SeafoamGaming wrote: ↑Wed Oct 04, 2023 2:38 am
So Hamster put up Jail Break and Finest Hour vids on their YT, and for Jail Break it features links to the Canadian PSN and the UK eShop to buy that game... And both games are
still not on the US stores yet? Why? It seems to make no sense and there's nothing blatantly obvious like Marvel Land's issue. Why would *just* the US be geoblocked here. They have ESRB ratings for crying out loud! Jail Break's really the main one I'm hoping to nab, and I'm generally a bit nervous about future ACA games skipping over the US in the future. Don't mind importing if I have to like marvel land, but I'd especially hate to import and then it finally shows up the next week.
I don't think it's a major concern based on Hamster's track record (though two instances in a month is a little eyebrow raising). Over the course of the 381 Arcade Archives and ACA Neo Geo releases prior to Finest Hour, there have only been
three* that have not been released in the US. The first relevant example was Marvel Land in December 2022, and recently Jail Break.
*
The third, which I don't believe should even count for purposes of this discussion, is the PS4-exclusive Wonder Boy. That one was released on PS4 way back in 2014 as one of the first handful of AA titles, when the series was PS4 Japan only. Probably had licensing issues by the time Hamster started their current practice of weekly worldwide releases, and I believe it was removed from PSN for purchase at some point (I can't find it now, but PSN search is pretty awful). Inin/Strictly Limited Games did license and release Wonder Boy in all regions on Switch and PS4 as part of the Wonder Boy collections they published.
I'm not ready to put Finest Hour on that short list quite yet, since it may show up tomorrow 1 week late. For anything beyond a 1 week delay, I would get a lot more suspicious that it's not coming (since we have yet to ever see that happen with a Hamster release).
There were also just two AA games that did not show up on the scheduled date in the US (likely due to some submission/approval issue), but did get a delayed release. In both cases, the error was corrected the very next week. Did not drag on very long at all.
(1) Empire City: 1931 was supposed to release worldwide on Thursday, March 24, 2022 - failed to arrive in the US on that date, and instead was released exactly one week later (March 31) alongside that week's regularly scheduled release (Wonder Momo).
(2) Itazura Tenshi was supposed to release worldwide on Thursday, November 3, 2022. That one also failed to show up in the US on Switch (IIRC, it did make it on PSN), and was released 6 days later on Wednesday, November 9 (and the regularly scheduled Thursday game for that week, Baraduke, did arrive as planned on November 10)