According to the
ACA Wikipedia page (it's really well done, kudos to the maintainers), it's just six titles not on Switch. Some might conceivably make the jump (early NMK wobble 'em up
Argus, characteristically bizarre UPL sidescroller
Mutant Night, and Nichibutsu's interesting vehicle-jacking Commandoesque
Holy Warrior Amaterasu), while Darius, Bubble Bobble and Wonder Boy I suspect won't, due to various releases post-ACA: M2's Darius/AGES collections, and
Bubble Bobble With Friends, which AFAIK includes a version of the AC game - though I've no idea how well-regarded it is (Sumez gave the PS4 ACA one his blessing, that there is a man who will
not tolerate substandard BB/RI

)
Speaking of:
Marc wrote:Were the Saturn / PS ports or Rainbow Islands not so good then? I didn't have enough experience with the arcade game back then to tell if they were decent or not. Hell, even the Amiga version seemed pretty spot on to me at the time.
Been a while, but I recall grumblings from the hardcore quarters on Saturn/PS Rainbow Islands. I will say the PCE-CD version is very nice for what it is, though its divergences from the PCB are obvious (you can save progress mid-run, as well as revisit islands you've not 100%'d, and even on the "Hard" difficulty, enemies are noticeably less aggressive). Some dangerous sprite breakup when things get nuts too, which kinda muffles the PCB's gorgeous visual overloads. Nice home alt. version, much like Forgotten Worlds on the same platform.
With all the NMK coverage lately, I hope we see Valtric. Perikles always raved about it as one of the best-ever topdown tank 'em ups.