Сталкер / Stalker (Tarkovsky, 1979)
In which the titular Stalker - an individual who illegally accesses the Chernobyl Exclusion Zone in pursuit of profit - guides a Writer and a Professor through supernatural hazards to a room rumored to grant one's innermost desire.
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As part of a holiday binge of GSC's
S.T.A.L.K.E.R. games, I donned my culture hat and watched the almost-three-hour philosophical epic predating them.
I'll preface by noting that I haven't read
Roadside Picnic - the book that inspired both works - though have some grasp of its ideas by way of synopses and the like.
Unsuprisingly, the differences between the two derivations are vast; beyond the core concept of Stalkers, The Zone, and the Wish Granter, the two are hardly comparable. Where the games take a practical approach to fitting Roadside Picnic's ideas into workable military-ish shooter form, the film is almost exclusively interested in examining the philosophical questions raised by the concept of a supernatural place capable of granting an individual's wish.
Indeed, I wouldn't blame a viewer for siding with the cynical Writer and questioning whether the Zone is actually supernatural at all; unlike the book and games - which explicitly categorize various classes of anomaly and their effects - the film is content to leave most of the Zone's more exotic properties implicit, primarily communicated through the Stalker's extreme caution, and repeat urging that his charges should not tempt fate by straying from the path.
It does ultimately seal the deal by visualizing strange phenomena in a couple of places, but don't go in expecting to see Burning Fuzz, Witches' Jelly, or anything so bombastic as an Emission; the focus here is on fear of the unknown, and the
idea of what horrors may lurk within the disused Soviet installation at the heart of our protagonists' quest.
And on that front, it does a fine job; the Zone is barren and empty, trading mutants and Chiki Briki bandits for sheer atmosphere. The 'Meat Grinder' - a tunnel predecing the
room which grants wishes - is particularly notable as a well-chosen voyage through industrial decay.
Tonally it's incredibly rich, with long (
long) shots used to establish feel and communicate the nature of the characters and Zone to the viewer. Notable is its use of color; locations outside the Zone are shot in monochrome, whereas locations inside it (and elements originating from it) are shot in full color - presumably representing how the Stalker views life on each side of the divide.
But its greatest achievement is in the characters and their torments, each driven to the Zone by their own troubles and obsessions, and ready to examine them through lengthy emotional monologue at a moment's notice. To wit, it has an overarching sense of being a stage play put to film, rather than being defined by more modern notions of a motion picture.
On the whole, I found it enjoyable, though feel that I perhaps lack the context to connect the dots with the weighty
Greatest Film of All Time reviews that delve into the echoes of Soviet history and its social implications. Its surface-level ideas are universally understandable to anyone with a modest philosophical leaning, but the deeper implications and sources of inspiration are perhaps left to those with a dual-class in Film/History.