Hehehe, well, I assume you at least get the games available several hours before they hit North America for a short head start! But still behind Japan if you really want to get in earliest on the leaderboards. Besides, most of the leaderboards are pretty Japan-heavy anyway
As for Nichibutsu, agreed that the visual style of Seicross and MagMax still looks really good today! I sorta wish they had received some sort of 3DS release to see them with an actual 3D effect. The 2D parallax approach is pretty convincing though! Maybe I had played Seicross as a kid and probably just thought it was related to Tron lol.
I was having fun with Terra Force this weekend. Not for any high level play or scoring or anything like that, I just like the gimmick of descending into the underground levels where the game turns from a vert to a hori. I feel less of a Salamander vibe than I do Legendary Wings, due to seeing the entrances to the side scrolling areas within the field of play of the vertical scrolling levels.
Mighty Guy, Soldier Girl Amazon, and Ninja Emaki seem to make up a nice little Ikari-ish trio, so definitely looking forward to some Ninja action. I always liked The Ninja on Sega Master System (which took me years to realize was a console take on the arcade Ninja Princess), so a little of that sensibility (but with better graphics and style) looks cool to me!
AGermanArtist wrote: ↑Mon Jan 08, 2024 11:10 pm
When I was a kid there was two places with arcade games within walking distance that my friends and I would hang out in - a pool/snooker hall called Leisureway and a store called Chada's. Both were serviced by the same video game rental company. Leisureway would get all their top-tier Taito/Konami/Capcom/Sega/Namco stuff and Chada's would get cheaper games from the likes of Jaleco and Nichibutsu - so we got exposed to lots of b-tier games we might not have, otherwise. Games like Valtric, Argus, Terra Cresta, Terra Force, Cop 01, Galivan, Dangar UFO Robo and Mag Max are classics to me and have a certain charm to them, despite not being as flash or competent as the games from the bigger companies.
That's fantastic, love hearing that story!
I get the sense Cosmo Police Galivan may be one that has significantly more popularity in Japan than a lot of Nichibutsu's work, probably due in large part to the shameless piggybacking off the popularity of Toei's Tokusatsu show, Space Sheriff Sharivan. Got a lot of ports too, including NES, C64, and Spectrum - and a SNES sequel. Galivan showed up semi-recently on the Astro City Mini V too, along with the more predictable Moon Cresta and Terra Cresta.
I've created my own recent nostalgia for Cop 01, because it released last year on AA while I had the rare occasion to be in Tokyo hanging out in lots of arcades. Of course, that primed me to want to play whatever arcade stuff I got my hands on when I had some downtime with the Switch, so Cop 01 was heavy in that rotation! I probably wouldn't have given it much of a second thought otherwise, and had never even heard of it before then, but now I'll always recall it fondly for that reason. (the other AA-related memory of that trip was Taito HEY arcade with a Splatterhouse featured setup with big screens and livestreams, on 3F with all the shooters, to coincide with previous week's AA Splatterhouse release - very cool!)