[For Hire][Freelance] Senior Game Developer and Game Designer specialized in shooter games

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kurismakku
Posts: 32
Joined: Thu Jan 23, 2014 8:57 pm

[For Hire][Freelance] Senior Game Developer and Game Designer specialized in shooter games

Post by kurismakku »

Hi everyone!

For the last 12 years, I have been working mostly as an indie game developer and collaborating with other indies, and developing more than 20 games in various styles and genres.

I have experience both in game design and game development/programming. I directed, designed, and developed video games from initial prototype to release.

Most experienced in the action and shooter genre, with over 10 titles released. Genres I am also very familiar with are 2D platformers, racing, match 3, trading card game, RPGs, online multiplayer, puzzles, etc.

For the shooter and in general action genre, I developed various libraries, tools, and a level editor, which speed up the development of these type of games significantly.

I focus mostly on developing games in Unity 3D, while other engines are possible by request.

My latest game, Serious Sam: Tormental, was released on Steam, and published by Devolver Digital. Before that, I partnered with Mad Head Games, a company under Wargaming.net, for the development of Rocking Pilot.
https://store.steampowered.com/app/6403 ... Tormental/

In my free time, I'm working on my own project Immunauts for which I received the Creative Europe MEDIA grant for the development of the prototype.

I'm also developing Galaxi Taxi with Fumi Studios.
https://store.steampowered.com/app/1695330/Galaxi_Taxi/

Please check my complete portfolio here: www.gungrounds.com/press

Available for part-time or full-time remote work.
My hourly rate is $40-$80, depending on the duration of the project. You will receive detailed reports, and I also use Hubstaff which is a professional time-tracking tool. Coffee breaks and pauses are not charged.

Payment Method: wire Transfer, Wise, or Paypal. I own a company based in the EU.

I can help you with:
- Game development
- Game design services: basic concept, GDD document, game balance, playtesting
- Pitch deck development
- Publisher outreach
- Art and animation
- Music and sound design, FMOD implementation
- Competitive analysis
- Game testing and QA
- Steam release and API
- Localization
- Game porting
- EU funds pitching and documentation (applied and won 2 funds so far)
- Consulting and mentoring

Thank you for reading, and I’m looking forward to your message!

Be free to also send me an email: kristian@gungrounds.com

Cheers!
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