What stick are you using? Works with the Hori Fighting stick.
SHINORUBI - new bullethell game
Re: SHINORUBI - new bullethell game
Tried my Hori Fighting Edge (PS4) and my arcade cabinet that has a brooks adapter and neither work. Both sticks work with every other game I own. My brother has the same issue and he’s using a Victrix i think.
I haven’t tested them again since the game launched though - because i didn’t see a patch come in.
Is your Hori a PS5 version? I’m guessing it may be PS4 sticks that have the issue.
Current collection:
http://www.arcade-museum.com/members/me ... _id=429701
http://www.arcade-museum.com/members/me ... _id=429701
Re: SHINORUBI - new bullethell game
I know Hori had a firmware update for the fighting edge a while back before the PS5 launch, and since then my stick works for everything (except Shinorubi lol).
So strange.
Current collection:
http://www.arcade-museum.com/members/me ... _id=429701
http://www.arcade-museum.com/members/me ... _id=429701
Re: SHINORUBI - new bullethell game
Yep, PS4 controllers only work on PS5 when playing PS4 games.
Brook sell an extra PCB.
Brook sell an extra PCB.
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Re: SHINORUBI - new bullethell game
So no TATE for PS5 ever?
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ThundergunExpress
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Re: SHINORUBI - new bullethell game
No, it's exclusive to the EXA Arcadia version. I regret buying it because I forgot about the announcement when they said tate was EXA only. Game feels way too cramped and I can't see anything ahead so I don't even know how to start creating a route. I also don't care to because I just don't find it fun personally. Which is a shame because there are a lot of things I like about the game.
Re: SHINORUBI - new bullethell game
The Brook PCB is only for PS5 games that already support PS4 sticks. Mostly fighting games, but Raiden III and Mr. Driller Drill Land also support PS4 sticks (but not the DS4). GP2040-CE can do the same thing with board that supports passthrough and a dongle like the brook FGC, Mayflash Magic Boots PS4 1.1, Magic_S Pro 1, or Magic S Ultimate (not Pro 2).
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hamfighterx
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Re: SHINORUBI - new bullethell game
Just an FYI that Red Art is beginning to ship the physical versions of Shinorubi. Got my shipping confirmation for the Switch "Deluxe Edition" today.
FWIW, Deluxe Edition was the same price as the standard edition and has a special box jacket and a poster, was available for early pre-orders (limited to 300 copies their site says). It shows "Available" but sold out on their site, and the Standard Edition is still showing pre-order with Q2 expected release date. The more expensive "Pink Edition" with soundtrack and steelbook case is also still showing pre-order, Q2.
FWIW, Deluxe Edition was the same price as the standard edition and has a special box jacket and a poster, was available for early pre-orders (limited to 300 copies their site says). It shows "Available" but sold out on their site, and the Standard Edition is still showing pre-order with Q2 expected release date. The more expensive "Pink Edition" with soundtrack and steelbook case is also still showing pre-order, Q2.
Re: SHINORUBI - new bullethell game
Shinorubi is on sales (50%).
I like the art style...and i have nothing against the 16:9 format but...
Why is so zoomed?
Also Under Defeat HD is 16:9 but it doesn't feel as cramped as Shinorubi...same for Vasara HD Collection.
I like the art style...and i have nothing against the 16:9 format but...
Spoiler
Why is so zoomed?
Also Under Defeat HD is 16:9 but it doesn't feel as cramped as Shinorubi...same for Vasara HD Collection.
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Re: SHINORUBI - new bullethell game
The Steam/Steam Deck version of Shinorubi is at version 1.10 with the latest patches at 5.1mb & 669.9kb d/l's respectively.
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Still remains stuck on the "black screen" issue if a single gameplay demo plays through on a Steam Deck setup though.
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What's cool about the latest Steam patches is that your last best playthough of Shinorubi is used as the "default demo playthough" now. How cool is that?
PC Engine Fan X! ^_~
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Still remains stuck on the "black screen" issue if a single gameplay demo plays through on a Steam Deck setup though.
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What's cool about the latest Steam patches is that your last best playthough of Shinorubi is used as the "default demo playthough" now. How cool is that?
PC Engine Fan X! ^_~
Re: SHINORUBI - new bullethell game
THIS is a cool featurePC Engine Fan X! wrote: ↑Fri Mar 29, 2024 1:09 pm The Steam/Steam Deck version of Shinorubi is at version 1.10 with the latest patches at 5.1mb & 669.9kb d/l's respectively.
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Still remains stuck on the "black screen" issue if a single gameplay demo plays through on a Steam Deck setup though.
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What's cool about the latest Steam patches is that your last best playthough of Shinorubi is used as the "default demo playthough" now. How cool is that?
PC Engine Fan X! ^_~
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ChurchOfSolipsism
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Re: SHINORUBI - new bullethell game
The production values are great, but it feels like a half-assed rehash of bullet hell clichees without any real understanding how good level design works. I highly doubt the EXA/ TATE version is more fun.ThundergunExpress wrote: ↑Sun Feb 25, 2024 2:38 am No, it's exclusive to the EXA Arcadia version. I regret buying it because I forgot about the announcement when they said tate was EXA only. Game feels way too cramped and I can't see anything ahead so I don't even know how to start creating a route. I also don't care to because I just don't find it fun personally. Which is a shame because there are a lot of things I like about the game.
Re: SHINORUBI - new bullethell game
I don't understand what breaks the shield of the final boss (just after level 5). I can get there on Normal on a no-miss run, but that guy takes me so long to kill that I just know I'm doing something wrong.
https://www.youtube.com/watch?v=yQ-0_-wDj-E This ship seems to just MELT that shield off. Still, I don't quite get it. What's the trick?
https://www.youtube.com/watch?v=yQ-0_-wDj-E This ship seems to just MELT that shield off. Still, I don't quite get it. What's the trick?
Formerly known as 8 1/2. I return on my second credit!
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Re: SHINORUBI - new bullethell game
LastBoss88 dev team quitely released a 672.00+ kb sized patch last week for the Steam version of Shinorubi. I'm not even sure what was updated with it through as there's no mention about it from the dev team themselves anyways. Hmmm.....
PC Engine Fan X! ^_~
PC Engine Fan X! ^_~
Re: SHINORUBI - new bullethell game
I suspect there have been some pretty harsh gameplay tweaks made to this game. When you watch the video I linked above, the player is able to use bombs during the battle with the TLB, but if you play the latest revision bomb functionality is locked out in this sequence. You can tell it’s a dirty hack too, as the bomb stock UI remains visible even though you can’t use them.
Formerly known as 8 1/2. I return on my second credit!
Re: SHINORUBI - new bullethell game
Tank bosses, jungle, sunset - modern really impresive!