guigui wrote:Looks good for sure, and a lot like Nex Machina obviously. Though I have to ask if the dash is here ? Dash (w/ some invincibility frames) allows to crank difficulty quite a bit and makes the game way more interesting.
yeah Nex machina is another inspiration, though Twin Ruin doesn't had a dodge currently. With the polarity system it makes it possible to have a screen full of bullets but always have a "out" option, i.e. be the current polarity and the bullets become a benefit.
The player spawns randomly in the map, and can "explore" to find power ups and harvest weapon upgrades. over time a "storm" forces the player to the end of level boss position , (similar to battle royales storms).