1 INPUT + 2 Connections + PVM (GBS Control)

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Rock Man
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1 INPUT + 2 Connections + PVM (GBS Control)

Post by Rock Man »

First I need to apologize and clarify something. In another thread I recall talking about my Gamecube and other Component sources giving me weird color bleed on red areas. I found the culprit! Hopefully this helps others who have this problem. Turns out my PVM didn't agree with me playing my consoles in Component at an angle. Notice how the Dreamcast and other consoles are facing to the left of the TV?

ImageImageImage

Yeah, please don't do that. I placed the Analog Neo Geo and Gamecube there out of convenience and everything bled very badly. Once I placed my Gamecube and Xbox in Component facing front it looked normal. Assuming this is the fix for the Neo Geo as well!

That said new dilemma, I like the way my GC looks on the PVM BUT I'm greedy. The picture is a little too jagged at points and there is mild flickering. Don't get me wrong it's playable and the picture is awesome! But it's reminding me of something I saw on my RGB modded 3DO. With the 3DO I noticed a 240p switch. If I want regular deinterlaced video on 3DO, the default setting flickers when playing games like Super Turbo. I can see the flag on the characters blinking in and out along with some text, assets, when hitting the switch over to 240p mode the flicker is gone! Solid assets. I surmise I can get the same result out of Gamecube in Component video.

So I'm looking to downscale, don't know if any of the Retrotinks can do this on a PVM, the one device that keeps popping up in my search is the GBS Control! Correct me if I'm wrong but some sellers have made to order models with a sync stripper for SCART, Component input and VGA, outputs VGA and HDMI. Some of these are default some would need to be added. I heard about the 240p downscaling firmware update now I'm ready to join club GBS! I surmised the set-up, you guys can feel free to let me know whether it'll work?

SD Consoles + RGB SCART Switchers, HD Consoles + Component Switchers ==> GBS corresponding inputs ==> output VGA ==> Sync Combiner Box? ==> Dsub15 to BNC cable ==> PVM

Would that work? I'd like to connect my MVS and GC to the PVM. Additionally I want all my SCART consoles to go through there too. Set the 240p in the control menu and forget about it. It would also make it convenient playing everything off of one input! When I need to play SCART push the 3 buttons on my PVM (set sync, RGB A and that other button), when I want Component push RGB/line and Component. Alternatively I could grab the RGB2COMP device from Mr. Chi if I just want the one option playing everything off one input but I'd like to try out 240p as well.

I watched that episode of My Life In Gaming where they talked about the GBS. I think they called it the best of the best scaler? They tried a shitload of Switch, PS4, 360 but only 1 PS2 game! With the former systems the 240p worked on a case-by-case basis. Is it like that for Gamecube, OG XBOX, PS2 and Dreamcast? Lastly you might be wondering why I'd want an HDMI input if this is going to a PVM. Let's just say I might wanna try this bad boy at some point on my HDTV and swap back and fouth. One day I'd like to compare it to the Tink/XRGB/Meister.
SavagePencil
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Re: 1 INPUT + 2 Connections + PVM (GBS Control)

Post by SavagePencil »

The RetroTink 5X has a downscale to 240p if you don't want to go the Extron route. You could go GC -> RT5X -> HDMI to VGA -> VGA to SCART.

HDMI to VGA could be done with a Tendak (or someone can jump in with a better one)

VGA to SCART can be done with one of these: https://castlemaniagames.com/collection ... 15-2-scart
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Rock Man
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Re: 1 INPUT + 2 Connections + PVM (GBS Control)

Post by Rock Man »

SavagePencil wrote:The RetroTink 5X has a downscale to 240p if you don't want to go the Extron route. You could go GC -> RT5X -> HDMI to VGA -> VGA to SCART.

HDMI to VGA could be done with a Tendak (or someone can jump in with a better one)

VGA to SCART can be done with one of these: https://castlemaniagames.com/collection ... 15-2-scart
A friend of mine lend me the GBS control, gonna try that first but good to know the Tink 5 is the next best solution. Currently mine occupies the OG XB on the HD plasma screen. I'll try it if I don't like results from the GBS.

If you're implying the Tink 5 maybe better at this I don't necessarily mind grabbing another Tink although my understanding is the GBS is cheaper? Especially if I go without some extra inputs. However WHEN I do try the Tink on the PVM (the thought is too enticing not to) I'll need those links so thank you very much.
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bobrocks95
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Re: 1 INPUT + 2 Connections + PVM (GBS Control)

Post by bobrocks95 »

Rock Man wrote:That said new dilemma, I like the way my GC looks on the PVM BUT I'm greedy. The picture is a little too jagged at points and there is mild flickering. Don't get me wrong it's playable and the picture is awesome! But it's reminding me of something I saw on my RGB modded 3DO. With the 3DO I noticed a 240p switch. If I want regular deinterlaced video on 3DO, the default setting flickers when playing games like Super Turbo. I can see the flag on the characters blinking in and out along with some text, assets, when hitting the switch over to 240p mode the flicker is gone! Solid assets. I surmise I can get the same result out of Gamecube in Component video.

So I'm looking to downscale, don't know if any of the Retrotinks can do this on a PVM, the one device that keeps popping up in my search is the GBS Control! Correct me if I'm wrong but some sellers have made to order models with a sync stripper for SCART, Component input and VGA, outputs VGA and HDMI. Some of these are default some would need to be added. I heard about the 240p downscaling firmware update now I'm ready to join club GBS! I surmised the set-up, you guys can feel free to let me know whether it'll work?
3DO games are natively 240p and then interpolated to 480i by the hardware due to a weird design choice. So getting 240p output out of one looks objectively better.

Most Gamecube games are natively 480i/p, and downscaling them to 240p you lose half the vertical (and maybe horizontal?) resolution. It generally doesn't look good, but you may disagree. You also have a good number of at least first-party Gamecube games that offer a flicker filter you can turn on if you want to smooth the output a bit. Try it out in Pikmin 2 or Smash Bros.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
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Rock Man
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Re: 1 INPUT + 2 Connections + PVM (GBS Control)

Post by Rock Man »

bobrocks95 wrote:
Rock Man wrote:That said new dilemma, I like the way my GC looks on the PVM BUT I'm greedy. The picture is a little too jagged at points and there is mild flickering. Don't get me wrong it's playable and the picture is awesome! But it's reminding me of something I saw on my RGB modded 3DO. With the 3DO I noticed a 240p switch. If I want regular deinterlaced video on 3DO, the default setting flickers when playing games like Super Turbo. I can see the flag on the characters blinking in and out along with some text, assets, when hitting the switch over to 240p mode the flicker is gone! Solid assets. I surmise I can get the same result out of Gamecube in Component video.

So I'm looking to downscale, don't know if any of the Retrotinks can do this on a PVM, the one device that keeps popping up in my search is the GBS Control! Correct me if I'm wrong but some sellers have made to order models with a sync stripper for SCART, Component input and VGA, outputs VGA and HDMI. Some of these are default some would need to be added. I heard about the 240p downscaling firmware update now I'm ready to join club GBS! I surmised the set-up, you guys can feel free to let me know whether it'll work?
3DO games are natively 240p and then interpolated to 480i by the hardware due to a weird design choice. So getting 240p output out of one looks objectively better.

Most Gamecube games are natively 480i/p, and downscaling them to 240p you lose half the vertical (and maybe horizontal?) resolution. It generally doesn't look good, but you may disagree. You also have a good number of at least first-party Gamecube games that offer a flicker filter you can turn on if you want to smooth the output a bit. Try it out in Pikmin 2 or Smash Bros.
So I just tried the soft filter in Smash and your right! Smoothed everything out like a charm. How I missed this is beyond me.

Gonna shift my focus over to connecting both SCART and Component video for my setup (my PVM only does 1 high-tier RGB input at a time, excluding the low-tier signals). Any suggestions there? I need both SCART and Component on the same BNC input. Then I'll need a Component switcher.
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