Phantasy Star Series
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Mischief Maker
- Posts: 4802
- Joined: Thu May 08, 2008 3:44 am
Re: Phantasy Star Series
Wait, do you have Amy or not? That Megid is brutal without Nasar to counter the party damage (or lots of star mist from Shir).
Two working class dudes, one black one white, just baked a tray of ten cookies together.
An oligarch walks in and grabs nine cookies for himself.
Then he says to the white dude "Watch out for that black dude, he wants a piece of your cookie!"
An oligarch walks in and grabs nine cookies for himself.
Then he says to the white dude "Watch out for that black dude, he wants a piece of your cookie!"
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Mischief Maker
- Posts: 4802
- Joined: Thu May 08, 2008 3:44 am
Re: Phantasy Star Series
Megid is Rolf's ultimate technique learned at level 35.Blinge wrote:who me? Nope, no Amy.
Dunno which Megid you mean either.
Massive damage to all enemies, but also massive damage to your own party.
Two working class dudes, one black one white, just baked a tray of ten cookies together.
An oligarch walks in and grabs nine cookies for himself.
Then he says to the white dude "Watch out for that black dude, he wants a piece of your cookie!"
An oligarch walks in and grabs nine cookies for himself.
Then he says to the white dude "Watch out for that black dude, he wants a piece of your cookie!"
Re: Phantasy Star Series
Yes I am kain, anna, amy, rolf.
My original plan was to spend more time on Shir and maybe go back to rudo, but I suddenly found myself on the last dungeon and I'm not sure if I want to bother. The game is much shorter than I remember it being. I feel like there needs to be a whole nother planet.
My original plan was to spend more time on Shir and maybe go back to rudo, but I suddenly found myself on the last dungeon and I'm not sure if I want to bother. The game is much shorter than I remember it being. I feel like there needs to be a whole nother planet.
Re: Phantasy Star Series
100% sure you can. Plenty of guides recommend around level 25-27 as being okay for endgame. I just want to stick it out this time because I've never got it before. It's stuff like this that makes me think they just never finished the game. There are so many things that feel unfinished, and there are a bunch of unused enemies in the code. I think it must have been a case of management telling them to get it out the door.Blinge wrote:Oh I don't remember using Megido on my first playthrough. Maybe I can do without.
Yeah, it's definitely seems silly. I thought the same when I saw it. I checked if it was a weird translation, but no, it's just バン in Japanese. I think it's supposed to be a troop carrier, like the ones in Dominion Tank Police or something. I mean, armored vans were quite popular in 80s action stuff, so it's not too crazy.Hahahh, that name.
Re: Phantasy Star Series
I kinda get it. "Van / Vanguard" is an archaic term for an advance force, eg "Sir Richard Hardrod distinguished himself in battle at Bigcock Bridge, riding hard in the van of his liege King Suckagooddick III."
You want the real good mecha stuff, behold Whip Rush's JP manual.
You want the real good mecha stuff, behold Whip Rush's JP manual.
Spoiler
光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
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Mischief Maker
- Posts: 4802
- Joined: Thu May 08, 2008 3:44 am
Re: Phantasy Star Series
When this van's a-rockin' don't come a-knockin'
Two working class dudes, one black one white, just baked a tray of ten cookies together.
An oligarch walks in and grabs nine cookies for himself.
Then he says to the white dude "Watch out for that black dude, he wants a piece of your cookie!"
An oligarch walks in and grabs nine cookies for himself.
Then he says to the white dude "Watch out for that black dude, he wants a piece of your cookie!"
Re: Phantasy Star Series
Burinju as u are a card carrying Task Force member I have upgraded ur LANDMASTER fo FREE (`ω´メ)
光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: Phantasy Star Series
aAHHAHAHAH
I noticed it earlier but i am loving the update even more!
Thanks man I always knew you'd pimp my ride.
That's the thing about the Task Force, It's not just the pay and the handies, it's the perks.
I noticed it earlier but i am loving the update even more!
Thanks man I always knew you'd pimp my ride.
That's the thing about the Task Force, It's not just the pay and the handies, it's the perks.
Re: Phantasy Star Series
I will detail that free fo' life.
You're sure to be in a fine haze about now, but don't think too hard about all of this. Just go out and kill a few beasts. It's for your own good. You know, it's just what hunters do! You'll get used to it.
Re: Phantasy Star Series
The Green DAM does suck. At least Shir can go first everytime. Using status effects help a lot more than I thought they would. Using the color scarf first seems to make battles a lot easier, and I swear that it cuts back on the enemies attacking multiple times. Maybe it's just my imagination, but I thought that I was noticing some enemies getting extra turns sometimes, and I think that's linked to agility. Sorry for not researching that first, but maybe you know if it's true or not.
Re: Phantasy Star Series
ok. might have been my imagination. I feel like using the color scarf with shir is a good strategy. Also the snow crown cuts tech damage in half for zero TPBlinge wrote:Oh man I haven't used the color scarf once. Forgot it existed.
Erm, enemies don't attack twice as far as I've noticed.
Re: Phantasy Star Series
Yeah I used snow crown for the first time against Army Eye to great effect. Hugh's got it.
It's hard to know what's a tech and what's not when you're facing down robots!
Honestly I might put the colour scarf on him too because he's not really doing much.
Then again, we're about to head to dezo where he can kill some monsters again so maybe not
It's hard to know what's a tech and what's not when you're facing down robots!
Honestly I might put the colour scarf on him too because he's not really doing much.
Then again, we're about to head to dezo where he can kill some monsters again so maybe not
Re: Phantasy Star Series
damn straight it is. I also don't want to consult the internet for each enemy's attacks to figure it out.Blinge wrote: It's hard to know what's a tech and what's not when you're facing down robots!
honestly though, I just started a replay of OG FFVII on the PS1 and I'm getting super bogged-down in all the materia BS with various enemy vulnerabilities and so forth. I forgot how much time it takes to organize all those details, and that you have to strategically keep materia in use in order to level it up.
Re: Phantasy Star Series
those things are repulsive. the tech attack is gnarly where they actually unspool their intestines and throw them at you for poison damage. eeeyech.
Re: Phantasy Star Series
It does make me nostalgic for how things could be dark, unpleasant or gross in a video game that isn't explicitly "horror", back in the day.
It's no news that I'm a bit obsessed with the art in PS Idola. It's so incredible and unique - I've never seen it's like before. It's like a mind virus without any fingers to cling onto anything - you throw the images at a brain and they slide right off, they don't attach to anything in there. They're like some kinda of spooky anti-meme or something.
I know it's like a parody of some tired salaryman's idea of what otaku get horny about/think is cool or cute. A little grounding in reality or some kind of reality goes a long way in fantasy art. Tactics Ogre is only a bit exaggerated, and I like how it subverts the "class" trope a bit - a class in that game isn't some mystical inner videogame power, it's just an equipment loadout in lore. Arknights' characters wear and use exactly the kind of stuff you'd expect a post-apocalyptic rag-tag militia to have. (The art designer pays enough attention to the subject, they have real life fashion collaborations with clothing manufacturers.)
.... man, being a fan of any of SEGA's RPG franchises really didn't pay off, did it?
It's no news that I'm a bit obsessed with the art in PS Idola. It's so incredible and unique - I've never seen it's like before. It's like a mind virus without any fingers to cling onto anything - you throw the images at a brain and they slide right off, they don't attach to anything in there. They're like some kinda of spooky anti-meme or something.
I know it's like a parody of some tired salaryman's idea of what otaku get horny about/think is cool or cute. A little grounding in reality or some kind of reality goes a long way in fantasy art. Tactics Ogre is only a bit exaggerated, and I like how it subverts the "class" trope a bit - a class in that game isn't some mystical inner videogame power, it's just an equipment loadout in lore. Arknights' characters wear and use exactly the kind of stuff you'd expect a post-apocalyptic rag-tag militia to have. (The art designer pays enough attention to the subject, they have real life fashion collaborations with clothing manufacturers.)
.... man, being a fan of any of SEGA's RPG franchises really didn't pay off, did it?
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Sengoku Strider
- Posts: 2247
- Joined: Wed Aug 05, 2020 6:21 am
Re: Phantasy Star Series
Yakuza's a turn-based rpg series now too.
Re: Phantasy Star Series
BryanM wrote: .... man, being a fan of any of SEGA's RPG franchises really didn't pay off, did it?
I haven't played PS Online II, but it's got a big following. There are some cool enemy models that are creepy.
It's hard really to make a comparison to something as old as PSII because there's a whole charm to it that isn't going to exist unless it's purposefully brought out for nostalgia, and then it's not really the same thing anymore anyway.
Take Metroid for example. I love the first two Prime games, but it's not anything like Metroid. Dread is going to be newfangled 2D with 3D perspective, and that's a little closer, but it still lacks that charm. Don't get me wrong, that doesn't mean it won't have beautiful artwork, but it gets zero points for old school charm. But I'd still say the Prime series "paid off" for me because I liked them so much.
Re: Phantasy Star Series
Haha, trying to put myself into the shoes of a young kid playing this
Oh boy! I get to go to a new planet!
or maybe a PSI veteran
Oh boy! I get to see Dezo again, finally the several planet exploration I liked so much about PSI!
First thing you see upon arriving:
Ha, the good thing about this graph paper app I'm using is that you can zoom out!
So what does a newb do upon arriving on Dezolis? Your choices are explore this space station, eventually get to a town, use the magic cap.. if you were lucky enough to find it
So you can use ammenities..
I also found the mogic cap, which I thought was useless.. but couldn't resist checking the equipment page on rpgshrines. Oof! It makes Dezolians tell the truth??
I've made it to Aukba and the Dezolians mention that someone is hiding on the other side of the crevice and he has power.
Alright, let's check Zosa again. Backstory, a mention of the Eclipse torch. I can't remember what that means yet or if I'll have to get it, don't tell me.
I think I have to find this Ravine but there's also another town to find so I guess next session I'll look for that.
To recap, progression needs:
- Arrive on Dezo
- Explore / find your way out of the Spaceport Dungeon
- Find Mogic cap
- Find the Aukba exit
- Get hint using Mogic
Imagine finding all that by yourself! I know the US/EU versions shipped with a guide but did the Japanese?
Oh boy! I get to go to a new planet!
or maybe a PSI veteran
Oh boy! I get to see Dezo again, finally the several planet exploration I liked so much about PSI!
First thing you see upon arriving:
Spoiler
So what does a newb do upon arriving on Dezolis? Your choices are explore this space station, eventually get to a town, use the magic cap.. if you were lucky enough to find it
So you can use ammenities..
I also found the mogic cap, which I thought was useless.. but couldn't resist checking the equipment page on rpgshrines. Oof! It makes Dezolians tell the truth??
I've made it to Aukba and the Dezolians mention that someone is hiding on the other side of the crevice and he has power.
Alright, let's check Zosa again. Backstory, a mention of the Eclipse torch. I can't remember what that means yet or if I'll have to get it, don't tell me.
I think I have to find this Ravine but there's also another town to find so I guess next session I'll look for that.
To recap, progression needs:
- Arrive on Dezo
- Explore / find your way out of the Spaceport Dungeon
- Find Mogic cap
- Find the Aukba exit
- Get hint using Mogic
Imagine finding all that by yourself! I know the US/EU versions shipped with a guide but did the Japanese?
Re: Phantasy Star Series
which is why I don't play them, but for the crowd who does like MMOs, that's great. "wow my favorite JRPG franchise now has an MMO, this is heaven," and so forth.Blinge wrote:I think any gamer is well within reason to say an MMO is not a continuation of a series, and not wanna play them.
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GaijinPunch
- Posts: 15688
- Joined: Mon Jan 31, 2005 11:22 pm
- Location: San Fransicso
Re: Phantasy Star Series
Don't. It's a great game... I clocked in a shitload of hours. Basically my last 6 months of Japan I was unemployed, and my son was already in the US. I decided to relax and enjoy life. Played PSO2 a fuck town. Also pounded booze and went clubbing until ridiculous hours. What I did NOT do was prepare for job interviews which I dove into right when I repatriated. And, it was soul crushing. So yes, my life could be very different had I opted to actually put the work in instead of get my characters maxed out.vol.2 wrote: I haven't played PS Online II, but it's got a big following. There are some cool enemy models that are creepy.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.