Pink Sweets, first impressions

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Frederik
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Post by Frederik »

Rastan78 wrote:I have a funny feeling that survival will be a lot harder than it seems based on just watching the short superplays.
*Like I just said*, it will be harder than it looks just as survival in Gigawing, Psyvariar 2 or Ikaruga is harder than it looks. Those are games in which the uninitiated spectator doesn`t get the impression that you`re vulnerable judging from superplays, since there are many occasions in which you DIVE into bullets rather than avoiding them all the time. As long as its not completely clear what gets you killed and what not, it`s hard to judge.
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Triple Lei
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Post by Triple Lei »

Looks like there's some sort of replay at gameup:

http://gameup.jpn.org/

Click on the name of the torrent that's 603.92 MB ( ピンクスゥイーツ_メミディ1-5面(バグ発動) ), then click on the red text ( ダウンロード ).

I'm still downloading this one...
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Post by NTSC-J »

Valgar wrote:I still don't understand how this game has any sort of challenge to it. You are invincible during the charge attack, which you can basically use..ALL THE TIME, and just the normal charge up stops normal bullets in front of you.
Don't be fooled, this game is brutal. Yea you are invulnerable most of the time, but all it takes is that split second where you're not. Things get so hardcore in the final few levels, with shit coming from all sides, that you have to have the game really well memorized to not get crushed. I've seen guys go into stage 6 with 5 lives and get their entire credit munched within moments.
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Frederik
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Post by Frederik »

Triple Lei wrote:Looks like there's some sort of replay at gameup:

http://gameup.jpn.org/

Click on the name of the torrent that's 603.92 MB ( ピンクスゥイーツ_メミディ1-5面(バグ発動) ), then click on the red text ( ダウンロード ).

I'm still downloading this one...
I am starting right now. I can`t wait to see a proper replay of PS!
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Icarus
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Post by Icarus »

Triple Lei wrote:Click on the name of the torrent that's 603.92 MB ( ピンクスゥイーツ_メミディ1-5面(バグ発動) ), then click on the red text ( ダウンロード ).
Thanks for the heads up! Just finished getting it.

It's a low-scoring no-miss up to stage6, using Meidi and Midi, and possibly an ALL, since t also includes the end-game credits. Quality is good on the replay though, so you can see the detail on the stages, and hear the goofy boss and stage music clearly (I like the boss music, btw ^_-).

The replay is missing the Cloud stage (st6) and the last boss, though.

EDIT: The game seems to take snapshots of your play periodically, and displays them as a slideshow during the credit roll. Nice touch. ^_^
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Raidenfighter Kirkov
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Post by Raidenfighter Kirkov »

Hi !

Thank you for the video.

Holy smoke ! This game looks really awful.
The boss design is crappy like hell...i think they have watched to much of spaceballs :D

The music...oh my god the music is really terrible.
:evil:

Leveldesign: i think there is none.
:cry:

There is nothing in this game that reminds me of the brilliant design of all the other cave games.

I hope they will release some good stuff soon (Mushihime sama 2 :P ).

Greetings
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Macaw
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Post by Macaw »

Arrrgh watching replays like this is so frustrating!!! Pick up the damn medals I dont care if you die doing so!!!


Well at least we can all see what most of the game looks like now. I quite like the music, and the game seems very fun.
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Post by Dave_K. »

On first viewing, I agree with RFK, this looks and sounds like complete annoying shit. But I'm sure there is depth to it that will probably make me think twice after it gets ported, or drops to current ibara pcb prices. :wink:
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Post by GaijinPunch »

After having played it, I found out visually and audibly underwhelming. I don't like the style, and the quality is not up to Cave's usual. However, it's not bad... I wouldn't dream of buying it until it came way down in price though.
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Post by Plasmo »

maybe its just me but i like the style of this game a lot.the music is really cool and the robots and other toys look beautiful.cant wait for a port of this game (which is rather unlikely?)at least something very original from cave again and not just another cheap sequel (Espgaluda-Espgaluda 2)
the only negative aspect would be the difficulty.the player in the video plays at lowest rank possible but im afraid even at full rank this game is too easy :(
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Post by bpe »

What NTSC-J said. For some reason most people cruise along no-miss just fine, and then in Stage6 there's a wall and they can pack up and go home.
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Post by eckart »

Looks like a funny game.

I like the soundtrack and soundeffects. - that laserreloadsound.
. Level 4 ? sounds a bit like ravi shankar.:)
- cool bosstrack for me, too.

The sprites to background composing looks a little cheap to earlier cavegames, but I couldn`t say that I don`t like the look of the game.

- Hopeing that cave left those white flashes and explosions for the next games. Mushihmesama has this, too. - a bit to shiny for me tired eyes.;)


Thanks Triple Lei for posting the link! :
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Frederik
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Post by Frederik »

Macaw wrote:Arrrgh watching replays like this is so frustrating!!! Pick up the damn medals I dont care if you die doing so!!!
Yeah, while it isn`t some sort of demonstrative play for others to see what you can do in it, it isn`t a proper score superplay on the other hand. I have a very mixed impression of that game, I like the boss music, but the backgrounds look like a cheap rehash of Galuda or something. :?
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Post by NTSC-J »

Those of you that still think it looks like cake will be eating your words when this game bites your dick off and throws it in the bushes. This is Cave, guys. If they give you what amounts to an endless bomb, do you really think they won't think of ways to turn it against you? All of the players I see getting far in the game skip the medals entirely.

On my first run I was doing that and going for survival and made it pretty far. Since then I started playing for score and have yet to clear stage 3. There's one part in stage 6 with rockets coming from all sides that lasts forever, it's about as hardcore as any section of a Cave game (at least in terms of first loops) that I've ever seen, harder than the descent in Ketsui's final stage even.

I suppose it's most similar to Ikaruga or Galuda in respects to survival vs score. I beat Galuda a day after I got it, but naturally to eke out all those points takes lots of time.
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Icarus
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Post by Icarus »

I'm actually looking forward to seeing more of this game. Not just because it has a strange visual style that I find quite funny, but because it has an original system that appears weak on the outside but maybe has tons of depth on the inside. The gameplay definitely has me interested, in that I'm now curious to know where the major source of points come from in a high scoring game.

I might get this if the PCB drops to a low enough price.

Just out of curiosity, NTSC-J, but do you know why players are purposely mising Medals in this game? Is it related to the rank system in any way?
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Post by Kiken »

Icarus wrote:Just out of curiosity, NTSC-J, but do you know why players are purposely mising Medals in this game? Is it related to the rank system in any way?
Most likely from bomb-charge and boss milking (just like in Recca). Once your bomb is fully charged your score just starts rolling up. Plus, absorbing bullets into the charge gives you score. So I'd imagine that the top players are spending eons fighting bosses and abusing the bomb-charge/bullet-absorbtion.

Can you confirm this, NTSC-J?
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Post by GaijinPunch »

Plasmo wrote:and not just another cheap sequel (Espgaluda-Espgaluda 2)
Kinda like DOJ, too?
the only negative aspect would be the difficulty.the player in the video plays at lowest rank possible but im afraid even at full rank this game is too easy :(
Have you been reading? The last two stages are apparently the most difficult in a while.
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Post by sven666 »

argh.. anyone care to upload it to superplay.co.uk ?

cant stand torrents :x
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Post by Valgar »

DOJ was a rebirth.
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Post by Plasmo »

you cant compare ddp-ddp-doj and espgaluda-espgaluda 2.IMO espgaluda 2 was just a rehash with adding some rather silly new idea (x500 bonus) DOJ was a completly new game (hypers, rank, looks completely different, completly different music etc etc and so on...)
espgaluda stayed more or less the same...
then again its just MY opinion!
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GaijinPunch
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Post by GaijinPunch »

espgaluda stayed more or less the same...
Just out of curiosity, how much of it have you played?

Yu can easily say DOJ is just Dodonpachi w/ hypers and ranks (I would definitely not go so far as to say it looks completely different). In other words, it's a sequel. The new kakusei mode adds several layers of depth not found in the first, and I'm sure I'll get cained for this but fuck it, is a LOT funner than painfully unforgiving straight up chaining.
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Post by WarpZone »

I'm a little disappointed after watching the video - for the first few stages, the player hardly uses the "bomb" attack at all. I had first assumed it would be more like, say, Mars Matrix, where you'd be essentially forced to use it frequently. Maybe this is the case in later stages and high scoring runs, but it looks like an "easy" play of the game, at least in the first half or so, can be very mechanically dry.
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NTSC-J
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Post by NTSC-J »

I gave the game a few more tries this afternoon and am about ready to write it off as Cave's worst game. It just isn't very fun. The look is confused, music sucks. I like the different ship types though. It is really hard, I got all of my lives taken from the stage 3 mid-boss on one run. Waiting that one second for the bomb to refill can be a maddening one second, makes for some tense gameplay.

In short, I'm about ready to go down to Cave's office to ask how far along they are on dai ou jou 2.
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Post by GaijinPunch »

In short, I'm about ready to go down to Cave's office to ask how far along they are on dai ou jou 2.
I'm sure they'll either direct you straight to the accessories department, or release the hounds.
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Post by icycalm »

There seems to be quite a bit of contention about this game.

Cave's worst? That doesn't say much, considering all their other games are fucking excellent.

I can't wait to play it properly.
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Post by sven666 »

icycalm wrote: Cave's worst? That doesn't say much, considering all their other games are fucking excellent.

I can't wait to play it properly.
i highly doubt its worse than dangun feveron.. that game would be a shitty homebrew :?
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Post by SuperPang »

Some people have no taste :P Feveron pwnz!
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Post by Dave_K. »

Dangun is a credit stealer...would never translate well to console. Even if it is the worst of the cave series, it still rocks.
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Post by zaphod »

DAngu is actually pretty drn good, if you can look past the parody theme. and those who play in mame, no it's not supposed to be quite that fast.
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Post by Twiddle »

Dave_K. wrote:Dangun is a credit stealer...would never translate well to console. Even if it is the worst of the cave series, it still rocks.
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