Go back to measure the resisters on the PS1 Board just before the RGB in's Caps. It reads a little less than 200 Ohm. So I use 0 to 220 Ohm variable resisters in conjuction with the 0.1uF onboard caps to build the potentiometers.
It turns out that without the 10uF caps at the RGB in lines, the resulting image becomes much sharper. I think this also reduce the load of the game system video chips connection to the moded PS1.
When connecting to CPS2, the resistance has to be redused to 20 Ohm;
when connecting to consoles, the resistance has to be 180 to 200 Ohm.
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Further Testing Result:
CPS2 (Progear)
Look great.
Gunbird 2 (PCB)
Look great too.
MageDrive
Well it got mild colour bleeds, still better than connecting via it composite video, just wondering whether the MD S-Video mod would give a better picture. The best way to hook up a MD is still using a RGB monitor.
Since my MD is model 1, I could mod it to output S-Video. But if it give somthing simliar to what I got now, it might not worth the effort. Anyone could tell me.
Saturn
The color seems richer if the system is hook up this way. Overscan problem (in games like DDP, Batsugun) still presist. This only cured by connecting to a RGB monitor.
PlayStation
Look almost as great as its native S-Video out. In order to make this connection, you have to get the composite sync from the composit video line via LN1881 chip. I guess if I hack composite sync from the PlayStation board, the resulting image would look the same as native PlayStation S-Video out. (I would try this sometime next week.

)
PlayStation 2
Same as above.
Super Famicom
Not working, no image.
It seems that nothing could convert the RGB singal of a SFC...
Well, you do able to connect it to a RGB monitor.
DreamCast
Not working, why is it not working ??
Game Cube
I haven't made the GC RGB cable yet, so I can't test this.
GameBoy Advance
It seems that it would be quite complicated to get RGB from a GBA, it seems that you need some chips to convert it's internal vedio singal to RGB.... Anyone know how to get RGB from a GBA?
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iatneH wrote:There is also video ground, which I connected straight to ground on the PS1 mobo, and audio ground. Audio ground is a weird one. At first I also connected it to ground but it was causing interference with the video. I disconnected audio ground completely and now both audio and video work fine.
It got interference because, the "audio ground" of a PCB is actually the -ve line of the specker. The PCB did put power to drive the speaker in both the +ve & -ve audio lines, just like a Hi-Fi.
Just try connecting only the -ve audio line of a PCB to the speaker (the other line use a ground line) and you would actual hear the sound of the game. Connecting only one speaker line would reduce the sound qulity of the game. You have to connect both to the speaker.

*Meow* I am as serious as a cat could possible be. *Meow*