..I think Dragon Ball card battler kinda things were as close as they got.
I guess Magic the Gathering was a few years after their time, and it took a few years on top of that for it to seep into the social conscious as a type of game one could make.
It's kind of weird nowadays, since it kind of feels like every kind of game that can be made has been made, short of stapling a Sword Art Online kinda thing to your brainstem..
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And I forgot
another big franchise: Dragon Quest Monsters. Randomized games you can replay with different units, they only needed a bit more to be perfect at what they were trying to do.
Legend of the River King also comes to mind for some reason, though I know nothing about them.
But I also truly believe that genuinely amazing games are possible within its limitations, and we could have seen way more of those if most video game companies at the time didn't see it as the poverty NES.
I kind of understand their mentality. For the same amount of money and effort, they could make a better looking and (often) playing game on the console. There's also the prestige from their peers - it's a lot like how old companies like Squaresoft intentionally sabotage their mobile games these days. They *could* technically make the best Dragon Quest game of all time; mobile, gameboy, whatever. But that would be competing against the AAA team, and none of the old monsters there want these upstarts diminishing their place in the pecking order.
Making a game there would be a strategic decision, to avoid competing with AAA games. And might have only been the kind of thing a company that wasn't already invested in consoles to do. Gamefreak
expected Pokemon not to do so well.
In hindsight there was definitely more potential that could have been squeezed out of this little brick. But most of the people with the power to do that had little interest and motivation in that.
... hell.
The Gameboy itself. The NES team at Nintendo wanted it dead dead deader than dead when it was in development. For that same reason I mentioned before: ego, social rank, degree of importance at the company, etc.
It's good, but it's vastly overhyped and it's one of the only versions of Tetris anyone seems to care about
It's neat they added multiplayer to it. Kind of reminds me how they have annual roster updates to Tecmo Super Bowl.
I bought my ex a DS and Tetris long ago, and I was horrified to learn of this thing called "infinite spin" at the time.