Classic Toaplan Vs Seibu Kaihatsu

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply

Who did it better?

Hishouzame, Kyuukyoku Tiger, Same!3
17
50%
Raiden, Raiden II, Raiden DX
17
50%
 
Total votes: 34

User avatar
SPM
Posts: 456
Joined: Sun Dec 20, 2020 7:04 pm

Classic Toaplan Vs Seibu Kaihatsu

Post by SPM »

Since I can't get out of this (fantastic) rabbit hole, I'm curious about your opinion on this particular style (almost a sub-genre). Who did it better?

I guess you can also count Tiger Heli, Daisenpuu and maybe Viper Phase 1 (I haven't played this last one, Idk if it's similar enough).

I'd say Raiden DX tilts the balance, but all of them are great! :D

Edit: Don't take into account later/different titles when voting please
Last edited by SPM on Thu Oct 20, 2022 9:45 pm, edited 1 time in total.
"There are three possible endings: the good one, the bad one and death" - Locomalito, Super Hydorah
Steven
Posts: 4005
Joined: Tue May 11, 2021 5:24 am
Location: Tokyo

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by Steven »

lol everyone already knows what I voted for~

BTW why isn't there a Viper Phase 2?
User avatar
_rm_
Posts: 332
Joined: Wed Sep 04, 2013 8:31 pm
Location: Portugal

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by _rm_ »

The titles you consider from Seibu Kaihatsu are newer, and doesn't seem fair. From the list you posted i definitely prefer Seibu.

BUT, if you consider titles like Dogyuun or Outzone (more contemporary considering DX's launch year), i preferer Toaplan by a loooooong difference.
User avatar
EmperorIng
Posts: 5222
Joined: Mon Jun 18, 2012 3:22 am
Location: Chicago, IL

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by EmperorIng »

This will be a silly answer, but of what we're dealing with, while I think Seibu games are pretty fun, their relative difficulty is a bit too high for me to enjoy for the casual 1ALL experience, whereas Toaplan games with some exceptions like Same! are far more approachable and easy to get in to. Toaplan has its fair share of clunkers though, I can't say I like games like Dogyuun or Tatsujin Ou beyond the graphics/music (mycophobia did make that nice hack though for TatsOu).

Of course, long after Toaplan closed when Seibu was branching out into neat STGs like Viper Phase 1 and especially the Raiden Fighters series is when you see probably the best "expression" of their style imo.
User avatar
moonblood
Posts: 289
Joined: Tue Mar 07, 2006 12:23 pm
Location: Sweden

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by moonblood »

Man, imagine a M2 Viper Phase port.. I'd pay good money for that. Or a rerelease of Raiden Fighters Aces + Viper Phase for the current generation, that would be even sweeter
It begins in deep space warped by evil power
User avatar
To Far Away Times
Posts: 2060
Joined: Tue Sep 11, 2012 12:42 am

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by To Far Away Times »

Not to be a party pooper but I don't think the super old verts are really that much fun. Hori's from this era fare much better I feel. The best game from either studio is Batsugun, but that's not on the list.
User avatar
Leandro
Posts: 826
Joined: Sat Sep 03, 2005 9:55 pm
Location: Green Hell

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by Leandro »

Seibu too brutal for me, even though I enjoy some of them.
I prefer the memorizer style of Toaplan. Truxton and V-V are two good examples.

Enviado de meu 2201116SG usando o Tapatalk
User avatar
SPM
Posts: 456
Joined: Sun Dec 20, 2020 7:04 pm

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by SPM »

_rm_ wrote:The titles you consider from Seibu Kaihatsu are newer, and doesn't seem fair. From the list you posted i definitely prefer Seibu.

BUT, if you consider titles like Dogyuun or Outzone (more contemporary considering DX's launch year), i preferer Toaplan by a loooooong difference.
I only considered those titles because they share the same style/formula. Outzone, Tatsujins, RFighters, etc are a different beast.

I think it's a fair comparison even if Seibu copied Toaplan. Newer doesn't mean better, especially in this genre. I have a hard time ranking them tbh.

So far I'd say something like this:
Raiden DX > Same ~ Raiden ~ KTiger ~ Hishou > Raiden II
but they're really close for many different reasons.
To Far Away Times wrote:Not to be a party pooper but I don't think the super old verts are really that much fun. Hori's from this era fare much better I feel. The best game from either studio is Batsugun, but that's not on the list.
Some time ago I thought the same about this style, but I've come around and love it now. It's not too late for you, there's still hope! :mrgreen:
"There are three possible endings: the good one, the bad one and death" - Locomalito, Super Hydorah
Steven
Posts: 4005
Joined: Tue May 11, 2021 5:24 am
Location: Tokyo

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by Steven »

Sometimes I feel like a heretic for thinking that Batsugun is absolutely, unquestionably the single worst (or least good, if you prefer) STG Toaplan ever made. Yes, I like Tiger-Heli more than Batsugun.
User avatar
Sengoku Strider
Posts: 2498
Joined: Wed Aug 05, 2020 6:21 am

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by Sengoku Strider »

Team Warashi has entered the chat
User avatar
Sumez
Posts: 8749
Joined: Fri Feb 18, 2011 10:11 am
Location: Denmarku
Contact:

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by Sumez »

Classic Toaplan all the god damn way :O
User avatar
Austin
Posts: 1346
Joined: Sun Aug 29, 2010 6:32 pm
Location: Fairfax, VA
Contact:

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by Austin »

Seibu.

They took what made the Toaplan shooters great, polished things up a lot and put their own spin on things. It was a natural evolution of that style of shooter for a period, before things evolved further throughout the '90s.
User avatar
Flobeamer1922
Posts: 127
Joined: Sat Jul 13, 2019 4:01 pm

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by Flobeamer1922 »

Classic Toaplan for sure.
User avatar
maximo310
Posts: 510
Joined: Fri Nov 28, 2014 11:33 pm
Location: SoCal

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by maximo310 »

If I had to rank them it'd go:

Raiden DX 2P>Same3!>Hishou>Raiden I 2P> Raiden II> KTiger> Daisenpuu

( did not include Viper Phase 1 as I've gotten to stage 5 on 1 credit, but so far its around Raiden I/II enjoyment wise at the moment. Outzone is also probably no.2 on the list.)

It's pretty difficult for most Toaplan titles to compete with DX, give how the latter is pretty well rounded in game length, multiple courses & a smoother difficulty curve, along with the depth of its proto-Psikyo medalling system. But I personally enjoy a lot of other Toaplan titles too, even including Dogyuun ( which people love/hate i guess) /Fixeight due to their solid gameplay feel & mechanics ( even if scoring is generally pretty simple).
User avatar
copy-paster
Posts: 1788
Joined: Thu Apr 30, 2015 7:33 pm
Location: Indonesia

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by copy-paster »

Raiden 1 felt like a better, polished reimagining of Kyuukyoku Tiger and I prefer the former. Despite the influential designs I somehow cannot get into classic style Toaplan, I think Same! x3 have best gameplay out of the classic ones but also bastardly hard for the wrong reason, and 2P set lacks hori scrolling and weird autofire mechanism.
User avatar
Marc
Posts: 3587
Joined: Sat Feb 26, 2005 10:27 am
Location: Wigan, England.

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by Marc »

Steven wrote:Sometimes I feel like a heretic for thinking that Batsugun is absolutely, unquestionably the single worst (or least good, if you prefer) STG Toaplan ever made. Yes, I like Tiger-Heli more than Batsugun.
I mean, someone has to ask.....WTF?
XBL & Switch: mjparker77 / PSN: BellyFullOfHell
User avatar
SPM
Posts: 456
Joined: Sun Dec 20, 2020 7:04 pm

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by SPM »

maximo310 wrote:It's pretty difficult for most Toaplan titles to compete with DX, give how the latter is pretty well rounded in game length, multiple courses & a smoother difficulty curve, along with the depth of its proto-Psikyo medalling system.
copy-paster wrote:Raiden 1 felt like a better, polished reimagining of Kyuukyoku Tiger and I prefer the former. (...) I think Same! x3 have best gameplay out of the classic ones but also bastardly hard for the wrong reason, and 2P set lacks hori scrolling and weird autofire mechanism.
100% agree. I also prefer Raiden, especially over Twin Cobra (probably its main influence, even more so than KTiger), but those KTiger checkpoints are some of the best I've ever seen in a shmup. Recoveries in Raiden are not something I look forward to at all (with or without checkpoints). To me KTiger (with its CPs) is really close to Raiden 1.

Same! 1P is awesome despite its difficulty balance. Btw, what's the deal with autofire and Same! 2P? I didn't know about this, but I don't like that version that much without the horizontal panning anyway.
Marc wrote:
Steven wrote:Sometimes I feel like a heretic for thinking that Batsugun is absolutely, unquestionably the single worst (or least good, if you prefer) STG Toaplan ever made. Yes, I like Tiger-Heli more than Batsugun.
I mean, someone has to ask.....WTF?
:lol: :lol: :lol:

I wouldn't go as far, but yeah, I don't understand why it's SO highly praised. I do think it's a good and important shmup for the genre though, their 5th-6th best game.
"There are three possible endings: the good one, the bad one and death" - Locomalito, Super Hydorah
Steven
Posts: 4005
Joined: Tue May 11, 2021 5:24 am
Location: Tokyo

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by Steven »

Marc wrote:
Steven wrote:Sometimes I feel like a heretic for thinking that Batsugun is absolutely, unquestionably the single worst (or least good, if you prefer) STG Toaplan ever made. Yes, I like Tiger-Heli more than Batsugun.
I mean, someone has to ask.....WTF?
It's a combination of what Batsugun both has and does not have that makes me dislike it. It's got far worse enemy placement than any of the Yuge/Uemura games, as those guys, especially Uemura, really know how to do enemy placement. In Batsugun, it seems like enemies are just kind of there, but then you go play even Tiger-Heli and it is quite clear that every enemy in Tiger-Heli is placed where it is for a very specific purpose other than to simply shit out bullets. I want a game with really great enemy placement, that relies heavily on memorization just to survive the game, and has checkpoints to recover from when you die. Batsugun has none of those things.

Batsugun also has the single most boring and tedious boss I have seen in any game ever: Jupiter. It's so boring and it takes so damn long that I don't enjoy fighting it at all and it drags the game as a whole down just by existing.

So, yes, Batsugun is unquestionably the Toaplan STG that I like the least.
User avatar
To Far Away Times
Posts: 2060
Joined: Tue Sep 11, 2012 12:42 am

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by To Far Away Times »

Classic vert checkpoint crawlers are one of those things I will never understand. They feel endless and without purpose or urgency until some random fast shot kills you and you spiral into check point hell.

And I play a lot of stuff. Classic hori's, bullet hells, more modernish games. I've never really gotten along with classic verts.
User avatar
SPM
Posts: 456
Joined: Sun Dec 20, 2020 7:04 pm

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by SPM »

^ Fair enough, but no purpose or urgency? Idk... if you play mindlessly in autopilot mode moving from one side to the other until a sniper gets you, yeah I get it (been there done that before). But how about actively trying to avoid getting killed by that "random fast shot"? Screen control, focus, deliberate movements, tension! I love them :mrgreen:

I'm not the biggest fan of checkpoints in general, but if they're well thought out, recovering is always possible and feels really good. In KTiger surviving with red (and sometimes bombs) until you manage to get a 3-way blue is soooo satisfying :D

In games like Same! I have mixed feelings because losing your speed is kind of annoying, but still fun if done properly.
"There are three possible endings: the good one, the bad one and death" - Locomalito, Super Hydorah
User avatar
innen
Posts: 1
Joined: Thu Oct 27, 2022 9:41 pm

Re: Classic Toaplan Vs Seibu Kaihatsu

Post by innen »

Well. Toaplan ever.
Post Reply