Cleared "
Veteran". Snort. Sounds more epic for target Z00MERS then
Normal, huh?
It's OK. I like more than I dislike. The strongest is that at no point it becomes a grinding rpg hybrid. All action. Some aesthetic choices for the stages can actually satisfy me. Moody purple stormclouds, black marble-like veined red. It's mostly not the cheap stuff. I find the platform design servicable, yet had at no time a Vania flavour. Maybe with a fixed jump arc, at least in
LEGEND hard mode. No? No.
I did not care for the mandatory fake 2 "loops" to finish, it's irritating to drive with training wheels first, so little player buddy doesn't bumps the head. I need to scrape my knees, with a concussion I learn to improve. Inconceivable: Hard is were the game is most at ease, the things before feel very restricting. It's actually possible to lose a life in the process, not to rescue the other sibling to avoid that.
General atmosphere is elusive, for the setting as a pheromone spin-off is too silly.
I ASSEMBLED A GIRL HAREM! YATTA!! TROPE VIRGIN RETURNS!. Better to skip, and play without the, ahem, context.