Castlevania Miscellanies
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To Far Away Times
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Re: Castlevania Miscellanies
Finished up my annual Castlevania IV romp.
Shamefully, I forgot a few parts on Stage 8. Though I cruised through the final stage.
Shamefully, I forgot a few parts on Stage 8. Though I cruised through the final stage.
Re: Castlevania Miscellanies
There are plenty of posts here with detailed impressions of Haunted Castle Revisited already.
For some reason Blinge just found it easier to post a question than read a bit of backlog

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Sengoku Strider
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Re: Castlevania Miscellanies
I ordered the Konami store version of Dominus Collection. They're saying it'll ship February, but if it's a co-op with LRG a 6 month turnaround seems a little too good to be true.
Re: Castlevania Miscellanies
They don't sell to customers outside the americas. What is this, the middle ages?Sengoku Strider wrote: ↑Mon Sep 30, 2024 8:35 pm I ordered the Konami store version of Dominus Collection. They're saying it'll ship February, but if it's a co-op with LRG a 6 month turnaround seems a little too good to be true.
blog - scores - collection
Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
Re: Castlevania Miscellanies
ryu wrote: ↑Wed Oct 02, 2024 5:58 amThey don't sell to customers outside the americas. What is this, the middle ages?Sengoku Strider wrote: ↑Mon Sep 30, 2024 8:35 pm I ordered the Konami store version of Dominus Collection. They're saying it'll ship February, but if it's a co-op with LRG a 6 month turnaround seems a little too good to be true.
Spoiler

"Prithee, good sire, hath thou mine copy of the 'Castle of Vanity'?" Upon my troth, I did render unto the merchant mine good silver in advance, and now await receipt."
"Fine maiden, nay. Thou mayest not have from me any of thine goods. This trusty steed before you carries only "Shadow of the NInja Reborn" in his saddle-bags."
Burgertown-Adjacent Support Group
Welcome to 3RD WORLD A.D. motherfucker, where brutal custom regimes force your Dad to pantomime Castlemanier in the yard. (`w´メ) Don't stay long, if the dogs don't get you the pigs will!
A Fight To Continue Eternally ~ Berumondo vs Dorakyura (NSFW)
A Fight To Continue Eternally ~ Berumondo vs Dorakyura (NSFW)

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: Castlevania Miscellanies
Should have said "opinion" instead of "impressions".

So, I finally played the thing now. It's nice, and arguably a better game than the original, especially on the boss department since they learned some new moves. A little easier than the average castlevania even on hard, though. But that can be remedied by doing self-imposed challenges like no damage or no subweapons. The real challenge from castlevania games come from that anyway, as they're usually not so difficult if you're just playing normally. By the way, I couldn't figure out how to dodge Franken's running attack so just tanked it.
I ended up getting a 2cc like some other people here. Could probably have been a 1cc if I had not lost 3 lives at the beginning of stage 6 because of that stupid harpy, but oh well.
Re: Castlevania Miscellanies
Also doesn't change the fact that all of them are more fun to actually play and are paced better due to the movement speeds suiting their respective games better.
Wrong. Very very wrong.
In 1997, I had never heard of Nintendo, Metroid, or Castlevania, and I thought that PlayStation was a TV station that let you play super ugly 3D games that were all very dark and needed the brightness turned up a lot. These things happen when you live in one of the most remote and least populated places in the entire USA.Hazuki wrote: ↑Mon Sep 30, 2024 3:21 amBut if that's the case, then playing the game for the first time only in the 2020s is definitely a huge factor in the lack of impressiveness it caused on you, when there are already a zillion other better or worse options existing at the same time (many influenced by it). But back in 1997, if you wanted a similar enough "metroidvania" (I don't like the term, but am using it retroactively here for convenience) experience, your only other option was Super Metroid.
Indeed, if the game had been influenced by Metroid more, there is a chance that it wouldn't have turned out impossibly boring. The timer and item completion percentage are obviously there so that the player can see how they are doing so that they can attempt to do better next time, which in this case means going faster and finding more shit. It's no different from playing arcade games for score.Hazuki wrote: ↑Mon Sep 30, 2024 3:21 am Why wouldn't it? Timer is just a standard feature that started getting added to games around that era. It's there to show how much time you spent playing the game and nothing else. Stuff like RPGs, Simulation/Strategy games and such also have it, and they're certainly on the slow-paced side. It doesn't necessarily mean the devs want you to beat them as fast as possible. Unlike the Metroid series that's obviously made with speed in mind since it rewards you with better endings, the ending from SoTN is the same no matter how fast you clear it.
Re: Castlevania Miscellanies
In 1997, I had never heard of Nintendo, Metroid, or Castlevania, and I thought that PlayStation was a TV station that let you play super ugly 3D games that were all very dark and needed the brightness turned up a lot. These things happen when you live in one of the most remote and least populated places in the entire USA.
So that's at least two "very"s too much on the wrong at least.

Re: Castlevania Miscellanies
seconded
hey, read backlog? i'm too famous for that now mate sorry
Re: Castlevania Miscellanies
Never heard of you!
Re: Castlevania Miscellanies
At least I had heard of and played both Nintendo and PS1 at my friends' houses within the next year. None of them had Metroid or Castlevania, though, so I never heard of Metroid until Smash released. I don't remember when I first heard of Castlevania, but it was probably after that. I also retroactively won all of the arguments at school in which I argued that the 2D graphics of the Genesis look way better than the 3D of the PS1!Sumez wrote: ↑Sun Oct 06, 2024 12:23 pmIn 1997, I had never heard of Nintendo, Metroid, or Castlevania, and I thought that PlayStation was a TV station that let you play super ugly 3D games that were all very dark and needed the brightness turned up a lot. These things happen when you live in one of the most remote and least populated places in the entire USA.
So that's at least two "very"s too much on the wrong at least.![]()
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To Far Away Times
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Re: Castlevania Miscellanies
Sima Tuna wrote: ↑Wed Oct 02, 2024 2:32 pmryu wrote: ↑Wed Oct 02, 2024 5:58 amThey don't sell to customers outside the americas. What is this, the middle ages?Sengoku Strider wrote: ↑Mon Sep 30, 2024 8:35 pm I ordered the Konami store version of Dominus Collection. They're saying it'll ship February, but if it's a co-op with LRG a 6 month turnaround seems a little too good to be true.Spoiler
"Prithee, good sire, hath thou mine copy of the 'Castle of Vanity'?" Upon my troth, I did render unto the merchant mine good silver in advance, and now await receipt."
"Fine maiden, nay. Thou mayest not have from me any of thine goods. This trusty steed before you carries only "Shadow of the NInja Reborn" in his saddle-bags."
Beautiful.
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copy-paster
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Re: Castlevania Miscellanies
Whip only sounds lame, and not what real Belmonts do in a battle. In-universe they will do whatever it takes to defeat night creatures and Drac, and with the right weapon and strat they would defeat them in a quick and fashionable way.
Re: Castlevania Miscellanies
CPS you are a man after my own heart ;w;7copy-paster wrote: ↑Sun Oct 06, 2024 7:35 pmWhip only sounds lame, and not what real Belmonts do in a battle. In-universe they will do whatever it takes to defeat night creatures and Drac, and with the right weapon and strat they would defeat them in a quick and fashionable way.

Yeah, I was never big on going without. Of course I respect the superior endeavour of specialised runs (like your recent NG1 triumph!). But aesthetically, messrs Berumondo, Hayabusa and Rossi et al = Beowulves.
Spoiler

"I WILL, THEN!" He leapt up and heard himself shouting.
"I WILL, THEN!"
Get the job done son.

"Grandson, I am gravely disappoint in your sensible trousers."
Spoiler

"Distract it with your flamboyant dance moves while I jump on its back and hack its head off."
Spoiler


光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: Castlevania Miscellanies
;w;7 Wiglaf = OG 2P, patron Saint of messrs Lecarde, Bean and Roving et al 


光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: Castlevania Miscellanies
Is there among all retro gamers a love for epic poetry? It would seem to be a common thread. The same stir of blood which calls a man to exult in Beowulf's overcoming of Grendel, verily it rejoices no less to see Rastan slap a flying monster to death with his meaty axe.

Spoiler

Re: Castlevania Miscellanies
Untrammelled Do/Die, and a healthy appreciation of escapism based upon.Sima Tuna wrote: ↑Sun Oct 06, 2024 9:30 pm Is there among all retro gamers a love for epic poetry? It would seem to be a common thread. The same stir of blood which calls a man to exult in Beowulf's overcoming of Grendel, verily it rejoices no less to see Rastan slap a flying monster to death with his meaty axe.

This is largely why I find survival play so charming, the sense of a miniature epic. Berumondo didn't get distracted by a bat and slip off the raft, sinking like a rock with all his gear weighing him down! He twatted the pest with a well-flung missile and forged ahead to Eaglemania. Rastan, with authentic roguish frankness, says "Holy fuck! I wish I hadn't taken this contract! Too late though!" halfway through the job. He's gotta get it done, whether you read him as professional (merc's only as good as his last hit!), or pragmatic (ARMY OF DEAD has cut off all escape!), or somewhere between (get BOOTY or die tryin').

This is also why I put Strider Hiryu, despite it being an easy trip by arcade standards, on par with ranking killers like Daimakaimura and Saigo no Nindou. Any one of the five stages would make rousing pulp novellas; acing all five back-to-back is riveting playable theatre every time.
See also Musashi's understatedly rugged trans-atlantic odyssey, hopping planes and trains and dodging automobiles to save his woman and put his foot up Master Of The Flying Barnet's ass.




光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: Castlevania Miscellanies
For you. You're the only person I've seen who prefers Dracula Densetsu over SotN, but to each their own I guess. Not gonna argue about this any further because you've already made your mind into thinking the former is more fun, while the opposite is true for me. Any arguments beyond this are useless because we'll never be able to change each other's minds.
I normally don't go whip only either for the same reasons I don't do buster only in Rockman games. It's a lot more fun to make use of everything at your disposal and using each weapon efficiently/cleverly depending on the situation, which also adds to gameplay variety. Just mentioned that challenge because some people like doing it, and could also be easier than no damage.copy-paster wrote: ↑Sun Oct 06, 2024 7:35 pmWhip only sounds lame, and not what real Belmonts do in a battle. In-universe they will do whatever it takes to defeat night creatures and Drac, and with the right weapon and strat they would defeat them in a quick and fashionable way.
Re: Castlevania Miscellanies
I want to like Symphony. I really do. I wouldn't have attempted over 40 playthroughs, the most recent of which was last week, if I didn't. I wonder how many people that actually like it have attempted more than 40 playthroughs. It's just not a fun game at all. The logic behind making the game in this style is flawless; the series (probably) needed to evolve because it was doing the same thing over and over and becoming repetitive. The execution, however, could have been better.
I never played this series until 2019 and this particular game until 2020, so I went into this whole series with no expectations at all. I'm glad I started with FDS Dracula, which is still one of the best games in the series. If I'd started with the later games, I might not have played the earlier ones at all.
I never played this series until 2019 and this particular game until 2020, so I went into this whole series with no expectations at all. I'm glad I started with FDS Dracula, which is still one of the best games in the series. If I'd started with the later games, I might not have played the earlier ones at all.
Re: Castlevania Miscellanies
I don't take SOTN very seriously as an action game, or even a search action game. Perhaps by that token, I came away from my last revisit unexpectedly impressed. Was in the thick of H4RDCOR3 K1LLING, and not in the mood for skinnerbox horseshit!

It's a sumptuously produced and uniquely relaxing toybox with considerably strong undergirding. Used to make me wish they'd created a conventionally strong action game from its mighty, lazy bones. These days I have more action games than I can reasonably get competent at. It sounds ridiculous to call a game "relaxing," this is all indulgent leisure, ultimately. But that's what it's for in my book.
Anyway I don't care about any of this shit. Rawr! (`w´メ)
Hardcore Killing (NSFW)


Anyway I don't care about any of this shit. Rawr! (`w´メ)

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: Castlevania Miscellanies
SotN not fun.
you heard it here, folks
I come to chumpsfarm for all my hot takes. It never disappoints.
Try the richter mode i guess. Might be more to your taste. I once finished it in 9 minutes.
-> that's a side note, not to be used as an ultra-smug. "heh heh, see, *adjusts glasses*, you can't even advocate for the game without recommending the tacked on side-game that plays nothing like the core experience!!"
I do enjoy SotN as a lazy speedrun sometimes with alucard; if i don't feel like the full magical vacation dracula: just doing the necessary routing without exploring every nook and cranny.
you heard it here, folks

I come to chumpsfarm for all my hot takes. It never disappoints.
Try the richter mode i guess. Might be more to your taste. I once finished it in 9 minutes.
-> that's a side note, not to be used as an ultra-smug. "heh heh, see, *adjusts glasses*, you can't even advocate for the game without recommending the tacked on side-game that plays nothing like the core experience!!"
I do enjoy SotN as a lazy speedrun sometimes with alucard; if i don't feel like the full magical vacation dracula: just doing the necessary routing without exploring every nook and cranny.
Re: Castlevania Miscellanies
This is reigniting my youthful anger at it effortlessly nailing the holy triad of tight (yet comfy!) collision, BEEFEH hits, and controls sharper than those cheddars marinated in ghost pepper for Xmillion years that make the roof of your skull blow off. Then hitting the cruise control and putting on Huey Lewis. :[
As usual Obscura was right though. I booted up DEEZE_ROMS.COM and went to restart my PRO LABEL hack, only to encounter BUCCI WIZARD and immediately start blasting DIE FUNKË SEXMUZIK.
A fruity relax 'em up with weapons-grade fundamentals. Some things aren't to be meddled with.

As usual Obscura was right though. I booted up DEEZE_ROMS.COM and went to restart my PRO LABEL hack, only to encounter BUCCI WIZARD and immediately start blasting DIE FUNKË SEXMUZIK.




光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: Castlevania Miscellanies
If it makes you feel better, I also dislike most bullet hell games in general, Daioujou in particular (but not Death Label; Death Label is awesome), Radiant Silvergun, N64 Goldeneye, and most Nintendo games that are not Metroid, Fire Emblem, and the occasional Mario Kart.
I did. It isn't.
Re: Castlevania Miscellanies
Platypus feels only contempt for humanity.

Look deep into the beady eyes. The boundless hate will swallow you. "SotN is a bad game, you say? I think you are a bad person" he says.

Look deep into the beady eyes. The boundless hate will swallow you. "SotN is a bad game, you say? I think you are a bad person" he says.
Re: Castlevania Miscellanies
SOTN/GNY was definitely designed with a "move fast and break things" mentality. IGA said they intended to make an easy game, but I think he also knew they had no hope of balancing it. After a while it's up to you to add tension into the game with custom rules. If you're a member of ZA HAADOKOA, I think a full no damage run is a worthwhile experience. Otherwise, you could do something like no saves or no HP items.
Re: Castlevania Miscellanies
Yeah, definitely. Besides the realisation that Skinnerboxing can be obviated at trivial cost, a big part of that 2020 revisit I linked was a basic house rule: one save per area load-in. (easily done, with savepoints uniformly located near area entrances) It completely defused one of the game's biggest crutches, the full HP/MP restores on tap. Want a recharge? Kill the boss or break a wall.

It also reminded me that at times, SOTN has some classical design chops. Particularly fond of it putting Venus Weeds in places with low ceilings (Reverse Cavern), or supported by hordes of sniper zako (Inv. Entryway), forcing a choice between safe tit-for-tats (booo!) or riskier but far cooler FINAL BURNINGS.



Ecclesia gravitated towards this, I was happy to be reminded in M2's recent triumph. Particularly in its second half; lots of long, saveless sections full of nasty enemies that left me beating a retreat back home, until I'd remembered to take them seriously. You can still escape and restore via Magical Ticket, but it's a much sterner sense of fucking up and limping back to base. Made me smile when the blacksmith oyaji gruffly said "Don't die out there. Crawl back here, if you have to."


光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]