Surprisingly I've found very little documentation of this issue. But that fact that it happens on two different cables and two different SNES consoles (a 2-chip PAL, and an RGB modded US SNES Jr) clearly tells me it's an artifact of the SNES rather than an issue unique to my stuff.
I've speculated two likely sources, one being getting the sync from composite video, and the other being just the quality of the video cables overall being low.
The only documentation of the issue I've been able to find is this thread, which speculates that the source is the former: https://videogameperfection.com/forums/ ... sync-drop/
EDIT: I forgot to mention, a third explanation might be needing a dejitter mod, but the issues I've seen discussed where people recommend this doesn't sound similar to what I'm experiencing. I'm not getting this behavior from my NES consoles either.
So assuming I need to get CSYNC to fix the issue, that's easy for the NTSC SNES. I already hooked a csync line to pin 3 of the AV out, and just need a compatible cable.
For the PAL console however, that's a bigger issue. The csync pin is instead used for 12v on all PAL consoles.
The typical approach I see is to use the Luma signal for sync. Whether this is good enough to fix the issue with OSSC is unclear to me however, and I'm worrying whether I'd get any better results this way.
I could make my own cable, but the SNES uses a proprietary standard, and unfortunately you won't find any Multi AV cables out there with every pin wired, so a regular RGB cable won't have the Luma pin. People have made PAL RGB cables using luma for sync however, so if it works that should be able to fix it (I can't find any sellers within EU though, so that's another issue, but not relevant right now).
That said, I'm a bit obnoxious about these things, and would really like to use the same cable for both consoles, so even better would be if I could get the sync signal on Pin 3, making it compatible with NTSC style RGB cables. Of course, that would require me to disconnect the 12V line on pin 3, so I'm curious if anyone here has any experience doing this, or any good ideas?
The connector is soldered directly to the PCB, so I need the pin that goes through there. If there's another pin I can lift somewhere to break the connection, that would be perfect

The schematic I can find just draws it as connected to "+12v", and to ground via a small capacitor at C46 (small SMD cap), so I'm not sure where to look, and if it's even feasible. The entire underside is covered by a solid brown layer, which makes it very inconvenient to try to break any traces.
Also, if I could do this, wouldn't I also be able to just take the CSYNC signal from pin 100 on S-PPU2 and use that instead of luma?
Sorry for asking stupid questions.