
Space Moth: Lunar Edition is the reworked and updated version of our first game Space Moth DX.
It's out now on all platforms priced at £5.99 / € 6.99 / $7.99.

JDE and I have updated the scoring, adding the Skull Circle which enhances the original Soul Drain mechanic.
Enemies have new attacks, layouts have been tweaked and the OST enhanced.
We've added YOKO and TATE bezels, scanlines, in-game challenges and an updated practise mode.

Some info about the Skull Circle. This transforms enemy bullets into skulls which builds the multiplier.
The multiplier is applied to all destroyed enemies. Soul Drained enemies are now worth X10 their
base value plus the multiplier. An example:
Butterfly enemy no Soul Drain = 50 points
Butterfly enemy Soul Drained = 500 points
Butterfly enemy Soul Drained at max multiplier (X24) = 12000 points

A couple of early reviews.
Shmups on Switch review
Indie Gaming Guild review
Bullet Heaven review
Space Moth: Lunar Edition has been updated to v1.50 on consoles.
- Fixed: soul drained enemies display was sometimes incorrect
- Fixed: skull circle would sometimes not reset after using a quick restart
- Fixed: player could sometimes skip stages after using a quick restart (no longer a "feature", sorry!)
- Fixed: On Switch scanlines now display properly in docked mode and skull circle is aligned.
The v1.50 update will be out on Steam soon as well, with a few PC specific fixes.
Enjoy!