I can see how some of those choices can be off-putting. I guess I noticed that, but the challenge and atmosphere outweighed any nits I had about it. I realized I actually made a mistake last year when I linked Brutal Doom as a recommended way to play Doom 64. There is a Brutal Doom 64, but actually Doom 64 Retribution is the way I'd say it optimal on a modern PC. It is essentially the OG game, but it fixes some annoying bugs and obvious texture errors, etc. https://www.moddb.com/mods/doom-64-retributionLander wrote: ↑Mon Jul 01, 2024 4:00 pm It might be latent salt from experiencing Hectic, but Doom 64's overall design seemed kind of dickish to me in a way that the originals never were. Unrecoverable hidden death pits before a level exit, and other stuff like that.
The aesthetic, secret demon laser, and cool setpieces enabled by the scripting system are awesome though. That room which abuses chained sector doors to make it look like the walls are closing in on you after pressing a certain switch - chef's kiss.
It's playable using gzdoom, is a fan made mod, and is totally free
Not sure why I did that, my brain isn't operating the same anymore I guess.