered cutscenes in particular, especially those in some visual novels, don't like regular Proton because of missing Windows codecs, but GE may fix them.

I hope you got a dock of some type for it. My download speeds over Wi-fi were painfully slow, so I went back to the store the next day and got the official dock for it and plugged in the ethernet and with the dock and a wired connection it downloads the exact same games faster than my normal computer somehow. Using it as a desktop computer with mouse and keyboard is kind of fun, too, but the colors in game mode are kind of messed up when connected to an external display, so if you want more accurate colors when playing it on an external display, switch to desktop mode and play games in desktop mode instead. This is one of the many oddities about the thing that are not apparent at first glance, and there are indeed a lot of them.
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Re: What [not shmup] game are you playing now?

Post by Sweatlord_STG »

Steven wrote: Fri Oct 03, 2025 1:53 pm Geograph Seal
Looks awesome. I never knew it was the precursor.
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Re: What [not shmup] game are you playing now?

Post by Gamer707b »

Sweatlord_STG wrote: Thu Oct 02, 2025 2:24 pm
Sumez wrote: Mon Sep 29, 2025 7:09 am You gotta be crazy to not enjoy Tropical Freeze, it's a fantastic game IMO.
Yeah I totally agree.

OK you convinced me regarding Galaxy 2, I've ordered it. I did have fun with the first one, I'm just always disappointed when a game is good but too easy, cause I think if it would have just been more challenging, the game would have been so much better overall. It's like wasted potential or a missed opportunity imo.
However, I was told I would like Galaxy 2 even more than the first one anyway, because "it started where the prequel ended", meaning there is supposed to be way more substance in terms of actual 3D platformer core gameplay.
Gamer707b wrote: Mon Sep 29, 2025 5:00 am Grew up playing 2D platformers, but only been into 3D platformers for around 5 or so years, but I would definitely put Mario Odyssey up there with Crash 4, Sonic Adventure, Spyro 2 Remake and maybe Mario 64
I've never played any of the Spyro games. Are they really that good?

I just discovered Hell Ground (video linked), one of the best WADs ever imo (seven new maps for DOOM II). Highly recommended. The horror themed atmosphere they managed to pull off is insane, just by the use of new music and textures. There are also a few new sound effects for some weapons but core gameplay is classic DOOM II.
Didn't play any of the Spyro games back on the PS1, but bought the Remake trilogy when it came out and loved it. The games are more of an "adventure platformer" type game than a hardcore platformer. It's perfect for me when I just want to play a relaxing platformer. Try it out. I'm sure you can get the PS4 remake for pretty cheap now.
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Re: What [not shmup] game are you playing now?

Post by Sweatlord_STG »

Sumez wrote: Mon Sep 29, 2025 7:09 am [...]
Have you played DKC3 (SNES)? Is it as good as the other games? Cause once I finish Tropical Freeze, it will be the only game of the series I have left to look forward to in terms of beating it for the first time.
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Re: What [not shmup] game are you playing now?

Post by ChurchOfSolipsism »

The Cursed Knight/ Mega Drive - 7.5/10
Plays a bit like Mega Man, but there's also a gravity reverse mechanic + shmup and driving levels + a pretty banging soundtrack (I'm not exactly a fan of the MD's sound chip, but if you know how to use it, the results can be astonishing - see Xeno Crisis). The graphics are a mixture of lame (some animations look horrible), nicely done, and technically impressive, the levels are too easy so far (it has three more harder difficulty levels though), and large parts of the game feel, maybe not amateurish, but rushed? It does many cool things, still could use more fine-tuning. The player hitbox, for example, is huge, which makes the shmupping uncomfortable.
BIL wrote: Sun Jun 02, 2024 11:01 pm Imagine a spilled cup of coffee totalling your dick and balls in one shot, sounds like the setup to a Death Wish sequel.
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Re: What [not shmup] game are you playing now?

Post by Sima Tuna »

Steven wrote: Fri Oct 03, 2025 1:53 pm Jumping Flash is kind of cool, though. Never played Geograph Seal, but I'd like to try that eventually too.
Sima Tuna wrote: Fri Oct 03, 2025 2:30 am I got a steam deck
Good! It's almost certainly the best game hardware to release since probably the Dreamcast, I think, and if nothing else it's pretty rad to dump Star Trek Blu-rays/DVDs and watch them in bed on the Steam Deck.

Obligatory reminder to try Proton-GE if something doesn't work 100% properly for any reason whatsoever. Only thing that I can remember that runs better on regular Proton than GE is Game Tengoku. Pre-rendered cutscenes in particular, especially those in some visual novels, don't like regular Proton because of missing Windows codecs, but GE may fix them.

I hope you got a dock of some type for it. My download speeds over Wi-fi were painfully slow, so I went back to the store the next day and got the official dock for it and plugged in the ethernet and with the dock and a wired connection it downloads the exact same games faster than my normal computer somehow. Using it as a desktop computer with mouse and keyboard is kind of fun, too, but the colors in game mode are kind of messed up when connected to an external display, so if you want more accurate colors when playing it on an external display, switch to desktop mode and play games in desktop mode instead. This is one of the many oddities about the thing that are not apparent at first glance, and there are indeed a lot of them.
Thanks for the tips. I am not very tech-savvy. I mean, for my age. I know that Proton is the fork/derivation/whatever version of Linux that Steam Deck uses, and that you can do a lot of shit in desktop mode that isn't available in game mode. For now, I've just been fiddling with setting up the games. The deck itself took like 6 hours to set up thanks to an annoying but extremely common setup bug. A dock is next on my purchase list. I had to buy 1TB of microSD first, because "modern gaming hurrhurr." Yay for megatextures.... Dock is next, when I find one that isn't some shady chinese company. My wifi download speeds are fun but they cause the rest of the network to chug hard. :lol:

It definitely is a lot more to learn as compared to console gaming plug and play, but I can play morrowind on the couch and that's been a dream of mine for a long time. 8) I opted for the steam deck because I have not been impressed at all with the Switch 2, and I say that as a very satisfied switch 1 owner who has put a lot of time arcade gaming on my switch in portable. Switch 2 just feels really overpriced for what it is and what it offers, and the steam decks are/were around $320 recently on the sale. Which is about the same price I paid for my Switch 1 five years ago.... So when you factor inflation which has been crazy over the last 5-10 years, the real price of the Deck is now currently below where the switch 1 was back then. :lol: For a device that can do a lot more than a switch. I've heard GoG Galaxy can run directly on the deck too. I don't know if it's possible to get some of the really old DOS games working on Deck but I do plan to try.
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Re: What [not shmup] game are you playing now?

Post by Steven »

Sima Tuna wrote: Sat Oct 04, 2025 1:46 am Thanks for the tips. I am not very tech-savvy. I mean, for my age. I know that Proton is the fork/derivation/whatever version of Linux that Steam Deck uses, and that you can do a lot of shit in desktop mode that isn't available in game mode. For now, I've just been fiddling with setting up the games. The deck itself took like 6 hours to set up thanks to an annoying but extremely common setup bug. A dock is next on my purchase list. I had to buy 1TB of microSD first, because "modern gaming hurrhurr." Yay for megatextures.... Dock is next, when I find one that isn't some shady chinese company. My wifi download speeds are fun but they cause the rest of the network to chug hard. :lol:

It definitely is a lot more to learn as compared to console gaming plug and play, but I can play morrowind on the couch and that's been a dream of mine for a long time. 8) I opted for the steam deck because I have not been impressed at all with the Switch 2, and I say that as a very satisfied switch 1 owner who has put a lot of time arcade gaming on my switch in portable. Switch 2 just feels really overpriced for what it is and what it offers, and the steam decks are/were around $320 recently on the sale. Which is about the same price I paid for my Switch 1 five years ago.... So when you factor inflation which has been crazy over the last 5-10 years, the real price of the Deck is now currently below where the switch 1 was back then. :lol: For a device that can do a lot more than a switch. I've heard GoG Galaxy can run directly on the deck too. I don't know if it's possible to get some of the really old DOS games working on Deck but I do plan to try.
Big Steam Deck beginner's advice post thing warning lol

It's one of my favourite pieces of video game hardware ever, but there is an insane amount of stuff that you have to figure out by yourself or have someone tell you. This post doesn't even cover everything because I know there is something that I'm forgetting, but yeah, my Steam Deck does indeed kill internet speeds across the network when it's downloading stuff too, even though basically everything in my house, including the Steam Deck, primarily uses ethernet instead of Wi-fi.
Steam Deck advice thingy
You'll find that most games just work without any effort, especially if they are Steam games, with some exceptions, like Sonic 4 Episode 1, which I can't get working. I probably could if I really wanted to, but lol who cares it's just Sonic 4. For non-Steam games, no promises, but Proton-GE gets most things working. Steam Deck ABSOLUTELY HATES visual novel cutscenes without Proton-GE, so expect crashes/forced skipping of OP movies and stuff otherwise. Some of them do play, but they might play poorly (White Album remake OP, which I think is fine on Proton-GE but kinda messed up on regular Proton) or without sound (Tokyo Xanadu cutscenes). Same is known to happen in other types of games with pre-rendered videos, but it's especially common in visual novels.

In general, if you have the same game on both Steam and GOG or anywhere else, the Steam version will run better because Steam games have automatic Steam Deck-specific shader compilation. This is what all of the semi-constant downloads that you might see are, as it's fetching shader data or whatever from other users or something like that. You can turn these automatic shader downloads off in desktop mode if you want. It will still try to download shaders whenever you launch a Steam game that has a shader update, but it won't otherwise. These shaders take up a decent amount of space, and it creates shaders for non-Steam games that are especially massive. Like Sonic 3 AIR has almost a gigabyte of shaders for me or something like that. I think it's bigger than the game itself. Anyway, if you go to your storage menu, you'll probably see a lot of orange/yellow stuff labelled non-Steam or whatever. Some of that is system files and whatever else you have installed that isn't Steam games, but a lot of it is actually shaders. Why those are not counted under the actual shaders thing is beyond me, but that is how it works.

There's a separate folder in desktop mode called compatdata that also will probably take up a massive amount of space, especially for non-Steam games, which can be identified because the titles of the folders in the compatdata folder that correspond to those non-Steam games have WAY longer titles than the ones for Steam games. You might be tempted to delete these to save space, but every time you launch the corresponding game, it's gonna recreate the folder, and some non-Steam games like Sonic 3 AIR store their save data in there, so deleting them might kill your save files, depending on the game, so be careful. For anything that you once had installed but deleted, the folder in compatdata will probably remain. Enter a folder's name in SteamDB's search thing to find out what it is, provided that it's actually a Steam game, and then you can decide if you want to delete it or not. If it's not a Steam game, you won't find anything on SteamDB, so good luck with that.

Filelight should come installed by default now, I think. If not, go into Discover and install it. Use it to easily find out what takes up space. Speaking of Discover, it has a bunch of free games and stuff, including native Linux ports of a bunch of old Mac games from Pangea Software that I had as a little kid, which I was extremely surprised to see.

DOS games should work through DOSBox and Proton. I have some DOS games on GOG, namely X-Wing and TIE Fighter, but there's really no reason to choose the DOS versions of those over the CD versions, which are also included. Those CD versions might even be DOS versions, but I had the Mac versions as a kid and I don't know much about the other versions. I don't use GOG Galaxy on Steam Deck, though. I just install them on my normal PC and transfer them with Winpinator (on the Windows PC) and Warpinator (on the Steam Deck), which I highly recommend for transferring large files between normal computers and the Steam Deck, although it can be a pain to get them working correctly and you'll almost certainly want to use them with ethernet to make the process faster. You could probably use the offline GOG installers directly on the Steam Deck if you want, but you'd probably have to run them through Wine or Steam or something and that would be annoying. There is Heroic Launcher, which does GOG + some other stuff on Linux effortlessly. Supposedly. I've never used it, but it's there so check it out.

Easiest way to play non-Steam games is to add them to Steam, choose a Proton version (I like whatever the most current version of GE at the time is), and you can run it as a non-Steam game through Steam in either mode. You don't have to use Steam in desktop mode for non-Steam games and can use Wine or even nothing in the case of native Linux games, but you need to add them to Steam for game mode, so you might as well.

If you want to use the desktop in game mode but don't want to go through the trouble of switching to desktop mode and back, go to desktop mode, click on your start menu thingy, and go down until you see Lost & Found. In there you'll find the nested desktop. Right click it and choose to add it to Steam. It will appear as a non-Steam game, and it will let you use the desktop in game mode. I think it should probably be possible to run a game through the nested desktop while in game mode instead of launching the game directly. I'm not sure at all why you'd want to do that except for the lolz, which I think is a perfectly good reason to try it anyway!

Desktop mode should also have less input lag than game mode because the allow tearing thing in game mode is broken and doesn't work, so vsync is forced on in game mode. Desktop mode doesn't have that, so it should have about 1 frame less lag. Downside is that you lose access to all of the cool stuff in the ・・・ button menu that is there in game mode, and I'm pretty sure you also lose the awesome Switch-like sleep mode for games in desktop mode, too.

Desktop mode has a mouse wheel. It's the left trackpad. It's used by using the trackpad in a circular motion. If you just try up and down, it kind of works like a regular mouse wheel, but the left and right sides of the trackpad will be inverted because you're supposed to use it in a circular motion. You can use the mouse wheel in games in game mode too if you want, but you have to tell it to act that way using Steam's input mapping thing, which also offers a surprisingly robust set of options including macros and even autofire.

For every game, open the ・・・ menu and create a custom profile for that game. Enable allow unlimited framerate or whatever it's called, which should reduce input lag, but it may cause very poor frame pacing on the OLED Steam Deck if the game does not run at 90 FPS, especially in 2D games like Sonic Mania. This probably only applies to the OLED, where you should limit to 60Hz to avoid refresh rate mismatches on games that can't exceed 60 FPS, but you might get those frame pacing issues unless you disable the allow unlimited framerate option and endure the extra input lag. Allow tearing doesn't work, but I turn that on out of habit. You can mess around with power consumption on a per-game basis and stuff too, so for like 2D stuff or visual novels or whatever you could probably get really good battery life out of it if you really wanted to.

You can hold the ・・・ or Steam buttons to get a list of useful shortcuts. The ・・・ button doubles as the Steam button for these shortcuts so you don't have to do any weird hand contortions to do the combinations.

You can use the mouse cursor in game mode by holding the Steam button and using the right trackpad. Steam + X = keyboard in game mode but in desktop mode it's just X. All of the buttons are mapped to some keyboard key in desktop mode, but I don't know what they are other than that Y pauses and unpauses VLC lol

The divot in the analog sticks actually has a capacitive touch sensor in it. Touching it will disable the trackpad on that side. Touching it might also enable gyro aiming in some games, which is weird and annoying as hell if you don't know about it in advance. Chiaki, the PS4/PS5 streaming thing that renders the PS Portal completely redundant and useless, uses these sensors to enable the gyro aiming function by default. I turned it off because it was very annoying.

If you accidentally delete the return to game mode icon in desktop mode, all it is is a shortcut to the logout command, so logging out will also return you to game mode.

I think Steam Deck is designed specifically to run games in game mode in windowed mode, not fullscreen, so unless something weird is going on, like how Sonic Mania looks much better in fullscreen, windowed is probably the better choice in most cases.

Ignore Steam's verified/playable/unsupported thing. It's completely useless. There are games that are verified that barely run (Death Stranding) and there are games that are officially unsupported that work flawlessly (Raiden III x Mikado). protondb might be more accurate, but it's not perfect.

If you are planning on taking a trip and want to play Denuvo garbage, make sure you research carefully how Denuvo works because if you don't do that and don't have internet access, you might not be able to play that game. You might have to prepare well in advance by NOT playing the Denuvo garbage for a week or two, depending on the game's Denuvo implementation and how often the game needs to connect to the server, and then launching the game with an internet connection as late as possible before you lose internet access. The idea is that you want Denuvo to take away your ability to play the game by letting the token expire, then get permission to play the game as late as possible so you can play it for the longest period of time before needing permission again. Switching Proton versions counts towards your daily Denuvo activation limit, so if you switch too much on one day to try to find a better/more compatible Proton version, Denuvo will tell you to fuck off, lock you out of the game, and tell you to try again tomorrow. God I hate Denuvo!

If your screen does this: https://www.reddit.com/r/SteamDeck/comm ... up_screen/

don't panic, your thing's not broken. Try sleep mode, and if that doesn't do it, a power cycle will fix it for sure.
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Re: What [not shmup] game are you playing now?

Post by MovingTarget »

Sima Tuna wrote: Sat Oct 04, 2025 1:46 am but I can play morrowind on the couch and that's been a dream of mine for a long time
When I finally chucked out my mammoth pc, I replaced it with a gaming laptop. I use this on the couch with a laptop lap desk, and its bloody fantastic

Like this:
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Know thy enemy attack pattern.
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Re: What [not shmup] game are you playing now?

Post by Sweatlord_STG »

MovingTarget wrote: Sat Oct 04, 2025 2:38 pm
Sima Tuna wrote: Sat Oct 04, 2025 1:46 am but I can play morrowind on the couch and that's been a dream of mine for a long time
When I finally chucked out my mammoth pc, I replaced it with a gaming laptop. I use this on the couch with a laptop lap desk, and its bloody fantastic

Like this:
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Hahaha the phone slot and the whole thing just looks funny and cute. Enjoy!
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Re: What [not shmup] game are you playing now?

Post by Sumez »

Sweatlord_STG wrote: Fri Oct 03, 2025 5:51 pm Have you played DKC3 (SNES)? Is it as good as the other games? Cause once I finish Tropical Freeze, it will be the only game of the series I have left to look forward to in terms of beating it for the first time.
I loved it the first time I discovered it even existed
On a replay in recent years I've found it to play a lot less smooth than the others. I can understand why it's not nearly as talked about.
But as long as you're not expecting anything like a DKC2 or a Tropical Freeze, it's perfectly fine
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Re: What [not shmup] game are you playing now?

Post by Sweatlord_STG »

Sumez wrote: Sat Oct 04, 2025 6:17 pm
Sweatlord_STG wrote: Fri Oct 03, 2025 5:51 pm Have you played DKC3 (SNES)? Is it as good as the other games? Cause once I finish Tropical Freeze, it will be the only game of the series I have left to look forward to in terms of beating it for the first time.
I loved it the first time I discovered it even existed
On a replay in recent years I've found it to play a lot less smooth than the others. I can understand why it's not nearly as talked about.
But as long as you're not expecting anything like a DKC2 or a Tropical Freeze, it's perfectly fine
OK thanks.
Sumez wrote: Sat Oct 04, 2025 6:17 pm I loved it the first time I discovered it even existed
Haha, how? The way I remember it, it was hard not to be aware of its existence if you were already into games at the time.

The only game of the series I played when it was new was the first one, in 1994. I loved it back then and it will always hold a special place in my heart, the nostalgia is just too strong. The only thing I don't like about the first game, compared to the other games of the series, is how random the hidden bonus stages are (from what I remember). In order to find them all you would have to jump into any pit and so on, as there are no clues. That makes it the only game of the series that's only fun to beat, but not to 100%, while all other games of the series are tons of fun to 100% by finding anything there is to collect etc.

Image

I hated how Returns had the forced motion controls so I refused to play it and only played it when it was released for the 3DS. I loved it. Later I got a hacked Wii so I could play the Wii version with the hack that allows you to play it with a normal controller only. Then I played DKC2 a few years ago and it was absolutely amazing. Then I also played DK Land (GB) which was fun, and now Tropical Freeze on the Switch. It looks gorgeous and it makes me super happy.
So then only DKC3 will be left.
I wonder if DK Land 2 & 3 are worth playing because I think they are less different compared to DKC2&3, while DK Land 1was quite a lot different in comparion to DKC1.

It's crazy how Rare went from being a big deal to pretty much being gone after the N64.
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Re: What [not shmup] game are you playing now?

Post by Sima Tuna »

Steven wrote: Sat Oct 04, 2025 4:20 am
Sima Tuna wrote: Sat Oct 04, 2025 1:46 am Thanks for the tips. I am not very tech-savvy. I mean, for my age. I know that Proton is the fork/derivation/whatever version of Linux that Steam Deck uses, and that you can do a lot of shit in desktop mode that isn't available in game mode. For now, I've just been fiddling with setting up the games. The deck itself took like 6 hours to set up thanks to an annoying but extremely common setup bug. A dock is next on my purchase list. I had to buy 1TB of microSD first, because "modern gaming hurrhurr." Yay for megatextures.... Dock is next, when I find one that isn't some shady chinese company. My wifi download speeds are fun but they cause the rest of the network to chug hard. :lol:

It definitely is a lot more to learn as compared to console gaming plug and play, but I can play morrowind on the couch and that's been a dream of mine for a long time. 8) I opted for the steam deck because I have not been impressed at all with the Switch 2, and I say that as a very satisfied switch 1 owner who has put a lot of time arcade gaming on my switch in portable. Switch 2 just feels really overpriced for what it is and what it offers, and the steam decks are/were around $320 recently on the sale. Which is about the same price I paid for my Switch 1 five years ago.... So when you factor inflation which has been crazy over the last 5-10 years, the real price of the Deck is now currently below where the switch 1 was back then. :lol: For a device that can do a lot more than a switch. I've heard GoG Galaxy can run directly on the deck too. I don't know if it's possible to get some of the really old DOS games working on Deck but I do plan to try.
Big Steam Deck beginner's advice post thing warning lol

It's one of my favourite pieces of video game hardware ever, but there is an insane amount of stuff that you have to figure out by yourself or have someone tell you. This post doesn't even cover everything because I know there is something that I'm forgetting, but yeah, my Steam Deck does indeed kill internet speeds across the network when it's downloading stuff too, even though basically everything in my house, including the Steam Deck, primarily uses ethernet instead of Wi-fi.
Steam Deck advice thingy
You'll find that most games just work without any effort, especially if they are Steam games, with some exceptions, like Sonic 4 Episode 1, which I can't get working. I probably could if I really wanted to, but lol who cares it's just Sonic 4. For non-Steam games, no promises, but Proton-GE gets most things working. Steam Deck ABSOLUTELY HATES visual novel cutscenes without Proton-GE, so expect crashes/forced skipping of OP movies and stuff otherwise. Some of them do play, but they might play poorly (White Album remake OP, which I think is fine on Proton-GE but kinda messed up on regular Proton) or without sound (Tokyo Xanadu cutscenes). Same is known to happen in other types of games with pre-rendered videos, but it's especially common in visual novels.

In general, if you have the same game on both Steam and GOG or anywhere else, the Steam version will run better because Steam games have automatic Steam Deck-specific shader compilation. This is what all of the semi-constant downloads that you might see are, as it's fetching shader data or whatever from other users or something like that. You can turn these automatic shader downloads off in desktop mode if you want. It will still try to download shaders whenever you launch a Steam game that has a shader update, but it won't otherwise. These shaders take up a decent amount of space, and it creates shaders for non-Steam games that are especially massive. Like Sonic 3 AIR has almost a gigabyte of shaders for me or something like that. I think it's bigger than the game itself. Anyway, if you go to your storage menu, you'll probably see a lot of orange/yellow stuff labelled non-Steam or whatever. Some of that is system files and whatever else you have installed that isn't Steam games, but a lot of it is actually shaders. Why those are not counted under the actual shaders thing is beyond me, but that is how it works.

There's a separate folder in desktop mode called compatdata that also will probably take up a massive amount of space, especially for non-Steam games, which can be identified because the titles of the folders in the compatdata folder that correspond to those non-Steam games have WAY longer titles than the ones for Steam games. You might be tempted to delete these to save space, but every time you launch the corresponding game, it's gonna recreate the folder, and some non-Steam games like Sonic 3 AIR store their save data in there, so deleting them might kill your save files, depending on the game, so be careful. For anything that you once had installed but deleted, the folder in compatdata will probably remain. Enter a folder's name in SteamDB's search thing to find out what it is, provided that it's actually a Steam game, and then you can decide if you want to delete it or not. If it's not a Steam game, you won't find anything on SteamDB, so good luck with that.

Filelight should come installed by default now, I think. If not, go into Discover and install it. Use it to easily find out what takes up space. Speaking of Discover, it has a bunch of free games and stuff, including native Linux ports of a bunch of old Mac games from Pangea Software that I had as a little kid, which I was extremely surprised to see.

DOS games should work through DOSBox and Proton. I have some DOS games on GOG, namely X-Wing and TIE Fighter, but there's really no reason to choose the DOS versions of those over the CD versions, which are also included. Those CD versions might even be DOS versions, but I had the Mac versions as a kid and I don't know much about the other versions. I don't use GOG Galaxy on Steam Deck, though. I just install them on my normal PC and transfer them with Winpinator (on the Windows PC) and Warpinator (on the Steam Deck), which I highly recommend for transferring large files between normal computers and the Steam Deck, although it can be a pain to get them working correctly and you'll almost certainly want to use them with ethernet to make the process faster. You could probably use the offline GOG installers directly on the Steam Deck if you want, but you'd probably have to run them through Wine or Steam or something and that would be annoying. There is Heroic Launcher, which does GOG + some other stuff on Linux effortlessly. Supposedly. I've never used it, but it's there so check it out.

Easiest way to play non-Steam games is to add them to Steam, choose a Proton version (I like whatever the most current version of GE at the time is), and you can run it as a non-Steam game through Steam in either mode. You don't have to use Steam in desktop mode for non-Steam games and can use Wine or even nothing in the case of native Linux games, but you need to add them to Steam for game mode, so you might as well.

If you want to use the desktop in game mode but don't want to go through the trouble of switching to desktop mode and back, go to desktop mode, click on your start menu thingy, and go down until you see Lost & Found. In there you'll find the nested desktop. Right click it and choose to add it to Steam. It will appear as a non-Steam game, and it will let you use the desktop in game mode. I think it should probably be possible to run a game through the nested desktop while in game mode instead of launching the game directly. I'm not sure at all why you'd want to do that except for the lolz, which I think is a perfectly good reason to try it anyway!

Desktop mode should also have less input lag than game mode because the allow tearing thing in game mode is broken and doesn't work, so vsync is forced on in game mode. Desktop mode doesn't have that, so it should have about 1 frame less lag. Downside is that you lose access to all of the cool stuff in the ・・・ button menu that is there in game mode, and I'm pretty sure you also lose the awesome Switch-like sleep mode for games in desktop mode, too.

Desktop mode has a mouse wheel. It's the left trackpad. It's used by using the trackpad in a circular motion. If you just try up and down, it kind of works like a regular mouse wheel, but the left and right sides of the trackpad will be inverted because you're supposed to use it in a circular motion. You can use the mouse wheel in games in game mode too if you want, but you have to tell it to act that way using Steam's input mapping thing, which also offers a surprisingly robust set of options including macros and even autofire.

For every game, open the ・・・ menu and create a custom profile for that game. Enable allow unlimited framerate or whatever it's called, which should reduce input lag, but it may cause very poor frame pacing on the OLED Steam Deck if the game does not run at 90 FPS, especially in 2D games like Sonic Mania. This probably only applies to the OLED, where you should limit to 60Hz to avoid refresh rate mismatches on games that can't exceed 60 FPS, but you might get those frame pacing issues unless you disable the allow unlimited framerate option and endure the extra input lag. Allow tearing doesn't work, but I turn that on out of habit. You can mess around with power consumption on a per-game basis and stuff too, so for like 2D stuff or visual novels or whatever you could probably get really good battery life out of it if you really wanted to.

You can hold the ・・・ or Steam buttons to get a list of useful shortcuts. The ・・・ button doubles as the Steam button for these shortcuts so you don't have to do any weird hand contortions to do the combinations.

You can use the mouse cursor in game mode by holding the Steam button and using the right trackpad. Steam + X = keyboard in game mode but in desktop mode it's just X. All of the buttons are mapped to some keyboard key in desktop mode, but I don't know what they are other than that Y pauses and unpauses VLC lol

The divot in the analog sticks actually has a capacitive touch sensor in it. Touching it will disable the trackpad on that side. Touching it might also enable gyro aiming in some games, which is weird and annoying as hell if you don't know about it in advance. Chiaki, the PS4/PS5 streaming thing that renders the PS Portal completely redundant and useless, uses these sensors to enable the gyro aiming function by default. I turned it off because it was very annoying.

If you accidentally delete the return to game mode icon in desktop mode, all it is is a shortcut to the logout command, so logging out will also return you to game mode.

I think Steam Deck is designed specifically to run games in game mode in windowed mode, not fullscreen, so unless something weird is going on, like how Sonic Mania looks much better in fullscreen, windowed is probably the better choice in most cases.

Ignore Steam's verified/playable/unsupported thing. It's completely useless. There are games that are verified that barely run (Death Stranding) and there are games that are officially unsupported that work flawlessly (Raiden III x Mikado). protondb might be more accurate, but it's not perfect.

If you are planning on taking a trip and want to play Denuvo garbage, make sure you research carefully how Denuvo works because if you don't do that and don't have internet access, you might not be able to play that game. You might have to prepare well in advance by NOT playing the Denuvo garbage for a week or two, depending on the game's Denuvo implementation and how often the game needs to connect to the server, and then launching the game with an internet connection as late as possible before you lose internet access. The idea is that you want Denuvo to take away your ability to play the game by letting the token expire, then get permission to play the game as late as possible so you can play it for the longest period of time before needing permission again. Switching Proton versions counts towards your daily Denuvo activation limit, so if you switch too much on one day to try to find a better/more compatible Proton version, Denuvo will tell you to fuck off, lock you out of the game, and tell you to try again tomorrow. God I hate Denuvo!

If your screen does this: https://www.reddit.com/r/SteamDeck/comm ... up_screen/

don't panic, your thing's not broken. Try sleep mode, and if that doesn't do it, a power cycle will fix it for sure.
Much thanks for the big advice. I'm working my way through it. Right now, I've just been setting up games in steam's game mode, and then the next step will be migrating my GoG library one way or another. A majority of games work out of the box on steam deck, including many that say they are unsupported. But I have noticed some aspect ratio issues with older games that I'm not sure how to resolve without third party modding via nexusmods or some other place. Thief and Thief 2 both run in a tiny window (not even 4:3 letterbox) and Dark Sun Shattered Lands doesn't have a movable mouse. :lol: But the last one is a DOS game, so... I wouldn't expect it to necessarily be compatible with steam deck.

I definitely have noticed many "unsupported" games that work great. And others that are marked yellow "technically playable" but literally the only thing "wrong" with them on Deck is that you need to change the controls or download a community layout... Which takes 2 minutes to do. Then they are perfect.

Input lag hasn't been an issue for me yet, but I also haven't set up any arcade or hard action games yet. I'm looking forward to getting all the games set up and with my preferred control schemes so I can really dive in.

I don't plan to play anything with Denuvo or buy any games with Denuvo intentionally, but that crap has a way of popping up, so I'll keep it in mind.
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Re: What [not shmup] game are you playing now?

Post by AGermanArtist »

COD BO7 Beta (Gamepass) - it's actually alright, but I'm in no rush to pay full price. I'll wait until it's on sale at Xmas and continue to play BO6.
Punchout, No More Heroes & Super Mario Galaxy - all at 1080p on Dolphin with my new Mayflash Dolphin bar :oops:
BO6/WZ (614 hrs), Shinobi, Ninja Gaiden Ragebound & Salalmander 3 on PS5.
New Star GP and Killer 7 remaster - both on Steam.
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Re: What [not shmup] game are you playing now?

Post by Steven »

Sima Tuna wrote: Sun Oct 05, 2025 6:00 am Much thanks for the big advice. I'm working my way through it. Right now, I've just been setting up games in steam's game mode, and then the next step will be migrating my GoG library one way or another. A majority of games work out of the box on steam deck, including many that say they are unsupported. But I have noticed some aspect ratio issues with older games that I'm not sure how to resolve without third party modding via nexusmods or some other place. Thief and Thief 2 both run in a tiny window (not even 4:3 letterbox) and Dark Sun Shattered Lands doesn't have a movable mouse. :lol: But the last one is a DOS game, so... I wouldn't expect it to necessarily be compatible with steam deck.

I definitely have noticed many "unsupported" games that work great. And others that are marked yellow "technically playable" but literally the only thing "wrong" with them on Deck is that you need to change the controls or download a community layout... Which takes 2 minutes to do. Then they are perfect.

Input lag hasn't been an issue for me yet, but I also haven't set up any arcade or hard action games yet. I'm looking forward to getting all the games set up and with my preferred control schemes so I can really dive in.

I don't plan to play anything with Denuvo or buy any games with Denuvo intentionally, but that crap has a way of popping up, so I'll keep it in mind.
Sure. If you ever have trouble with resolutions and windowed mode doesn't fix it, open the properties thing, choose a resolution, and then enable the apply to internal and external displays option, or whatever it's called. It's also moderately useful for games that annoyingly store their configurations in the Steam Cloud, so it will save you a step when going back and forth between normal PC and Steam Deck so you don't have to manually switch resolutions. You'll see an option in the resolutions menu called Native. What this does is to run games at the native resolution of whatever display you are using, so if you're connected to an external display, that's when it's useful because it often defaults to the Steam Deck's resolution for some reason. Unlike the Switch, the Steam Deck won't automatically adjust resolutions if you plug it into another display mid-game. You might even have to exit the game entirely to get it to allow you to choose something higher than its internal display resolution.

BTW not sure if you know this but the Steam Deck display is actually natively a tate mode display lol. It's a vertical screen, so if weirdness happens in desktop mode sometimes with the screen orientation, that might be why. I've had it change to its true orientation while not connected to my monitor a few times for some reason.

And yeah, ignore Steam's verification program entirely. Most of the time stuff works with no extra configuration at all, and if it does require configuration, like you said, all you have to do is assign controls properly and there you go. Most of the time. There are games that just hate the Steam Deck and don't work, like iM@S Starlit Season, which runs very poorly when it's not busy crashing frequently no matter what you do. Too bad I never really played this game that much because I'm going to have to switch to Linux in about a week on my normal computer and I doubt that it's going to work on a less weird version of Linux than SteamOS.
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Re: What [not shmup] game are you playing now?

Post by Sumez »

Sweatlord_STG wrote: Sat Oct 04, 2025 7:31 pm
Sumez wrote: Sat Oct 04, 2025 6:17 pm I loved it the first time I discovered it even existed
Haha, how? The way I remember it, it was hard not to be aware of its existence if you were already into games at the time.
At the time, you were pretty much at the mercy of media coverage. I wasn't online until late 1997, and even then my focus had mostly shifted to PC by then, as I wasn't too interested in the modern 3D consoles at the time.

The only magazine we had locally covering Nintendo consoles mysteriously vanished in 1996, so DKC3 coming out wasn't covered here, and when we eventually got some more coverage, it was all about N64 (PlayStation and PC would have their own magazines though).
The only thing I don't like about the first game, compared to the other games of the series, is how random the hidden bonus stages are
IMO the game's biggest issue is by far the camera combined with the massive sprites which often leads to cheap deaths and just generally stuff coming into the view before you can really react to them unless you intentionally go super slow. It's a very easy game, especially compared to DKC2 which has a lot more meat on it, but the cheap deaths still feel awful IMO.

They handled that much, much better for the sequel.
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Re: What [not shmup] game are you playing now?

Post by Sweatlord_STG »

Sumez wrote: Mon Oct 06, 2025 10:06 am It's a very easy game
I agree, but funnily, from what I remember, the first game and the whole series has always been considered difficult, by magazines and elsewhere. Even DKC Returns, iirc. I never understood, because I could beat that game as a child already (DKC1 SNES). Tropical Freeze is not hard either, despite of what I read what people seem to say. I found it challenging for an hour or two when I played the level "2-K", and I thought maybe the whole rest of the game would be like that, but it was not at all.
Sumez wrote: Mon Oct 06, 2025 10:06 am and even then my focus had mostly shifted to PC by then
I loved PC gaming in the 90s. Witnessing the evolution of FPS games by playing Wolfenstein, Doom, and Quake when each game was new was so much hype. Then there were also the Build Engine games (Blood, Shadow Warrior, and Duke 3D), later Unreal and Half-Life... My friends and I played a lot of Duke Nukem 3D offline against each other (lan) and made our own maps for deathmatches, in '96. I also loved all the RTS games at the time, like Warcraft, C&C, and all the forgotten ones (which were still fun at the time) like KKND or Total Annihilation, and so much other stuff like Redneck Rampage, Outlaws, Diablo, Heroes of Might and Magic, Earthworm Jim, all the point and click adventures, all the Star Wars games...
Then later there was Age of Empires, Starcraft, Quake 2, ... It was just peak. I thought the arena shooter genre would always be popular as a pvp genre but it would only last until the mid 2000s where popularity (long term) shifted to CS, CoD, Battlefield, etc., and all of a sudden nobody cared about Painkiller, UT, or Q3 anymore. I still think playing something like CPMA (Q3) 1on1 is one of the best things you can play, besides my other favorite genres.
Obviously not all the games mentioned above still hold up today (games like KKND, Total Annihilation, Redneck Rampage, or Outlaws), but they were still fun and super exciting at the time when they were new. When I first saw Quake 3 in '99 it was mind-blowing, I really thought graphics wouldn't or didn't have to get better than that anymore.

My earliest memories of playing games online was 1999. Before that, I remember people having internet, but nobody really used it for anything. I never got to play something like Doom or Quake online back then - deathmatch with several people yes, but offline only via LAN. Therefore, as hardly anybody I knew went online, it was always exciting when one of my friends or I saw one of those add-ons somewhere for sale, where you would get new levels or mods for a game you already had! I remember buying one expansion pack for Duke Nukem 3D that came with this lit t shirt:

Image

Unfortunately I don't have it anymore. I really wish I did. Besides new maps for single and also multi player, the add-on featured a silly gore mod, that would increase the gore. It was so dumb because you could blow up a single enemy and three eyes and four arms or something would fly. But it was fun.

From the perspective of a video games enthusiast I wish I was even older, as I was only born in the mid 80s, but I still consider myself very lucky because each of my friends had something else (Master System, NES, Game Boy, Mega Drive, etc.), and their older brothers had different home computers (Commodore, Atari, etc.), so I still got to experience a broad variety of games and platforms when the respective systems were current gen.

Today we only talk about the best games from the past, but at the time (almost) anything was hype to me. Even a game like Ninja Clowns could impress me easily when I played the arcade machine, just because the graphics were better than anything I had played at home. (can you believe that out of everything they had this game somewhere I went lol) Plus at home I played via RF and this game was probably in RGB.
Thinking back it was so cool how there were arcade games anywhere in the wild. Like at the public swimming pool, and almost any restaurant my family visited, there was at least like one pinball table and one arcade machine to play, if not more. Some places had an entire dedicated room with arcade machines and other stuff. There was just always something to play and something new to discover. Nowadays nowhere seems worth going :lol:
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MovingTarget
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Re: What [not shmup] game are you playing now?

Post by MovingTarget »

Some of my favourite pc titles from the 90s...

Baldurs gate!
Total Annihilation
Settlers 2
Quake
Half Life
Age of Empires
Heroes of Might and Magic

Too many to remember really!
Know thy enemy attack pattern.
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