
GBS 8200/8220 CFW Project
Re: GBS 8200/8220 CFW Project
I have been using this unit for 5 years with all possible consoles, i only added the hdmi kit, yes i did most mods.


Re: GBS 8200/8220 CFW Project
i'm waiting for his answer, taking the resistor out made no difference, no downscaling.
Re: GBS 8200/8220 CFW Project
Still no answer but i think it's the lack of clock gen, the signal is there but the hdmi kit doesn't output it correctly.
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Re: GBS 8200/8220 CFW Project
Bit of a longshot but has anyone in the UK used the following RGB SCART cable with their GBS Control?
https://www.ebay.co.uk/itm/203593632758
I asked the seller if it would be compatible with my Super Famicom and my GBS Control (Ali express pre built) but they told me they were unfamiliar with the GBS Control.
https://www.ebay.co.uk/itm/203593632758
I asked the seller if it would be compatible with my Super Famicom and my GBS Control (Ali express pre built) but they told me they were unfamiliar with the GBS Control.
Re: GBS 8200/8220 CFW Project
Cable should be fine as it's CSync which is preferred over Luma/Compos.Sync as you don't need the additional 100 ohm resistor on the GBS, and it'll have the 470 ohm resistor to lower the voltage inside the SCART head. If anything would cause an issue it would be the the pre-built and how it handles the various types of syncs.SMLMcKenzie wrote: ↑Mon Nov 11, 2024 4:48 pm Bit of a longshot but has anyone in the UK used the following RGB SCART cable with their GBS Control?
https://www.ebay.co.uk/itm/203593632758
I asked the seller if it would be compatible with my Super Famicom and my GBS Control (Ali express pre built) but they told me they were unfamiliar with the GBS Control.
Re: GBS 8200/8220 CFW Project
I'm not sure where to take this, but it involves a GBS 8220 with the GBS Control mod...
I just installed the GBS Control mod onto my GBS 8220 board. It is working well with my Atari ST as well as my TMS-RGB modded TI-99/4a and Coleco ADAM.
I also have a TRS-80 Coco 3 that has analog RGB output, but does not work with the GBS 8220. When the Coco is directly connected to a 15Khz capable monitor, I get a decent picture. Unfortunately, I can't use that monitor for my Coco 3.
I would like to use the GBS 8220 to convert the Coco 3 RGB to a 31Khz VGA signal. The Coco 3 outputs RGB, H Sync and V Sync (I believe both syncs are positive). I've also added a mod with a couple of XOR gates (I believe it was a 74LS86 chip) to produce a composite sync. I am not sure what signal levels the Coco 3 uses, but the fact that I do get a picture on a 15Khz capable monitor shows that they can't be too far out of the normal spec.
What I'd like to know is...
- What signal levels does the 8220 expect to see on the VGA input connector?
- Can the 8220 use separate H sync and V sync signals instead of a composite sync? If so, can I use the VGA connector, or do I need to use one the other input connectors?
- Does the 8220 expect negative or positive sync signals?
- Has anyone successfully used an GBS 8200 or 8220 with a Coco 3? Was there anything special you needed to do so?
Any suggestions are more than welcome.
I just installed the GBS Control mod onto my GBS 8220 board. It is working well with my Atari ST as well as my TMS-RGB modded TI-99/4a and Coleco ADAM.
I also have a TRS-80 Coco 3 that has analog RGB output, but does not work with the GBS 8220. When the Coco is directly connected to a 15Khz capable monitor, I get a decent picture. Unfortunately, I can't use that monitor for my Coco 3.
I would like to use the GBS 8220 to convert the Coco 3 RGB to a 31Khz VGA signal. The Coco 3 outputs RGB, H Sync and V Sync (I believe both syncs are positive). I've also added a mod with a couple of XOR gates (I believe it was a 74LS86 chip) to produce a composite sync. I am not sure what signal levels the Coco 3 uses, but the fact that I do get a picture on a 15Khz capable monitor shows that they can't be too far out of the normal spec.
What I'd like to know is...
- What signal levels does the 8220 expect to see on the VGA input connector?
- Can the 8220 use separate H sync and V sync signals instead of a composite sync? If so, can I use the VGA connector, or do I need to use one the other input connectors?
- Does the 8220 expect negative or positive sync signals?
- Has anyone successfully used an GBS 8200 or 8220 with a Coco 3? Was there anything special you needed to do so?
Any suggestions are more than welcome.
Last edited by Calab on Tue Nov 12, 2024 4:42 am, edited 1 time in total.
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kitty666cats
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Re: GBS 8200/8220 CFW Project
SMLMcKenzie wrote: ↑Mon Nov 11, 2024 4:48 pm Bit of a longshot but has anyone in the UK used the following RGB SCART cable with their GBS Control?
https://www.ebay.co.uk/itm/203593632758
I asked the seller if it would be compatible with my Super Famicom and my GBS Control (Ali express pre built) but they told me they were unfamiliar with the GBS Control.
It should be fine. That guy’s cables are just as good as any of the big brands, he’s been around forever and doesn’t get enough credit. Rob Webb. http://consolegoods.co.uk
If you set your search results to worldwide, the dude has two eBay accounts for some reason & you can get the cables a little cheaper from one of the two accounts. He uses the same photos
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Re: GBS 8200/8220 CFW Project
Thanks!kitty666cats wrote: ↑Tue Nov 12, 2024 6:13 am
It should be fine. That guy’s cables are just as good as any of the big brands, he’s been around forever and doesn’t get enough credit. Rob Webb. http://consolegoods.co.uk
If you set your search results to worldwide, the dude has two eBay accounts for some reason & you can get the cables a little cheaper from one of the two accounts. He uses the same photos
Re: GBS 8200/8220 CFW Project
That's interesting, I would have thought upscaling 15khz RGBHV on the GBS would be okay, it's downscaling where it doesn't like H/V sync. It works fine with 0.7vpp on RGB and H/V TTL sync voltages, not sure about positive (or mixed) polarity but I'm pretty sure it's okay with negative (VGA). Maybe someone can confirm other polarities? quick google says the 74LS86 would output negative composite sync (CSYnc) and requires a 470 ohm resistor on the CSync out of the IC to bring down safe/~700mv levels, although I vaguely remember someone saying it worked without the resistor too. Strange it's not working on the GBS in that configuration either.Calab wrote: ↑Tue Nov 12, 2024 4:19 am I'm not sure where to take this, but it involves a GBS 8220 with the GBS Control mod...
I just installed the GBS Control mod onto my GBS 8220 board. It is working well with my Atari ST as well as my TMS-RGB modded TI-99/4a and Coleco ADAM.
I also have a TRS-80 Coco 3 that has analog RGB output, but does not work with the GBS 8220. When the Coco is directly connected to a 15Khz capable monitor, I get a decent picture. Unfortunately, I can't use that monitor for my Coco 3.
I would like to use the GBS 8220 to convert the Coco 3 RGB to a 31Khz VGA signal. The Coco 3 outputs RGB, H Sync and V Sync (I believe both syncs are positive). I've also added a mod with a couple of XOR gates (I believe it was a 74LS86 chip) to produce a composite sync. I am not sure what signal levels the Coco 3 uses, but the fact that I do get a picture on a 15Khz capable monitor shows that they can't be too far out of the normal spec.
What I'd like to know is...
- What signal levels does the 8220 expect to see on the VGA input connector?
- Can the 8220 use separate H sync and V sync signals instead of a composite sync? If so, can I use the VGA connector, or do I need to use one the other input connectors?
- Does the 8220 expect negative or positive sync signals?
- Has anyone successfully used an GBS 8200 or 8220 with a Coco 3? Was there anything special you needed to do so?
Any suggestions are more than welcome.
SourceIt does the following with only one IC (74LS86), two resistors and two capacitors:
Combines horizontal and vertical sync signals to a composite sync.
Inputs can be positive or negative polarity sync signals. It autosenses them.
Outputs a "standardized" negative composite sync (or positive with a little modification).
470 ohm resistor source:

Re: GBS 8200/8220 CFW Project
That looks similar to what I put together, but used the other two XOR gates to invert the polarity to positive.Gunstar wrote: ↑Thu Nov 14, 2024 1:59 pmIt does the following with only one IC (74LS86), two resistors and two capacitors:
Combines horizontal and vertical sync signals to a composite sync.
Inputs can be positive or negative polarity sync signals. It autosenses them.
Outputs a "standardized" negative composite sync (or positive with a little modification).
I have parts on the way to try a passive method to combine the syncs that I'm going to try. I'll post the results once I've got the parts together and tested.
Re: GBS 8200/8220 CFW Project
So i got an answer and even though he hasn't ever seen an issue exactly like mine he thinks it might be an unstable input coming to the GBS, possible?
I have been using this dreamcast for a while and i never had issues by outputting in VGA, it all started with the hdmi kit.
Re: GBS 8200/8220 CFW Project

I tried yet another input type, ps2 component, different yet similar issue.
Re: GBS 8200/8220 CFW Project
After a bunch of experimentations i think i was at least able to pin point the issue https://imgur.com/a/VuPRiyz
If the pr/v is lowered the green noise vanishes but the distortion stays and if i cycle ram up to 185mhz the noise lowers a lot.
If the pr/v is lowered the green noise vanishes but the distortion stays and if i cycle ram up to 185mhz the noise lowers a lot.
Re: GBS 8200/8220 CFW Project
Well... no luck. I don't get any picture with the passive sync combiner, even going to my Dell U2410 monitor that supports 15Khz. So that was a bust... this is the circuit I used, but substituted a 2N222 for the 2N3904:Calab wrote: ↑Thu Nov 14, 2024 9:44 pm That looks similar to what I put together, but used the other two XOR gates to invert the polarity to positive.
I have parts on the way to try a passive method to combine the syncs that I'm going to try. I'll post the results once I've got the parts together and tested.
Spoiler

Re: GBS 8200/8220 CFW Project
So, while troubleshooting this, I found that the RGB cable I was using did not work properly. I wired up a new cable and the picture straight to the monitor was much better. I used the 74LS86 mod again to combine the two syncs and connected through the GBS8220. It works!!!
My original issue with using the GBS8220 was that I needed to combine HSync and VSync. Doing so was hampered by a flaky RGB cable. Once I replaced the cable, everything worked like it should have.
Re: GBS 8200/8220 CFW Project
Hi everyone, I did my build of the GBS-C: clock generator, 4 parallel caps and also the 22uF in place of C11. I'm experiencing some strange issues.
SNES NTSC and PAL are working correctly (PAL's image is jumping a bit in the beginning of a game, but it seems better without FrameTime lock).
AV Famicom: I can hear audio but the image is extremely dark, almost black. I can only see some faint, almost invisible lines. This is with an NTSC cable, the same one I use with the CRT without issues.
PS2 PAL: no image and no sound at all, even though the PS2 is correctly set to RGB mode.
These are all tested and working consoles. I tried to decativate the clock generator, force 50/60hz on HDMI and also tried on another monitor, in order to rule out any issue related to my TV.
On the console log it seems that it's picking up the signal correctly, but I can provide more detailed logs to anyone willing to help.
Another weird issue I noticed, is that the web GUI stops working if I plug in the video cable of the AV Famicom or the PS2. As soon as I unplug the video cable, the GUI becomes usable again.
Thanks a lot.
SNES NTSC and PAL are working correctly (PAL's image is jumping a bit in the beginning of a game, but it seems better without FrameTime lock).
AV Famicom: I can hear audio but the image is extremely dark, almost black. I can only see some faint, almost invisible lines. This is with an NTSC cable, the same one I use with the CRT without issues.
PS2 PAL: no image and no sound at all, even though the PS2 is correctly set to RGB mode.
These are all tested and working consoles. I tried to decativate the clock generator, force 50/60hz on HDMI and also tried on another monitor, in order to rule out any issue related to my TV.
On the console log it seems that it's picking up the signal correctly, but I can provide more detailed logs to anyone willing to help.
Another weird issue I noticed, is that the web GUI stops working if I plug in the video cable of the AV Famicom or the PS2. As soon as I unplug the video cable, the GUI becomes usable again.
Thanks a lot.
Re: GBS 8200/8220 CFW Project
Hello, guys! Is possible to use 0.1mm copper wires to do the soldering of the project? Are they too sensitive or enough? I'm thinking of using them because of the cleaner aesthetics they would provide. Also, does anyone have any idea how I can bypass the audio from the input to the output of the board without using those ugly adapters that cross the board? In other words, I just want to bypass the audio to my VGA -> HDMI adapter without it getting too cluttered. Thanks everyone!
Re: GBS 8200/8220 CFW Project
Hello guys!
I come to ask for help in this GBS that I have assembled, the component input works normally, but the SCART that I have done does not work at all. When I turn on the SNES in it, it doesn't even give an image sign.
I followed the scheme of the creator of GBS himself, but it doesn't work out. What could it be? I checked the Scart connectors, with both the female and the male, and all have correct continuity. Can't my SNES support Scart output?
I come to ask for help in this GBS that I have assembled, the component input works normally, but the SCART that I have done does not work at all. When I turn on the SNES in it, it doesn't even give an image sign.
I followed the scheme of the creator of GBS himself, but it doesn't work out. What could it be? I checked the Scart connectors, with both the female and the male, and all have correct continuity. Can't my SNES support Scart output?
Re: GBS 8200/8220 CFW Project
mojirui wrote: ↑Tue Jan 14, 2025 4:13 pm Hello guys!
I come to ask for help in this GBS that I have assembled, the component input works normally, but the SCART that I have done does not work at all. When I turn on the SNES in it, it doesn't even give an image sign.
I followed the scheme of the creator of GBS himself, but it doesn't work out. What could it be? I checked the Scart connectors, with both the female and the male, and all have correct continuity. Can't my SNES support Scart output?
I solved the problem, I was missing the synchrony cable, but now that I have released the synchrony cable the image appears, but it is totally with the wrong colors, very saturated and the screen is giving some blinks. someone can help me?
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NoAffinity
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Re: GBS 8200/8220 CFW Project
What model snes do you have? Snes jr/mini do not support rgb out natively.mojirui wrote: ↑Tue Jan 14, 2025 7:06 pmmojirui wrote: ↑Tue Jan 14, 2025 4:13 pm Hello guys!
I come to ask for help in this GBS that I have assembled, the component input works normally, but the SCART that I have done does not work at all. When I turn on the SNES in it, it doesn't even give an image sign.
I followed the scheme of the creator of GBS himself, but it doesn't work out. What could it be? I checked the Scart connectors, with both the female and the male, and all have correct continuity. Can't my SNES support Scart output?
I solved the problem, I was missing the synchrony cable, but now that I have released the synchrony cable the image appears, but it is totally with the wrong colors, very saturated and the screen is giving some blinks. someone can help me?
Have you done the 100 ohm jumper from sync to ground? Also check your cable and make sure there is continuity from end-to-end on rgb and sync. If you aren't able to prove continuity, there are likely capacitors and/or resistors inline which may affect the gbs' ability to process the signal.
Re: GBS 8200/8220 CFW Project
I also have color issues with Retro-Access's DB-15 cables on my unit, I'm guessing it's because of TTL sync or something, as normal SCART (through a VGA adapter) cables work fine. I have the sync resistor soldered in, haven't tried it without it yet.
Re: GBS 8200/8220 CFW Project
I remade all the welds on the Scart connector, that was exactly the problem, apparently some point was poorly soldered. Thank you very much.NoAffinity wrote: ↑Wed Jan 15, 2025 5:45 pmWhat model do you have? SNES Jr/Mini do not support RGB out natively.mojirui wrote: ↑Fri Jul 04, 1975 4:53 ammojirui wrote: ↑Tue Jan 14, 2025 4:13 pm Hello guys!
I come to ask for help in this GBS that I have assembled, the component input works normally, but the SCART that I have done does not work at all. When I turn on the SNES in it, it doesn't even give an image sign.
I followed the scheme of the creator of GBS himself, but it doesn't work out. What could it be? I checked the Scart connectors, with both the female and the male, and all have correct continuity. Can't my SNES support Scart output?
I solved the problem, I was missing the synchrony cable, but now that I have released the synchrony cable the image appears, but it is totally with the wrong colors, very saturated and the screen is giving some blinks. someone can help me?
Have you done the 100 ohm jumper from sync to ground? Also check your cable and make sure there is continuity from end-to-end on RGB and Sync. If you aren't able to prove continuity, there are likely capacitors and/or resistors inline which may affect the GBS' ability to process the signal.
Re: GBS 8200/8220 CFW Project
Hi All,
I have a question regarding my GBS-C, my board is a GBS-8200 v4.0, i'm dealing with some slight shimmering/artifacting in my output, i'm running a PS2 Slim with Retrovision HD Component cable into it with a VGA to HDMI adapter for output.
i originally got this pre-built, its missing the extra 10uf capacitors and originally didnt have C11 removed which i've corrected. i'm still currently waiting for the 10uf capacitors to arrive in the mail to apply those tho.
i'm wondering, this didnt come with a barrel plug power supply and was mentioned to me that i can power it via the USB port of the ESP so i've been doing that ever since i got it, i'm beginning to wonder if that is potentially the cause of my issues not providing the correct power or if its the capacitors being missing?
I have a question regarding my GBS-C, my board is a GBS-8200 v4.0, i'm dealing with some slight shimmering/artifacting in my output, i'm running a PS2 Slim with Retrovision HD Component cable into it with a VGA to HDMI adapter for output.
i originally got this pre-built, its missing the extra 10uf capacitors and originally didnt have C11 removed which i've corrected. i'm still currently waiting for the 10uf capacitors to arrive in the mail to apply those tho.
i'm wondering, this didnt come with a barrel plug power supply and was mentioned to me that i can power it via the USB port of the ESP so i've been doing that ever since i got it, i'm beginning to wonder if that is potentially the cause of my issues not providing the correct power or if its the capacitors being missing?
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NoAffinity
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Re: GBS 8200/8220 CFW Project
If it's a direct connection through the esp to gbs 5v, then it's probably not an issue. You can check for continuity from esp power input to the appropriate pad where the barrel connector should be. If you don't have continuity, then yes, it could be a cause for your issues.RaikouRTA wrote: ↑Wed Jan 22, 2025 3:56 am Hi All,
I have a question regarding my GBS-C, my board is a GBS-8200 v4.0, i'm dealing with some slight shimmering/artifacting in my output, i'm running a PS2 Slim with Retrovision HD Component cable into it with a VGA to HDMI adapter for output.
i originally got this pre-built, its missing the extra 10uf capacitors and originally didnt have C11 removed which i've corrected. i'm still currently waiting for the 10uf capacitors to arrive in the mail to apply those tho.
i'm wondering, this didnt come with a barrel plug power supply and was mentioned to me that i can power it via the USB port of the ESP so i've been doing that ever since i got it, i'm beginning to wonder if that is potentially the cause of my issues not providing the correct power or if its the capacitors being missing?
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Re: GBS 8200/8220 CFW Project
Hi everyone, I'm new to the forum and having an issue with the ODV-GBS-C bought of Amazon.
I really tried my best to understand the device, educate myself, but I'm clearly missing something that could be obvious to you and in that case I want to apologise for asking stupid questions.
I've recently wanted to play some games on the PlayStation 3 so I hooked It up to my 1080p 24" monitor (that's how I like playing games, I have a 1440p 24" too that I use for my PS5) and It looked kinda jaggy. I discovered that most games run at 720p and looked for how to upscale them to 1080p.
First I looked at the retrotink 4K which is out of my budget, then at the morph 4K which isn't easily available in my country. Both they had in common an HDMI in and HDMI out and that they were pretty much plug and play.
Looking for a budget solution available in my country I found the ODV-GBS-C on Amazon (where Is listed to be compatibile with PS3, same as the "official" site). It lacks a HDMI in port, and some features but can upscale games up to 1080p so I went for it. And a PS3 compatibile no brand component cable.
Plugged everything in and got to display the xmb but that's pretty much it. This works without issues only on 576p (displayed in 4:3), 720p and 1080i. At 1080p there's a lot of constant horizontal tearing. 48 hours later I can't get the source upscaled. The device seems only to work as passthrough and selecting 1920x1080 from the web interface just doesn't work. In the dev console I can see It trying to change output but immediatley reverts to passthrough
Have you got any suggestion on what I'm doing wrong? I hope my message is clear enough and feel free to ask questions. It would be amazing to sort this out. Thank you
EDIT: grammar
I really tried my best to understand the device, educate myself, but I'm clearly missing something that could be obvious to you and in that case I want to apologise for asking stupid questions.
I've recently wanted to play some games on the PlayStation 3 so I hooked It up to my 1080p 24" monitor (that's how I like playing games, I have a 1440p 24" too that I use for my PS5) and It looked kinda jaggy. I discovered that most games run at 720p and looked for how to upscale them to 1080p.
First I looked at the retrotink 4K which is out of my budget, then at the morph 4K which isn't easily available in my country. Both they had in common an HDMI in and HDMI out and that they were pretty much plug and play.
Looking for a budget solution available in my country I found the ODV-GBS-C on Amazon (where Is listed to be compatibile with PS3, same as the "official" site). It lacks a HDMI in port, and some features but can upscale games up to 1080p so I went for it. And a PS3 compatibile no brand component cable.
Plugged everything in and got to display the xmb but that's pretty much it. This works without issues only on 576p (displayed in 4:3), 720p and 1080i. At 1080p there's a lot of constant horizontal tearing. 48 hours later I can't get the source upscaled. The device seems only to work as passthrough and selecting 1920x1080 from the web interface just doesn't work. In the dev console I can see It trying to change output but immediatley reverts to passthrough
Have you got any suggestion on what I'm doing wrong? I hope my message is clear enough and feel free to ask questions. It would be amazing to sort this out. Thank you
EDIT: grammar
Last edited by iceman_451 on Sat Jan 25, 2025 12:55 am, edited 4 times in total.
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NoAffinity
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Re: GBS 8200/8220 CFW Project
What is your source resolution? If you're trying to upscale ps3 outputting at 720p, that's your problem. GBS-C only scales 240p, 480p and 480i (nad PAL coutnerparts), and is capable of passing through up to 720p. 1080p pass through can be problematic and I don't believe it supports interlaced pass-through at all.iceman_451 wrote: ↑Sat Jan 25, 2025 12:45 am Hi everyone, I'm new to the forum and having an issue with the ODV-GBS-C bought of Amazon.
I really tried my best to understand the device, educate myself, but I'm clearly missing something that could be obvious to you and in that case I want to apologise for asking stupid questions.
I've recently wanted to play some games on the PlayStation 3 so I hooked It up to my 1080p 24" monitor (that's how I like playing games, I have a 1440p 24" too that I use for my PS5) and It looked kinda jaggy. I discovered that most games run at 720p and looked for how to upscale them to 1080p.
First I looked at the retrotink 4K which is out of my budget, then at the morph 4K which isn't easily available in my country. Both they had in common an HDMI in and HDMI out and that they were pretty much plug and play.
Looking for a budget solution available in my country I found the ODV-GBS-C on Amazon (where Is listed to be compatibile with PS3, same as the "official" site). It lacks a HDMI in port, and some features but can upscale games up to 1080p so I went for it. And a PS3 compatibile no brand component cable.
Plugged everything in and got to display the xmb but that's pretty much it. This works without issues only on 576p (displayed in 4:3), 720p and 1080i. At 1080p there's a lot of constant horizontal tearing. 48 hours later I can't get the source upscaled. The device seems only to work as passthrough and selecting 1920x1080 from the web interface just doesn't work. In the dev console I can see It trying to change output but immediatley reverts to passthrough
Have you got any suggestion on what I'm doing wrong? I hope my message is clear enough and feel free to ask questions. It would be amazing to sort this out. Thank you
EDIT: grammar
But this all also begs the question - why are you using GBS-C for PS3 output at all? Is your 24" monitor VGA in only? If so, you'd be better off getting a simple HDMI to VGA adapter, even a passive one.
Aside from that, make sure you have updated your ODV-GBS-C to the final firmware by rama on his OBS Control github.