What great PS1 shmups am I missing?

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
User avatar
sumdumgoy
Posts: 195
Joined: Wed Jan 01, 2025 10:30 pm

What great PS1 shmups am I missing?

Post by sumdumgoy »

x
Last edited by sumdumgoy on Fri Apr 25, 2025 3:55 am, edited 2 times in total.
User avatar
BIL
Posts: 20285
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Re: What great PS1 shmups am I missing?

Post by BIL »

Harmful Park is excellent, definitely give that a look. Cute but hardcore. Image :wink: For PS1-original STGs, I'd put it on par with Gradius Gaiden, R-Type Delta, Einhander and Zanac Neo, easily.

Amongst ports, I think Raiden Project is worth having around even with DX; Raiden II can be a nice break from DX's more involved scoring, with similarly cathartic destruction, and a tougher early game than Raiden 1. The PS1 rev is also noticeably easier than the arcade board, though by no means a pushover. Not the worst thing, as far as alt. versions go, with the board being rock-hard.

Salamander Deluxe Pack Plus has a neat slowdown-free mode for Salamander and Life Force, which (as you'd expect) rather dramatically changes things up. I never get rid of older ports, regardless, but that's a definite USP when comparing to the otherwise-definitive ACA pack.
User avatar
davyK
Posts: 711
Joined: Fri Jul 24, 2009 9:48 pm
Location: Belfast, Northern Ireland

Re: What great PS1 shmups am I missing?

Post by davyK »

Raiden Project and Raiden DX

There's a nice Xevious game - Xevious 3D-G+. It's a very old school clean poly based game with an isometric view but plays like a 2D game. The bonus is that it has original Xevious, Super Xevious and Xevious Arrangement on the same disc.

In The Hunt

PS1 got the Konami game packs that the Saturn got like Gradius, Parodius and Lifeforce that are worth getting too if you don't have the Saturn versions.
User avatar
sumdumgoy
Posts: 195
Joined: Wed Jan 01, 2025 10:30 pm

Re: What great PS1 shmups am I missing?

Post by sumdumgoy »

x
Last edited by sumdumgoy on Fri Apr 25, 2025 3:55 am, edited 1 time in total.
User avatar
BulletMagnet
Posts: 14147
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Re: What great PS1 shmups am I missing?

Post by BulletMagnet »

BIL wrote: Sun Feb 16, 2025 6:56 pm Harmful Park is excellent, definitely give that a look.
Seconding this one, though be warned that copies are stupid expensive, even by modern retro price standards.
Bassa-Bassa
Posts: 1519
Joined: Tue Mar 12, 2019 5:18 pm

Re: What great PS1 shmups am I missing?

Post by Bassa-Bassa »

To pick nits, Sonic Wings Special is not a port, as we mentioned here recently.

There's the wonderful Oshaberi Parodius, which is more a remake than a port. I don't remember Gaia Seed and Kyuiin being too bad, the latter getting pretty hardcore if you're willing to. The Time Bokan games worth mentioning as well. And the Gatchaman one, not sure about this one, these use to be too kind for their own good, if I recall. There's Finger Flashing as well, for a twist.
User avatar
sumdumgoy
Posts: 195
Joined: Wed Jan 01, 2025 10:30 pm

Re: What great PS1 shmups am I missing?

Post by sumdumgoy »

x
Last edited by sumdumgoy on Fri Apr 25, 2025 3:55 am, edited 1 time in total.
Bassa-Bassa
Posts: 1519
Joined: Tue Mar 12, 2019 5:18 pm

Re: What great PS1 shmups am I missing?

Post by Bassa-Bassa »

Only Japanese PS1, yeah. Some with anime licensing, so they hardly will appear on modern platforms.
User avatar
Klatrymadon
Posts: 2243
Joined: Sun Aug 21, 2005 2:39 pm
Location: Liverpool
Contact:

Re: What great PS1 shmups am I missing?

Post by Klatrymadon »

Sanvein! Frenetic, chaotic arena-based shooting with ~5-second stages, andd incredible no-budget punky visuals and sound.

And obviously, that we've since been graced with the best port ever is no excuse not to play G-Darius wherever it appears.
SuperDeadite
Posts: 1114
Joined: Wed Mar 23, 2011 5:31 pm

Re: What great PS1 shmups am I missing?

Post by SuperDeadite »

Geppy-X is a crazy 4 disc 70's super robot themed shootie. It goes all out on presentation including fake commercials. As a shootie, it's clunky and not great, but it's so insane you won't really care.
User avatar
sumdumgoy
Posts: 195
Joined: Wed Jan 01, 2025 10:30 pm

Re: What great PS1 shmups am I missing?

Post by sumdumgoy »

x
Last edited by sumdumgoy on Fri Apr 25, 2025 3:55 am, edited 1 time in total.
User avatar
To Far Away Times
Posts: 2060
Joined: Tue Sep 11, 2012 12:42 am

Re: What great PS1 shmups am I missing?

Post by To Far Away Times »

sumdumgoy wrote: Sun Feb 16, 2025 9:53 pm
Bassa-Bassa wrote: Sun Feb 16, 2025 9:44 pm To pick nits, Sonic Wings Special is not a port, as we mentioned here recently.
Posted your correction in the OP. Thanks.
Bassa-Bassa wrote: Sun Feb 16, 2025 9:44 pm There's the wonderful Oshaberi Parodius, which is more a remake than a port. I don't remember Gaia Seed and Kyuiin being too bad, the latter getting pretty hardcore if you're willing to. The Time Bokan games worth mentioning as well. And the Gatchaman one, not sure about this one, these use to be too kind for their own good, if I recall. There's Finger Flashing as well, for a twist.
Aside from the super expensive Gaia Seed (thanks, CGR), I've never heard of any of those! I take it they're all Japanese releases?
Gaia Seed… exists. It’s not terrible but you’ll 1CC it in a couple tries and forget all about it five minutes after you stop playing it. It’s the gaming equivalent of one of those random $5 DVDs at the gas station staring some guy who had landed a speaking role on a midseason episode of NCIS 12 years ago. You may or may not be mildly entertained for a couple hours and that’s about it.
User avatar
sumdumgoy
Posts: 195
Joined: Wed Jan 01, 2025 10:30 pm

Re: What great PS1 shmups am I missing?

Post by sumdumgoy »

x
Last edited by sumdumgoy on Fri Apr 25, 2025 3:54 am, edited 1 time in total.
PC Engine Fan X!
Posts: 9069
Joined: Wed Jan 26, 2005 10:32 pm

Re: What great PS1 shmups am I missing?

Post by PC Engine Fan X! »

Another awesome exclusive Japan-only released PSX shooter in the same vein as Atari's 1981 Tempest is Squaresoft/Positron's polygonal-based "iS - internal section" circa 1999 (that never did get a proper NTSC U/C PSX release back in 2000-2001) with it's highly innovative vibrational effects afforded with the original Dual Shock controller (the only other PSX stg to truly take advantage of the Dual Shock's rumble effects is Irem's R-Type Delta) and presented in glorious 640 x 480 interlaced format running at a silky-smooth 60fps framerate overall presentation. The guy whom created "iS" also created the slick polygonal based verizontal stg by the name of "Prismatic Solid" circa 2010 that runs at a sliky-smooth 60fps framerate overall presentation for both the Xbox 360 & Sony PS4 consoles is worthy of your time as well -- PS's opening main title screen is truly incredible to watch/take in as it's rendered all in real time (a cool GC tech demo of sorts).

PC Engine Fan X! ^_~
User avatar
MrSpock
Posts: 1
Joined: Mon Feb 17, 2025 7:04 am

Re: What great PS1 shmups am I missing?

Post by MrSpock »

[/quote]

It’s the gaming equivalent of one of those random $5 DVDs at the gas station staring some guy who had landed a speaking role on a midseason episode of NCIS 12 years ago.
[/quote]

made my day . Thank you for this !
User avatar
Austin
Posts: 1346
Joined: Sun Aug 29, 2010 6:32 pm
Location: Fairfax, VA
Contact:

Re: What great PS1 shmups am I missing?

Post by Austin »

Internal Section is annoying as hell. Cool concept, great visuals (high-res anyway), but the gameplay is pretty lame (says someone that has finished it many times).
User avatar
Sturmvogel Prime
Posts: 1043
Joined: Sat Oct 11, 2008 4:23 am
Location: Autobot City, Sugiura Base

Re: What great PS1 shmups am I missing?

Post by Sturmvogel Prime »

Thunder Force V: Perfect System
Raiden DX
Gradius Gaiden
G-Darius
RayStorm
RayCrisis
Einhander


Those are among the top list of PS1 shmups.
Fan of Transformers, Shmups and Anime-styled Girls. You're teamed up with the right pilot!
Bringing you shmup and video game reviews with humorous criticism.

STG Wikias: Thunder Force Wiki - Wikiheart Exelica - Ginga Force Wiki
neorichieb1971
Posts: 7874
Joined: Wed Jan 26, 2005 1:28 am
Location: Bedford, UK
Contact:

Re: What great PS1 shmups am I missing?

Post by neorichieb1971 »

Not sure if Parodious games are considered ports, but they are all awesome (Saturn versions are a tad better).

Kyuuin is ok but plays more like a megadrive game.

N2O is a pretty good tunnel shooter.
This industry has become 2 dimensional as it transcended into a 3D world.
Bassa-Bassa
Posts: 1519
Joined: Tue Mar 12, 2019 5:18 pm

Re: What great PS1 shmups am I missing?

Post by Bassa-Bassa »

neorichieb1971 wrote: Kyuuin is ok but plays more like a megadrive game.
And that means...? Kyuiin as per default settings has a bit too long stages with many filler moments and not too complex bosses, and a control system designed to be pad-friendly, but that's usual on console-only STGs. It fills the screen with sprites like you could not see even on the Neo, and invites you to try a hardcore approach involving not shooting at all. It's quite unique and gets pretty hectic on hardest difficulty. The only reason it's not become more popular in the West is aesthetics, quite sure of that.

Gaia Seed, on the other hand, may just be average indeed. Too low difficulty was the issue of the aforementioned Time Bokan and Gatchaman games as well, as it was of lesser stuff like Air Grave or Stahlfeder. Paradoxically, by people with arcade development experience, most of those.

Oshaberi Parodius is the same on PS1 and SAT, unlike the other Parodius. Gokujou, particulary, is not a good port on the PS1.
User avatar
Koa Zo
Posts: 1208
Joined: Tue Feb 22, 2005 10:35 am
Location: Pennsylvania, United States

Re: What great PS1 shmups am I missing?

Post by Koa Zo »

Dezaemon Kids is worth a look.
Like all the other Dezaemon games from Athena this is a shoot 'em up creation toolkit.
This "Kids" version has a 2nd disc with 100 games that were submitted by users during a "Dezaemon Plus Game Contest".
Wouldn't be considered great, but still fun and interesting.
User avatar
Kiken
Posts: 3982
Joined: Tue Jan 25, 2005 11:08 pm
Contact:

Re: What great PS1 shmups am I missing?

Post by Kiken »

X2: No Relief is a very pretty, rather lengthy, and not terribly difficult 2D exclusive shmup on the PS1. The JP release was rebalanced by Capcom.

In the "off the wall" category, you have Takumi's Night Raid. Probably their most esoteric shmup, it doesn't quite live up to the pedigree of Giga Wing or Mars Matrix though.

And then if you're ready to head into pure mediocrity, there's always Stahlfeder and TwoTenKaku.
User avatar
cj iwakura
Posts: 1798
Joined: Tue Jan 27, 2009 2:28 am
Location: Coral Springs, FL

Re: What great PS1 shmups am I missing?

Post by cj iwakura »

If you don't mind lightgun games, Elemental Gearbolt is effectively a light gun shmup, made by Alfa System no less.

It also has fantastic presentation and vibes.
Image
heli wrote:Why is milestone director in prison ?, are his game to difficult ?
User avatar
Klatrymadon
Posts: 2243
Joined: Sun Aug 21, 2005 2:39 pm
Location: Liverpool
Contact:

Re: What great PS1 shmups am I missing?

Post by Klatrymadon »

Stahlfeder looks like must-play stuff. Like a keen Video System/Psikyo fan tried their hand at doing a similar thing but forgot to put the bullets in.
Post Reply