The bus doesn't provide enough outlets?Indeed, playing games on a tablet must be a garbage experience, and I am not sure why you'd want to when you can play on a computer instead.
Bag not large enough to hold a tower and monitor?
The bus doesn't provide enough outlets?Indeed, playing games on a tablet must be a garbage experience, and I am not sure why you'd want to when you can play on a computer instead.
Steven, I'm not going to bother arguing with you over this, but before you start insulting other people you don't know over why they may want, or not, to do "x" thing, maybe they have their reasons and preference, different from your own, instead of just being a case of "irrationality"?Steven wrote: ↑Sat Aug 03, 2024 5:16 amAh yes, human irrationality. "This thing I want is now free, so rather than get a refund for the one I bought and then get the exact same thing for free and play it and be happy because I got what I wanted without spending any money at all, I choose to become angry and get a refund and not get and play the free game at all".
If I'm wrong, disregard, but if not... that is highly irrational.
The concept of playing a game that's three months old on a 35 year old handheld...Use a Game Boy, Game Boy Color, Game Boy Advance, GBA SP, DS, 3DS, Nomad
That's so true... it hurtsm.sniffles.esq wrote: ↑Sat Aug 03, 2024 7:02 pmEven though this thread is all over the fucking place, I think a universal take-a-way could be 'just because you don't like something, doesn't means it's bad/worthless/stupid'Use a Game Boy, Game Boy Color, Game Boy Advance, GBA SP, DS, 3DS, Nomad
we love our "aeroplane-type-games"... don't we?
i'm also still on story-mode so don't know... but want to throw in that the devs (just today) answered on their discord, that they already consider to add more flesh to the scoring system in arcade mode, after i asked them out about it cause of replayability reasons. at least they are aware about some shortcomings in that way.-Fish- wrote: ↑Tue Aug 06, 2024 2:49 am Can someone who's unlocked arcade mode give a brief overview? I'm unfortunately still on the story mode. As great as the gameplay is I want to make sure the arcade mode is done properly before I go over the Steam 2-hour refund window. Is arcade mode actually a full game playthrough with score resetting to zero when continuing? Is the online leaderboard also setup properly?
Arcade mode is instantly unlockable with the Konami code at the main menu.AntiramDSR wrote: ↑Tue Aug 06, 2024 3:09 ami'm also still on story-mode so don't know... but want to throw in that the devs (just today) answered on their discord, that they already consider to add more flesh to the scoring system in arcade mode, after i asked them out about it cause of replayability reasons. at least they are aware about some shortcomings in that way.-Fish- wrote: ↑Tue Aug 06, 2024 2:49 am Can someone who's unlocked arcade mode give a brief overview? I'm unfortunately still on the story mode. As great as the gameplay is I want to make sure the arcade mode is done properly before I go over the Steam 2-hour refund window. Is arcade mode actually a full game playthrough with score resetting to zero when continuing? Is the online leaderboard also setup properly?
Truly one of the most impressive U-turns on a game that this esteemed site has seen?!
I thought the same, considering his first post (and most posts) are in this thread.Samildanach wrote: ↑Tue Aug 06, 2024 7:37 pm Truly one of the most impressive U-turns on a game that this esteemed site has seen?!
Now, the overly suspicious cynic in me can't help but think that AntiramDSR is a very clever plant by the Cygni devs to pretend to mercilessly berate them initally then suddenly find it truly wonderful when they play the full game. It certainly would make us overly suspicious lot take interest.
if you're reffering to this, yeah... that one came with a sarcastic nod calling out myselfAntiramDSR wrote: ↑Mon Aug 05, 2024 11:21 pm a great euroshmupit tickles the twinstick-shooter itches without really beeing one, but also...
i totally get the idea behind this... but seriously just an old guy who oneday stumbled over this forum, happy to have found a place to dig some serious reviews in the shmup archives back then... i was very interested in the sine mora thread that time... since i was very interested in sine mora... but never got the feeling there was any need to throw in my 2 cent on anything here... the quiet guy who keeps reading here and gains shmup knowledge as a side effect...Ice Beam wrote: ↑Tue Aug 06, 2024 7:45 pmI thought the same, considering his first post (and most posts) are in this thread.Samildanach wrote: ↑Tue Aug 06, 2024 7:37 pm Truly one of the most impressive U-turns on a game that this esteemed site has seen?!
Now, the overly suspicious cynic in me can't help but think that AntiramDSR is a very clever plant by the Cygni devs to pretend to mercilessly berate them initally then suddenly find it truly wonderful when they play the full game. It certainly would make us overly suspicious lot take interest.
absolutely no need to apologize, totally understandable...ExitPlanetDust wrote: ↑Tue Aug 06, 2024 3:37 pm Now, the overly suspicious cynic in me can't help but think that AntiramDSR is a very clever plant by the Cygni devs to pretend to mercilessly berate them initally then suddenly find it truly wonderful when they play the full game. It certainly would make us overly suspicious lot take interest. Apologies to AntiramDSR for my likely unfair aspersions!
Doesn't matter as I eventually always buy new shmups to do my bit for the industry, other than all the truly dreadful shovelware crap that the endlessly suffering Sturmvogel Prime heroically inflicts on him/herself. Quite how it's possible to get through them all is another problem, something that new shmup devs I think must have a really hard time against. For example, I have now exactly100 mostly as-yet-unplayed shmups in my backlog, all legitimately bought from the likes of Hamster/M2/City Connection/Capcom etc.; it's a great problem to have, but I am sure I am not alone in the fact that I now have too little time and too many great shmups.
agree, that's what i believe went so utterly wrong... on paper all the named features are the usual red-flags... lifebar, 16:9 vert, long stages, upgrade-progression... the phrasing "reinventing this and that"... all to easy to jump on...-Fish- wrote: ↑Tue Aug 06, 2024 8:37 pm I've not experiencing anything pure enough to classify this as a euro in design. 1500 to 3000 enemies killed per stage (mostly popcorn), insanely fast enemy bullets, fast player movement, micro and macro dodging, and you are also stuck with your pre-chosen loadout from Stage 1 to 7 in arcade. If I can recognize anything that even hints at euro it would be the slight bit of acceleration being applied to digital movement. A dev has already commented and said he would look into this though.
Isn’t it!? Haha!Samildanach wrote: ↑Tue Aug 06, 2024 7:37 pmTruly one of the most impressive U-turns on a game that this esteemed site has seen?!