A SCREWED UP PINBALL GAME

Lea knows it: Here comes the stupid games.
This weekend was a double-feature from Breakthrough Gaming, and this time they've brought "Machine #3" of Pinball: Our Church and Halloween RPG. Why not "Machine #2"?, Who knows. Also, it's not the first time they do that, ¿Remember Space 2?

Looks like I'm repeating myself.
Pinball (Machine #3): Our Church and Halloween features the same character description from the first game, so we've got an Attract Mode that fails, and when a game fails even before starting, it means "Trouble", even if its the lamest recycle project in gaming.
Speaking of "Recycling", the gameplay is the same as in Breakthrough Gaming Arcade: Pinball and the Machine #1 of Pinball: Our Church and Halloween. The only difference is the scenery and the layout, with the bouncers in different positions which tries to bring something new to the game, but it still feels lazy and unimprovised. This is noticed as soon as you don't have to launch the ball, but instead you move the cursor to drop it in the position you want. There's no bonus or challenges to improve the gameplay. Just three lives, no continues, no extra lives. Apparently Myron has zero-to-none idea of how Pinball works and thinks "improvising" is like playing with building blocks. He should re-consider his idea and go back to work on that.

Trash-o-mmercials; Ruining Game Over screens since 2022.
After losing all your tries, it's Game Over. Unlike Breakthrough Gaming Arcade, there's no Biblical reference. Instead, the game throws you a commercial inviting you to buy and play the Our Church and Halloween RPG games.
Audiovisually (both graphics and sound), its abysmally bad. As if the Gameboy puked on our PlayStations, and this is where I ask: "If Breakthrough Gaming/Project Summer: Ice/Execute Code made considerably great pixel graphics in the My First Date RPG games, ¿Why not here?", I know It's a "One-Man-Project" but with enough time you could make something better despite having a low budget.


Hope we don't have to see Breakthrough Gaming for a while.
In the end, we have a game that feels more like a game hack from a bootleg 999999-in-1 multicart that has nothing new to offer, except for a few thropies which can be obtained with no efforts.
Sometimes I think "How does games like this made their way to the online stores?" are the people in charge lazy or they dont care?

The scales were "Emilienated" alright.